1
0
Fork 0
flightgear/src/Main/FGManipulator.cxx
2007-05-21 19:24:57 +00:00

182 lines
5.8 KiB
C++

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <osg/Math>
#include <osgViewer/Viewer>
#include <plib/pu.h>
#include "FGManipulator.hxx"
// The manipulator is responsible for updating a Viewer's camera. It's
// event handling method is also a convenient place to run the the FG
// idle and draw handlers.
void FGManipulator::setByMatrix(const osg::Matrixd& matrix)
{
// Yuck
position = matrix.getTrans();
attitude = matrix.getRotate();
}
osg::Matrixd FGManipulator::getMatrix() const
{
return osg::Matrixd::rotate(attitude) * osg::Matrixd::translate(position);
}
osg::Matrixd FGManipulator::getInverseMatrix() const
{
return (osg::Matrixd::translate(-position)
* osg::Matrixd::rotate(attitude.inverse())) ;
}
// Not used, but part of the interface.
void FGManipulator::setNode(osg::Node* node)
{
_node = node;
}
const osg::Node* FGManipulator::getNode() const
{
return _node.get();
}
osg::Node* FGManipulator::getNode()
{
return _node.get();
}
namespace {
// All the usual translation from window system to FG / plib
int osgToFGModifiers(int modifiers)
{
int result = 0;
if (modifiers & (osgGA::GUIEventAdapter::MODKEY_LEFT_SHIFT |
osgGA::GUIEventAdapter::MODKEY_RIGHT_SHIFT))
result |= KEYMOD_SHIFT;
if (modifiers & (osgGA::GUIEventAdapter::MODKEY_LEFT_CTRL |
osgGA::GUIEventAdapter::MODKEY_RIGHT_CTRL))
result |= KEYMOD_CTRL;
if (modifiers & (osgGA::GUIEventAdapter::MODKEY_LEFT_ALT |
osgGA::GUIEventAdapter::MODKEY_RIGHT_ALT))
result |= KEYMOD_ALT;
return result;
}
} // namespace
void FGManipulator::init(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& us)
{
currentModifiers = osgToFGModifiers(ea.getModKeyMask());
(void)handle(ea, us);
}
namespace {
void eventToViewport(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& us,
int& x, int& y)
{
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&us);
osg::Viewport* viewport = viewer->getCamera()->getViewport();
const osg::GraphicsContext::Traits* traits
= viewer->getCamera()->getGraphicsContext()->getTraits();
x = (int)ea.getX();
y = (int)ea.getY();
if (ea.getMouseYOrientation()
== osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS)
y = (int)traits->height - y;
}
}
bool FGManipulator::handle(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& us)
{
int x, y;
switch (ea.getEventType()) {
case osgGA::GUIEventAdapter::FRAME:
if (idleHandler)
(*idleHandler)();
if (drawHandler)
(*drawHandler)();
return true;
case osgGA::GUIEventAdapter::KEYDOWN:
case osgGA::GUIEventAdapter::KEYUP:
{
int key, modmask;
handleKey(ea, key, modmask);
eventToViewport(ea, us, x, y);
if (keyHandler)
(*keyHandler)(key, modmask, x, y);
}
return true;
case osgGA::GUIEventAdapter::PUSH:
case osgGA::GUIEventAdapter::RELEASE:
{
eventToViewport(ea, us, x, y);
int button = 0;
switch (ea.getButton()) {
case osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON:
button = 0;
break;
case osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON:
button = 1;
break;
case osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON:
button = 2;
break;
}
if (mouseClickHandler)
(*mouseClickHandler)(button,
(ea.getEventType()
== osgGA::GUIEventAdapter::RELEASE), x, y);
return true;
}
case osgGA::GUIEventAdapter::MOVE:
case osgGA::GUIEventAdapter::DRAG:
eventToViewport(ea, us, x, y);
if (mouseMotionHandler)
(*mouseMotionHandler)(x, y);
return true;
case osgGA::GUIEventAdapter::RESIZE:
if (windowResizeHandler)
(*windowResizeHandler)(ea.getWindowWidth(), ea.getWindowHeight());
return true;
default:
return false;
}
}
void FGManipulator::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
int& modifiers)
{
key = ea.getKey();
// XXX Probably other translations are needed too.
switch (key) {
case osgGA::GUIEventAdapter::KEY_Escape: key = 0x1b; break;
case osgGA::GUIEventAdapter::KEY_Return: key = '\n'; break;
case osgGA::GUIEventAdapter::KEY_Left: key = PU_KEY_LEFT; break;
case osgGA::GUIEventAdapter::KEY_Up: key = PU_KEY_UP; break;
case osgGA::GUIEventAdapter::KEY_Right: key = PU_KEY_RIGHT; break;
case osgGA::GUIEventAdapter::KEY_Down: key = PU_KEY_DOWN; break;
case osgGA::GUIEventAdapter::KEY_Page_Up: key = PU_KEY_PAGE_UP; break;
case osgGA::GUIEventAdapter::KEY_Page_Down: key = PU_KEY_PAGE_DOWN; break;
case osgGA::GUIEventAdapter::KEY_Home: key = PU_KEY_HOME; break;
case osgGA::GUIEventAdapter::KEY_End: key = PU_KEY_END; break;
case osgGA::GUIEventAdapter::KEY_Insert: key = PU_KEY_INSERT; break;
case osgGA::GUIEventAdapter::KEY_F1: key = PU_KEY_F1; break;
case osgGA::GUIEventAdapter::KEY_F2: key = PU_KEY_F2; break;
case osgGA::GUIEventAdapter::KEY_F3: key = PU_KEY_F3; break;
case osgGA::GUIEventAdapter::KEY_F4: key = PU_KEY_F4; break;
case osgGA::GUIEventAdapter::KEY_F5: key = PU_KEY_F5; break;
case osgGA::GUIEventAdapter::KEY_F6: key = PU_KEY_F6; break;
case osgGA::GUIEventAdapter::KEY_F7: key = PU_KEY_F7; break;
case osgGA::GUIEventAdapter::KEY_F8: key = PU_KEY_F8; break;
case osgGA::GUIEventAdapter::KEY_F9: key = PU_KEY_F9; break;
case osgGA::GUIEventAdapter::KEY_F10: key = PU_KEY_F10; break;
case osgGA::GUIEventAdapter::KEY_F11: key = PU_KEY_F11; break;
case osgGA::GUIEventAdapter::KEY_F12: key = PU_KEY_F12; break;
}
modifiers = osgToFGModifiers(ea.getModKeyMask());
currentModifiers = modifiers;
if (ea.getEventType() == osgGA::GUIEventAdapter::KEYUP)
modifiers |= KEYMOD_RELEASED;
}