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flightgear/Simulator/Aircraft/aircraft.hxx
2009-09-14 13:38:55 +02:00

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3.7 KiB
C++

//*************************************************************************
// aircraft.hxx -- define shared aircraft parameters
//
// Written by Curtis Olson, started May 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
//*************************************************************************/
#ifndef _AIRCRAFT_HXX
#define _AIRCRAFT_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <FDM/flight.hxx>
#include <Controls/controls.hxx>
// Define a structure containing all the parameters for an aircraft
typedef struct{
FGInterface *fdm_state;
FGControls *controls;
} fgAIRCRAFT ;
// current_aircraft contains all the parameters of the aircraft
// currently being operated.
extern fgAIRCRAFT current_aircraft;
// Initialize an Aircraft structure
void fgAircraftInit( void );
// Display various parameters to stdout
void fgAircraftOutputCurrent(fgAIRCRAFT *a);
#endif // _AIRCRAFT_HXX
// $Log$
// Revision 1.6 1999/02/05 21:28:10 curt
// Modifications to incorporate Jon S. Berndts flight model code.
//
// Revision 1.5 1999/02/01 21:33:24 curt
// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since
// Jon accepted my offer to do this and thought it was a good idea.
//
// Revision 1.4 1998/12/05 16:13:10 curt
// Renamed class fgCONTROLS to class FGControls.
//
// Revision 1.3 1998/12/05 15:54:01 curt
// Renamed class fgFLIGHT to class FGState as per request by JSB.
//
// Revision 1.2 1998/10/17 01:33:54 curt
// C++ ifying ...
//
// Revision 1.1 1998/10/16 23:26:49 curt
// C++-ifying.
//
// Revision 1.12 1998/04/22 13:26:15 curt
// C++ - ifing the code a bit.
//
// Revision 1.11 1998/04/21 17:02:27 curt
// Prepairing for C++ integration.
//
// Revision 1.10 1998/02/07 15:29:32 curt
// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
// <chotchkiss@namg.us.anritsu.com>
//
// Revision 1.9 1998/01/22 02:59:23 curt
// Changed #ifdef FILE_H to #ifdef _FILE_H
//
// Revision 1.8 1998/01/19 19:26:57 curt
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
// This should simplify things tremendously.
//
// Revision 1.7 1997/12/10 22:37:38 curt
// Prepended "fg" on the name of all global structures that didn't have it yet.
// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
//
// Revision 1.6 1997/09/13 02:00:06 curt
// Mostly working on stars and generating sidereal time for accurate star
// placement.
//
// Revision 1.5 1997/08/27 03:29:58 curt
// Changed naming scheme of basic shared structures.
//
// Revision 1.4 1997/07/23 21:52:17 curt
// Put comments around the text after an #endif for increased portability.
//
// Revision 1.3 1997/06/21 17:12:42 curt
// Capitalized subdirectory names.
//
// Revision 1.2 1997/05/23 15:40:30 curt
// Added GNU copyright headers.
//
// Revision 1.1 1997/05/16 15:58:25 curt
// Initial revision.
//