.. |
.gitignore
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Ignore generated files
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2010-06-02 11:27:16 +02:00 |
CMakeLists.txt
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cmake: add support for Torsten's UDev EventInput
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2011-12-04 14:37:25 +01:00 |
FGButton.cxx
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Clean-up some SGMath dependencies.
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2012-05-05 00:56:29 +02:00 |
FGButton.hxx
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Spring-cleaning: some minor optimization
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2012-03-06 22:28:18 +01:00 |
FGCommonInput.cxx
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Clean-up some SGMath dependencies.
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2012-05-05 00:56:29 +02:00 |
FGCommonInput.hxx
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Use new Simgear platform defines in Input code.
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2010-10-31 12:23:16 +00:00 |
FGDeviceConfigurationMap.cxx
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Stop the property tree from keeping a shadow of the deleted input properties, as it can mean that the array of bindings ends up with some incorrect name tags if the set of joystick config files changes and a given js-named entry shifts in the array. This can then result in incorrect bindings being selected.
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2012-08-25 22:23:55 +01:00 |
FGDeviceConfigurationMap.hxx
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Remove direct uses of PLIB ulXXX functions
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2010-10-24 07:10:51 +01:00 |
FGEventInput.cxx
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Fix Linux compile / math dependency
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2012-05-05 12:16:20 +02:00 |
FGEventInput.hxx
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Spring-cleaning: some minor optimization
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2012-03-06 22:28:18 +01:00 |
FGJoystickInput.cxx
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Add properties for raw axis and button values, for use
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2012-08-23 21:52:30 +01:00 |
FGJoystickInput.hxx
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Add properties for raw axis and button values, for use
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2012-08-23 21:52:30 +01:00 |
fgjs.cxx
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Spring-cleaning: some minor optimization
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2012-03-06 22:28:18 +01:00 |
FGKeyboardInput.cxx
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#702: Misspelled "devices" property node.
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2012-03-08 08:58:44 +01:00 |
FGKeyboardInput.hxx
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Use tiedPropertyLists instead of manually matched tie/untie calls.
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2012-03-04 15:30:08 +01:00 |
FGLinuxEventInput.cxx
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Spring-cleaning: some minor optimization
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2012-03-06 22:28:18 +01:00 |
FGLinuxEventInput.hxx
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Spring-cleaning: some minor optimization
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2012-03-06 22:28:18 +01:00 |
FGMacOSXEventInput.cxx
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Mac-specific fgjs / event-input fixes from Tatsuhiro.
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2012-02-11 17:33:02 +00:00 |
FGMacOSXEventInput.hxx
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Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'.
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2011-10-17 17:41:59 +01:00 |
FGMouseInput.cxx
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Work on making 2D panels act like standard scene-graph elements for picking and drawing.
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2012-03-16 17:22:18 +00:00 |
FGMouseInput.hxx
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Move viewer-related sources to separate folder.
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2012-04-25 23:28:00 +02:00 |
input.cxx
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Use new Simgear platform defines in Input code.
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2010-10-31 12:23:16 +00:00 |
input.hxx
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Advanced input subsystem - Step2: Split up current input subsystem
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2009-08-08 08:37:15 +02:00 |
js_demo.cxx
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Revert joystick patch. One would have to provide a better one
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2011-01-14 22:37:39 +01:00 |
jsinput.cxx
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Revert joystick patch. One would have to provide a better one
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2011-01-14 22:37:39 +01:00 |
jsinput.h
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Stefan Seifert:
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2006-07-04 23:29:05 +00:00 |
jssuper.cxx
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new FSF address
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2006-02-21 01:16:04 +00:00 |
jssuper.h
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Revert joystick patch. One would have to provide a better one
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2011-01-14 22:37:39 +01:00 |