5c3c4a6733
We need to clone the binding nodes so that we can set / override the module on each binding, when opening a dialog multiple times.
1636 lines
48 KiB
C++
1636 lines
48 KiB
C++
// dialog.cxx: implementation of an XML-configurable dialog box.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <simgear/structure/SGBinding.hxx>
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#include <simgear/props/props_io.hxx>
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#include <simgear/debug/BufferedLogCallback.hxx>
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#include <simgear/scene/tsync/terrasync.hxx>
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#include <Scripting/NasalSys.hxx>
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#include <Main/fg_os.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include "FGPUIDialog.hxx"
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#include "new_gui.hxx"
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#include "AirportList.hxx"
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#include "property_list.hxx"
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#include "layout.hxx"
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#include "WaypointList.hxx"
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#include "CanvasWidget.hxx"
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#include "MapWidget.hxx"
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#include "FGFontCache.hxx"
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#include "FGColor.hxx"
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using std::string;
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enum format_type { f_INVALID, f_INT, f_LONG, f_FLOAT, f_DOUBLE, f_STRING };
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static const int FORMAT_BUFSIZE = 255;
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static const int RESIZE_MARGIN = 7;
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/**
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* Makes sure the format matches '%[ -+#]?\d*(\.\d*)?(l?[df]|s)', with
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* only one number or string placeholder and otherwise arbitrary prefix
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* and postfix containing only quoted percent signs (%%).
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*/
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static format_type
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validate_format(const char *f)
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{
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bool l = false;
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format_type type;
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for (; *f; f++) {
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if (*f == '%') {
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if (f[1] == '%')
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f++;
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else
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break;
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}
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}
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if (*f++ != '%')
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return f_INVALID;
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while (*f == ' ' || *f == '+' || *f == '-' || *f == '#' || *f == '0')
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f++;
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while (*f && isdigit(*f))
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f++;
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if (*f == '.') {
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f++;
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while (*f && isdigit(*f))
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f++;
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}
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if (*f == 'l')
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l = true, f++;
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if (*f == 'd') {
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type = l ? f_LONG : f_INT;
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} else if (*f == 'f')
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type = l ? f_DOUBLE : f_FLOAT;
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else if (*f == 's') {
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if (l)
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return f_INVALID;
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type = f_STRING;
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} else
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return f_INVALID;
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for (++f; *f; f++) {
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if (*f == '%') {
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if (f[1] == '%')
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f++;
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else
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return f_INVALID;
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}
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}
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return type;
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Custom subclass of puPopup to implement "draggable" windows in the
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// interface. Note that this is a subclass of puPopup, not
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// puDialogBox. Sadly, PUI (mis)uses subclassing to implement a
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// boolean property: modality. That means that we can't implement
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// dragging of both puPopup windows and puDialogBoxes with the same
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// code. Rather than duplicate code, I've chosen to implement only
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// "non-modal dragability" here. Modal dialog boxes (like the exit
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// confirmation) are not draggable.
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//
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class fgPopup : public puPopup {
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public:
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fgPopup(int x, int y, bool r = true, bool d = true) :
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puPopup(x, y), _draggable(d), _resizable(r), _dragging(false)
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{}
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int checkHit(int b, int up, int x, int y);
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int checkKey(int key, int updown);
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int getHitObjects(puObject *, int x, int y);
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bool checkHitCanvas(puObject *, int x, int y);
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puObject *getKeyObject(puObject *, int key);
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puObject *getActiveInputField(puObject *);
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void applySize(puObject *);
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private:
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enum { LEFT = 1, RIGHT = 2, TOP = 4, BOTTOM = 8 };
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bool _draggable;
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bool _resizable;
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bool _dragging;
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int _resizing;
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int _start_cursor;
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int _cursor;
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int _dlgX, _dlgY, _dlgW, _dlgH;
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int _startX, _startY;
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};
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class fgValueList {
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public:
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fgValueList(SGPropertyNode *p);
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virtual ~fgValueList();
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virtual void update();
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protected:
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char **_list;
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private:
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void make_list();
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void destroy_list();
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SGPropertyNode_ptr _props;
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};
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class fgList : public fgValueList, public puaList, public GUI_ID {
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public:
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fgList(int x1, int y1, int x2, int y2, SGPropertyNode *p, int sw) :
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fgValueList(p), puaList(x1, y1, x2, y2, _list, sw), GUI_ID(FGCLASS_LIST) {}
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void update();
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};
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class fgComboBox : public fgValueList, public puaComboBox {
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public:
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fgComboBox(int x1, int y1, int x2, int y2, SGPropertyNode *p, bool editable) :
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fgValueList(p),
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puaComboBox(x1, y1, x2, y2, _list, editable),
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_inHit(false)
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{}
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void update();
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virtual void setSize(int w, int h);
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virtual int checkHit(int b, int up, int x, int y);
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virtual void recalc_bbox();
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private:
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bool _inHit;
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};
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class LogList : public puaList, public FGPUIDialog::ActiveWidget, public GUI_ID {
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public:
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LogList(int x1, int y1, int x2, int y2, int sw) :
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puaList(x1, y1, x2, y2, sw),
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GUI_ID(FGCLASS_LOGLIST)
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{
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m_buffer = NULL;
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m_stamp = 0;
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}
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void setBuffer(simgear::BufferedLogCallback* buf);
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virtual void update();
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private:
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std::vector<unsigned char*> m_items;
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simgear::BufferedLogCallback* m_buffer;
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unsigned int m_stamp;
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};
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class fgSelectBox : public fgValueList, public puaSelectBox {
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public:
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fgSelectBox(int x1, int y1, int x2, int y2, SGPropertyNode *p) :
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fgValueList(p), puaSelectBox(x1, y1, x2, y2, _list) {}
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};
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////////////////////////////////////////////////////////////////////////
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// Implementation of GUIInfo.
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////////////////////////////////////////////////////////////////////////
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/**
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* User data for a GUI object.
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*/
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struct GUIInfo
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{
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GUIInfo(FGPUIDialog *d);
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virtual ~GUIInfo();
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void apply_format(SGPropertyNode *);
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FGPUIDialog *dialog;
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SGPropertyNode_ptr node;
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std::vector <SGBinding *> bindings;
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int key;
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string label, legend, text, format;
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format_type fmt_type;
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};
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GUIInfo::GUIInfo (FGPUIDialog *d) :
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dialog(d),
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key(-1),
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fmt_type(f_INVALID)
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{
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}
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GUIInfo::~GUIInfo ()
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{
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for (unsigned int i = 0; i < bindings.size(); i++) {
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delete bindings[i];
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bindings[i] = 0;
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}
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}
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void GUIInfo::apply_format(SGPropertyNode *n)
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{
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char buf[FORMAT_BUFSIZE + 1];
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if (fmt_type == f_INT)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getIntValue());
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else if (fmt_type == f_LONG)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getLongValue());
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else if (fmt_type == f_FLOAT)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getFloatValue());
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else if (fmt_type == f_DOUBLE)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getDoubleValue());
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else
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getStringValue());
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buf[FORMAT_BUFSIZE] = '\0';
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text = buf;
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}
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/**
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* Key handler.
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*/
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int fgPopup::checkKey(int key, int updown)
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{
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if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
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return false;
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puObject *input = getActiveInputField(this);
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if (input)
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return input->checkKey(key, updown);
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puObject *object = getKeyObject(this, key);
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if (!object)
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return puPopup::checkKey(key, updown);
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// invokeCallback() isn't enough; we need to simulate a mouse button press
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object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
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(object->getABox()->min[0] + object->getABox()->max[0]) / 2,
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(object->getABox()->min[1] + object->getABox()->max[1]) / 2);
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object->checkHit(PU_LEFT_BUTTON, PU_UP,
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(object->getABox()->min[0] + object->getABox()->max[0]) / 2,
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(object->getABox()->min[1] + object->getABox()->max[1]) / 2);
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return true;
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}
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puObject *fgPopup::getKeyObject(puObject *object, int key)
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{
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puObject *ret;
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if (object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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if ((ret = getKeyObject(obj, key)))
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return ret;
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GUIInfo *info = (GUIInfo *)object->getUserData();
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if (info && info->key == key)
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return object;
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return 0;
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}
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puObject *fgPopup::getActiveInputField(puObject *object)
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{
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puObject *ret;
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if (object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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if ((ret = getActiveInputField(obj)))
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return ret;
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if (object->getType() & (PUCLASS_INPUT|PUCLASS_LARGEINPUT)
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&& ((puInput *)object)->isAcceptingInput())
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return object;
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return 0;
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}
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/**
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* Mouse handler.
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*/
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int fgPopup::checkHit(int button, int updown, int x, int y)
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{
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int result = 0;
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if (updown != PU_DRAG && !_dragging)
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result = puPopup::checkHit(button, updown, x, y);
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if (!_draggable)
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return result;
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// This is annoying. We would really want a true result from the
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// superclass to indicate "handled by child object", but all it
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// tells us is that the pointer is inside the dialog. So do the
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// intersection test (again) to make sure we don't start a drag
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// when inside controls.
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if (updown == PU_DOWN && !_dragging) {
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if (!result)
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return 0;
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int global_drag = fgGetKeyModifiers() & KEYMOD_SHIFT;
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int global_resize = fgGetKeyModifiers() & KEYMOD_CTRL;
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int hit = getHitObjects(this, x, y);
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if (hit & PUCLASS_LIST) // ctrl-click in property browser (toggle bool)
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return result;
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if( !global_resize
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&& ( (hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
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|PUCLASS_LARGEINPUT|PUCLASS_SCROLLBAR))
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// The canvas should handle drag events on its own so exit
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// here if mouse is over a CanvasWidget
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|| (!global_drag && checkHitCanvas(this, x, y))
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) )
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{
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return result;
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}
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getPosition(&_dlgX, &_dlgY);
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getSize(&_dlgW, &_dlgH);
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_start_cursor = fgGetMouseCursor();
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_dragging = true;
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_startX = x;
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_startY = y;
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// check and prepare for resizing
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static const int cursor[] = {
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MOUSE_CURSOR_POINTER, MOUSE_CURSOR_LEFTSIDE, MOUSE_CURSOR_RIGHTSIDE, 0,
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MOUSE_CURSOR_TOPSIDE, MOUSE_CURSOR_TOPLEFT, MOUSE_CURSOR_TOPRIGHT, 0,
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MOUSE_CURSOR_BOTTOMSIDE, MOUSE_CURSOR_BOTTOMLEFT, MOUSE_CURSOR_BOTTOMRIGHT, 0,
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};
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_resizing = 0;
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if (!global_drag && _resizable) {
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int hmargin = global_resize ? _dlgW / 3 : RESIZE_MARGIN;
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int vmargin = global_resize ? _dlgH / 3 : RESIZE_MARGIN;
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if (y - _dlgY < vmargin)
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_resizing |= BOTTOM;
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else if (_dlgY + _dlgH - y < vmargin)
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_resizing |= TOP;
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if (x - _dlgX < hmargin)
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_resizing |= LEFT;
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else if (_dlgX + _dlgW - x < hmargin)
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_resizing |= RIGHT;
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if (!_resizing && global_resize)
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_resizing = BOTTOM|RIGHT;
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_cursor = cursor[_resizing];
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if (_resizing && _resizable)
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fgSetMouseCursor(_cursor);
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}
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} else if (updown == PU_DRAG && _dragging) {
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if (_resizing) {
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GUIInfo *info = (GUIInfo *)getUserData();
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if (_resizable && info && info->node) {
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int w = _dlgW;
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int h = _dlgH;
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if (_resizing & LEFT)
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w += _startX - x;
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if (_resizing & RIGHT)
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w += x - _startX;
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if (_resizing & TOP)
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h += y - _startY;
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if (_resizing & BOTTOM)
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h += _startY - y;
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int prefw, prefh;
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LayoutWidget wid(info->node);
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wid.calcPrefSize(&prefw, &prefh);
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if (w < prefw)
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w = prefw;
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if (h < prefh)
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h = prefh;
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int x = _dlgX;
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int y = _dlgY;
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if (_resizing & LEFT)
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x += _dlgW - w;
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if (_resizing & BOTTOM)
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y += _dlgH - h;
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wid.layout(x, y, w, h);
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setSize(w, h);
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setPosition(x, y);
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applySize(static_cast<puObject *>(this));
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getFirstChild()->setSize(w, h); // dialog background puFrame
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}
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} else {
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int posX = x + _dlgX - _startX,
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posY = y + _dlgY - _startY;
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setPosition(posX, posY);
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GUIInfo *info = (GUIInfo *)getUserData();
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if (info && info->node) {
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info->node->setIntValue("x", posX);
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info->node->setIntValue("y", posY);
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}
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} // re-positioning
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} else if (_dragging) {
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fgSetMouseCursor(_start_cursor);
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_dragging = false;
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}
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return result;
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}
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int fgPopup::getHitObjects(puObject *object, int x, int y)
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{
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if (!object->isVisible())
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return 0;
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int type = 0;
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if (object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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type |= getHitObjects(obj, x, y);
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int cx, cy, cw, ch;
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object->getAbsolutePosition(&cx, &cy);
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object->getSize(&cw, &ch);
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if (x >= cx && x < cx + cw && y >= cy && y < cy + ch)
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type |= object->getType();
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return type;
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}
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bool fgPopup::checkHitCanvas(puObject* object, int x, int y)
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{
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if( !object->isVisible() )
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return 0;
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if( object->getType() & PUCLASS_GROUP )
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{
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for( puObject* obj = ((puGroup*)object)->getFirstChild();
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obj;
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obj = obj->getNextObject() )
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{
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if( checkHitCanvas(obj, x, y) )
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return true;
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}
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}
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int cx, cy, cw, ch;
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object->getAbsolutePosition(&cx, &cy);
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object->getSize(&cw, &ch);
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if( x >= cx && x < cx + cw
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&& y >= cy && y < cy + ch
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&& dynamic_cast<CanvasWidget*>(object) )
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return true;
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return false;
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}
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void fgPopup::applySize(puObject *object)
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{
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// compound plib widgets use setUserData() for internal purposes, so refuse
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// to descend into anything that has other bits set than the following
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const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
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|PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
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|PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
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int type = object->getType();
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if (type & PUCLASS_GROUP && !(type & ~validUserData))
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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applySize(obj);
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GUIInfo *info = (GUIInfo *)object->getUserData();
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if (!info)
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return;
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SGPropertyNode *n = info->node;
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if (!n) {
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SG_LOG(SG_GENERAL, SG_ALERT, "fgPopup::applySize: no props");
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return;
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}
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int x = n->getIntValue("x");
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int y = n->getIntValue("y");
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int w = n->getIntValue("width", 4);
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int h = n->getIntValue("height", 4);
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object->setPosition(x, y);
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object->setSize(w, h);
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}
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////////////////////////////////////////////////////////////////////////
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void FGPUIDialog::ConditionalObject::update(FGPUIDialog* aDlg)
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{
|
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if (_name == "visible") {
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bool wasVis = _pu->isVisible() != 0;
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bool newVis = test();
|
|
|
|
if (newVis == wasVis) {
|
|
return;
|
|
}
|
|
|
|
if (newVis) { // puObject needs a setVisible. Oh well.
|
|
_pu->reveal();
|
|
} else {
|
|
_pu->hide();
|
|
}
|
|
} else if (_name == "enable") {
|
|
bool wasEnabled = _pu->isActive() != 0;
|
|
bool newEnable = test();
|
|
|
|
if (wasEnabled == newEnable) {
|
|
return;
|
|
}
|
|
|
|
if (newEnable) {
|
|
_pu->activate();
|
|
} else {
|
|
_pu->greyOut();
|
|
}
|
|
}
|
|
|
|
aDlg->setNeedsLayout();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Callbacks.
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* Action callback.
|
|
*/
|
|
static void
|
|
action_callback (puObject *object)
|
|
{
|
|
GUIInfo *info = (GUIInfo *)object->getUserData();
|
|
NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
|
|
gui->setActiveDialog(info->dialog);
|
|
int nBindings = info->bindings.size();
|
|
for (int i = 0; i < nBindings; i++) {
|
|
info->bindings[i]->fire();
|
|
if (gui->getActiveDialog() == 0)
|
|
break;
|
|
}
|
|
gui->setActiveDialog(0);
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Static helper functions.
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* Copy a property value to a PUI object.
|
|
*/
|
|
static void
|
|
copy_to_pui (SGPropertyNode *node, puObject *object)
|
|
{
|
|
using namespace simgear;
|
|
GUIInfo *info = (GUIInfo *)object->getUserData();
|
|
if (!info) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "dialog: widget without GUIInfo!");
|
|
return; // this can't really happen
|
|
}
|
|
|
|
// Treat puText objects specially, so their "values" can be set
|
|
// from properties.
|
|
if (object->getType() & PUCLASS_TEXT) {
|
|
if (info->fmt_type != f_INVALID)
|
|
info->apply_format(node);
|
|
else
|
|
info->text = node->getStringValue();
|
|
|
|
object->setLabel(info->text.c_str());
|
|
return;
|
|
}
|
|
|
|
switch (node->getType()) {
|
|
case props::BOOL:
|
|
case props::INT:
|
|
case props::LONG:
|
|
object->setValue(node->getIntValue());
|
|
break;
|
|
case props::FLOAT:
|
|
case props::DOUBLE:
|
|
object->setValue(node->getFloatValue());
|
|
break;
|
|
default:
|
|
info->text = node->getStringValue();
|
|
object->setValue(info->text.c_str());
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
copy_from_pui (puObject *object, SGPropertyNode *node)
|
|
{
|
|
using namespace simgear;
|
|
// puText objects are immutable, so should not be copied out
|
|
if (object->getType() & PUCLASS_TEXT)
|
|
return;
|
|
|
|
switch (node->getType()) {
|
|
case props::BOOL:
|
|
case props::INT:
|
|
case props::LONG:
|
|
node->setIntValue(object->getIntegerValue());
|
|
break;
|
|
case props::FLOAT:
|
|
node->setFloatValue(object->getFloatValue());
|
|
break;
|
|
case props::DOUBLE:
|
|
{
|
|
// puObject only provides float, not double, which causes precision/rounding issues
|
|
// with some numerical values (try "114.2").
|
|
// Work around: obtain string value, and manually convert with proper double precision.
|
|
const char *s = object->getStringValue();
|
|
node->setDoubleValue(atof(s));
|
|
break;
|
|
}
|
|
default:
|
|
const char *s = object->getStringValue();
|
|
if (s)
|
|
node->setStringValue(s);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Implementation of FGDialog.
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
FGPUIDialog::FGPUIDialog (SGPropertyNode *props) :
|
|
FGDialog(props),
|
|
_object(0),
|
|
_gui((NewGUI *)globals->get_subsystem("gui")),
|
|
_props(props),
|
|
_needsRelayout(false)
|
|
{
|
|
_module = string("__dlg:") + props->getStringValue("name", "[unnamed]");
|
|
|
|
SGPropertyNode *nasal = props->getNode("nasal");
|
|
if (nasal) {
|
|
_nasal_close = nasal->getNode("close");
|
|
SGPropertyNode *open = nasal->getNode("open");
|
|
if (open) {
|
|
const char *s = open->getStringValue();
|
|
FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
|
|
if (nas)
|
|
nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), props);
|
|
}
|
|
}
|
|
display(props);
|
|
}
|
|
|
|
FGPUIDialog::~FGPUIDialog ()
|
|
{
|
|
int x, y;
|
|
_object->getAbsolutePosition(&x, &y);
|
|
_props->setIntValue("lastx", x);
|
|
_props->setIntValue("lasty", y);
|
|
|
|
FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
|
|
if (nas) {
|
|
if (_nasal_close) {
|
|
const char *s = _nasal_close->getStringValue();
|
|
nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
|
|
}
|
|
nas->deleteModule(_module.c_str());
|
|
}
|
|
|
|
puDeleteObject(_object);
|
|
|
|
unsigned int i;
|
|
// Delete all the info objects we
|
|
// were forced to keep around because
|
|
// PUI cannot delete its own user data.
|
|
for (i = 0; i < _info.size(); i++) {
|
|
delete (GUIInfo *)_info[i];
|
|
_info[i] = 0;
|
|
}
|
|
// Finally, delete the property links.
|
|
for (i = 0; i < _propertyObjects.size(); i++) {
|
|
delete _propertyObjects[i];
|
|
_propertyObjects[i] = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::updateValues(const std::string& objectName)
|
|
{
|
|
for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
|
|
const string &name = _propertyObjects[i]->name;
|
|
|
|
if( !objectName.empty() && name != objectName )
|
|
continue;
|
|
|
|
puObject *widget = _propertyObjects[i]->object;
|
|
int widgetType = widget->getType();
|
|
if (widgetType & PUCLASS_LIST) {
|
|
GUI_ID* gui_id = dynamic_cast<GUI_ID *>(widget);
|
|
if (gui_id && (gui_id->id & FGCLASS_LIST)) {
|
|
fgList *pl = static_cast<fgList*>(widget);
|
|
pl->update();
|
|
} else {
|
|
copy_to_pui(_propertyObjects[i]->node, widget);
|
|
}
|
|
} else if (widgetType & PUCLASS_COMBOBOX) {
|
|
fgComboBox* combo = static_cast<fgComboBox*>(widget);
|
|
combo->update();
|
|
} else {
|
|
copy_to_pui(_propertyObjects[i]->node, widget);
|
|
}
|
|
} // of property objects iteration
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::applyValues(const std::string& objectName)
|
|
{
|
|
for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
|
|
const string &name = _propertyObjects[i]->name;
|
|
if( !objectName.empty() && name != objectName )
|
|
continue;
|
|
|
|
copy_from_pui(_propertyObjects[i]->object,
|
|
_propertyObjects[i]->node);
|
|
}
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::update ()
|
|
{
|
|
for (unsigned int i = 0; i < _liveObjects.size(); i++) {
|
|
puObject *obj = _liveObjects[i]->object;
|
|
if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
|
|
continue;
|
|
|
|
copy_to_pui(_liveObjects[i]->node, obj);
|
|
}
|
|
|
|
for (unsigned int j=0; j < _conditionalObjects.size(); ++j) {
|
|
_conditionalObjects[j]->update(this);
|
|
}
|
|
|
|
for (unsigned int i = 0; i < _activeWidgets.size(); i++) {
|
|
_activeWidgets[i]->update();
|
|
}
|
|
|
|
if (_needsRelayout) {
|
|
relayout();
|
|
}
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::display (SGPropertyNode *props)
|
|
{
|
|
if (_object != 0) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "This widget is already active");
|
|
return;
|
|
}
|
|
|
|
// map from physical to logical units for PUI
|
|
const double ratio = fgGetDouble("/sim/rendering/gui-pixel-ratio", 1.0);
|
|
const int physicalWidth = fgGetInt("/sim/startup/xsize"),
|
|
physicalHeight = fgGetInt("/sim/startup/ysize");
|
|
const int screenw = static_cast<int>(physicalWidth / ratio),
|
|
screenh = static_cast<int>(physicalHeight / ratio);
|
|
|
|
bool userx = props->hasValue("x");
|
|
bool usery = props->hasValue("y");
|
|
bool userw = props->hasValue("width");
|
|
bool userh = props->hasValue("height");
|
|
|
|
// Let the layout widget work in the same property subtree.
|
|
LayoutWidget wid(props);
|
|
|
|
SGPropertyNode *fontnode = props->getNode("font");
|
|
if (fontnode) {
|
|
SGPropertyNode *property_node = fontnode->getChild("property");
|
|
if (property_node)
|
|
fontnode = globals->get_props()->getNode(property_node->getStringValue());
|
|
_font = FGFontCache::instance()->get(fontnode);
|
|
} else {
|
|
_font = _gui->getDefaultFont();
|
|
}
|
|
wid.setDefaultFont(_font, int(_font->getPointSize()));
|
|
|
|
int pw = 0, ph = 0;
|
|
int px, py, savex, savey;
|
|
if (!userw || !userh)
|
|
wid.calcPrefSize(&pw, &ph);
|
|
pw = props->getIntValue("width", pw);
|
|
ph = props->getIntValue("height", ph);
|
|
px = savex = props->getIntValue("x", (screenw - pw) / 2);
|
|
py = savey = props->getIntValue("y", (screenh - ph) / 2);
|
|
|
|
// Negative x/y coordinates are interpreted as distance from the top/right
|
|
// corner rather than bottom/left.
|
|
if (userx && px < 0)
|
|
px = screenw - pw + px;
|
|
if (usery && py < 0)
|
|
py = screenh - ph + py;
|
|
|
|
// Define "x", "y", "width" and/or "height" in the property tree if they
|
|
// are not specified in the configuration file.
|
|
wid.layout(px, py, pw, ph);
|
|
|
|
// Use the dimension and location properties as specified in the
|
|
// configuration file or from the layout widget.
|
|
_object = makeObject(props, screenw, screenh);
|
|
|
|
// Remove automatically generated properties, so the layout looks
|
|
// the same next time around, or restore x and y to preserve negative coords.
|
|
if (userx)
|
|
props->setIntValue("x", savex);
|
|
else
|
|
props->removeChild("x");
|
|
|
|
if (usery)
|
|
props->setIntValue("y", savey);
|
|
else
|
|
props->removeChild("y");
|
|
|
|
if (!userw) props->removeChild("width");
|
|
if (!userh) props->removeChild("height");
|
|
|
|
if (_object != 0) {
|
|
_object->reveal();
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "Widget "
|
|
<< props->getStringValue("name", "[unnamed]")
|
|
<< " does not contain a proper GUI definition");
|
|
}
|
|
}
|
|
|
|
puObject *
|
|
FGPUIDialog::makeObject (SGPropertyNode *props, int parentWidth, int parentHeight)
|
|
{
|
|
if (!props->getBoolValue("enabled", true))
|
|
return 0;
|
|
|
|
bool presetSize = props->hasValue("width") && props->hasValue("height");
|
|
int width = props->getIntValue("width", parentWidth);
|
|
int height = props->getIntValue("height", parentHeight);
|
|
int x = props->getIntValue("x", (parentWidth - width) / 2);
|
|
int y = props->getIntValue("y", (parentHeight - height) / 2);
|
|
string type = props->getName();
|
|
|
|
if (type.empty())
|
|
type = "dialog";
|
|
|
|
if (type == "dialog") {
|
|
puPopup *obj;
|
|
bool draggable = props->getBoolValue("draggable", true);
|
|
bool resizable = props->getBoolValue("resizable", false);
|
|
if (props->getBoolValue("modal", false))
|
|
obj = new puDialogBox(x, y);
|
|
else
|
|
obj = new fgPopup(x, y, resizable, draggable);
|
|
setupGroup(obj, props, width, height, true);
|
|
setColor(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "group") {
|
|
puGroup *obj = new puGroup(x, y);
|
|
setupGroup(obj, props, width, height, false);
|
|
setColor(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "frame") {
|
|
puGroup *obj = new puGroup(x, y);
|
|
setupGroup(obj, props, width, height, true);
|
|
setColor(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "hrule" || type == "vrule") {
|
|
puFrame *obj = new puFrame(x, y, x + width, y + height);
|
|
obj->setBorderThickness(0);
|
|
setupObject(obj, props);
|
|
setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
|
|
return obj;
|
|
|
|
} else if (type == "list") {
|
|
int slider_width = props->getIntValue("slider", 20);
|
|
fgList *obj = new fgList(x, y, x + width, y + height, props, slider_width);
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
setupObject(obj, props);
|
|
setColor(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "airport-list") {
|
|
AirportList *obj = new AirportList(x, y, x + width, y + height);
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
setupObject(obj, props);
|
|
setColor(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "property-list") {
|
|
PropertyList *obj = new PropertyList(x, y, x + width, y + height, globals->get_props());
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
setupObject(obj, props);
|
|
setColor(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "input") {
|
|
puInput *obj = new puInput(x, y, x + width, y + height);
|
|
setupObject(obj, props);
|
|
setColor(obj, props, FOREGROUND|LABEL);
|
|
return obj;
|
|
|
|
} else if (type == "text") {
|
|
puText *obj = new puText(x, y);
|
|
setupObject(obj, props);
|
|
|
|
// Layed-out objects need their size set, and non-layout ones
|
|
// get a different placement.
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
else
|
|
obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
|
|
setColor(obj, props, LABEL);
|
|
return obj;
|
|
|
|
} else if (type == "checkbox") {
|
|
puButton *obj;
|
|
obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
|
|
setupObject(obj, props);
|
|
setColor(obj, props, FOREGROUND|LABEL);
|
|
return obj;
|
|
|
|
} else if (type == "radio") {
|
|
puButton *obj;
|
|
obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
|
|
setupObject(obj, props);
|
|
setColor(obj, props, FOREGROUND|LABEL);
|
|
return obj;
|
|
|
|
} else if (type == "button") {
|
|
puButton *obj;
|
|
const char *legend = props->getStringValue("legend", "[none]");
|
|
if (props->getBoolValue("one-shot", true))
|
|
obj = new puOneShot(x, y, legend);
|
|
else
|
|
obj = new puButton(x, y, legend);
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
setupObject(obj, props);
|
|
setColor(obj, props);
|
|
return obj;
|
|
} else if (type == "map") {
|
|
MapWidget* mapWidget = new MapWidget(x, y, x + width, y + height);
|
|
setupObject(mapWidget, props);
|
|
_activeWidgets.push_back(mapWidget);
|
|
return mapWidget;
|
|
} else if (type == "canvas") {
|
|
CanvasWidget* canvasWidget = new CanvasWidget( x, y,
|
|
x + width, y + height,
|
|
props,
|
|
_module );
|
|
setupObject(canvasWidget, props);
|
|
return canvasWidget;
|
|
} else if (type == "combo") {
|
|
fgComboBox *obj = new fgComboBox(x, y, x + width, y + height, props,
|
|
props->getBoolValue("editable", false));
|
|
setupObject(obj, props);
|
|
setColor(obj, props, EDITFIELD);
|
|
return obj;
|
|
|
|
} else if (type == "slider") {
|
|
bool vertical = props->getBoolValue("vertical", false);
|
|
puSlider *obj = new puSlider(x, y, (vertical ? height : width), vertical);
|
|
obj->setMinValue(props->getFloatValue("min", 0.0));
|
|
obj->setMaxValue(props->getFloatValue("max", 1.0));
|
|
obj->setStepSize(props->getFloatValue("step"));
|
|
obj->setSliderFraction(props->getFloatValue("fraction"));
|
|
#if PLIB_VERSION > 185
|
|
obj->setPageStepSize(props->getFloatValue("pagestep"));
|
|
#endif
|
|
setupObject(obj, props);
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
setColor(obj, props, FOREGROUND|LABEL);
|
|
return obj;
|
|
|
|
} else if (type == "dial") {
|
|
puDial *obj = new puDial(x, y, width);
|
|
obj->setMinValue(props->getFloatValue("min", 0.0));
|
|
obj->setMaxValue(props->getFloatValue("max", 1.0));
|
|
obj->setWrap(props->getBoolValue("wrap", true));
|
|
setupObject(obj, props);
|
|
setColor(obj, props, FOREGROUND|LABEL);
|
|
return obj;
|
|
|
|
} else if (type == "textbox") {
|
|
int slider_width = props->getIntValue("slider", 20);
|
|
int wrap = props->getBoolValue("wrap", true);
|
|
#if PLIB_VERSION > 185
|
|
puaLargeInput *obj = new puaLargeInput(x, y,
|
|
x + width, x + height, 11, slider_width, wrap);
|
|
#else
|
|
puaLargeInput *obj = new puaLargeInput(x, y,
|
|
x + width, x + height, 2, slider_width, wrap);
|
|
#endif
|
|
|
|
if (props->getBoolValue("editable"))
|
|
obj->enableInput();
|
|
else
|
|
obj->disableInput();
|
|
|
|
if (presetSize)
|
|
obj->setSize(width, height);
|
|
setupObject(obj, props);
|
|
setColor(obj, props, FOREGROUND|LABEL);
|
|
|
|
int top = props->getIntValue("top-line", 0);
|
|
obj->setTopLineInWindow(top < 0 ? unsigned(-1) >> 1 : top);
|
|
return obj;
|
|
|
|
} else if (type == "select") {
|
|
fgSelectBox *obj = new fgSelectBox(x, y, x + width, y + height, props);
|
|
setupObject(obj, props);
|
|
setColor(obj, props, EDITFIELD);
|
|
return obj;
|
|
} else if (type == "waypointlist") {
|
|
ScrolledWaypointList* obj = new ScrolledWaypointList(x, y, width, height);
|
|
setupObject(obj, props);
|
|
return obj;
|
|
|
|
} else if (type == "loglist") {
|
|
LogList* obj = new LogList(x, y, width, height, 20);
|
|
string logClass = props->getStringValue("logclass");
|
|
if (logClass == "terrasync") {
|
|
simgear::SGTerraSync* tsync = (simgear::SGTerraSync*) globals->get_subsystem("terrasync");
|
|
if (tsync) {
|
|
obj->setBuffer(tsync->log());
|
|
}
|
|
} else {
|
|
FGNasalSys* nasal = (FGNasalSys*) globals->get_subsystem("nasal");
|
|
obj->setBuffer(nasal->log());
|
|
}
|
|
|
|
setupObject(obj, props);
|
|
_activeWidgets.push_back(obj);
|
|
setColor(obj, props, FOREGROUND | LABEL);
|
|
return obj;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::setupObject (puObject *object, SGPropertyNode *props)
|
|
{
|
|
GUIInfo *info = new GUIInfo(this);
|
|
object->setUserData(info);
|
|
_info.push_back(info);
|
|
object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
|
object->makeReturnDefault(props->getBoolValue("default"));
|
|
info->node = props;
|
|
|
|
if (props->hasValue("legend")) {
|
|
info->legend = props->getStringValue("legend");
|
|
object->setLegend(info->legend.c_str());
|
|
}
|
|
|
|
if (props->hasValue("label")) {
|
|
info->label = props->getStringValue("label");
|
|
object->setLabel(info->label.c_str());
|
|
}
|
|
|
|
if (props->hasValue("border"))
|
|
object->setBorderThickness( props->getIntValue("border", 2) );
|
|
|
|
if (SGPropertyNode *nft = props->getNode("font", false)) {
|
|
if (nft) {
|
|
SGPropertyNode *property_node = nft->getChild("property");
|
|
if (property_node)
|
|
nft = globals->get_props()->getNode(property_node->getStringValue());
|
|
_font = FGFontCache::instance()->get(nft);
|
|
}
|
|
else {
|
|
_font = _gui->getDefaultFont();
|
|
}
|
|
puFont *lfnt = FGFontCache::instance()->get(nft);
|
|
object->setLabelFont(*lfnt);
|
|
object->setLegendFont(*lfnt);
|
|
} else {
|
|
object->setLabelFont(*_font);
|
|
}
|
|
|
|
if (props->hasChild("visible")) {
|
|
ConditionalObject* cnd = new ConditionalObject("visible", object);
|
|
cnd->setCondition(sgReadCondition(globals->get_props(), props->getChild("visible")));
|
|
_conditionalObjects.push_back(cnd);
|
|
}
|
|
|
|
if (props->hasChild("enable")) {
|
|
ConditionalObject* cnd = new ConditionalObject("enable", object);
|
|
cnd->setCondition(sgReadCondition(globals->get_props(), props->getChild("enable")));
|
|
_conditionalObjects.push_back(cnd);
|
|
}
|
|
|
|
string type = props->getName();
|
|
if (type == "input" && props->getBoolValue("live"))
|
|
object->setDownCallback(action_callback);
|
|
|
|
if (type == "text") {
|
|
const char *format = props->getStringValue("format", 0);
|
|
if (format) {
|
|
info->fmt_type = validate_format(format);
|
|
if (info->fmt_type != f_INVALID)
|
|
info->format = format;
|
|
else
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "DIALOG: invalid <format> '"
|
|
<< format << '\'');
|
|
}
|
|
}
|
|
|
|
if (props->hasValue("property")) {
|
|
const char *name = props->getStringValue("name");
|
|
if (name == 0)
|
|
name = "";
|
|
const char *propname = props->getStringValue("property");
|
|
SGPropertyNode_ptr node = fgGetNode(propname, true);
|
|
if (type == "map") {
|
|
// mapWidget binds to a sub-tree of properties, and
|
|
// ignores the puValue mechanism, so special case things here
|
|
MapWidget* mw = static_cast<MapWidget*>(object);
|
|
mw->setProperty(node);
|
|
} else {
|
|
// normal widget, creating PropertyObject
|
|
copy_to_pui(node, object);
|
|
PropertyObject *po = new PropertyObject(name, object, node);
|
|
_propertyObjects.push_back(po);
|
|
if (props->getBoolValue("live"))
|
|
_liveObjects.push_back(po);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
const auto bindings = props->getChildren("binding");
|
|
if (!bindings.empty()) {
|
|
info->key = props->getIntValue("keynum", -1);
|
|
if (props->hasValue("key"))
|
|
info->key = getKeyCode(props->getStringValue("key", ""));
|
|
|
|
|
|
for (auto bindingNode : bindings) {
|
|
const char *cmd = bindingNode->getStringValue("command");
|
|
if (!strcmp(cmd, "nasal")) {
|
|
// we need to clone the binding node, so we can unique the
|
|
// Nasal module. Otherwise we always modify the global dialog
|
|
// definition, and cloned dialogs use the same Nasal module for
|
|
// <nasal> bindings, which goes wrong. (Especially, the property
|
|
// inspector)
|
|
|
|
// memory ownership works because SGBinding has a ref to its
|
|
// argument node and holds onto it.
|
|
SGPropertyNode_ptr copiedBinding = new SGPropertyNode;
|
|
copyProperties(bindingNode, copiedBinding);
|
|
copiedBinding->setStringValue("module", _module.c_str());
|
|
|
|
bindingNode = copiedBinding;
|
|
}
|
|
|
|
info->bindings.push_back(new SGBinding(bindingNode, globals->get_props()));
|
|
}
|
|
object->setCallback(action_callback);
|
|
}
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::setupGroup(puGroup *group, SGPropertyNode *props,
|
|
int width, int height, bool makeFrame)
|
|
{
|
|
setupObject(group, props);
|
|
|
|
if (makeFrame) {
|
|
puFrame* f = new puFrame(0, 0, width, height);
|
|
setColor(f, props);
|
|
}
|
|
|
|
int nChildren = props->nChildren();
|
|
for (int i = 0; i < nChildren; i++)
|
|
makeObject(props->getChild(i), width, height);
|
|
group->close();
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::setColor(puObject *object, SGPropertyNode *props, int which)
|
|
{
|
|
string type = props->getName();
|
|
if (type.empty())
|
|
type = "dialog";
|
|
if (type == "textbox" && props->getBoolValue("editable"))
|
|
type += "-editable";
|
|
|
|
FGColor c(_gui->getColor("background"));
|
|
c.merge(_gui->getColor(type));
|
|
c.merge(props->getNode("color"));
|
|
if (c.isValid())
|
|
object->setColourScheme(c.red(), c.green(), c.blue(), c.alpha());
|
|
|
|
const struct {
|
|
int mask;
|
|
int id;
|
|
const char *name;
|
|
const char *cname;
|
|
} pucol[] = {
|
|
{ BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
|
|
{ FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
|
|
{ HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
|
|
{ LABEL, PUCOL_LABEL, "label", "color-label" },
|
|
{ LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
|
|
{ MISC, PUCOL_MISC, "misc", "color-misc" },
|
|
{ EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
|
|
};
|
|
|
|
const int numcol = sizeof(pucol) / sizeof(pucol[0]);
|
|
|
|
for (int i = 0; i < numcol; i++) {
|
|
bool dirty = false;
|
|
c.clear();
|
|
c.setAlpha(1.0);
|
|
|
|
dirty |= c.merge(_gui->getColor(type + '-' + pucol[i].name));
|
|
if (which & pucol[i].mask)
|
|
dirty |= c.merge(props->getNode("color"));
|
|
|
|
if ((pucol[i].mask == LABEL) && !c.isValid())
|
|
dirty |= c.merge(_gui->getColor("label"));
|
|
|
|
dirty |= c.merge(props->getNode(pucol[i].cname));
|
|
|
|
if (c.isValid() && dirty)
|
|
object->setColor(pucol[i].id, c.red(), c.green(), c.blue(), c.alpha());
|
|
}
|
|
}
|
|
|
|
|
|
static struct {
|
|
const char *name;
|
|
int key;
|
|
} keymap[] = {
|
|
{"backspace", 8},
|
|
{"tab", 9},
|
|
{"return", 13},
|
|
{"enter", 13},
|
|
{"esc", 27},
|
|
{"escape", 27},
|
|
{"space", ' '},
|
|
{"&", '&'},
|
|
{"and", '&'},
|
|
{"<", '<'},
|
|
{">", '>'},
|
|
{"f1", PU_KEY_F1},
|
|
{"f2", PU_KEY_F2},
|
|
{"f3", PU_KEY_F3},
|
|
{"f4", PU_KEY_F4},
|
|
{"f5", PU_KEY_F5},
|
|
{"f6", PU_KEY_F6},
|
|
{"f7", PU_KEY_F7},
|
|
{"f8", PU_KEY_F8},
|
|
{"f9", PU_KEY_F9},
|
|
{"f10", PU_KEY_F10},
|
|
{"f11", PU_KEY_F11},
|
|
{"f12", PU_KEY_F12},
|
|
{"left", PU_KEY_LEFT},
|
|
{"up", PU_KEY_UP},
|
|
{"right", PU_KEY_RIGHT},
|
|
{"down", PU_KEY_DOWN},
|
|
{"pageup", PU_KEY_PAGE_UP},
|
|
{"pagedn", PU_KEY_PAGE_DOWN},
|
|
{"home", PU_KEY_HOME},
|
|
{"end", PU_KEY_END},
|
|
{"insert", PU_KEY_INSERT},
|
|
{0, -1},
|
|
};
|
|
|
|
int
|
|
FGPUIDialog::getKeyCode(const char *str)
|
|
{
|
|
enum {
|
|
CTRL = 0x1,
|
|
SHIFT = 0x2,
|
|
ALT = 0x4,
|
|
};
|
|
|
|
while (*str == ' ')
|
|
str++;
|
|
|
|
char *buf = new char[strlen(str) + 1];
|
|
strcpy(buf, str);
|
|
char *s = buf + strlen(buf);
|
|
while (s > str && s[-1] == ' ')
|
|
s--;
|
|
*s = 0;
|
|
s = buf;
|
|
|
|
int mod = 0;
|
|
while (1) {
|
|
if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
|
|
s += 5, mod |= CTRL;
|
|
else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
|
|
s += 6, mod |= SHIFT;
|
|
else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
|
|
s += 4, mod |= ALT;
|
|
else
|
|
break;
|
|
}
|
|
|
|
int key = -1;
|
|
if (strlen(s) == 1 && isascii(*s)) {
|
|
key = *s;
|
|
if (mod & SHIFT)
|
|
key = toupper(key);
|
|
if (mod & CTRL)
|
|
key = toupper(key) - '@';
|
|
/* if (mod & ALT)
|
|
; // Alt not propagated to the gui
|
|
*/
|
|
} else {
|
|
for (char *t = s; *t; t++)
|
|
*t = tolower(*t);
|
|
for (int i = 0; keymap[i].name; i++) {
|
|
if (!strcmp(s, keymap[i].name)) {
|
|
key = keymap[i].key;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
delete[] buf;
|
|
return key;
|
|
}
|
|
|
|
void FGPUIDialog::relayout()
|
|
{
|
|
_needsRelayout = false;
|
|
|
|
int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
|
|
int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
|
|
|
|
bool userx = _props->hasValue("x");
|
|
bool usery = _props->hasValue("y");
|
|
bool userw = _props->hasValue("width");
|
|
bool userh = _props->hasValue("height");
|
|
|
|
// Let the layout widget work in the same property subtree.
|
|
LayoutWidget wid(_props);
|
|
wid.setDefaultFont(_font, int(_font->getPointSize()));
|
|
|
|
int pw = 0, ph = 0;
|
|
int px, py, savex, savey;
|
|
if (!userw || !userh) {
|
|
wid.calcPrefSize(&pw, &ph);
|
|
}
|
|
|
|
pw = _props->getIntValue("width", pw);
|
|
ph = _props->getIntValue("height", ph);
|
|
px = savex = _props->getIntValue("x", (screenw - pw) / 2);
|
|
py = savey = _props->getIntValue("y", (screenh - ph) / 2);
|
|
|
|
// Negative x/y coordinates are interpreted as distance from the top/right
|
|
// corner rather than bottom/left.
|
|
if (userx && px < 0)
|
|
px = screenw - pw + px;
|
|
if (usery && py < 0)
|
|
py = screenh - ph + py;
|
|
|
|
// Define "x", "y", "width" and/or "height" in the property tree if they
|
|
// are not specified in the configuration file.
|
|
wid.layout(px, py, pw, ph);
|
|
|
|
applySize(_object);
|
|
|
|
// Remove automatically generated properties, so the layout looks
|
|
// the same next time around, or restore x and y to preserve negative coords.
|
|
if (userx)
|
|
_props->setIntValue("x", savex);
|
|
else
|
|
_props->removeChild("x");
|
|
|
|
if (usery)
|
|
_props->setIntValue("y", savey);
|
|
else
|
|
_props->removeChild("y");
|
|
|
|
if (!userw) _props->removeChild("width");
|
|
if (!userh) _props->removeChild("height");
|
|
}
|
|
|
|
void
|
|
FGPUIDialog::applySize(puObject *object)
|
|
{
|
|
// compound plib widgets use setUserData() for internal purposes, so refuse
|
|
// to descend into anything that has other bits set than the following
|
|
const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
|
|
|PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
|
|
|PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
|
|
|
|
int type = object->getType();
|
|
if ((type & PUCLASS_GROUP) && !(type & ~validUserData)) {
|
|
puObject* c = ((puGroup *)object)->getFirstChild();
|
|
for (; c != NULL; c = c->getNextObject()) {
|
|
applySize(c);
|
|
} // of child iteration
|
|
} // of group object case
|
|
|
|
GUIInfo *info = (GUIInfo *)object->getUserData();
|
|
if (!info)
|
|
return;
|
|
|
|
SGPropertyNode *n = info->node;
|
|
if (!n) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "FGDialog::applySize: no props");
|
|
return;
|
|
}
|
|
|
|
int x = n->getIntValue("x");
|
|
int y = n->getIntValue("y");
|
|
int w = n->getIntValue("width", 4);
|
|
int h = n->getIntValue("height", 4);
|
|
object->setPosition(x, y);
|
|
object->setSize(w, h);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Implementation of FGDialog::PropertyObject.
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
FGPUIDialog::PropertyObject::PropertyObject(const char *n,
|
|
puObject *o, SGPropertyNode_ptr p) :
|
|
name(n),
|
|
object(o),
|
|
node(p)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Implementation of fgValueList and derived pui widgets
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
fgValueList::fgValueList(SGPropertyNode *p) :
|
|
_props(p)
|
|
{
|
|
make_list();
|
|
}
|
|
|
|
void
|
|
fgValueList::update()
|
|
{
|
|
destroy_list();
|
|
make_list();
|
|
}
|
|
|
|
fgValueList::~fgValueList()
|
|
{
|
|
destroy_list();
|
|
}
|
|
|
|
void
|
|
fgValueList::make_list()
|
|
{
|
|
SGPropertyNode_ptr values = _props;
|
|
const char* vname = "value";
|
|
|
|
if (_props->hasChild("properties")) {
|
|
// dynamic values, read from a property's children
|
|
const char* path = _props->getStringValue("properties");
|
|
values = fgGetNode(path, true);
|
|
}
|
|
|
|
if (_props->hasChild("property-name")) {
|
|
vname = _props->getStringValue("property-name");
|
|
}
|
|
|
|
std::vector<SGPropertyNode_ptr> value_nodes = values->getChildren(vname);
|
|
_list = new char *[value_nodes.size() + 1];
|
|
unsigned int i;
|
|
for (i = 0; i < value_nodes.size(); i++) {
|
|
_list[i] = strdup((char *)value_nodes[i]->getStringValue());
|
|
}
|
|
_list[i] = 0;
|
|
}
|
|
|
|
void
|
|
fgValueList::destroy_list()
|
|
{
|
|
for (int i = 0; _list[i] != 0; i++)
|
|
if (_list[i])
|
|
free(_list[i]);
|
|
delete[] _list;
|
|
}
|
|
|
|
|
|
|
|
void
|
|
fgList::update()
|
|
{
|
|
fgValueList::update();
|
|
int top = getTopItem();
|
|
newList(_list);
|
|
setTopItem(top);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Implementation of fgLogList
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
void LogList::update()
|
|
{
|
|
if (!m_buffer) return;
|
|
|
|
if (m_stamp != m_buffer->stamp()) {
|
|
m_stamp = m_buffer->threadsafeCopy(m_items);
|
|
m_items.push_back(NULL); // terminator value
|
|
newList((char**) m_items.data());
|
|
setTopItem(m_items.size() - 1); // scroll to bottom of list
|
|
}
|
|
}
|
|
|
|
void LogList::setBuffer(simgear::BufferedLogCallback* buf)
|
|
{
|
|
m_buffer = buf;
|
|
m_stamp = m_buffer->stamp() - 1; // force an update
|
|
update();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Implementation of fgComboBox
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
void fgComboBox::update()
|
|
{
|
|
if (_inHit) {
|
|
return;
|
|
}
|
|
|
|
std::string curValue(getStringValue());
|
|
fgValueList::update();
|
|
newList(_list);
|
|
int currentItem = puaComboBox::getCurrentItem();
|
|
|
|
|
|
// look for the previous value, in the new list
|
|
for (int i = 0; _list[i] != 0; i++) {
|
|
if (_list[i] == curValue) {
|
|
// don't set the current item again; this is important to avoid
|
|
// recursion here if the combo callback ultimately causes another dialog-update
|
|
if (i != currentItem) {
|
|
puaComboBox::setCurrentItem(i);
|
|
}
|
|
|
|
return;
|
|
}
|
|
} // of list values iteration
|
|
|
|
// cound't find current item, default to first
|
|
if (currentItem != 0) {
|
|
puaComboBox::setCurrentItem(0);
|
|
}
|
|
}
|
|
|
|
int fgComboBox::checkHit(int b, int up, int x, int y)
|
|
{
|
|
_inHit = true;
|
|
int r = puaComboBox::checkHit(b, up, x, y);
|
|
_inHit = false;
|
|
return r;
|
|
}
|
|
|
|
void fgComboBox::setSize(int w, int h)
|
|
{
|
|
puaComboBox::setSize(w, h);
|
|
recalc_bbox();
|
|
}
|
|
|
|
void fgComboBox::recalc_bbox()
|
|
{
|
|
// bug-fix for issue #192
|
|
// http://code.google.com/p/flightgear-bugs/issues/detail?id=192
|
|
// puaComboBox is including the height of its popupMenu in the height
|
|
// computation, which breaks layout computations.
|
|
// this implementation skips popup-menus
|
|
|
|
puBox contents;
|
|
contents.empty();
|
|
|
|
for (puObject *bo = dlist; bo != NULL; bo = bo -> getNextObject()) {
|
|
if (bo->getType() & PUCLASS_POPUPMENU) {
|
|
continue;
|
|
}
|
|
|
|
contents.extend (bo -> getBBox()) ;
|
|
}
|
|
|
|
abox.max[0] = abox.min[0] + contents.max[0] ;
|
|
abox.max[1] = abox.min[1] + contents.max[1] ;
|
|
|
|
puObject::recalc_bbox () ;
|
|
|
|
}
|
|
|
|
// end of FGPUIDialog.cxx
|