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flightgear/Objects
curt b4abef6ab8 cleaned up my fragment.num_faces hack :-) to use the STL (no need in
duplicating work.)
Tweaked fgTileMgrRender() do not calc tile matrix unless necessary.
removed some unneeded stuff from fgTileMgrCurElev()
1998-09-15 01:35:03 +00:00
..
fragment.cxx cleaned up my fragment.num_faces hack :-) to use the STL (no need in 1998-09-15 01:35:03 +00:00
fragment.hxx cleaned up my fragment.num_faces hack :-) to use the STL (no need in 1998-09-15 01:35:03 +00:00
Makefile.am Moved from ../Scenery 1998-08-25 16:51:22 +00:00
material.cxx cleaned up my fragment.num_faces hack :-) to use the STL (no need in 1998-09-15 01:35:03 +00:00
material.hxx /Simulator/Objects/fragment.hxx 1998-09-10 19:07:09 +00:00
obj.cxx cleaned up my fragment.num_faces hack :-) to use the STL (no need in 1998-09-15 01:35:03 +00:00
obj.hxx Changes contributed by Bernie Bright <bbright@c031.aone.net.au> 1998-09-01 19:02:53 +00:00
texload.c Moved from ../Scenery 1998-08-25 16:51:22 +00:00
texload.h Moved from ../Scenery 1998-08-25 16:51:22 +00:00