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audioident.cxx
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UNit-tests for the NavRadio
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2018-11-25 13:12:50 +00:00 |
audioident.hxx
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Add support for AeonWave
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2016-08-04 18:43:10 +02:00 |
beacon.cxx
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Fix the header name change from sample_openal.hxx to sample.hxx
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2016-05-28 09:57:03 +02:00 |
beacon.hxx
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Add support for AeonWave
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2016-08-04 18:43:10 +02:00 |
CMakeLists.txt
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Remove scenefx code, it keeps crashing in untracable places and I lost interrest. It was a hughe waste of time
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2016-01-03 14:38:18 +01:00 |
fg_fx.cxx
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Multiplayer: ensure that avionics sounds are null for MP models.
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2017-04-02 13:54:03 +02:00 |
fg_fx.hxx
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only start the sounds when the soundmanager becomes active
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2017-01-12 11:44:53 +01:00 |
flitevoice.cxx
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Stop TTS from playing over itself.
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2017-03-20 22:27:10 +00:00 |
flitevoice.hxx
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Stop TTS from playing over itself.
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2017-03-20 22:27:10 +00:00 |
morse.cxx
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Fix the header name change from sample_openal.hxx to sample.hxx
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2016-05-28 09:57:03 +02:00 |
morse.hxx
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Add support for AeonWave
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2016-08-04 18:43:10 +02:00 |
sample_queue.cxx
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Allow for multiple named chatter queue's
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2018-05-29 09:31:01 +02:00 |
sample_queue.hxx
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Tolerate refactored SGSound headers.
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2012-09-30 19:40:08 +01:00 |
soundgenerator.cxx
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Refactor morse and beacon as singleton
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2011-09-13 20:12:52 +02:00 |
soundgenerator.hxx
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Fix some warnings
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2015-06-12 11:51:11 +02:00 |
soundmanager.cxx
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Detect AeonWave and if it is installed use it, otherwise fall back to OpenAL. Also let get_available_devices() use C++ strings instead of const char*
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2018-06-02 14:06:36 +02:00 |
soundmanager.hxx
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Allow for multiple named chatter queue's
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2018-05-29 09:31:01 +02:00 |
voice.cxx
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Stop TTS from playing over itself.
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2017-03-20 22:27:10 +00:00 |
voice.hxx
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Stop TTS from playing over itself.
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2017-03-20 22:27:10 +00:00 |
voiceplayer.cxx
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Add support for AeonWave
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2016-08-04 18:43:10 +02:00 |
voiceplayer.hxx
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Make the sound-manager optional in a few places.
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2012-10-01 10:10:34 +01:00 |
VoiceSynthesizer.cxx
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Clean shutdown+join of FLITE synthesis threads.
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2017-02-21 11:01:16 +00:00 |
VoiceSynthesizer.hxx
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Clean shutdown+join of FLITE synthesis threads.
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2017-02-21 11:01:16 +00:00 |