62a359cc4a
* Use "const string&" rather than "string" in function calls when appropriate. * Use "const Point3D&" instead of "Pint3D" in function calls when appropriate. * Improved course calculation in calc_gc_course_dist() * Safer thread handling code. Vassilii Khachaturov: Dont use "const Point3D&" for return types unless you're absolutely sure. Erik Hofman: * Use SGD_(2)PI(_[24]) as defined in simgear/constants.h rather than calculating it by hand every time. |
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.. | ||
.cvsignore | ||
fg_timer.cxx | ||
fg_timer.hxx | ||
light.cxx | ||
light.hxx | ||
Makefile.am | ||
sunpos.cxx | ||
sunpos.hxx | ||
sunsolver.cxx | ||
sunsolver.hxx | ||
test_event.c | ||
tmp.cxx | ||
tmp.hxx | ||
ttest.c | ||
win32test.c |