62a359cc4a
* Use "const string&" rather than "string" in function calls when appropriate. * Use "const Point3D&" instead of "Pint3D" in function calls when appropriate. * Improved course calculation in calc_gc_course_dist() * Safer thread handling code. Vassilii Khachaturov: Dont use "const Point3D&" for return types unless you're absolutely sure. Erik Hofman: * Use SGD_(2)PI(_[24]) as defined in simgear/constants.h rather than calculating it by hand every time.
261 lines
6 KiB
C++
261 lines
6 KiB
C++
// environment-ctrl.hxx -- controller for environment information.
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//
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// Written by David Megginson, started May 2002.
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//
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// Copyright (C) 2002 David Megginson - david@megginson.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifndef _ENVIRONMENT_CTRL_HXX
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#define _ENVIRONMENT_CTRL_HXX
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#include <simgear/compiler.h>
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/environment/metar.hxx>
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#if defined(ENABLE_THREADS) && ENABLE_THREADS
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# include <simgear/threads/SGThread.hxx>
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# include <simgear/threads/SGQueue.hxx>
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#endif
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#ifdef SG_HAVE_STD_INCLUDES
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# include <cmath>
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#else
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# include <math.h>
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#endif
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#include <queue>
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#include <vector>
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SG_USING_STD(queue);
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SG_USING_STD(vector);
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class SGPropertyNode;
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#include "environment.hxx"
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#include "fgmetar.hxx"
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/**
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* Interface to control environment information for a specific location.
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*/
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class FGEnvironmentCtrl : public SGSubsystem
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{
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public:
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FGEnvironmentCtrl ();
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virtual ~FGEnvironmentCtrl ();
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virtual void setEnvironment (FGEnvironment * environment);
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virtual const FGEnvironment * getEnvironment () const { return _environment; }
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virtual void setLongitudeDeg (double lon_deg);
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virtual void setLatitudeDeg (double lat_deg);
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virtual void setElevationFt (double elev_ft);
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virtual void setPosition (double lon_deg, double lat_deg, double elev_ft);
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virtual double getLongitudeDeg () const { return _lon_deg; }
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virtual double getLatitudeDeg () const { return _lat_deg; }
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virtual double getElevationFt () const { return _elev_ft; }
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protected:
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FGEnvironment * _environment;
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double _lon_deg;
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double _lat_deg;
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double _elev_ft;
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};
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/**
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* Environment controller using user-supplied parameters.
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*/
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class FGUserDefEnvironmentCtrl : public FGEnvironmentCtrl
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{
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public:
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FGUserDefEnvironmentCtrl ();
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virtual ~FGUserDefEnvironmentCtrl ();
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virtual void init ();
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virtual void update (double dt);
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private:
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SGPropertyNode * _base_wind_speed_node;
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SGPropertyNode * _gust_wind_speed_node;
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double _current_wind_speed_kt;
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double _delta_wind_speed_kt;
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};
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/**
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* Interplation controller using user-supplied parameters.
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*/
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class FGInterpolateEnvironmentCtrl : public FGEnvironmentCtrl
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{
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public:
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FGInterpolateEnvironmentCtrl ();
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virtual ~FGInterpolateEnvironmentCtrl ();
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virtual void init ();
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virtual void reinit ();
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virtual void update (double delta_time_sec);
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private:
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struct bucket {
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double altitude_ft;
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FGEnvironment environment;
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bool operator< (const bucket &b) const;
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};
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void read_table (const SGPropertyNode * node, vector<bucket *> &table);
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void do_interpolate (vector<bucket *> &table, double altitude_ft,
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FGEnvironment * environment);
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FGEnvironment env1, env2; // temporaries
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vector<bucket *> _boundary_table;
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vector<bucket *> _aloft_table;
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};
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// A convenience wrapper around FGMetar
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struct FGMetarResult {
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string icao;
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FGMetar *m;
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};
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/**
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* Interplation controller using the FGMetar class
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*/
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class FGMetarEnvironmentCtrl : public FGEnvironmentCtrl
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{
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public:
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FGMetarEnvironmentCtrl ();
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virtual ~FGMetarEnvironmentCtrl ();
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virtual void init ();
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virtual void reinit ();
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virtual void update (double delta_time_sec);
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virtual void setEnvironment (FGEnvironment * environment);
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private:
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FGInterpolateEnvironmentCtrl *env;
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string _icao;
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float station_elevation_ft;
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float search_interval_sec;
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float same_station_interval_sec;
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float search_elapsed;
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float fetch_elapsed;
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FGAirport last_apt;
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SGPropertyNode *proxy_host;
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SGPropertyNode *proxy_port;
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SGPropertyNode *proxy_auth;
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SGPropertyNode *metar_max_age;
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FGMetarResult fetch_data( const string &icao );
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virtual void update_metar_properties( const FGMetar *m );
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void update_env_config();
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private:
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#if defined(ENABLE_THREADS) && ENABLE_THREADS
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/**
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* FIFO queue which holds a pointer to the fetched metar data.
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*/
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SGBlockingQueue < string > request_queue;
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/**
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* FIFO queue which holds a pointer to the fetched metar data.
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*/
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SGBlockingQueue < FGMetarResult > result_queue;
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#else
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/**
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* FIFO queue which holds a pointer to the fetched metar data.
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*/
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queue < string > request_queue;
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/**
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* FIFO queue which holds a pointer to the fetched metar data.
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*/
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queue < FGMetarResult > result_queue;
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#endif
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#if defined(ENABLE_THREADS) && ENABLE_THREADS
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/**
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* This class represents the thread of execution responsible for
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* fetching the metar data.
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*/
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class MetarThread : public SGThread
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{
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public:
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MetarThread( FGMetarEnvironmentCtrl* f ) : fetcher(f) {}
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~MetarThread() {}
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/**
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* Fetche the metar data from the NOAA.
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*/
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void run();
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private:
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FGMetarEnvironmentCtrl *fetcher;
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private:
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// not implemented.
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MetarThread();
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MetarThread( const MetarThread& );
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MetarThread& operator=( const MetarThread& );
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};
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friend class MetarThread;
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/**
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* Metar data fetching thread.
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*/
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MetarThread* thread;
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/**
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* Lock and synchronize access to metar queue.
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*/
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SGMutex mutex;
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SGPthreadCond metar_cond;
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/**
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* Thread cleanup handler.
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*/
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friend void metar_cleanup_handler( void* );
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#endif // ENABLE_THREADS
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int _error_count;
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double _dt;
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double _error_dt;
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};
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#endif // _ENVIRONMENT_CTRL_HXX
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