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flightgear/utils/fgqcanvas/fgcanvaswidget.cpp
James Turner 61bf6b0f58 QtQuick-based rendering for remote canvas
Currently displayed alongside the QPainter version, while establishing
the accuracy of each mode, but this is temporary.
2017-10-29 16:44:32 +00:00

71 lines
1.9 KiB
C++

//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvaswidget.h"
#include <QDebug>
#include <QPainter>
#include "localprop.h"
#include "fgcanvasgroup.h"
#include "fgcanvaspaintcontext.h"
FGCanvasWidget::FGCanvasWidget(QWidget *parent) :
QWidget(parent)
{
}
void FGCanvasWidget::setRootProperty(LocalProp* root)
{
_canvasRoot = root;
_rootElement = new FGCanvasGroup(nullptr, root);
update();
}
FGCanvasGroup *FGCanvasWidget::rootElement()
{
return _rootElement;
}
void FGCanvasWidget::paintEvent(QPaintEvent *pe)
{
if (!_rootElement) {
return;
}
QPainter painter(this);
painter.fillRect(rect(), Qt::black);
painter.setRenderHint(QPainter::Antialiasing, true);
QSizeF sz(_canvasRoot->value("size[0]", 512).toInt(),
_canvasRoot->value("size[1]", 512).toInt());
// set scaling by canvas size
const double verticalScaling = height() / sz.height();
const double horizontalScaling = width() / sz.width();
const double usedScale = std::min(verticalScaling, horizontalScaling);
painter.scale(usedScale, usedScale);
// captures the view scaling
FGCanvasPaintContext context(&painter);
_rootElement->paint(&context);
}