61bf6b0f58
Currently displayed alongside the QPainter version, while establishing the accuracy of each mode, but this is temporary.
195 lines
4.8 KiB
C++
195 lines
4.8 KiB
C++
#include "fgcanvasgroup.h"
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#include <QDebug>
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#include "canvasitem.h"
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#include "localprop.h"
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#include "fgcanvaspaintcontext.h"
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#include "fgcanvaspath.h"
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#include "fgcanvastext.h"
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#include "fgqcanvasmap.h"
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#include "fgqcanvasimage.h"
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class ChildOrderingFunction
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{
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public:
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bool operator()(const FGCanvasElement* a, FGCanvasElement* b)
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{
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if (a->zIndex() == b->zIndex()) {
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// use prop node positions in the parent
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return a->property()->position() < b->property()->position();
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}
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return a->zIndex() < b->zIndex();
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}
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};
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FGCanvasGroup::FGCanvasGroup(FGCanvasGroup* pr, LocalProp* prop) :
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FGCanvasElement(pr, prop)
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{
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}
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const FGCanvasElementVec &FGCanvasGroup::children() const
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{
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return _children;
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}
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void FGCanvasGroup::markChildZIndicesDirty() const
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{
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_zIndicesDirty = true;
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}
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bool FGCanvasGroup::hasChilden() const
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{
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return !_children.empty();
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}
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unsigned int FGCanvasGroup::childCount() const
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{
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return _children.size();
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}
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FGCanvasElement *FGCanvasGroup::childAt(unsigned int index) const
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{
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return _children.at(index);
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}
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unsigned int FGCanvasGroup::indexOfChild(const FGCanvasElement *e) const
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{
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auto it = std::find(_children.begin(), _children.end(), e);
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if (it == _children.end()) {
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qWarning() << Q_FUNC_INFO << "not found";
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return 0;
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}
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return std::distance(_children.begin(), it);
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}
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CanvasItem *FGCanvasGroup::createQuickItem(QQuickItem *parent)
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{
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qDebug() << Q_FUNC_INFO;
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_quick = new CanvasItem(parent);
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for (auto e : _children) {
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e->createQuickItem(_quick);
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}
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return _quick;
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}
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void FGCanvasGroup::doPaint(FGCanvasPaintContext *context) const
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{
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if (_zIndicesDirty) {
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std::sort(_children.begin(), _children.end(), ChildOrderingFunction());
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_zIndicesDirty = false;
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}
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if (_cachedSymbolDirty) {
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qDebug() << _propertyRoot->path() << "should use symbol cache:" << _propertyRoot->value("symbol-type", QVariant()).toByteArray();
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_cachedSymbolDirty = false;
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}
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for (FGCanvasElement* element : _children) {
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element->paint(context);
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}
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}
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bool FGCanvasGroup::onChildAdded(LocalProp *prop)
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{
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const bool isRootGroup = (parent() == nullptr);
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int newChildCount = 0;
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if (FGCanvasElement::onChildAdded(prop)) {
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return true;
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}
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const QByteArray nm = prop->name();
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if (nm == "group") {
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_children.push_back(new FGCanvasGroup(this, prop));
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newChildCount++;
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} else if (nm == "path") {
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_children.push_back(new FGCanvasPath(this, prop));
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newChildCount++;
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} else if (nm == "text") {
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_children.push_back(new FGCanvasText(this, prop));
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newChildCount++;
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} else if (nm == "image") {
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_children.push_back(new FGQCanvasImage(this, prop));
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newChildCount++;
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} else if (nm == "map") {
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_children.push_back(new FGQCanvasMap(this, prop));
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newChildCount++;
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} else if (nm == "symbol-type") {
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connect(prop, &LocalProp::valueChanged, this, &FGCanvasGroup::markCachedSymbolDirty);
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return true;
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}
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if (isRootGroup) {
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// ignore all of these, handled by the enclosing canvas view
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if ((nm == "view") || (nm == "size") || nm.startsWith("status") || (nm == "name") || (nm == "mipmapping") || (nm == "placement")) {
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return true;
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}
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}
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if (newChildCount > 0) {
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markChildZIndicesDirty();
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if (_quick) {
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qDebug() << "creating quick item for child";
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_children.back()->createQuickItem(_quick);
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}
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emit childAdded();
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return true;
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}
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qDebug() << "saw unknown group child" << prop->name();
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return false;
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}
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bool FGCanvasGroup::onChildRemoved(LocalProp *prop)
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{
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if (FGCanvasElement::onChildRemoved(prop)) {
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return true;
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}
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const QByteArray nm = prop->name();
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if ((nm == "group") || (nm == "image") || (nm == "path") || (nm == "text") || (nm == "map")) {
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int removedChildIndex = indexOfChildWithProp(prop);
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if (removedChildIndex >= 0) {
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auto it = _children.begin() + removedChildIndex;
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delete *it;
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_children.erase(it);
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emit childRemoved(removedChildIndex);
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}
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return true;
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}
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return false;
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}
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int FGCanvasGroup::indexOfChildWithProp(LocalProp* prop) const
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{
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auto it = std::find_if(_children.begin(), _children.end(), [prop](FGCanvasElement* child)
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{
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return (child->property() == prop);
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});
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if (it == _children.end()) {
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return -1;
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}
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return std::distance(_children.begin(), it);
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}
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void FGCanvasGroup::markStyleDirty()
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{
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for (FGCanvasElement* element : _children) {
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element->markStyleDirty();
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}
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}
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void FGCanvasGroup::markCachedSymbolDirty()
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{
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_cachedSymbolDirty = true;
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}
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