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flightgear/src/Main/fg_commands.cxx
david 9679c7da15 Changed 'exit' command to quit immediately, rather than displaying a
built-in dialog (use an XML dialog instead).

Added an fgExit() function to simplify exit and cleanup.
2003-01-24 03:08:23 +00:00

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// fg_commands.cxx - internal FGFS commands.
#include <string.h> // strcmp()
#include <simgear/compiler.h>
#include <simgear/misc/exception.hxx>
#include STL_STRING
#include STL_FSTREAM
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/commands.hxx>
#include <simgear/misc/props.hxx>
#include <simgear/sg_inlines.h>
#include <Cockpit/panel.hxx>
#include <Cockpit/panel_io.hxx>
#include <FDM/flight.hxx>
#include <GUI/gui.h>
#include <GUI/new_gui.hxx>
#include <GUI/dialog.hxx>
#include <Scenery/tilemgr.hxx>
#if defined(HAVE_PLIB_PSL)
#include <Scripting/scriptmgr.hxx>
#endif
#include <Time/tmp.hxx>
#include "fg_init.hxx"
#include "fg_commands.hxx"
SG_USING_STD(string);
SG_USING_STD(ifstream);
SG_USING_STD(ofstream);
#include "fg_props.hxx"
#include "fg_io.hxx"
#include "globals.hxx"
#include "util.hxx"
#include "viewmgr.hxx"
////////////////////////////////////////////////////////////////////////
// Static helper functions.
////////////////////////////////////////////////////////////////////////
static inline SGPropertyNode *
get_prop (const SGPropertyNode * arg)
{
return fgGetNode(arg->getStringValue("property[0]", "/null"), true);
}
static inline SGPropertyNode *
get_prop2 (const SGPropertyNode * arg)
{
return fgGetNode(arg->getStringValue("property[1]", "/null"), true);
}
/**
* Get a double value and split it as required.
*/
static void
split_value (double full_value, const char * mask,
double * unmodifiable, double * modifiable)
{
if (!strcmp("integer", mask)) {
*modifiable = (full_value < 0 ? ceil(full_value) : floor (full_value));
*unmodifiable = full_value - *modifiable;
} else if (!strcmp("decimal", mask)) {
*unmodifiable = (full_value < 0 ? ceil(full_value) : floor(full_value));
*modifiable = full_value - *unmodifiable;
} else {
if (strcmp("all", mask))
SG_LOG(SG_GENERAL, SG_ALERT, "Bad value " << mask << " for mask;"
<< " assuming 'all'");
*unmodifiable = 0;
*modifiable = full_value;
}
}
/**
* Clamp or wrap a value as specified.
*/
static void
limit_value (double * value, const SGPropertyNode * arg)
{
const SGPropertyNode * min_node = arg->getChild("min");
const SGPropertyNode * max_node = arg->getChild("max");
bool wrap = arg->getBoolValue("wrap");
if (min_node == 0 || max_node == 0)
wrap = false;
if (wrap) { // wrap such that min <= x < max
double min_val = min_node->getDoubleValue();
double max_val = max_node->getDoubleValue();
double resolution = arg->getDoubleValue("resolution");
if (resolution > 0.0) {
// snap to (min + N*resolution), taking special care to handle imprecision
int n = (int)floor((*value - min_val) / resolution + 0.5);
int steps = (int)floor((max_val - min_val) / resolution + 0.5);
SG_NORMALIZE_RANGE(n, 0, steps);
*value = min_val + resolution * n;
} else {
// plain circular wrapping
SG_NORMALIZE_RANGE(*value, min_val, max_val);
}
} else { // clamp such that min <= x <= max
if ((min_node != 0) && (*value < min_node->getDoubleValue()))
*value = min_node->getDoubleValue();
else if ((max_node != 0) && (*value > max_node->getDoubleValue()))
*value = max_node->getDoubleValue();
}
}
static bool
compare_values (SGPropertyNode * value1, SGPropertyNode * value2)
{
switch (value1->getType()) {
case SGPropertyNode::BOOL:
return (value1->getBoolValue() == value2->getBoolValue());
case SGPropertyNode::INT:
return (value1->getIntValue() == value2->getIntValue());
case SGPropertyNode::LONG:
return (value1->getLongValue() == value2->getLongValue());
case SGPropertyNode::FLOAT:
return (value1->getFloatValue() == value2->getFloatValue());
case SGPropertyNode::DOUBLE:
return (value1->getDoubleValue() == value2->getDoubleValue());
default:
return !strcmp(value1->getStringValue(), value2->getStringValue());
}
}
////////////////////////////////////////////////////////////////////////
// Command implementations.
////////////////////////////////////////////////////////////////////////
/**
* Built-in command: do nothing.
*/
static bool
do_null (const SGPropertyNode * arg)
{
return true;
}
#if defined(HAVE_PLIB_PSL)
/**
* Built-in command: run a PSL script.
*
* script: the PSL script to execute
*/
static bool
do_script (const SGPropertyNode * arg)
{
FGScriptMgr * mgr = (FGScriptMgr *)globals->get_subsystem("scripting");
return mgr->run(arg->getStringValue("script"));
}
#endif // HAVE_PLIB_PSL
/**
* Built-in command: exit FlightGear.
*
* status: the exit status to return to the operating system (defaults to 0)
*/
static bool
do_exit (const SGPropertyNode * arg)
{
SG_LOG(SG_INPUT, SG_INFO, "Program exit requested.");
fgExit(arg->getIntValue("status", 0));
return true;
}
/**
* Built-in command: reinitialize one or more subsystems.
*
* subsystem[*]: the name(s) of the subsystem(s) to reinitialize; if
* none is specified, reinitialize all of them.
*/
static bool
do_reinit (const SGPropertyNode * arg)
{
bool result = true;
vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
if (subsystems.size() == 0)
globals->get_subsystem_mgr()->reinit();
else for (int i = 0; i < subsystems.size(); i++) {
const char * name = subsystems[i]->getStringValue();
FGSubsystem * subsystem = globals->get_subsystem(name);
if (subsystem == 0) {
result = false;
SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
} else {
subsystem->reinit();
}
}
return result;
}
/**
* Built-in command: suspend one or more subsystems.
*
* subsystem[*] - the name(s) of the subsystem(s) to suspend.
*/
static bool
do_suspend (const SGPropertyNode * arg)
{
bool result = true;
vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
for (int i = 0; i < subsystems.size(); i++) {
const char * name = subsystems[i]->getStringValue();
FGSubsystem * subsystem = globals->get_subsystem(name);
if (subsystem == 0) {
result = false;
SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
} else {
subsystem->suspend();
}
}
return result;
}
/**
* Built-in command: suspend one or more subsystems.
*
* subsystem[*] - the name(s) of the subsystem(s) to suspend.
*/
static bool
do_resume (const SGPropertyNode * arg)
{
bool result = true;
vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
for (int i = 0; i < subsystems.size(); i++) {
const char * name = subsystems[i]->getStringValue();
FGSubsystem * subsystem = globals->get_subsystem(name);
if (subsystem == 0) {
result = false;
SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
} else {
subsystem->resume();
}
}
return result;
}
/**
* Built-in command: load flight.
*
* file (optional): the name of the file to load (relative to current
* directory). Defaults to "fgfs.sav"
*/
static bool
do_load (const SGPropertyNode * arg)
{
const string &file = arg->getStringValue("file", "fgfs.sav");
ifstream input(file.c_str());
if (input.good() && fgLoadFlight(input)) {
input.close();
SG_LOG(SG_INPUT, SG_INFO, "Restored flight from " << file);
return true;
} else {
SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from " << file);
return false;
}
}
/**
* Built-in command: save flight.
*
* file (optional): the name of the file to save (relative to the
* current directory). Defaults to "fgfs.sav".
*/
static bool
do_save (const SGPropertyNode * arg)
{
const string &file = arg->getStringValue("file", "fgfs.sav");
bool write_all = arg->getBoolValue("write-all", false);
SG_LOG(SG_INPUT, SG_INFO, "Saving flight");
ofstream output(file.c_str());
if (output.good() && fgSaveFlight(output, write_all)) {
output.close();
SG_LOG(SG_INPUT, SG_INFO, "Saved flight to " << file);
return true;
} else {
SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to " << file);
return false;
}
}
/**
* Built-in command: (re)load the panel.
*
* path (optional): the file name to load the panel from
* (relative to FG_ROOT). Defaults to the value of /sim/panel/path,
* and if that's unspecified, to "Panels/Default/default.xml".
*/
static bool
do_panel_load (const SGPropertyNode * arg)
{
string panel_path =
arg->getStringValue("path",
fgGetString("/sim/panel/path",
"Panels/Default/default.xml"));
FGPanel * new_panel = fgReadPanel(panel_path);
if (new_panel == 0) {
SG_LOG(SG_INPUT, SG_ALERT,
"Error reading new panel from " << panel_path);
return false;
}
SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
current_panel->unbind();
delete current_panel;
current_panel = new_panel;
current_panel->bind();
return true;
}
/**
* Built-in command: pass a mouse click to the panel.
*
* button: the mouse button number, zero-based.
* is-down: true if the button is down, false if it is up.
* x-pos: the x position of the mouse click.
* y-pos: the y position of the mouse click.
*/
static bool
do_panel_mouse_click (const SGPropertyNode * arg)
{
if (current_panel != 0)
return current_panel
->doMouseAction(arg->getIntValue("button"),
arg->getBoolValue("is-down") ? PU_DOWN : PU_UP,
arg->getIntValue("x-pos"),
arg->getIntValue("y-pos"));
else
return false;
}
/**
* Built-in command: (re)load preferences.
*
* path (optional): the file name to load the panel from (relative
* to FG_ROOT). Defaults to "preferences.xml".
*/
static bool
do_preferences_load (const SGPropertyNode * arg)
{
try {
fgLoadProps(arg->getStringValue("path", "preferences.xml"),
globals->get_props());
} catch (const sg_exception &e) {
guiErrorMessage("Error reading global preferences: ", e);
return false;
}
SG_LOG(SG_INPUT, SG_INFO, "Successfully read global preferences.");
return true;
}
static void
fix_hud_visibility()
{
if ( !strcmp(fgGetString("/sim/flight-model"), "ada") ) {
globals->get_props()->setBoolValue( "/sim/hud/visibility", true );
if ( globals->get_viewmgr()->get_current() == 1 ) {
globals->get_props()->setBoolValue( "/sim/hud/visibility", false );
}
}
}
static void
do_view_next( bool )
{
globals->get_current_view()->setHeadingOffset_deg(0.0);
globals->get_viewmgr()->next_view();
fix_hud_visibility();
globals->get_tile_mgr()->refresh_view_timestamps();
}
static void
do_view_prev( bool )
{
globals->get_current_view()->setHeadingOffset_deg(0.0);
globals->get_viewmgr()->prev_view();
fix_hud_visibility();
globals->get_tile_mgr()->refresh_view_timestamps();
}
/**
* Built-in command: cycle view.
*/
static bool
do_view_cycle (const SGPropertyNode * arg)
{
globals->get_current_view()->setHeadingOffset_deg(0.0);
globals->get_viewmgr()->next_view();
fix_hud_visibility();
globals->get_tile_mgr()->refresh_view_timestamps();
// fgReshape(fgGetInt("/sim/startup/xsize"), fgGetInt("/sim/startup/ysize"));
return true;
}
/**
* Built-in command: capture screen.
*/
static bool
do_screen_capture (const SGPropertyNode * arg)
{
fgDumpSnapShot();
return true;
}
/**
* Reload the tile cache.
*/
static bool
do_tile_cache_reload (const SGPropertyNode * arg)
{
static const SGPropertyNode *master_freeze
= fgGetNode("/sim/freeze/master");
bool freeze = master_freeze->getBoolValue();
SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache");
if ( !freeze ) {
fgSetBool("/sim/freeze/master", true);
}
// BusyCursor(0);
if ( globals->get_tile_mgr()->init() ) {
// Load the local scenery data
double visibility_meters = fgGetDouble("/environment/visibility-m");
globals->get_tile_mgr()->update( visibility_meters );
} else {
SG_LOG( SG_GENERAL, SG_ALERT,
"Error in Tile Manager initialization!" );
exit(-1);
}
// BusyCursor(1);
if ( !freeze ) {
fgSetBool("/sim/freeze/master", false);
}
return true;
}
/**
* Update the lighting manually.
*/
static bool
do_lighting_update (const SGPropertyNode * arg)
{
fgUpdateSkyAndLightingParams();
return true;
}
/**
* Built-in command: toggle a bool property value.
*
* property: The name of the property to toggle.
*/
static bool
do_property_toggle (const SGPropertyNode * arg)
{
SGPropertyNode * prop = get_prop(arg);
return prop->setBoolValue(!prop->getBoolValue());
}
/**
* Built-in command: assign a value to a property.
*
* property: the name of the property to assign.
* value: the value to assign; or
* property[1]: the property to copy from.
*/
static bool
do_property_assign (const SGPropertyNode * arg)
{
SGPropertyNode * prop = get_prop(arg);
const SGPropertyNode * prop2 = get_prop2(arg);
const SGPropertyNode * value = arg->getNode("value");
if (value != 0)
return prop->setUnspecifiedValue(value->getStringValue());
else if (prop2)
return prop->setUnspecifiedValue(prop2->getStringValue());
else
return false;
}
/**
* Built-in command: increment or decrement a property value.
*
* If the 'step' argument is present, it will be used; otherwise,
* the command uses 'offset' and 'factor', usually from the mouse.
*
* property: the name of the property to increment or decrement.
* step: the amount of the increment or decrement (default: 0).
* offset: offset from the current setting (used for the mouse; multiplied
* by factor)
* factor: scaling amount for the offset (defaults to 1).
* min: the minimum allowed value (default: no minimum).
* max: the maximum allowed value (default: no maximum).
* mask: 'integer' to apply only to the left of the decimal point,
* 'decimal' to apply only to the right of the decimal point,
* or 'all' to apply to the whole number (the default).
* wrap: true if the value should be wrapped when it passes min or max;
* both min and max must be present for this to work (default:
* false).
*/
static bool
do_property_adjust (const SGPropertyNode * arg)
{
SGPropertyNode * prop = get_prop(arg);
double amount = 0;
if (arg->hasValue("step"))
amount = arg->getDoubleValue("step");
else
amount = (arg->getDoubleValue("factor", 1)
* arg->getDoubleValue("offset"));
double unmodifiable, modifiable;
split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
&unmodifiable, &modifiable);
modifiable += amount;
limit_value(&modifiable, arg);
prop->setDoubleValue(unmodifiable + modifiable);
return true;
}
/**
* Built-in command: multiply a property value.
*
* property: the name of the property to multiply.
* factor: the amount by which to multiply.
* min: the minimum allowed value (default: no minimum).
* max: the maximum allowed value (default: no maximum).
* mask: 'integer' to apply only to the left of the decimal point,
* 'decimal' to apply only to the right of the decimal point,
* or 'all' to apply to the whole number (the default).
* wrap: true if the value should be wrapped when it passes min or max;
* both min and max must be present for this to work (default:
* false).
*/
static bool
do_property_multiply (const SGPropertyNode * arg)
{
SGPropertyNode * prop = get_prop(arg);
double factor = arg->getDoubleValue("factor", 1);
double unmodifiable, modifiable;
split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
&unmodifiable, &modifiable);
modifiable *= factor;
limit_value(&modifiable, arg);
prop->setDoubleValue(unmodifiable + modifiable);
return true;
}
/**
* Built-in command: swap two property values.
*
* property[0]: the name of the first property.
* property[1]: the name of the second property.
*/
static bool
do_property_swap (const SGPropertyNode * arg)
{
SGPropertyNode * prop1 = get_prop(arg);
SGPropertyNode * prop2 = get_prop2(arg);
// FIXME: inefficient
const string & tmp = prop1->getStringValue();
return (prop1->setUnspecifiedValue(prop2->getStringValue()) &&
prop2->setUnspecifiedValue(tmp.c_str()));
}
/**
* Built-in command: Set a property to an axis or other moving input.
*
* property: the name of the property to set.
* setting: the current input setting, usually between -1.0 and 1.0.
* offset: the offset to shift by, before applying the factor.
* factor: the factor to multiply by (use negative to reverse).
*/
static bool
do_property_scale (const SGPropertyNode * arg)
{
SGPropertyNode * prop = get_prop(arg);
double setting = arg->getDoubleValue("setting");
double offset = arg->getDoubleValue("offset", 0.0);
double factor = arg->getDoubleValue("factor", 1.0);
bool squared = arg->getBoolValue("squared", false);
if (squared)
setting = (setting < 0 ? -1 : 1) * setting * setting;
return prop->setDoubleValue((setting + offset) * factor);
}
/**
* Built-in command: cycle a property through a set of values.
*
* If the current value isn't in the list, the cycle will
* (re)start from the beginning.
*
* property: the name of the property to cycle.
* value[*]: the list of values to cycle through.
*/
static bool
do_property_cycle (const SGPropertyNode * arg)
{
SGPropertyNode * prop = get_prop(arg);
vector<SGPropertyNode_ptr> values = arg->getChildren("value");
int selection = -1;
int nSelections = values.size();
if (nSelections < 1) {
SG_LOG(SG_GENERAL, SG_ALERT, "No values for property-cycle");
return false;
}
// Try to find the current selection
for (int i = 0; i < nSelections; i++) {
if (compare_values(prop, values[i])) {
selection = i + 1;
break;
}
}
// Default or wrap to the first selection
if (selection < 0 || selection >= nSelections)
selection = 0;
prop->setUnspecifiedValue(values[selection]->getStringValue());
return true;
}
/**
* Built-in command: Show an XML-configured dialog.
*
* dialog-name: the name of the GUI dialog to display.
*/
static bool
do_dialog_show (const SGPropertyNode * arg)
{
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
gui->showDialog(arg->getStringValue("dialog-name"));
return true;
}
/**
* Built-in Command: Hide the active XML-configured dialog.
*/
static bool
do_dialog_close (const SGPropertyNode * arg)
{
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
gui->closeActiveDialog();
}
/**
* Update a value in the active XML-configured dialog.
*
* object-name: The name of the GUI object(s) (all GUI objects if omitted).
*/
static bool
do_dialog_update (const SGPropertyNode * arg)
{
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
FGDialog * dialog = gui->getActiveDialog();
if (dialog != 0) {
if (arg->hasValue("object-name")) {
dialog->updateValue(arg->getStringValue("object-name"));
} else {
dialog->updateValues();
}
return true;
} else {
return false;
}
}
/**
* Apply a value in the active XML-configured dialog.
*
* object-name: The name of the GUI object(s) (all GUI objects if omitted).
*/
static bool
do_dialog_apply (const SGPropertyNode * arg)
{
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
FGDialog * dialog = gui->getActiveDialog();
if (dialog != 0) {
if (arg->hasValue("object-name")) {
const char * name = arg->getStringValue("object-name");
dialog->applyValue(name);
dialog->updateValue(name);
} else {
dialog->applyValues();
dialog->updateValues();
}
return true;
} else {
return false;
}
}
/**
* Built-in command: commit presets (read from in /sim/presets/)
*/
static bool
do_presets_commit (const SGPropertyNode * arg)
{
// unbind the current fdm state so property changes
// don't get lost when we subsequently delete this fdm
// and create a new one.
cur_fdm_state->unbind();
// set position from presets
fgInitPosition();
// BusyCursor(0);
fgReInitSubsystems();
globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") );
if ( ! fgGetBool("/sim/presets/onground") ) {
fgSetBool( "/sim/freeze/master", true );
fgSetBool( "/sim/freeze/clock", true );
}
return true;
}
////////////////////////////////////////////////////////////////////////
// Command setup.
////////////////////////////////////////////////////////////////////////
/**
* Table of built-in commands.
*
* New commands do not have to be added here; any module in the application
* can add a new command using globals->get_commands()->addCommand(...).
*/
static struct {
const char * name;
SGCommandMgr::command_t command;
} built_ins [] = {
{ "null", do_null },
#if defined(HAVE_PLIB_PSL)
{ "script", do_script },
#endif // HAVE_PLIB_PSL
{ "exit", do_exit },
{ "reinit", do_reinit },
{ "suspend", do_reinit },
{ "resume", do_reinit },
{ "load", do_load },
{ "save", do_save },
{ "panel-load", do_panel_load },
{ "panel-mouse-click", do_panel_mouse_click },
{ "preferences-load", do_preferences_load },
{ "view-cycle", do_view_cycle },
{ "screen-capture", do_screen_capture },
{ "tile-cache-reload", do_tile_cache_reload },
{ "lighting-update", do_lighting_update },
{ "property-toggle", do_property_toggle },
{ "property-assign", do_property_assign },
{ "property-adjust", do_property_adjust },
{ "property-multiply", do_property_multiply },
{ "property-swap", do_property_swap },
{ "property-scale", do_property_scale },
{ "property-cycle", do_property_cycle },
{ "dialog-show", do_dialog_show },
{ "dialog-close", do_dialog_close },
{ "dialog-show", do_dialog_show },
{ "dialog-update", do_dialog_update },
{ "dialog-apply", do_dialog_apply },
{ "presets-commit", do_presets_commit },
{ 0, 0 } // zero-terminated
};
/**
* Initialize the default built-in commands.
*
* Other commands may be added by other parts of the application.
*/
void
fgInitCommands ()
{
SG_LOG(SG_GENERAL, SG_INFO, "Initializing basic built-in commands:");
for (int i = 0; built_ins[i].name != 0; i++) {
SG_LOG(SG_GENERAL, SG_INFO, " " << built_ins[i].name);
globals->get_commands()->addCommand(built_ins[i].name,
built_ins[i].command);
}
typedef bool (*dummy)();
fgTie( "/command/view/next", dummy(0), do_view_next );
fgTie( "/command/view/prev", dummy(0), do_view_prev );
}
// end of fg_commands.cxx