af80c2080b
==================================== Cockpit.cxx ----------- Commented #ifdef FIGHTER_HUD. Hud.cxx ------- Included code to read the xml file and draw the corresponding instrument. Hud.hxx, Hud_ladr.cxx, Hud_card.cxx and Hud_labl.cxx --------------------------------------------------- Integrated code to draw any kind of hud. Preference.xml --------------- Included XML file path in the sim/hud property. ReadMe.xmlhud ------------- The Readme.xmlhud describes the reconfigurable HUD implemented thru XML files.
1162 lines
28 KiB
C++
1162 lines
28 KiB
C++
// hud.cxx -- hud defines and prototypes
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//
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// Written by Michele America, started September 1997.
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//
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// Copyright (C) 1997 Michele F. America - micheleamerica@geocities.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#ifdef __BORLANDC__
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# define exception c_exception
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#endif
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#include <math.h>
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#include <GL/glut.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fstream.h>
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/props.hxx>
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//#include <simgear/math/fg_random.h>
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//#include <simgear/math/polar3d.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <Autopilot/newauto.hxx>
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#include <GUI/gui.h>
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#include <Main/globals.hxx>
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#ifdef FG_NETWORK_OLK
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#include <NetworkOLK/network.h>
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#endif
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#include <Scenery/scenery.hxx>
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//#include <Time/fg_timer.hxx>
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#if defined ( __sun__ ) || defined ( __sgi )
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extern "C" {
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extern void *memmove(void *, const void *, size_t);
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}
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#endif
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#include "hud.hxx"
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static char units[5];
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// The following routines obtain information concerning the aircraft's
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// current state and return it to calling instrument display routines.
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// They should eventually be member functions of the aircraft.
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//
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deque< instr_item * > HUD_deque;
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fgTextList HUD_TextList;
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fgLineList HUD_LineList;
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fgLineList HUD_StippleLineList;
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fntRenderer *HUDtext = 0;
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float HUD_TextSize = 0;
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int HUD_style = 0;
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float HUD_matrix[16];
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static float hud_trans_alpha = 0.67f;
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//$$$ begin - added, Neetha, 28 Nov 2k
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string name;
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int x;
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int y;
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UINT width;
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UINT height;
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float factor;
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float span_units;
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float division_units;
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float minor_division = 0;
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UINT screen_hole;
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UINT lbl_pos;
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bool working;
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string loadfn;
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UINT options;
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float maxValue;
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float minValue;
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float scaling;
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UINT major_divs;
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UINT minor_divs;
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UINT modulator;
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int dp_showing = 0;
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string label_format;
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string prelabel;
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string postlabel;
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int justi;
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int blinking;
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float maxBankAngle;
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float maxSlipAngle;
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UINT gap_width;
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bool latitude;
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bool longitude;
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bool tick_bottom;
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bool tick_top;
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bool tick_right;
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bool tick_left;
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bool cap_bottom;
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bool cap_top;
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bool cap_right;
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bool cap_left;
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float marker_off;
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string type;
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bool enable_pointer;
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string type_pointer;
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bool frl_spot;
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bool target;
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bool vel_vector;
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bool drift;
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bool alpha;
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bool energy;
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bool climb_dive;
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bool glide;
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float glide_slope_val;
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bool worm_energy;
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bool waypoint;
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FLTFNPTR load_fn;
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fgLabelJust justification;
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const char *pre_label_string = 0;
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const char *post_label_string = 0;
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int readHud( istream &input );
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int readInstrument ( const SGPropertyNode * node);
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static instr_item * readLadder ( const SGPropertyNode * node);
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static instr_item * readCard ( const SGPropertyNode * node);
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static instr_item * readLabel( const SGPropertyNode * node);
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static instr_item * readTBI( const SGPropertyNode * node);
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//$$$ end - added, Neetha, 28 Nov 2k
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void fgHUDalphaInit( void );
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class locRECT {
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public:
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RECT rect;
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locRECT( UINT left, UINT top, UINT right, UINT bottom);
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RECT get_rect(void) { return rect;}
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};
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locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
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{
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rect.left = left;
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rect.top = top;
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rect.right = right;
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rect.bottom = bottom;
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}
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// #define DEBUG
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#ifdef OLD_CODE
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void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
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{
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glBegin(GL_LINES);
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glVertex2f(x1, y1);
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glVertex2f(x2, y2);
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glEnd();
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}
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void drawOneLine( RECT &rect)
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{
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glBegin(GL_LINES);
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glVertex2f(rect.left, rect.top);
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glVertex2f(rect.right, rect.bottom);
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glEnd();
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}
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//
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// The following code deals with painting the "instrument" on the display
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//
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/* textString - Bitmap font string */
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void textString( int x, int y, char *msg, void *font ){
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if(*msg)
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{
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// puDrawString ( NULL, msg, x, y );
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glRasterPos2f(x, y);
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while (*msg) {
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glutBitmapCharacter(font, *msg);
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msg++;
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}
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}
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}
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/* strokeString - Stroke font string */
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void strokeString(int x, int y, char *msg, void *font, float theta)
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{
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int xx;
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int yy;
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int c;
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float sintheta,costheta;
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if(*msg)
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{
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glPushMatrix();
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glRotatef(theta * RAD_TO_DEG, 0.0, 0.0, 1.0);
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sintheta = sin(theta);
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costheta = cos(theta);
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xx = (int)(x * costheta + y * sintheta);
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yy = (int)(y * costheta - x * sintheta);
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glTranslatef( xx, yy, 0);
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glScalef(.1, .1, 0.0);
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while( (c=*msg++) ) {
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glutStrokeCharacter(font, c);
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}
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glPopMatrix();
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}
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}
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int getStringWidth ( char *str )
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{
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if ( HUDtext && str )
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{
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float r, l ;
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guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ;
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return FloatToInt( r - l );
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}
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return 0 ;
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}
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#endif // OLD_CODE
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//========================= End of Class Implementations===================
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// fgHUDInit
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//
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// Constructs a HUD object and then adds in instruments. At the present
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// the instruments are hard coded into the routine. Ultimately these need
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// to be defined by the aircraft's instrumentation records so that the
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// display for a Piper Cub doesn't show the speed range of a North American
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// mustange and the engine readouts of a B36!
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//
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#define INSTRDEFS 21
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//$$$ begin - added, Neetha, 28 Nov 2k
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static instr_item *
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readLadder(const SGPropertyNode * node)
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{
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instr_item *p;
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name = node->getStringValue("name");
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x = node->getIntValue("x");
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y = node->getIntValue("y");
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width = node->getIntValue("width");
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height = node->getIntValue("height");
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factor = node->getFloatValue("compression_factor");
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span_units = node->getFloatValue("span_units");
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division_units = node->getFloatValue("division_units");
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screen_hole = node->getIntValue("screen_hole");
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lbl_pos = node->getIntValue("lbl_pos");
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frl_spot = node->getBoolValue("enable_frl",false);
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target = node->getBoolValue("enable_target_spot",false);
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vel_vector = node->getBoolValue("enable_velocity_vector",false);
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drift = node->getBoolValue("enable_drift_marker",false);
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alpha = node->getBoolValue("enable_alpha_bracket",false);
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energy = node->getBoolValue("enable_energy_marker",false);
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climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
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glide = node->getBoolValue("enable_glide_slope_marker",false);
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glide_slope_val = node->getFloatValue("glide_slope",-4.0);
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worm_energy = node->getBoolValue("enable_energy_marker",false);
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waypoint = node->getBoolValue("enable_waypoint_marker",false);
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working = node->getBoolValue("working");
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FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
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p = (instr_item *) new HudLadder( name, x, y,
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width, height, factor,
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get_roll, get_pitch,
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span_units, division_units, minor_division,
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screen_hole, lbl_pos, frl_spot, target, vel_vector,
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drift, alpha, energy, climb_dive,
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glide, glide_slope_val, worm_energy,
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waypoint, working);
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return p;
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} //end readLadder
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static instr_item *
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readCard(const SGPropertyNode * node)
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{
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instr_item *p;
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name = node->getStringValue("name");
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x = node->getIntValue("x");
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y = node->getIntValue("y");
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width = node->getIntValue("width");
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height = node->getIntValue("height");
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loadfn = node->getStringValue("loadfn");
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options = node->getIntValue("options");
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maxValue = node->getFloatValue("maxValue");
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minValue = node->getFloatValue("minValue");
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scaling = node->getFloatValue("disp_scaling");
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major_divs = node->getIntValue("major_divs");
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minor_divs = node->getIntValue("minor_divs");
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modulator = node->getIntValue("modulator");
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span_units = node->getFloatValue("value_span");
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type = node->getStringValue("type");
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tick_bottom = node->getBoolValue("tick_bottom",false);
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tick_top = node->getBoolValue("tick_top",false);
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tick_right = node->getBoolValue("tick_right",false);
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tick_left = node->getBoolValue("tick_left",false);
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cap_bottom = node->getBoolValue("cap_bottom",false);
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cap_top = node->getBoolValue("cap_top",false);
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cap_right = node->getBoolValue("cap_right",false);
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cap_left = node->getBoolValue("cap_left",false);
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marker_off = node->getFloatValue("marker_offset",0.0);
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enable_pointer = node->getBoolValue("enable_pointer",true);
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type_pointer = node->getStringValue("pointer_type");
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working = node->getBoolValue("working");
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FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
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if(type=="guage")
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span_units = maxValue - minValue;
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if(loadfn=="anzg")
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load_fn = get_anzg;
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else
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if(loadfn=="heading")
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load_fn = get_heading;
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else
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if(loadfn=="aoa")
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load_fn = get_aoa;
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else
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if(loadfn=="climb")
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load_fn = get_climb_rate;
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else
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if(loadfn=="altitude")
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load_fn = get_altitude;
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else
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if(loadfn=="agl")
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load_fn = get_agl;
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else
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if(loadfn=="speed")
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load_fn = get_speed;
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else
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if(loadfn=="view_direction")
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load_fn = get_view_direction;
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else
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if(loadfn=="aileronval")
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load_fn = get_aileronval;
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else
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if(loadfn=="elevatorval")
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load_fn = get_elevatorval;
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else
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if(loadfn=="rudderval")
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load_fn = get_rudderval;
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else
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if(loadfn=="throttleval")
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load_fn = get_throttleval;
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p = (instr_item *) new hud_card( x,
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y,
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width,
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height,
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load_fn,
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options,
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maxValue, minValue,
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scaling,
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major_divs, minor_divs,
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modulator,
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dp_showing,
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span_units,
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type,
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tick_bottom,
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tick_top,
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tick_right,
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tick_left,
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cap_bottom,
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cap_top,
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cap_right,
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cap_left,
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marker_off,
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enable_pointer,
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type_pointer,
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working);
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return p;
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}// end readCard
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static instr_item *
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readLabel(const SGPropertyNode * node)
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{
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instr_item *p;
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int font_size = (globals->get_options()->get_xsize() > 1000) ? LARGE : SMALL;
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name = node->getStringValue("name");
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x = node->getIntValue("x");
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y = node->getIntValue("y");
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width = node->getIntValue("width");
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height = node->getIntValue("height");
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loadfn = node->getStringValue("data_source");
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label_format = node->getStringValue("label_format");
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prelabel = node->getStringValue("pre_label_string");
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postlabel = node->getStringValue("post_label_string");
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scaling = node->getFloatValue("scale_data");
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options = node->getIntValue("options");
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justi = node->getIntValue("justification");
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blinking = node->getIntValue("blinking");
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latitude = node->getBoolValue("latitude",false);
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longitude = node->getBoolValue("longitude",false);
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working = node->getBoolValue("working");
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FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
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if(justi==0)
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justification = LEFT_JUST;
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else
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if(justi==1)
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justification = CENTER_JUST;
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else
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if(justi==2)
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justification = RIGHT_JUST;
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if(prelabel=="NULL")
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pre_label_string = NULL;
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else
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if(prelabel=="blank")
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pre_label_string = " ";
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else
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pre_label_string = prelabel.c_str();
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if(postlabel=="blank")
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post_label_string = " ";
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else
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if(postlabel=="NULL")
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post_label_string = NULL;
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else
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if(postlabel=="units")
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post_label_string = units;
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else
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post_label_string = postlabel.c_str();
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if(loadfn=="aux16")
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load_fn = get_aux16;
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else
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if(loadfn=="aux17")
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load_fn = get_aux17;
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else
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if(loadfn=="aux9")
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load_fn = get_aux9;
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else
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if(loadfn=="aux11")
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load_fn = get_aux11;
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else
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if(loadfn=="aux12")
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load_fn = get_aux12;
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else
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if(loadfn=="aux10")
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load_fn = get_aux10;
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else
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if(loadfn=="aux13")
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load_fn = get_aux13;
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else
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if(loadfn=="aux14")
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load_fn = get_aux14;
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else
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if(loadfn=="aux15")
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load_fn = get_aux15;
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else
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if(loadfn=="aux8")
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load_fn = get_aux8;
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else
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if(loadfn=="ax")
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load_fn = get_Ax;
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else
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if(loadfn=="speed")
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load_fn = get_speed;
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else
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if(loadfn=="mach")
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load_fn = get_mach;
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else
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if(loadfn=="altitude")
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load_fn = get_altitude;
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else
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if(loadfn=="agl")
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load_fn = get_agl;
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else
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if(loadfn=="framerate")
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load_fn = get_frame_rate;
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else
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if(loadfn=="heading")
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load_fn = get_heading;
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else
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if(loadfn=="fov")
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load_fn = get_fov;
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else
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if(loadfn=="vfc_tris_culled")
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load_fn = get_vfc_tris_culled;
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else
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if(loadfn=="vfc_tris_drawn")
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load_fn = get_vfc_tris_drawn;
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else
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if(loadfn=="aoa")
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load_fn = get_aoa;
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else
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if(loadfn=="latitude")
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load_fn = get_latitude;
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else
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if(loadfn=="longitude")
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load_fn = get_longitude;
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|
|
p = (instr_item *) new instr_label ( x,
|
|
y,
|
|
width,
|
|
height,
|
|
load_fn,
|
|
label_format.c_str(),
|
|
pre_label_string,
|
|
post_label_string,
|
|
scaling,
|
|
options,
|
|
justification,
|
|
font_size,
|
|
blinking,
|
|
latitude,
|
|
longitude,
|
|
working);
|
|
|
|
return p;
|
|
|
|
} // end readLabel
|
|
|
|
static instr_item *
|
|
readTBI(const SGPropertyNode * node)
|
|
{
|
|
|
|
instr_item *p;
|
|
|
|
name = node->getStringValue("name");
|
|
x = node->getIntValue("x");
|
|
y = node->getIntValue("y");
|
|
width = node->getIntValue("width");
|
|
height = node->getIntValue("height");
|
|
maxBankAngle = node->getFloatValue("maxBankAngle");
|
|
maxSlipAngle = node->getFloatValue("maxSlipAngle");
|
|
gap_width = node->getIntValue("gap_width");
|
|
working = node->getBoolValue("working");
|
|
|
|
FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
|
|
|
|
|
|
p = (instr_item *) new fgTBI_instr( x,
|
|
y,
|
|
width,
|
|
height,
|
|
get_roll,
|
|
get_sideslip,
|
|
maxBankAngle,
|
|
maxSlipAngle,
|
|
gap_width,
|
|
working);
|
|
|
|
return p;
|
|
} //end readTBI
|
|
|
|
|
|
int readInstrument(const SGPropertyNode * node)
|
|
{
|
|
|
|
instr_item *HIptr;
|
|
|
|
if ( globals->get_options()->get_units() == FGOptions::FG_UNITS_FEET ) {
|
|
strcpy(units, " ft");
|
|
} else {
|
|
strcpy(units, " m");
|
|
}
|
|
|
|
const SGPropertyNode * ladder_group = node->getNode("ladders");
|
|
|
|
if (ladder_group != 0) {
|
|
int nLadders = ladder_group->nChildren();
|
|
for (int j = 0; j < nLadders; j++) {
|
|
|
|
HIptr = readLadder(ladder_group->getChild(j));
|
|
HUD_deque.insert( HUD_deque.begin(), HIptr);
|
|
|
|
}// for - ladders
|
|
}
|
|
|
|
const SGPropertyNode * card_group = node->getNode("cards");
|
|
if (card_group != 0) {
|
|
int nCards = card_group->nChildren();
|
|
for (int j = 0; j < nCards; j++) {
|
|
|
|
HIptr = readCard(card_group->getChild(j));
|
|
HUD_deque.insert( HUD_deque.begin(), HIptr);
|
|
|
|
}//for - cards
|
|
}
|
|
|
|
const SGPropertyNode * label_group = node->getNode("labels");
|
|
if (label_group != 0) {
|
|
int nLabels = label_group->nChildren();
|
|
for (int j = 0; j < nLabels; j++) {
|
|
|
|
HIptr = readLabel(label_group->getChild(j));
|
|
HUD_deque.insert( HUD_deque.begin(), HIptr);
|
|
|
|
}//for - labels
|
|
}
|
|
|
|
const SGPropertyNode * tbi_group = node->getNode("tbis");
|
|
if (tbi_group != 0) {
|
|
int nTbis = tbi_group->nChildren();
|
|
for (int j = 0; j < nTbis; j++) {
|
|
|
|
HIptr = readTBI(tbi_group->getChild(j));
|
|
HUD_deque.insert( HUD_deque.begin(), HIptr);
|
|
|
|
}//for - tbis
|
|
}
|
|
return 0;
|
|
}//end readinstrument
|
|
|
|
int readHud( istream &input )
|
|
{
|
|
|
|
SGPropertyNode root;
|
|
|
|
|
|
if (!readProperties(input, &root)) {
|
|
FG_LOG(FG_INPUT, FG_ALERT, "Malformed property list for hud.");
|
|
return 0;
|
|
}
|
|
|
|
|
|
FG_LOG(FG_INPUT, FG_INFO, "Read properties for " <<
|
|
root.getStringValue("name"));
|
|
|
|
|
|
HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
|
|
|
|
|
|
FG_LOG(FG_INPUT, FG_INFO, "Reading Hud instruments");
|
|
|
|
const SGPropertyNode * instrument_group = root.getChild("instruments");
|
|
int nInstruments = instrument_group->nChildren();
|
|
|
|
for (int i = 0; i < nInstruments; i++) {
|
|
|
|
const SGPropertyNode * node = instrument_group->getChild(i);
|
|
|
|
FGPath path( globals->get_options()->get_fg_root() );
|
|
path.append(node->getStringValue("path"));
|
|
|
|
FG_LOG(FG_INPUT, FG_INFO, "Reading Instrument "
|
|
<< node->getName()
|
|
<< " from "
|
|
<< path.str());
|
|
|
|
|
|
SGPropertyNode root2;
|
|
if (readProperties(path.str(), &root2)) {
|
|
|
|
readInstrument(&root2);
|
|
|
|
}//if
|
|
}//for loop(i)
|
|
return 0;
|
|
}
|
|
|
|
|
|
int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
|
|
{
|
|
|
|
|
|
HUD_style = 1;
|
|
|
|
FG_LOG( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD" );
|
|
|
|
string hud_path =
|
|
globals->get_props()->getStringValue("/sim/hud/path",
|
|
"Huds/Default/default.xml");
|
|
FGPath path(globals->get_options()->get_fg_root());
|
|
path.append(hud_path);
|
|
|
|
ifstream input(path.c_str());
|
|
if (!input.good())
|
|
{
|
|
FG_LOG(FG_INPUT, FG_ALERT,
|
|
"Cannot read Hud configuration from " << path.str());
|
|
}
|
|
else
|
|
{
|
|
readHud(input);
|
|
input.close();
|
|
}
|
|
|
|
fgHUDalphaInit();
|
|
fgHUDReshape();
|
|
|
|
return 0; // For now. Later we may use this for an error code.
|
|
|
|
}
|
|
|
|
int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
|
|
{
|
|
|
|
HUD_style = 2;
|
|
|
|
FG_LOG( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD" );
|
|
|
|
FGPath path(globals->get_options()->get_fg_root());
|
|
path.append("Huds/Minimal/default.xml");
|
|
|
|
|
|
ifstream input(path.c_str());
|
|
if (!input.good()) {
|
|
FG_LOG(FG_INPUT, FG_ALERT,
|
|
"Cannot read Hud configuration from " << path.str());
|
|
}
|
|
else {
|
|
readHud(input);
|
|
input.close();
|
|
}
|
|
|
|
return 0; // For now. Later we may use this for an error code.
|
|
|
|
}
|
|
//$$$ End - added, Neetha, 28 Nov 2k
|
|
|
|
int global_day_night_switch = DAY;
|
|
|
|
void HUD_masterswitch( bool incr )
|
|
{
|
|
if ( globals->get_options()->get_hud_status() ) {
|
|
if ( global_day_night_switch == DAY ) {
|
|
global_day_night_switch = NIGHT;
|
|
} else {
|
|
globals->get_options()->set_hud_status( false );
|
|
}
|
|
} else {
|
|
globals->get_options()->set_hud_status( true );
|
|
global_day_night_switch = DAY;
|
|
}
|
|
}
|
|
|
|
void HUD_brightkey( bool incr_bright )
|
|
{
|
|
instr_item *pHUDInstr = HUD_deque[0];
|
|
int brightness = pHUDInstr->get_brightness();
|
|
|
|
if( globals->get_options()->get_hud_status() ) {
|
|
if( incr_bright ) {
|
|
switch (brightness)
|
|
{
|
|
case BRT_LIGHT:
|
|
brightness = BRT_BLACK;
|
|
break;
|
|
|
|
case BRT_MEDIUM:
|
|
brightness = BRT_LIGHT;
|
|
break;
|
|
|
|
case BRT_DARK:
|
|
brightness = BRT_MEDIUM;
|
|
break;
|
|
|
|
case BRT_BLACK:
|
|
brightness = BRT_DARK;
|
|
break;
|
|
|
|
default:
|
|
brightness = BRT_BLACK;
|
|
}
|
|
} else {
|
|
switch (brightness)
|
|
{
|
|
case BRT_LIGHT:
|
|
brightness = BRT_MEDIUM;
|
|
break;
|
|
|
|
case BRT_MEDIUM:
|
|
brightness = BRT_DARK;
|
|
break;
|
|
|
|
case BRT_DARK:
|
|
brightness = BRT_BLACK;
|
|
break;
|
|
|
|
case BRT_BLACK:
|
|
brightness = BRT_LIGHT;
|
|
break;
|
|
|
|
default:
|
|
globals->get_options()->set_hud_status(0);
|
|
}
|
|
}
|
|
} else {
|
|
globals->get_options()->set_hud_status(true);
|
|
}
|
|
|
|
pHUDInstr->SetBrightness( brightness );
|
|
}
|
|
|
|
|
|
#define fgAP_CLAMP(val,min,max) ( (val) = (val) > (max) ? (max) : (val) < (min) ? (min) : (val) )
|
|
|
|
static puDialogBox *HUDalphaDialog;
|
|
static puText *HUDalphaText;
|
|
static puSlider *HUDalphaHS0;
|
|
//static puText *HUDtextText;
|
|
//static puSlider *HUDalphaHS1;
|
|
static char SliderText[2][ 8 ];
|
|
|
|
static void alpha_adj( puObject *hs ) {
|
|
float val ;
|
|
|
|
hs-> getValue ( &val ) ;
|
|
fgAP_CLAMP ( val, 0.1, 1.0 ) ;
|
|
// printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
|
|
hud_trans_alpha = val;
|
|
sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
|
|
HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
|
|
}
|
|
|
|
void fgHUDalphaAdjust( puObject * ) {
|
|
globals->get_options()->set_anti_alias_hud(1);
|
|
FG_PUSH_PUI_DIALOG( HUDalphaDialog );
|
|
}
|
|
|
|
static void goAwayHUDalphaAdjust (puObject *)
|
|
{
|
|
FG_POP_PUI_DIALOG( HUDalphaDialog );
|
|
}
|
|
|
|
static void cancelHUDalphaAdjust (puObject *)
|
|
{
|
|
globals->get_options()->set_anti_alias_hud(0);
|
|
FG_POP_PUI_DIALOG( HUDalphaDialog );
|
|
}
|
|
|
|
// Done once at system initialization
|
|
void fgHUDalphaInit( void ) {
|
|
|
|
// printf("fgHUDalphaInit\n");
|
|
#define HORIZONTAL FALSE
|
|
|
|
int DialogX = 40;
|
|
int DialogY = 100;
|
|
int DialogWidth = 240;
|
|
|
|
char Label[] = "HUD Adjuster";
|
|
char *s;
|
|
|
|
int labelX = (DialogWidth / 2) -
|
|
(puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
|
|
|
|
int nSliders = 1;
|
|
int slider_x = 10;
|
|
int slider_y = 55;
|
|
int slider_width = 220;
|
|
int slider_title_x = 15;
|
|
int slider_value_x = 160;
|
|
float slider_delta = 0.05f;
|
|
|
|
puFont HUDalphaLegendFont;
|
|
puFont HUDalphaLabelFont;
|
|
puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
|
|
|
|
HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
|
|
int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
|
|
puGetStringDescender (HUDalphaLabelFont) +
|
|
PUSTR_TGAP + PUSTR_BGAP + 5;
|
|
|
|
puFrame *
|
|
HUDalphaFrame = new puFrame ( 0, 0,
|
|
DialogWidth,
|
|
85 + nSliders * horiz_slider_height );
|
|
|
|
puText *
|
|
HUDalphaDialogMessage = new puText ( labelX,
|
|
52 + nSliders
|
|
* horiz_slider_height );
|
|
HUDalphaDialogMessage -> setDefaultValue ( Label );
|
|
HUDalphaDialogMessage -> getDefaultValue ( &s );
|
|
HUDalphaDialogMessage -> setLabel ( s );
|
|
|
|
HUDalphaHS0 = new puSlider ( slider_x, slider_y,
|
|
slider_width, HORIZONTAL ) ;
|
|
HUDalphaHS0-> setDelta ( slider_delta ) ;
|
|
HUDalphaHS0-> setValue ( hud_trans_alpha ) ;
|
|
HUDalphaHS0-> setCBMode ( PUSLIDER_DELTA ) ;
|
|
HUDalphaHS0-> setCallback ( alpha_adj ) ;
|
|
|
|
puText *
|
|
HUDalphaTitle = new puText ( slider_title_x, slider_y ) ;
|
|
HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
|
|
HUDalphaTitle-> getDefaultValue ( &s ) ;
|
|
HUDalphaTitle-> setLabel ( s ) ;
|
|
|
|
HUDalphaText = new puText ( slider_value_x, slider_y ) ;
|
|
sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
|
|
HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
|
|
|
|
|
|
puOneShot *
|
|
HUDalphaOkButton = new puOneShot ( 10, 10, 60, 45 );
|
|
HUDalphaOkButton-> setLegend ( gui_msg_OK );
|
|
HUDalphaOkButton-> makeReturnDefault ( TRUE );
|
|
HUDalphaOkButton-> setCallback ( goAwayHUDalphaAdjust );
|
|
|
|
puOneShot *
|
|
HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
|
|
HUDalphaNoButton-> setLegend ( gui_msg_CANCEL );
|
|
HUDalphaNoButton-> setCallback ( cancelHUDalphaAdjust );
|
|
}
|
|
FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
|
|
|
|
#undef HORIZONTAL
|
|
}
|
|
|
|
void fgHUDReshape(void) {
|
|
if ( HUDtext )
|
|
delete HUDtext;
|
|
|
|
HUD_TextSize = globals->get_options()->get_xsize() / 60;
|
|
HUD_TextSize = 10;
|
|
HUDtext = new fntRenderer();
|
|
HUDtext -> setFont ( guiFntHandle ) ;
|
|
HUDtext -> setPointSize ( HUD_TextSize ) ;
|
|
HUD_TextList.setFont( HUDtext );
|
|
}
|
|
|
|
|
|
static void set_hud_color(float r, float g, float b) {
|
|
globals->get_options()->get_anti_alias_hud() ?
|
|
glColor4f(r,g,b,hud_trans_alpha) :
|
|
glColor3f(r,g,b);
|
|
}
|
|
|
|
// fgUpdateHUD
|
|
//
|
|
// Performs a once around the list of calls to instruments installed in
|
|
// the HUD object with requests for redraw. Kinda. It will when this is
|
|
// all C++.
|
|
//
|
|
void fgUpdateHUD( void ) {
|
|
int brightness;
|
|
// int day_night_sw = current_aircraft.controls->day_night_switch;
|
|
int day_night_sw = global_day_night_switch;
|
|
int hud_displays = HUD_deque.size();
|
|
instr_item *pHUDInstr;
|
|
float line_width;
|
|
|
|
if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
|
|
return;
|
|
}
|
|
|
|
HUD_TextList.erase();
|
|
HUD_LineList.erase();
|
|
// HUD_StippleLineList.erase();
|
|
|
|
pHUDInstr = HUD_deque[0];
|
|
brightness = pHUDInstr->get_brightness();
|
|
// brightness = HUD_deque.at(0)->get_brightness();
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
|
|
glLoadIdentity();
|
|
gluOrtho2D(0, 640, 0, 480);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_LIGHTING);
|
|
|
|
if( globals->get_options()->get_anti_alias_hud() ) {
|
|
glEnable(GL_LINE_SMOOTH);
|
|
// glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
|
|
glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
|
|
glLineWidth(1.5);
|
|
} else {
|
|
glLineWidth(1.0);
|
|
}
|
|
|
|
if( day_night_sw == DAY) {
|
|
switch (brightness)
|
|
{
|
|
case BRT_LIGHT:
|
|
set_hud_color (0.1f, 0.9f, 0.1f);
|
|
break;
|
|
|
|
case BRT_MEDIUM:
|
|
set_hud_color (0.1f, 0.7f, 0.0f);
|
|
break;
|
|
|
|
case BRT_DARK:
|
|
set_hud_color (0.0f, 0.6f, 0.0f);
|
|
break;
|
|
|
|
case BRT_BLACK:
|
|
set_hud_color( 0.0f, 0.0f, 0.0f);
|
|
break;
|
|
|
|
default:
|
|
set_hud_color (0.1f, 0.9f, 0.1f);
|
|
}
|
|
} else {
|
|
if( day_night_sw == NIGHT) {
|
|
switch (brightness)
|
|
{
|
|
case BRT_LIGHT:
|
|
set_hud_color (0.9f, 0.1f, 0.1f);
|
|
break;
|
|
|
|
case BRT_MEDIUM:
|
|
set_hud_color (0.7f, 0.0f, 0.1f);
|
|
break;
|
|
|
|
case BRT_DARK:
|
|
set_hud_color (0.6f, 0.0f, 0.0f);
|
|
break;
|
|
|
|
case BRT_BLACK:
|
|
set_hud_color( 0.0f, 0.0f, 0.0f);
|
|
break;
|
|
|
|
default:
|
|
set_hud_color (0.6f, 0.0f, 0.0f);
|
|
}
|
|
} else { // Just in case default
|
|
set_hud_color (0.1f, 0.9f, 0.1f);
|
|
}
|
|
}
|
|
|
|
deque < instr_item * > :: iterator current = HUD_deque.begin();
|
|
deque < instr_item * > :: iterator last = HUD_deque.end();
|
|
|
|
for ( ; current != last; ++current ) {
|
|
pHUDInstr = *current;
|
|
|
|
if( pHUDInstr->enabled()) {
|
|
// fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
|
|
// hud->code, hud->status );
|
|
pHUDInstr->draw();
|
|
|
|
}
|
|
}
|
|
|
|
char *gmt_str = get_formated_gmt_time();
|
|
HUD_TextList.add( fgText(40, 10, gmt_str) );
|
|
|
|
#ifdef FG_NETWORK_OLK
|
|
if ( net_hud_display ) {
|
|
net_hud_update();
|
|
}
|
|
#endif
|
|
|
|
|
|
// temporary
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// extern bool fgAPAltitudeEnabled( void );
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// extern bool fgAPHeadingEnabled( void );
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// extern bool fgAPWayPointEnabled( void );
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// extern char *fgAPget_TargetDistanceStr( void );
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// extern char *fgAPget_TargetHeadingStr( void );
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// extern char *fgAPget_TargetAltitudeStr( void );
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// extern char *fgAPget_TargetLatLonStr( void );
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int apY = 480 - 80;
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// char scratch[128];
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// HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
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// apY -= 15;
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if( current_autopilot->get_HeadingEnabled() ) {
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HUD_TextList.add( fgText( 40, apY,
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current_autopilot->get_TargetHeadingStr()) );
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apY -= 15;
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}
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if( current_autopilot->get_AltitudeEnabled() ) {
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HUD_TextList.add( fgText( 40, apY,
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current_autopilot->get_TargetAltitudeStr()) );
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apY -= 15;
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}
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if( current_autopilot->get_HeadingMode() ==
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FGAutopilot::FG_HEADING_WAYPOINT )
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{
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char *wpstr;
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wpstr = current_autopilot->get_TargetWP1Str();
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if ( strlen( wpstr ) ) {
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HUD_TextList.add( fgText( 40, apY, wpstr ) );
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apY -= 15;
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}
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wpstr = current_autopilot->get_TargetWP2Str();
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if ( strlen( wpstr ) ) {
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HUD_TextList.add( fgText( 40, apY, wpstr ) );
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apY -= 15;
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}
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wpstr = current_autopilot->get_TargetWP3Str();
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if ( strlen( wpstr ) ) {
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HUD_TextList.add( fgText( 40, apY, wpstr ) );
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apY -= 15;
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}
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}
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HUD_TextList.draw();
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HUD_LineList.draw();
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// glEnable(GL_LINE_STIPPLE);
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// glLineStipple( 1, 0x00FF );
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// HUD_StippleLineList.draw();
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// glDisable(GL_LINE_STIPPLE);
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if( globals->get_options()->get_anti_alias_hud() ) {
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// glDisable(GL_BLEND);
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glDisable(GL_LINE_SMOOTH);
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glLineWidth(1.0);
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}
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_LIGHTING);
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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}
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