68 lines
2 KiB
C
68 lines
2 KiB
C
/**************************************************************************
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* geometry.h -- data structures and routines for handling vrml geometry
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*
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* Written by Curtis Olson, started June 1997.
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*
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* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#ifndef GEOMETRY_H
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#define GEOMETRY_H
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#define VRML_BOX 0
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#define VRML_CYLINDER 1
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#define VRML_CONE 2
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#define VRML_ELEV_GRID 3
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/* Begin a new vrml geometry statement */
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int vrmlInitGeometry(char *type);
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/* Set current vrml geometry option name */
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void vrmlGeomOptionName(char *name);
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/* Set current vrml geometry value */
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void vrmlGeomOptionsValue(char *value);
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/* We've finished parsing the current geometry. Now do whatever needs
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* to be done with it (like generating the OpenGL call list for
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* instance */
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void vrmlHandleGeometry();
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/* Finish up the current vrml geometry statement */
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int vrmlFreeGeometry();
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#endif /* GEOMETRY_H */
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/* $Log$
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/* Revision 1.2 1997/07/23 21:52:25 curt
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/* Put comments around the text after an #endif for increased portability.
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/*
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* Revision 1.1 1997/06/29 21:16:48 curt
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* More twiddling with the Scenery Management system.
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*
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* Revision 1.1 1997/06/22 21:42:35 curt
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* Initial revision of VRML (subset) parser.
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*
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*/
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