370 lines
13 KiB
C++
370 lines
13 KiB
C++
// fg_os_osgviewer.cxx -- common functions for fg_os interface
|
|
// implemented as an osgViewer
|
|
//
|
|
// Copyright (C) 2007 Tim Moore timoore@redhat.com
|
|
// Copyright (C) 2007 Mathias Froehlich
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License as
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include <config.h>
|
|
#endif
|
|
|
|
#include <algorithm>
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <string>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <boost/foreach.hpp>
|
|
|
|
#include <simgear/compiler.h>
|
|
#include <simgear/structure/exception.hxx>
|
|
#include <simgear/debug/logstream.hxx>
|
|
#include <simgear/props/props_io.hxx>
|
|
|
|
#include <osg/Camera>
|
|
#include <osg/GraphicsContext>
|
|
#include <osg/Group>
|
|
#include <osg/Matrixd>
|
|
#include <osg/Viewport>
|
|
#include <osg/Version>
|
|
#include <osg/View>
|
|
#include <osgViewer/ViewerEventHandlers>
|
|
#include <osgViewer/Viewer>
|
|
|
|
#include <Include/general.hxx>
|
|
#include <Scenery/scenery.hxx>
|
|
#include "fg_os.hxx"
|
|
#include "fg_props.hxx"
|
|
#include "util.hxx"
|
|
#include "globals.hxx"
|
|
#include "renderer.hxx"
|
|
#include "CameraGroup.hxx"
|
|
#include "FGEventHandler.hxx"
|
|
#include "WindowBuilder.hxx"
|
|
#include "WindowSystemAdapter.hxx"
|
|
|
|
// Static linking of OSG needs special macros
|
|
#ifdef OSG_LIBRARY_STATIC
|
|
#include <osgDB/Registry>
|
|
USE_GRAPHICSWINDOW();
|
|
// Image formats
|
|
USE_OSGPLUGIN(bmp);
|
|
USE_OSGPLUGIN(dds);
|
|
USE_OSGPLUGIN(hdr);
|
|
USE_OSGPLUGIN(pic);
|
|
USE_OSGPLUGIN(pnm);
|
|
USE_OSGPLUGIN(rgb);
|
|
USE_OSGPLUGIN(tga);
|
|
#ifdef OSG_JPEG_ENABLED
|
|
USE_OSGPLUGIN(jpeg);
|
|
#endif
|
|
#ifdef OSG_PNG_ENABLED
|
|
USE_OSGPLUGIN(png);
|
|
#endif
|
|
#ifdef OSG_TIFF_ENABLED
|
|
USE_OSGPLUGIN(tiff);
|
|
#endif
|
|
// Model formats
|
|
USE_OSGPLUGIN(3ds);
|
|
USE_OSGPLUGIN(ac);
|
|
USE_OSGPLUGIN(ive);
|
|
USE_OSGPLUGIN(osg);
|
|
USE_OSGPLUGIN(txf);
|
|
#endif
|
|
|
|
// fg_os implementation using OpenSceneGraph's osgViewer::Viewer class
|
|
// to create the graphics window and run the event/update/render loop.
|
|
|
|
//
|
|
// fg_os implementation
|
|
//
|
|
|
|
using namespace std;
|
|
using namespace flightgear;
|
|
using namespace osg;
|
|
|
|
static osg::ref_ptr<osgViewer::Viewer> viewer;
|
|
static osg::ref_ptr<osg::Camera> mainCamera;
|
|
|
|
static void setStereoMode( const char * mode )
|
|
{
|
|
DisplaySettings::StereoMode stereoMode;
|
|
bool stereoOn = true;
|
|
|
|
if (strcmp(mode,"QUAD_BUFFER")==0)
|
|
{
|
|
stereoMode = DisplaySettings::QUAD_BUFFER;
|
|
}
|
|
else if (strcmp(mode,"ANAGLYPHIC")==0)
|
|
{
|
|
stereoMode = DisplaySettings::ANAGLYPHIC;
|
|
}
|
|
else if (strcmp(mode,"HORIZONTAL_SPLIT")==0)
|
|
{
|
|
stereoMode = DisplaySettings::HORIZONTAL_SPLIT;
|
|
}
|
|
else if (strcmp(mode,"VERTICAL_SPLIT")==0)
|
|
{
|
|
stereoMode = DisplaySettings::VERTICAL_SPLIT;
|
|
}
|
|
else if (strcmp(mode,"LEFT_EYE")==0)
|
|
{
|
|
stereoMode = DisplaySettings::LEFT_EYE;
|
|
}
|
|
else if (strcmp(mode,"RIGHT_EYE")==0)
|
|
{
|
|
stereoMode = DisplaySettings::RIGHT_EYE;
|
|
}
|
|
else if (strcmp(mode,"HORIZONTAL_INTERLACE")==0)
|
|
{
|
|
stereoMode = DisplaySettings::HORIZONTAL_INTERLACE;
|
|
}
|
|
else if (strcmp(mode,"VERTICAL_INTERLACE")==0)
|
|
{
|
|
stereoMode = DisplaySettings::VERTICAL_INTERLACE;
|
|
}
|
|
else if (strcmp(mode,"CHECKERBOARD")==0)
|
|
{
|
|
stereoMode = DisplaySettings::CHECKERBOARD;
|
|
} else {
|
|
stereoOn = false;
|
|
}
|
|
DisplaySettings::instance()->setStereo( stereoOn );
|
|
DisplaySettings::instance()->setStereoMode( stereoMode );
|
|
}
|
|
|
|
static const char * getStereoMode()
|
|
{
|
|
DisplaySettings::StereoMode stereoMode = DisplaySettings::instance()->getStereoMode();
|
|
bool stereoOn = DisplaySettings::instance()->getStereo();
|
|
if( !stereoOn ) return "OFF";
|
|
if( stereoMode == DisplaySettings::QUAD_BUFFER ) {
|
|
return "QUAD_BUFFER";
|
|
} else if( stereoMode == DisplaySettings::ANAGLYPHIC ) {
|
|
return "ANAGLYPHIC";
|
|
} else if( stereoMode == DisplaySettings::HORIZONTAL_SPLIT ) {
|
|
return "HORIZONTAL_SPLIT";
|
|
} else if( stereoMode == DisplaySettings::VERTICAL_SPLIT ) {
|
|
return "VERTICAL_SPLIT";
|
|
} else if( stereoMode == DisplaySettings::LEFT_EYE ) {
|
|
return "LEFT_EYE";
|
|
} else if( stereoMode == DisplaySettings::RIGHT_EYE ) {
|
|
return "RIGHT_EYE";
|
|
} else if( stereoMode == DisplaySettings::HORIZONTAL_INTERLACE ) {
|
|
return "HORIZONTAL_INTERLACE";
|
|
} else if( stereoMode == DisplaySettings::VERTICAL_INTERLACE ) {
|
|
return "VERTICAL_INTERLACE";
|
|
} else if( stereoMode == DisplaySettings::CHECKERBOARD ) {
|
|
return "CHECKERBOARD";
|
|
}
|
|
return "OFF";
|
|
}
|
|
|
|
void fgOSOpenWindow(bool stencil)
|
|
{
|
|
viewer = new osgViewer::Viewer;
|
|
viewer->setDatabasePager(FGScenery::getPagerSingleton());
|
|
CameraGroup* cameraGroup = 0;
|
|
std::string mode;
|
|
mode = fgGetString("/sim/rendering/multithreading-mode", "SingleThreaded");
|
|
if (mode == "AutomaticSelection")
|
|
viewer->setThreadingModel(osgViewer::Viewer::AutomaticSelection);
|
|
else if (mode == "CullDrawThreadPerContext")
|
|
viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
|
|
else if (mode == "DrawThreadPerContext")
|
|
viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
|
|
else if (mode == "CullThreadPerCameraDrawThreadPerContext")
|
|
viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
|
|
else
|
|
viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
|
|
WindowBuilder::initWindowBuilder(stencil);
|
|
WindowBuilder *windowBuilder = WindowBuilder::getWindowBuilder();
|
|
|
|
// Look for windows, camera groups, and the old syntax of
|
|
// top-level cameras
|
|
SGPropertyNode* renderingNode = fgGetNode("/sim/rendering");
|
|
SGPropertyNode* cgroupNode = renderingNode->getNode("camera-group", true);
|
|
bool oldSyntax = !cgroupNode->hasChild("camera");
|
|
if (oldSyntax) {
|
|
for (int i = 0; i < renderingNode->nChildren(); ++i) {
|
|
SGPropertyNode* propNode = renderingNode->getChild(i);
|
|
const char* propName = propNode->getName();
|
|
if (!strcmp(propName, "window") || !strcmp(propName, "camera")) {
|
|
SGPropertyNode* copiedNode
|
|
= cgroupNode->getNode(propName, propNode->getIndex(), true);
|
|
copyProperties(propNode, copiedNode);
|
|
}
|
|
}
|
|
vector<SGPropertyNode_ptr> cameras = cgroupNode->getChildren("camera");
|
|
SGPropertyNode* masterCamera = 0;
|
|
BOOST_FOREACH(SGPropertyNode_ptr& camera, cameras) {
|
|
if (camera->getDoubleValue("shear-x", 0.0) == 0.0
|
|
&& camera->getDoubleValue("shear-y", 0.0) == 0.0) {
|
|
masterCamera = camera.ptr();
|
|
break;
|
|
}
|
|
}
|
|
if (!masterCamera) {
|
|
masterCamera = cgroupNode->getChild("camera", cameras.size(), true);
|
|
setValue(masterCamera->getNode("window/name", true),
|
|
windowBuilder->getDefaultWindowName());
|
|
}
|
|
SGPropertyNode* nameNode = masterCamera->getNode("window/name");
|
|
if (nameNode)
|
|
setValue(cgroupNode->getNode("gui/window/name", true),
|
|
nameNode->getStringValue());
|
|
}
|
|
cameraGroup = CameraGroup::buildCameraGroup(viewer.get(), cgroupNode);
|
|
Camera* guiCamera = getGUICamera(cameraGroup);
|
|
if (guiCamera) {
|
|
Viewport* guiViewport = guiCamera->getViewport();
|
|
fgSetInt("/sim/startup/xsize", guiViewport->width());
|
|
fgSetInt("/sim/startup/ysize", guiViewport->height());
|
|
}
|
|
FGEventHandler* manipulator = globals->get_renderer()->getEventHandler();
|
|
WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
|
|
if (wsa->windows.size() != 1) {
|
|
manipulator->setResizable(false);
|
|
}
|
|
viewer->getCamera()->setProjectionResizePolicy(osg::Camera::FIXED);
|
|
viewer->addEventHandler(manipulator);
|
|
// Let FG handle the escape key with a confirmation
|
|
viewer->setKeyEventSetsDone(0);
|
|
// The viewer won't start without some root.
|
|
viewer->setSceneData(new osg::Group);
|
|
globals->get_renderer()->setViewer(viewer.get());
|
|
CameraGroup::setDefault(cameraGroup);
|
|
|
|
DisplaySettings * displaySettings = DisplaySettings::instance();
|
|
fgTie("/sim/rendering/osg-displaysettings/eye-separation", displaySettings, &DisplaySettings::getEyeSeparation, &DisplaySettings::setEyeSeparation );
|
|
fgTie("/sim/rendering/osg-displaysettings/screen-distance", displaySettings, &DisplaySettings::getScreenDistance, &DisplaySettings::setScreenDistance );
|
|
fgTie("/sim/rendering/osg-displaysettings/screen-width", displaySettings, &DisplaySettings::getScreenWidth, &DisplaySettings::setScreenWidth );
|
|
fgTie("/sim/rendering/osg-displaysettings/screen-height", displaySettings, &DisplaySettings::getScreenHeight, &DisplaySettings::setScreenHeight );
|
|
fgTie("/sim/rendering/osg-displaysettings/stereo-mode", getStereoMode, setStereoMode );
|
|
fgTie("/sim/rendering/osg-displaysettings/double-buffer", displaySettings, &DisplaySettings::getDoubleBuffer, &DisplaySettings::setDoubleBuffer );
|
|
fgTie("/sim/rendering/osg-displaysettings/depth-buffer", displaySettings, &DisplaySettings::getDepthBuffer, &DisplaySettings::setDepthBuffer );
|
|
fgTie("/sim/rendering/osg-displaysettings/rgb", displaySettings, &DisplaySettings::getRGB, &DisplaySettings::setRGB );
|
|
}
|
|
|
|
|
|
static int status = 0;
|
|
|
|
void fgOSExit(int code)
|
|
{
|
|
viewer->setDone(true);
|
|
viewer->getDatabasePager()->cancel();
|
|
status = code;
|
|
}
|
|
|
|
void fgOSMainLoop()
|
|
{
|
|
ref_ptr<FGEventHandler> manipulator
|
|
= globals->get_renderer()->getEventHandler();
|
|
viewer->setReleaseContextAtEndOfFrameHint(false);
|
|
if (!viewer->isRealized())
|
|
viewer->realize();
|
|
while (!viewer->done()) {
|
|
fgIdleHandler idleFunc = manipulator->getIdleHandler();
|
|
fgDrawHandler drawFunc = manipulator->getDrawHandler();
|
|
if (idleFunc)
|
|
(*idleFunc)();
|
|
if (drawFunc)
|
|
(*drawFunc)();
|
|
viewer->frame();
|
|
}
|
|
fgExit(status);
|
|
}
|
|
|
|
int fgGetKeyModifiers()
|
|
{
|
|
return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
|
|
}
|
|
|
|
void fgWarpMouse(int x, int y)
|
|
{
|
|
warpGUIPointer(CameraGroup::getDefault(), x, y);
|
|
}
|
|
|
|
void fgOSInit(int* argc, char** argv)
|
|
{
|
|
WindowSystemAdapter::setWSA(new WindowSystemAdapter);
|
|
}
|
|
|
|
// Noop
|
|
void fgOSFullScreen()
|
|
{
|
|
}
|
|
|
|
static void setMouseCursor(osg::Camera* camera, int cursor)
|
|
{
|
|
if (!camera)
|
|
return;
|
|
osg::GraphicsContext* gc = camera->getGraphicsContext();
|
|
if (!gc)
|
|
return;
|
|
osgViewer::GraphicsWindow* gw;
|
|
gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc);
|
|
if (!gw)
|
|
return;
|
|
|
|
osgViewer::GraphicsWindow::MouseCursor mouseCursor;
|
|
mouseCursor = osgViewer::GraphicsWindow::InheritCursor;
|
|
if (cursor == MOUSE_CURSOR_NONE)
|
|
mouseCursor = osgViewer::GraphicsWindow::NoCursor;
|
|
else if(cursor == MOUSE_CURSOR_POINTER)
|
|
mouseCursor = osgViewer::GraphicsWindow::RightArrowCursor;
|
|
else if(cursor == MOUSE_CURSOR_WAIT)
|
|
mouseCursor = osgViewer::GraphicsWindow::WaitCursor;
|
|
else if(cursor == MOUSE_CURSOR_CROSSHAIR)
|
|
mouseCursor = osgViewer::GraphicsWindow::CrosshairCursor;
|
|
else if(cursor == MOUSE_CURSOR_LEFTRIGHT)
|
|
mouseCursor = osgViewer::GraphicsWindow::LeftRightCursor;
|
|
else if(cursor == MOUSE_CURSOR_TOPSIDE)
|
|
mouseCursor = osgViewer::GraphicsWindow::TopSideCursor;
|
|
else if(cursor == MOUSE_CURSOR_BOTTOMSIDE)
|
|
mouseCursor = osgViewer::GraphicsWindow::BottomSideCursor;
|
|
else if(cursor == MOUSE_CURSOR_LEFTSIDE)
|
|
mouseCursor = osgViewer::GraphicsWindow::LeftSideCursor;
|
|
else if(cursor == MOUSE_CURSOR_RIGHTSIDE)
|
|
mouseCursor = osgViewer::GraphicsWindow::RightSideCursor;
|
|
else if(cursor == MOUSE_CURSOR_TOPLEFT)
|
|
mouseCursor = osgViewer::GraphicsWindow::TopLeftCorner;
|
|
else if(cursor == MOUSE_CURSOR_TOPRIGHT)
|
|
mouseCursor = osgViewer::GraphicsWindow::TopRightCorner;
|
|
else if(cursor == MOUSE_CURSOR_BOTTOMLEFT)
|
|
mouseCursor = osgViewer::GraphicsWindow::BottomLeftCorner;
|
|
else if(cursor == MOUSE_CURSOR_BOTTOMRIGHT)
|
|
mouseCursor = osgViewer::GraphicsWindow::BottomRightCorner;
|
|
|
|
gw->setCursor(mouseCursor);
|
|
}
|
|
|
|
static int _cursor = -1;
|
|
|
|
void fgSetMouseCursor(int cursor)
|
|
{
|
|
_cursor = cursor;
|
|
setMouseCursor(viewer->getCamera(), cursor);
|
|
for (unsigned i = 0; i < viewer->getNumSlaves(); ++i)
|
|
setMouseCursor(viewer->getSlave(i)._camera.get(), cursor);
|
|
}
|
|
|
|
int fgGetMouseCursor()
|
|
{
|
|
return _cursor;
|
|
}
|