115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
// tile.hxx -- routines to handle a scenery tile
|
|
//
|
|
// Written by Curtis Olson, started May 1998.
|
|
//
|
|
// Copyright (C) 1998 Curtis L. Olson - curt@infoplane.com
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License as
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
//
|
|
// $Id$
|
|
// (Log is kept at end of this file)
|
|
|
|
|
|
#ifndef _TILE_HXX
|
|
#define _TILE_HXX
|
|
|
|
|
|
#ifndef __cplusplus
|
|
# error This library requires C++
|
|
#endif
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
|
|
#ifdef HAVE_WINDOWS_H
|
|
# include <windows.h>
|
|
#endif
|
|
|
|
#include <GL/glut.h>
|
|
#include <XGL/xgl.h>
|
|
|
|
#include <list> // STL list
|
|
|
|
#include <Bucket/bucketutils.h>
|
|
#include <Include/fg_types.h>
|
|
|
|
|
|
// Object fragment data class
|
|
class fgFRAGMENT {
|
|
|
|
public:
|
|
// positional data for this object fragment
|
|
fgCartesianPoint3d tile_center;
|
|
|
|
// culling data for this object fragment (fine grain culling)
|
|
fgCartesianPoint3d center;
|
|
double bounding_radius;
|
|
|
|
// material property pointer
|
|
void *material_ptr;
|
|
|
|
// OpenGL display list for fragment data
|
|
GLint display_list;
|
|
|
|
// Constructor
|
|
fgFRAGMENT ( void );
|
|
|
|
// Destructor
|
|
~fgFRAGMENT ( void );
|
|
};
|
|
|
|
|
|
// Scenery tile class
|
|
class fgTILE {
|
|
|
|
public:
|
|
|
|
// culling data for whole tile (course grain culling)
|
|
fgCartesianPoint3d center;
|
|
double bounding_radius;
|
|
|
|
// this tile's official location in the world
|
|
struct fgBUCKET tile_bucket;
|
|
|
|
// the tile cache will mark here if the tile is being used
|
|
int used;
|
|
|
|
list < fgFRAGMENT > fragment_list;
|
|
|
|
// Constructor
|
|
fgTILE ( void );
|
|
|
|
// Destructor
|
|
~fgTILE ( void );
|
|
};
|
|
|
|
|
|
#endif // _TILE_HXX
|
|
|
|
|
|
// $Log$
|
|
// Revision 1.3 1998/06/05 22:39:54 curt
|
|
// Working on sorting by, and rendering by material properties.
|
|
//
|
|
// Revision 1.2 1998/06/03 00:47:50 curt
|
|
// No .h for STL includes.
|
|
// Minor view culling optimizations.
|
|
//
|
|
// Revision 1.1 1998/05/23 14:09:21 curt
|
|
// Added tile.cxx and tile.hxx.
|
|
// Working on rewriting the tile management system so a tile is just a list
|
|
// fragments, and the fragment record contains the display list for that fragment.
|
|
//
|