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flightgear/utils/fgqcanvas/fgcanvaspath.cpp
James Turner 8f205040dc Work on clipping in remote canvas
Different canvas clip reference frames are handled now, and updating
the clip nodes should not longer crash. Unfortunately, clips set
on groups don't work yet, further work is needed here.
2018-06-21 14:34:05 +01:00

959 lines
30 KiB
C++

//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvaspath.h"
#include <cctype>
#include <QByteArrayList>
#include <QPainter>
#include <QDebug>
#include <QtMath>
#include <QPen>
#include "fgcanvaspaintcontext.h"
#include "localprop.h"
#include "canvasitem.h"
#include "private/qtriangulator_p.h" // private QtGui header
#include "private/qtriangulatingstroker_p.h" // private QtGui header
#include "private/qvectorpath_p.h" // private QtGui header
#include <QSGGeometry>
#include <QSGGeometryNode>
#include <QSGFlatColorMaterial>
class PathQuickItem : public CanvasItem
{
Q_OBJECT
Q_PROPERTY(QColor fillColor READ fillColor WRITE setFillColor NOTIFY fillColorChanged)
Q_PROPERTY(QPen stroke READ stroke WRITE setStroke NOTIFY strokeChanged)
public:
PathQuickItem(QQuickItem* parent)
: CanvasItem(parent)
{
setFlag(ItemHasContents);
}
void setPath(QPainterPath pp)
{
m_path = pp;
QRectF pathBounds = pp.boundingRect();
setImplicitSize(pathBounds.width(), pathBounds.height());
update(); // request a paint node update
}
QSGNode* updateRealPaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData *) override
{
if (m_path.isEmpty()) {
return nullptr;
}
delete oldNode;
QSGGeometryNode* fillGeom = nullptr;
QSGGeometryNode* strokeGeom = nullptr;
if (m_fillColor.isValid()) {
// TODO: compute LOD for qTriangulate based on world transform
QTransform transform;
QTriangleSet triangles = qTriangulate(m_path, transform);
int indexType = GL_UNSIGNED_SHORT;
if (triangles.indices.type() == QVertexIndexVector::UnsignedShort) {
// default is fine
} else if (triangles.indices.type() == QVertexIndexVector::UnsignedInt) {
indexType = GL_UNSIGNED_INT;
} else {
qFatal("Unsupported triangle index type");
}
QSGGeometry* sgGeom = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(),
triangles.vertices.size() >> 1,
triangles.indices.size(),
indexType);
sgGeom->setIndexDataPattern(QSGGeometry::StaticPattern);
sgGeom->setDrawingMode(GL_TRIANGLES);
//
QSGGeometry::Point2D *points = sgGeom->vertexDataAsPoint2D();
for (int v=0; v < triangles.vertices.size(); ) {
const float vx = triangles.vertices.at(v++);
const float vy = triangles.vertices.at(v++);
(points++)->set(vx, vy);
}
if (triangles.indices.type() == QVertexIndexVector::UnsignedShort) {
quint16* indices = sgGeom->indexDataAsUShort();
::memcpy(indices, triangles.indices.data(), sizeof(unsigned short) * triangles.indices.size());
} else {
quint32* indices = sgGeom->indexDataAsUInt();
::memcpy(indices, triangles.indices.data(), sizeof(quint32) * triangles.indices.size());
}
// create the node now, pretty trivial
fillGeom = new QSGGeometryNode;
fillGeom->setGeometry(sgGeom);
fillGeom->setFlag(QSGNode::OwnsGeometry);
QSGFlatColorMaterial* mat = new QSGFlatColorMaterial();
mat->setColor(m_fillColor);
fillGeom->setMaterial(mat);
fillGeom->setFlag(QSGNode::OwnsMaterial);
}
if (m_stroke.style() != Qt::NoPen) {
const QVectorPath& vp = qtVectorPathForPath(m_path);
QRectF clipBounds;
QTriangulatingStroker ts;
QPainter::RenderHints renderHints;
if (m_stroke.style() == Qt::SolidLine) {
ts.process(vp, m_stroke, clipBounds, renderHints);
#if 0
inline int vertexCount() const { return m_vertices.size(); }
inline const float *vertices() const { return m_vertices.data(); }
#endif
} else {
QDashedStrokeProcessor dasher;
dasher.process(vp, m_stroke, clipBounds, renderHints);
QVectorPath dashStroke(dasher.points(),
dasher.elementCount(),
dasher.elementTypes(),
renderHints);
ts.process(dashStroke, m_stroke, clipBounds, renderHints);
}
QSGGeometry* sgGeom = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(),
ts.vertexCount() >> 1);
sgGeom->setVertexDataPattern(QSGGeometry::StaticPattern);
sgGeom->setDrawingMode(GL_TRIANGLE_STRIP);
QSGGeometry::Point2D *points = sgGeom->vertexDataAsPoint2D();
const float* vPtr = ts.vertices();
for (int v=0; v < ts.vertexCount(); v += 2) {
const float vx = *vPtr++;
const float vy = *vPtr++;
(points++)->set(vx, vy);
}
// create the node now, pretty trivial
strokeGeom = new QSGGeometryNode;
strokeGeom->setGeometry(sgGeom);
strokeGeom->setFlag(QSGNode::OwnsGeometry);
QSGFlatColorMaterial* mat = new QSGFlatColorMaterial();
mat->setColor(m_stroke.color());
strokeGeom->setMaterial(mat);
strokeGeom->setFlag(QSGNode::OwnsMaterial);
}
if (fillGeom && strokeGeom) {
QSGNode* groupNode = new QSGNode;
groupNode->appendChildNode(fillGeom);
groupNode->appendChildNode(strokeGeom);
return groupNode;
} else if (fillGeom) {
return fillGeom;
}
return strokeGeom;
}
QColor fillColor() const
{
return m_fillColor;
}
QPen stroke() const
{
return m_stroke;
}
public slots:
void setFillColor(QColor fillColor)
{
if (m_fillColor == fillColor)
return;
m_fillColor = fillColor;
emit fillColorChanged(fillColor);
update();
}
void setStroke(QPen stroke)
{
if (m_stroke == stroke)
return;
m_stroke = stroke;
emit strokeChanged(stroke);
update();
}
signals:
void fillColorChanged(QColor fillColor);
void strokeChanged(QPen stroke);
protected:
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickItem::geometryChanged(newGeometry, oldGeometry);
update();
}
QRectF boundingRect() const
{
if ((width() == 0.0) || (height() == 0.0)) {
return QRectF(0.0, 0.0, implicitWidth(), implicitHeight());
}
return QQuickItem::boundingRect();
}
private:
QPainterPath m_path;
QColor m_fillColor;
QPen m_stroke;
};
static void pathArcSegment(QPainterPath &path,
qreal xc, qreal yc,
qreal th0, qreal th1,
qreal rx, qreal ry, qreal xAxisRotation)
{
qreal sinTh, cosTh;
qreal a00, a01, a10, a11;
qreal x1, y1, x2, y2, x3, y3;
qreal t;
qreal thHalf;
sinTh = qSin(xAxisRotation * (M_PI / 180.0));
cosTh = qCos(xAxisRotation * (M_PI / 180.0));
a00 = cosTh * rx;
a01 = -sinTh * ry;
a10 = sinTh * rx;
a11 = cosTh * ry;
thHalf = 0.5 * (th1 - th0);
t = (8.0 / 3.0) * qSin(thHalf * 0.5) * qSin(thHalf * 0.5) / qSin(thHalf);
x1 = xc + qCos(th0) - t * qSin(th0);
y1 = yc + qSin(th0) + t * qCos(th0);
x3 = xc + qCos(th1);
y3 = yc + qSin(th1);
x2 = x3 + t * qSin(th1);
y2 = y3 - t * qCos(th1);
path.cubicTo(a00 * x1 + a01 * y1, a10 * x1 + a11 * y1,
a00 * x2 + a01 * y2, a10 * x2 + a11 * y2,
a00 * x3 + a01 * y3, a10 * x3 + a11 * y3);
}
// the arc handling code underneath is from XSVG (BSD license)
/*
* Copyright 2002 USC/Information Sciences Institute
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* Information Sciences Institute not be used in advertising or
* publicity pertaining to distribution of the software without
* specific, written prior permission. Information Sciences Institute
* makes no representations about the suitability of this software for
* any purpose. It is provided "as is" without express or implied
* warranty.
*
* INFORMATION SCIENCES INSTITUTE DISCLAIMS ALL WARRANTIES WITH REGARD
* TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL INFORMATION SCIENCES
* INSTITUTE BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA
* OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
*/
static void pathArc(QPainterPath &path,
qreal rx,
qreal ry,
qreal x_axis_rotation,
int large_arc_flag,
int sweep_flag,
qreal x,
qreal y,
qreal curx, qreal cury)
{
qreal sin_th, cos_th;
qreal a00, a01, a10, a11;
qreal x0, y0, x1, y1, xc, yc;
qreal d, sfactor, sfactor_sq;
qreal th0, th1, th_arc;
int i, n_segs;
qreal dx, dy, dx1, dy1, Pr1, Pr2, Px, Py, check;
rx = qAbs(rx);
ry = qAbs(ry);
sin_th = qSin(x_axis_rotation * (M_PI / 180.0));
cos_th = qCos(x_axis_rotation * (M_PI / 180.0));
dx = (curx - x) / 2.0;
dy = (cury - y) / 2.0;
dx1 = cos_th * dx + sin_th * dy;
dy1 = -sin_th * dx + cos_th * dy;
Pr1 = rx * rx;
Pr2 = ry * ry;
Px = dx1 * dx1;
Py = dy1 * dy1;
/* Spec : check if radii are large enough */
check = Px / Pr1 + Py / Pr2;
if (check > 1) {
rx = rx * qSqrt(check);
ry = ry * qSqrt(check);
}
a00 = cos_th / rx;
a01 = sin_th / rx;
a10 = -sin_th / ry;
a11 = cos_th / ry;
x0 = a00 * curx + a01 * cury;
y0 = a10 * curx + a11 * cury;
x1 = a00 * x + a01 * y;
y1 = a10 * x + a11 * y;
/* (x0, y0) is current point in transformed coordinate space.
(x1, y1) is new point in transformed coordinate space.
The arc fits a unit-radius circle in this space.
*/
d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);
sfactor_sq = 1.0 / d - 0.25;
if (sfactor_sq < 0) sfactor_sq = 0;
sfactor = qSqrt(sfactor_sq);
if (sweep_flag == large_arc_flag) sfactor = -sfactor;
xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);
yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);
/* (xc, yc) is center of the circle. */
th0 = qAtan2(y0 - yc, x0 - xc);
th1 = qAtan2(y1 - yc, x1 - xc);
th_arc = th1 - th0;
if (th_arc < 0 && sweep_flag)
th_arc += 2 * M_PI;
else if (th_arc > 0 && !sweep_flag)
th_arc -= 2 * M_PI;
n_segs = qCeil(qAbs(th_arc / (M_PI * 0.5 + 0.001)));
for (i = 0; i < n_segs; i++) {
pathArcSegment(path, xc, yc,
th0 + i * th_arc / n_segs,
th0 + (i + 1) * th_arc / n_segs,
rx, ry, x_axis_rotation);
}
}
///////////////////////////////////////////////////////////////////////////////
FGCanvasPath::FGCanvasPath(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop)
{
}
void FGCanvasPath::doPaint(FGCanvasPaintContext *context) const
{
context->painter()->setPen(_stroke);
switch (_paintType) {
case Rect:
context->painter()->drawRect(_rect);
break;
case RoundRect:
context->painter()->drawRoundRect(_rect, _roundRectRadius.width(), _roundRectRadius.height());
break;
case Path:
context->painter()->drawPath(_painterPath);
break;
}
if (isHighlighted()) {
context->painter()->setPen(QPen(Qt::red, 1));
context->painter()->setBrush(Qt::NoBrush);
switch (_paintType) {
case Rect:
case RoundRect:
context->painter()->drawRect(_rect);
break;
case Path:
context->painter()->drawRect(_painterPath.boundingRect());
break;
}
}
}
void FGCanvasPath::doPolish()
{
if (_pathDirty) {
rebuildPath();
if (_quickPath) {
_quickPath->setPath(_painterPath);
}
_pathDirty = false;
}
if (_penDirty) {
rebuildPen();
if (_quickPath) {
_quickPath->setStroke(_stroke);
}
_penDirty = false;
}
if (_quickPath) {
_quickPath->setFillColor(fillColor());
}
}
void FGCanvasPath::markStyleDirty()
{
_penDirty = true;
}
CanvasItem *FGCanvasPath::createQuickItem(QQuickItem *parent)
{
_quickPath = new PathQuickItem(parent);
_quickPath->setPath(_painterPath);
_quickPath->setStroke(_stroke);
_quickPath->setAntialiasing(true);
return _quickPath;
}
CanvasItem *FGCanvasPath::quickItem() const
{
return _quickPath;
}
void FGCanvasPath::doDestroy()
{
delete _quickPath;
}
void FGCanvasPath::markPathDirty()
{
_pathDirty = true;
requestPolish();
}
void FGCanvasPath::markStrokeDirty()
{
_penDirty = true;
requestPolish();
}
bool FGCanvasPath::onChildAdded(LocalProp *prop)
{
if (FGCanvasElement::onChildAdded(prop)) {
return true;
}
if ((prop->name() == "cmd") || (prop->name() == "coord") || (prop->name() == "svg")) {
connect(prop, &LocalProp::valueChanged, this, &FGCanvasPath::markPathDirty);
return true;
}
if (prop->name() == "rect") {
_isRect = true;
connect(prop, &LocalProp::childAdded, this, &FGCanvasPath::onChildAdded);
return true;
}
// handle rect property changes
if (prop->parent()->name() == "rect") {
connect(prop, &LocalProp::valueChanged, this, &FGCanvasPath::markPathDirty);
return true;
}
if (prop->name().startsWith("border-")) {
connect(prop, &LocalProp::valueChanged, this, &FGCanvasPath::markPathDirty);
return true;
}
if ((prop->name() == "cmd-geo") || (prop->name() == "coord-geo")) {
// ignore for now, we let the server-side transform down to cartesian.
// if we move that work to client side we could skip sending the cmd/coord data
return true;
}
if (prop->name().startsWith("stroke")) {
connect(prop, &LocalProp::valueChanged, this, &FGCanvasPath::markStrokeDirty);
return true;
}
qWarning() << "path saw unrecognized child:" << prop->name() << prop->index();
return false;
}
typedef enum
{
PathClose = ( 0 << 1),
PathMoveTo = ( 1 << 1),
PathLineTo = ( 2 << 1),
PathHLineTo = ( 3 << 1),
PathVLineTo = ( 4 << 1),
PathQuadTo = ( 5 << 1),
PathCubicTo = ( 6 << 1),
PathSmoothQuadTo = ( 7 << 1),
PathSmoothCubicTo = ( 8 << 1),
PathShortCCWArc = ( 9 << 1),
PathShortCWArc = (10 << 1),
PathLongCCWArc = (11 << 1),
PathLongCWArc = (12 << 1)
} PathCommands;
static const quint8 CoordsPerCommand[] = {
0, /* VG_CLOSE_PATH */
2, /* VG_MOVE_TO */
2, /* VG_LINE_TO */
1, /* VG_HLINE_TO */
1, /* VG_VLINE_TO */
4, /* VG_QUAD_TO */
6, /* VG_CUBIC_TO */
2, /* VG_SQUAD_TO */
4, /* VG_SCUBIC_TO */
5, /* VG_SCCWARC_TO */
5, /* VG_SCWARC_TO */
5, /* VG_LCCWARC_TO */
5 /* VG_LCWARC_TO */
};
void FGCanvasPath::rebuildPath() const
{
std::vector<float> coords;
std::vector<int> commands;
if (_isRect) {
rebuildFromRect(commands, coords);
} else if (_propertyRoot->hasChild("svg")) {
if (!rebuildFromSVGData(commands, coords)) {
qWarning() << "failed to parse SVG path data" << _propertyRoot->value("svg", QVariant());
}
} else {
for (QVariant v : _propertyRoot->valuesOfChildren("coord")) {
coords.push_back(v.toFloat());
}
for (QVariant v : _propertyRoot->valuesOfChildren("cmd")) {
commands.push_back(v.toInt());
}
}
rebuildPathFromCommands(commands, coords);
}
QByteArrayList splitSVGPathData(QByteArray d)
{
QByteArrayList result;
size_t pos = 0;
std::string strData(d.data());
const char* seperators = "\n\r\t ,";
size_t startPos = strData.find_first_not_of(seperators, 0);
for(;;)
{
pos = strData.find_first_of(seperators, startPos);
if (pos == std::string::npos) {
result.push_back(QByteArray::fromStdString(strData.substr(startPos)));
break;
}
result.push_back(QByteArray::fromStdString(strData.substr(startPos, pos - startPos)));
startPos = strData.find_first_not_of(seperators, pos);
if (startPos == std::string::npos) {
break;
}
}
return result;
}
bool hasComplexBorderRadius(const LocalProp* prop)
{
for (auto childProp : prop->children()) {
QByteArray name = childProp->name();
if (!name.startsWith("border-") || !name.endsWith("-radius")) {
continue;
}
if (name != "border-radius") {
return true;
}
} // of child prop iteration
return false;
}
bool FGCanvasPath::rebuildFromRect(std::vector<int>& commands, std::vector<float>& coords) const
{
LocalProp* rectProp = _propertyRoot->getWithPath("rect");
if (hasComplexBorderRadius(_propertyRoot)) {
// build a full path
qWarning() << Q_FUNC_INFO << "implement me";
_paintType = Path;
} else {
float top = rectProp->value("top", 0.0).toFloat();
float left = rectProp->value("left", 0.0).toFloat();
float width = rectProp->value("width", 0.0).toFloat();
float height = rectProp->value("height", 0.0).toFloat();
if (rectProp->hasChild("right")) {
width = rectProp->value("right", 0.0).toFloat() - left;
}
if (rectProp->hasChild("bottom")) {
height = rectProp->value("bottom", 0.0).toFloat() - top;
}
_rect = QRectF(left, top, width, height);
if (_propertyRoot->hasChild("border-radius")) {
// round-rect
float xR = _propertyRoot->value("border-radius", 0.0).toFloat();
float yR = xR;
if (_propertyRoot->hasChild("border-radius[1]")) {
yR = _propertyRoot->value("border-radius[1]", 0.0).toFloat();
}
_roundRectRadius = QSizeF(xR, yR);
_paintType = RoundRect;
} else {
// simple rect
_paintType = Rect;
}
}
return true;
}
bool FGCanvasPath::rebuildFromSVGData(std::vector<int>& commands, std::vector<float>& coords) const
{
QByteArrayList tokens = splitSVGPathData(_propertyRoot->value("svg", QVariant()).toByteArray());
PathCommands currentCommand = PathClose;
bool isRelative = false;
int numCoordsTokens = 0;
const int totalTokens = tokens.size();
for (int index = 0; index < totalTokens; /* no increment */) {
const QByteArray& tk = tokens.at(index);
if ((tk.length() == 1) && std::isalpha(tk.at(0))) {
// new command token
const char svgCommand = std::toupper(tk.at(0));
isRelative = std::islower(tk.at(0));
switch (svgCommand) {
case 'Z':
currentCommand = PathClose;
numCoordsTokens = 0;
break;
case 'M':
currentCommand = PathMoveTo;
numCoordsTokens = 2;
break;
case 'L':
currentCommand = PathLineTo;
numCoordsTokens = 2;
break;
case 'H':
currentCommand = PathHLineTo;
numCoordsTokens = 1;
break;
case 'V':
currentCommand = PathVLineTo;
numCoordsTokens = 1;
break;
case 'C':
currentCommand = PathCubicTo;
numCoordsTokens = 6;
break;
case 'S':
currentCommand = PathSmoothCubicTo;
numCoordsTokens = 4;
break;
case 'Q':
currentCommand = PathQuadTo;
numCoordsTokens = 4;
break;
case 'T':
currentCommand = PathSmoothQuadTo;
numCoordsTokens = 2;
break;
case 'A':
currentCommand = PathShortCWArc;
numCoordsTokens = 0; // handled specially below
break;
default:
qWarning() << "unrecognized SVG command" << svgCommand;
return false;
}
++index;
}
switch (currentCommand) {
case PathMoveTo:
commands.push_back(PathMoveTo | (isRelative ? 1 : 0));
currentCommand = PathLineTo;
break;
case PathClose:
case PathLineTo:
case PathHLineTo:
case PathVLineTo:
case PathQuadTo:
case PathCubicTo:
case PathSmoothQuadTo:
case PathSmoothCubicTo:
commands.push_back(currentCommand | (isRelative ? 1 : 0));
break;
case PathShortCWArc:
case PathShortCCWArc:
case PathLongCWArc:
case PathLongCCWArc:
{
// decode the actual arc type
coords.push_back(tokens.at(index++).toFloat()); // rx
coords.push_back(tokens.at(index++).toFloat()); // ry
coords.push_back(tokens.at(index++).toFloat()); // x-axis rotation
const bool isLargeArc = (tokens.at(index++).toInt() != 0); // large-angle
const bool isCCW = (tokens.at(index++).toInt() != 0); // sweep-flag
if (isLargeArc) {
commands.push_back(isCCW ? PathLongCCWArc : PathLongCWArc);
} else {
commands.push_back(isCCW ? PathShortCCWArc : PathShortCWArc);
}
if (isRelative) {
commands.back() |= 1;
}
coords.push_back(tokens.at(index++).toFloat());
coords.push_back(tokens.at(index++).toFloat());
break;
}
default:
qWarning() << "invalid path command";
return false;
} // of current command switch
// copy over tokens according to the active command.
if (index + numCoordsTokens > totalTokens) {
qWarning() << "insufficent remaining tokens for SVG command" << currentCommand;
qWarning() << index << numCoordsTokens << totalTokens;
return false;
}
for (int c = 0; c < numCoordsTokens; ++c) {
coords.push_back(tokens.at(index + c).toFloat());
}
index += numCoordsTokens;
} // of tokens iteration
return true;
}
void FGCanvasPath::rebuildPathFromCommands(const std::vector<int>& commands, const std::vector<float>& coords) const
{
QPainterPath newPath;
const float* coord = coords.data();
QPointF lastControlPoint; // for smooth cubics / quadric
size_t currentCoord = 0;
for (int cmd : commands) {
bool isRelative = cmd & 0x1;
const int op = cmd & ~0x1;
const int cmdIndex = op >> 1;
const float baseX = isRelative ? newPath.currentPosition().x() : 0.0f;
const float baseY = isRelative ? newPath.currentPosition().y() : 0.0f;
if ((currentCoord + CoordsPerCommand[cmdIndex]) > coords.size()) {
qWarning() << "insufficient path data" << currentCoord << cmdIndex << CoordsPerCommand[cmdIndex] << coords.size();
break;
}
switch (op) {
case PathClose:
newPath.closeSubpath();
break;
case PathMoveTo:
newPath.moveTo(coord[0] + baseX, coord[1] + baseY);
break;
case PathLineTo:
newPath.lineTo(coord[0] + baseX, coord[1] + baseY);
break;
case PathHLineTo:
newPath.lineTo(coord[0] + baseX, newPath.currentPosition().y());
break;
case PathVLineTo:
newPath.lineTo(newPath.currentPosition().x(), coord[0] + baseY);
break;
case PathQuadTo:
newPath.quadTo(coord[0] + baseX, coord[1] + baseY,
coord[2] + baseX, coord[3] + baseY);
lastControlPoint = QPointF(coord[0] + baseX, coord[1] + baseY);
break;
case PathCubicTo:
newPath.cubicTo(coord[0] + baseX, coord[1] + baseY,
coord[2] + baseX, coord[3] + baseY,
coord[4] + baseX, coord[5] + baseY);
lastControlPoint = QPointF(coord[2] + baseX, coord[3] + baseY);
break;
case PathSmoothQuadTo: {
QPointF smoothControlPoint = (newPath.currentPosition() - lastControlPoint) * 2.0;
newPath.quadTo(smoothControlPoint.x(), smoothControlPoint.y(),
coord[0] + baseX, coord[1] + baseY);
lastControlPoint = smoothControlPoint;
break;
}
case PathSmoothCubicTo: {
QPointF smoothControlPoint = (newPath.currentPosition() - lastControlPoint) * 2.0;
newPath.cubicTo(smoothControlPoint.x(), smoothControlPoint.y(),
coord[0] + baseX, coord[1] + baseY,
coord[2] + baseX, coord[3] + baseY);
lastControlPoint = QPointF(coord[0] + baseX, coord[1] + baseY);
break;
}
#if 0
qreal rx,
qreal ry,
qreal x_axis_rotation,
int large_arc_flag,
int sweep_flag,
qreal x,
qreal y,
qreal curx, qreal cury)
#endif
case PathLongCCWArc:
case PathLongCWArc:
pathArc(newPath, coord[0], coord[1], coord[2],
true, (op == PathLongCCWArc),
coord[3] + baseX, coord[4] + baseY,
newPath.currentPosition().x(), newPath.currentPosition().y());
break;
case PathShortCCWArc:
case PathShortCWArc:
pathArc(newPath, coord[0], coord[1], coord[2],
false, (op == PathShortCCWArc),
coord[3] + baseX, coord[4] + baseY,
newPath.currentPosition().x(), newPath.currentPosition().y());
break;
default:
qWarning() << "uhandled path command type:" << cmdIndex;
}
if ((op < PathQuadTo) || (op > PathSmoothCubicTo)) {
lastControlPoint = newPath.currentPosition();
}
coord += CoordsPerCommand[cmdIndex];
currentCoord += CoordsPerCommand[cmdIndex];
} // of commands iteration
// qDebug() << _propertyRoot->path() << "path" << newPath;
_painterPath = newPath;
}
static Qt::PenCapStyle qtCapFromCanvas(QString s)
{
if (s.isEmpty() || (s == "butt")) {
return Qt::FlatCap;
} else if (s == "round") {
return Qt::RoundCap;
} else if (s == "square") {
return Qt::SquareCap;
} else {
qDebug() << Q_FUNC_INFO << s;
}
return Qt::FlatCap;
}
static Qt::PenJoinStyle qtJoinFromCanvas(QString s)
{
if (s.isEmpty() || (s == "miter")) {
return Qt::MiterJoin;
} else if (s == "round") {
return Qt::RoundJoin;
} else {
qDebug() << Q_FUNC_INFO << s;
}
return Qt::MiterJoin;
}
static QVector<qreal> qtPenDashesFromCanvas(QString s, double penWidth)
{
QVector<qreal> result;
Q_FOREACH(QString v, s.split(',')) {
result.push_back(v.toFloat() / penWidth);
}
// https://developer.mozilla.org/en/docs/Web/SVG/Attribute/stroke-dasharray
// odd number = double it
if ((result.size() % 2) == 1) {
result += result;
}
return result;
}
void FGCanvasPath::rebuildPen() const
{
QPen p;
QVariant strokeColor = getCascadedStyle("stroke");
p.setColor(parseColorValue(strokeColor));
p.setWidthF(getCascadedStyle("stroke-width", 1.0).toFloat());
p.setCapStyle(qtCapFromCanvas(_propertyRoot->value("stroke-linecap", QString()).toString()));
p.setJoinStyle(qtJoinFromCanvas(_propertyRoot->value("stroke-linejoin", QString()).toString()));
QString dashArray = _propertyRoot->value("stroke-dasharray", QVariant()).toString();
if (!dashArray.isEmpty() && (dashArray != "none")) {
p.setDashPattern(qtPenDashesFromCanvas(dashArray, p.widthF()));
}
_stroke = p;
}
#include "fgcanvaspath.moc"