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flightgear/src/Main/globals.cxx

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// globals.cxx -- Global state that needs to be shared among the sim modules
//
// Written by Curtis Olson, started July 2000.
//
// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#include <simgear/misc/commands.hxx>
#include <Environment/environment_mgr.hxx>
#include "globals.hxx"
#include "viewmgr.hxx"
#include "fg_props.hxx"
#include "fg_io.hxx"
////////////////////////////////////////////////////////////////////////
// Implementation of FGGlobals.
////////////////////////////////////////////////////////////////////////
// global global :-)
FGGlobals *globals;
// Constructor
FGGlobals::FGGlobals() :
subsystem_mgr( new FGSubsystemMgr ),
sim_time_sec( 0.0 ),
fg_root( "" ),
fg_scenery( "" ),
#if defined(FX) && defined(XMESA)
fullscreen( true ),
#endif
warp( 0 ),
warp_delta( 0 ),
time_params( NULL ),
ephem( NULL ),
mag( NULL ),
autopilot( NULL ),
route( NULL ),
soundmgr( NULL ),
environment_mgr( NULL ),
ATC_mgr( NULL ),
ATC_display( NULL ),
AI_mgr( NULL ),
controls( NULL ),
viewmgr( NULL ),
props( new SGPropertyNode ),
initial_state( NULL ),
locale( NULL ),
commands( new SGCommandMgr ),
model_loader( NULL ),
texture_loader( NULL ),
acmodel( NULL ),
model_mgr( NULL ),
channel_options_list( NULL ),
scenery( NULL ),
tile_mgr( NULL ),
io( new FGIO )
{
}
// Destructor
FGGlobals::~FGGlobals()
{
delete subsystem_mgr;
delete initial_state;
delete props;
delete commands;
delete io;
}
FGSubsystemMgr *
FGGlobals::get_subsystem_mgr () const
{
return subsystem_mgr;
}
FGSubsystem *
FGGlobals::get_subsystem (const char * name)
{
return subsystem_mgr->get_subsystem(name);
}
void
FGGlobals::add_subsystem (const char * name,
FGSubsystem * subsystem,
FGSubsystemMgr::GroupType type,
double min_time_sec)
{
subsystem_mgr->add(name, subsystem, type, min_time_sec);
}
// Save the current state as the initial state.
void
FGGlobals::saveInitialState ()
{
delete initial_state;
initial_state = new SGPropertyNode();
if (!copyProperties(props, initial_state))
SG_LOG(SG_GENERAL, SG_ALERT, "Error saving initial state");
}
// Restore the saved initial state, if any
void
FGGlobals::restoreInitialState ()
{
if ( initial_state == 0 ) {
SG_LOG(SG_GENERAL, SG_ALERT,
"No initial state available to restore!!!");
return;
}
SGPropertyNode *currentPresets = new SGPropertyNode;
SGPropertyNode *targetNode = fgGetNode( "/sim/presets" );
// stash the /sim/presets tree
if ( !copyProperties(targetNode, currentPresets) ) {
SG_LOG( SG_GENERAL, SG_ALERT, "Failed to save /sim/presets subtree" );
}
if ( copyProperties(initial_state, props) ) {
SG_LOG( SG_GENERAL, SG_INFO, "Initial state restored successfully" );
} else {
SG_LOG( SG_GENERAL, SG_INFO,
"Some errors restoring initial state (read-only props?)" );
}
// recover the /sim/presets tree
if ( !copyProperties(currentPresets, targetNode) ) {
SG_LOG( SG_GENERAL, SG_ALERT,
"Failed to restore /sim/presets subtree" );
}
delete currentPresets;
}
FGViewer *
FGGlobals::get_current_view () const
{
return viewmgr->get_current_view();
}
// end of globals.cxx