55a978f2a8
Make leaner interfaces to the groundcache. Remove legacy interfaces. Update users of them. Add new query routines for 'nearest point' and 'body with given id'. Modified Files: src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx src/FDM/groundcache.hxx src/FDM/JSBSim/JSBSim.cxx src/FDM/JSBSim/JSBSim.hxx src/FDM/YASim/FGGround.cpp src/FDM/YASim/FGGround.hpp src/FDM/YASim/Gear.cpp src/FDM/YASim/Gear.hpp src/FDM/YASim/Ground.cpp src/FDM/YASim/Ground.hpp src/FDM/YASim/Model.cpp
923 lines
31 KiB
C++
923 lines
31 KiB
C++
// flight.cxx -- a general interface to the various flight models
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//
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// Written by Curtis Olson, started May 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "flight.hxx"
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/timing/timestamp.hxx>
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#include <Scenery/scenery.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include <FDM/groundcache.hxx>
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static inline void assign(double* ptr, const SGVec3d& vec)
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{
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ptr[0] = vec[0];
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ptr[1] = vec[1];
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ptr[2] = vec[2];
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}
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// base_fdm_state is the internal state that is updated in integer
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// multiples of "dt". This leads to "jitter" with respect to the real
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// world time, so we introduce cur_fdm_state which is extrapolated by
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// the difference between sim time and real world time
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FGInterface *cur_fdm_state = 0;
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FGInterface base_fdm_state;
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// Constructor
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FGInterface::FGInterface()
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: remainder(0)
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{
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_setup();
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}
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FGInterface::FGInterface( double dt )
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: remainder(0)
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{
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_setup();
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}
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// Destructor
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FGInterface::~FGInterface() {
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// unbind(); // FIXME: should be called explicitly
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}
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int
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FGInterface::_calc_multiloop (double dt)
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{
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int hz = fgGetInt("/sim/model-hz");
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int speedup = fgGetInt("/sim/speed-up");
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dt += remainder;
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remainder = 0;
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double ml = dt * hz;
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// Avoid roundoff problems by adding the roundoff itself.
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// ... ok, two times the roundoff to have enough room.
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int multiloop = int(floor(ml * (1.0 + 2.0*DBL_EPSILON)));
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remainder = (ml - multiloop) / hz;
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// If we artificially inflate ml above by a tiny amount to get the
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// closest integer, then subtract the integer from the original
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// slightly smaller value, we can get a negative remainder.
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// Logically this should never happen, and we definitely don't want
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// to carry a negative remainder over to the next iteration, so
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// never let the remainder go below zero.
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//
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// Note: this fixes a problem where we run 1, 3, 1, 3, 1, 3... loops
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// of the FDM when in fact we want to run 2, 2, 2, 2, 2...
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if ( remainder < 0 ) { remainder = 0; }
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return (multiloop * speedup);
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}
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/**
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* Set default values for the state of the FDM.
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*
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* This method is invoked by the constructors.
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*/
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void
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FGInterface::_setup ()
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{
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inited = false;
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bound = false;
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d_cg_rp_body_v = SGVec3d::zeros();
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v_dot_local_v = SGVec3d::zeros();
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v_dot_body_v = SGVec3d::zeros();
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a_cg_body_v = SGVec3d::zeros();
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a_pilot_body_v = SGVec3d::zeros();
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n_cg_body_v = SGVec3d::zeros();
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v_local_v = SGVec3d::zeros();
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v_local_rel_ground_v = SGVec3d::zeros();
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v_local_airmass_v = SGVec3d::zeros();
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v_wind_body_v = SGVec3d::zeros();
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omega_body_v = SGVec3d::zeros();
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euler_rates_v = SGVec3d::zeros();
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geocentric_rates_v = SGVec3d::zeros();
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geodetic_position_v = SGGeod::fromRadM(0, 0, 0);
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cartesian_position_v = SGVec3d::fromGeod(geodetic_position_v);
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geocentric_position_v = SGGeoc::fromCart(cartesian_position_v);
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euler_angles_v = SGVec3d::zeros();
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nlf=0;
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v_rel_wind=v_true_kts=0;
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v_ground_speed=v_equiv_kts=0;
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v_calibrated_kts=0;
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alpha=beta=0;
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gamma_vert_rad=0;
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density=mach_number=0;
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static_pressure=total_pressure=0;
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dynamic_pressure=0;
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static_temperature=total_temperature=0;
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sea_level_radius=earth_position_angle=0;
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runway_altitude=0;
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climb_rate=0;
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altitude_agl=0;
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}
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void
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FGInterface::init () {}
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/**
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* Initialize the state of the FDM.
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*
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* Subclasses of FGInterface may do their own, additional initialization,
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* but there is some that is common to all. Normally, they should call
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* this before they begin their own init to make sure the basic structures
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* are set up properly.
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*/
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void
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FGInterface::common_init ()
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{
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SG_LOG( SG_FLIGHT, SG_INFO, "Start common FDM init" );
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set_inited( true );
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// stamp();
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// set_remainder( 0 );
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// Set initial position
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SG_LOG( SG_FLIGHT, SG_INFO, "...initializing position..." );
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double lon = fgGetDouble("/sim/presets/longitude-deg")
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* SGD_DEGREES_TO_RADIANS;
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double lat = fgGetDouble("/sim/presets/latitude-deg")
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* SGD_DEGREES_TO_RADIANS;
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double alt_ft = fgGetDouble("/sim/presets/altitude-ft");
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double alt_m = alt_ft * SG_FEET_TO_METER;
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set_Longitude( lon );
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set_Latitude( lat );
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SG_LOG( SG_FLIGHT, SG_INFO, "Checking for lon = "
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<< lon*SGD_RADIANS_TO_DEGREES << "deg, lat = "
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<< lat*SGD_RADIANS_TO_DEGREES << "deg, alt = "
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<< alt_ft << "ft");
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double ground_elev_m = get_groundlevel_m(lat, lon, alt_m);
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double ground_elev_ft = ground_elev_m * SG_METER_TO_FEET;
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_set_Runway_altitude ( ground_elev_ft );
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if ( fgGetBool("/sim/presets/onground") || alt_ft < ground_elev_ft ) {
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fgSetDouble("/position/altitude-ft", ground_elev_ft + 0.1);
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set_Altitude( ground_elev_ft + 0.1);
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} else {
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set_Altitude( alt_ft );
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}
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// Set ground elevation
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SG_LOG( SG_FLIGHT, SG_INFO,
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"...initializing ground elevation to " << ground_elev_ft
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<< "ft..." );
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// Set sea-level radius
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SG_LOG( SG_FLIGHT, SG_INFO, "...initializing sea-level radius..." );
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SG_LOG( SG_FLIGHT, SG_INFO, " lat = "
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<< fgGetDouble("/sim/presets/latitude-deg")
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<< " alt = " << get_Altitude() );
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double slr = SGGeodesy::SGGeodToSeaLevelRadius(geodetic_position_v);
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_set_Sea_level_radius( slr * SG_METER_TO_FEET );
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// Set initial velocities
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SG_LOG( SG_FLIGHT, SG_INFO, "...initializing velocities..." );
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if ( !fgHasNode("/sim/presets/speed-set") ) {
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set_V_calibrated_kts(0.0);
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} else {
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const string speedset = fgGetString("/sim/presets/speed-set");
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if ( speedset == "knots" || speedset == "KNOTS" ) {
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set_V_calibrated_kts( fgGetDouble("/sim/presets/airspeed-kt") );
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} else if ( speedset == "mach" || speedset == "MACH" ) {
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set_Mach_number( fgGetDouble("/sim/presets/mach") );
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} else if ( speedset == "UVW" || speedset == "uvw" ) {
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set_Velocities_Wind_Body(
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fgGetDouble("/sim/presets/uBody-fps"),
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fgGetDouble("/sim/presets/vBody-fps"),
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fgGetDouble("/sim/presets/wBody-fps") );
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} else if ( speedset == "NED" || speedset == "ned" ) {
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set_Velocities_Local(
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fgGetDouble("/sim/presets/speed-north-fps"),
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fgGetDouble("/sim/presets/speed-east-fps"),
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fgGetDouble("/sim/presets/speed-down-fps") );
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} else {
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SG_LOG( SG_FLIGHT, SG_ALERT,
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"Unrecognized value for /sim/presets/speed-set: "
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<< speedset);
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set_V_calibrated_kts( 0.0 );
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}
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}
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// Set initial Euler angles
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SG_LOG( SG_FLIGHT, SG_INFO, "...initializing Euler angles..." );
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set_Euler_Angles( fgGetDouble("/sim/presets/roll-deg")
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* SGD_DEGREES_TO_RADIANS,
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fgGetDouble("/sim/presets/pitch-deg")
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* SGD_DEGREES_TO_RADIANS,
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fgGetDouble("/sim/presets/heading-deg")
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* SGD_DEGREES_TO_RADIANS );
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SG_LOG( SG_FLIGHT, SG_INFO, "End common FDM init" );
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}
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/**
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* Bind getters and setters to properties.
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*
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* The bind() method will be invoked after init(). Note that unlike
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* the usual implementations of FGSubsystem::bind(), this method does
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* not automatically pick up existing values for the properties at
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* bind time; instead, all values are set explicitly in the init()
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* method.
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*/
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void
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FGInterface::bind ()
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{
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bound = true;
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// Time management (read-only)
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// fgTie("/fdm/time/delta_t", this,
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// &FGInterface::get_delta_t); // read-only
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// fgTie("/fdm/time/elapsed", this,
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// &FGInterface::get_elapsed); // read-only
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// fgTie("/fdm/time/remainder", this,
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// &FGInterface::get_remainder); // read-only
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// fgTie("/fdm/time/multi_loop", this,
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// &FGInterface::get_multi_loop); // read-only
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// Aircraft position
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fgTie("/position/latitude-deg", this,
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&FGInterface::get_Latitude_deg,
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&FGInterface::set_Latitude_deg,
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false);
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fgSetArchivable("/position/latitude-deg");
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fgTie("/position/longitude-deg", this,
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&FGInterface::get_Longitude_deg,
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&FGInterface::set_Longitude_deg,
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false);
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fgSetArchivable("/position/longitude-deg");
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fgTie("/position/altitude-ft", this,
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&FGInterface::get_Altitude,
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&FGInterface::set_Altitude,
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false);
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fgSetArchivable("/position/altitude-ft");
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fgTie("/position/altitude-agl-ft", this,
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&FGInterface::get_Altitude_AGL); // read-only
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fgSetArchivable("/position/ground-elev-ft");
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fgTie("/position/ground-elev-ft", this,
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&FGInterface::get_Runway_altitude); // read-only
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fgSetArchivable("/position/ground-elev-m");
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fgTie("/position/ground-elev-m", this,
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&FGInterface::get_Runway_altitude_m); // read-only
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fgTie("/environment/ground-elevation-m", this,
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&FGInterface::get_Runway_altitude_m); // read-only
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fgSetArchivable("/position/sea-level-radius-ft");
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fgTie("/position/sea-level-radius-ft", this,
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&FGInterface::get_Sea_level_radius); // read-only
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// Orientation
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fgTie("/orientation/roll-deg", this,
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&FGInterface::get_Phi_deg,
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&FGInterface::set_Phi_deg);
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fgSetArchivable("/orientation/roll-deg");
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fgTie("/orientation/pitch-deg", this,
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&FGInterface::get_Theta_deg,
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&FGInterface::set_Theta_deg);
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fgSetArchivable("/orientation/pitch-deg");
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fgTie("/orientation/heading-deg", this,
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&FGInterface::get_Psi_deg,
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&FGInterface::set_Psi_deg);
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fgSetArchivable("/orientation/heading-deg");
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// Body-axis "euler rates" (rotation speed, but in a funny
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// representation).
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fgTie("/orientation/roll-rate-degps", this,
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&FGInterface::get_Phi_dot_degps);
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fgTie("/orientation/pitch-rate-degps", this,
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&FGInterface::get_Theta_dot_degps);
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fgTie("/orientation/yaw-rate-degps", this,
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&FGInterface::get_Psi_dot_degps);
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// Ground speed knots
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fgTie("/velocities/groundspeed-kt", this,
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&FGInterface::get_V_ground_speed_kt);
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// Calibrated airspeed
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fgTie("/velocities/airspeed-kt", this,
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&FGInterface::get_V_calibrated_kts,
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&FGInterface::set_V_calibrated_kts,
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false);
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// Mach number
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fgTie("/velocities/mach", this,
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&FGInterface::get_Mach_number,
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&FGInterface::set_Mach_number,
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false);
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// Local velocities
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// fgTie("/velocities/speed-north-fps", this,
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// &FGInterface::get_V_north,
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// &FGInterface::set_V_north);
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// fgSetArchivable("/velocities/speed-north-fps");
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// fgTie("/velocities/speed-east-fps", this,
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// &FGInterface::get_V_east,
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// &FGInterface::set_V_east);
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// fgSetArchivable("/velocities/speed-east-fps");
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// fgTie("/velocities/speed-down-fps", this,
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// &FGInterface::get_V_down,
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// &FGInterface::set_V_down);
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// fgSetArchivable("/velocities/speed-down-fps");
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// FIXME: Temporarily read-only, until the
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// incompatibilities between JSBSim and
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// LaRCSim are fixed (LaRCSim adds the
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// earth's rotation to the east velocity).
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fgTie("/velocities/speed-north-fps", this,
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&FGInterface::get_V_north);
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fgTie("/velocities/speed-east-fps", this,
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&FGInterface::get_V_east);
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fgTie("/velocities/speed-down-fps", this,
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&FGInterface::get_V_down);
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// Relative wind
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// FIXME: temporarily archivable, until
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// the NED problem is fixed.
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fgTie("/velocities/uBody-fps", this,
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&FGInterface::get_uBody,
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&FGInterface::set_uBody,
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false);
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fgSetArchivable("/velocities/uBody-fps");
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fgTie("/velocities/vBody-fps", this,
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&FGInterface::get_vBody,
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&FGInterface::set_vBody,
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false);
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fgSetArchivable("/velocities/vBody-fps");
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fgTie("/velocities/wBody-fps", this,
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&FGInterface::get_wBody,
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&FGInterface::set_wBody,
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false);
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fgSetArchivable("/velocities/wBody-fps");
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// Climb and slip (read-only)
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fgTie("/velocities/vertical-speed-fps", this,
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&FGInterface::get_Climb_Rate,
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&FGInterface::set_Climb_Rate );
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fgTie("/velocities/glideslope", this,
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&FGInterface::get_Gamma_vert_rad,
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&FGInterface::set_Gamma_vert_rad );
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fgTie("/orientation/side-slip-rad", this,
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&FGInterface::get_Beta); // read-only
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fgTie("/orientation/side-slip-deg", this,
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&FGInterface::get_Beta_deg); // read-only
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fgTie("/orientation/alpha-deg", this,
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&FGInterface::get_Alpha_deg); // read-only
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fgTie("/accelerations/nlf", this,
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&FGInterface::get_Nlf); // read-only
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// NED accelerations
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fgTie("/accelerations/ned/north-accel-fps_sec",
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this, &FGInterface::get_V_dot_north);
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fgTie("/accelerations/ned/east-accel-fps_sec",
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this, &FGInterface::get_V_dot_east);
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fgTie("/accelerations/ned/down-accel-fps_sec",
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this, &FGInterface::get_V_dot_down);
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// Pilot accelerations
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fgTie("/accelerations/pilot/x-accel-fps_sec",
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this, &FGInterface::get_A_X_pilot);
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fgTie("/accelerations/pilot/y-accel-fps_sec",
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this, &FGInterface::get_A_Y_pilot);
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fgTie("/accelerations/pilot/z-accel-fps_sec",
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this, &FGInterface::get_A_Z_pilot);
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}
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/**
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* Unbind any properties bound to this FDM.
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*
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* This method allows the FDM to release properties so that a new
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* FDM can bind them instead.
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*/
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void
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FGInterface::unbind ()
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{
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bound = false;
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// fgUntie("/fdm/time/delta_t");
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// fgUntie("/fdm/time/elapsed");
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// fgUntie("/fdm/time/remainder");
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// fgUntie("/fdm/time/multi_loop");
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fgUntie("/position/latitude-deg");
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fgUntie("/position/longitude-deg");
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fgUntie("/position/altitude-ft");
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fgUntie("/position/altitude-agl-ft");
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fgUntie("/position/ground-elev-ft");
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fgUntie("/position/ground-elev-m");
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fgUntie("/environment/ground-elevation-m");
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fgUntie("/position/sea-level-radius-ft");
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fgUntie("/orientation/roll-deg");
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fgUntie("/orientation/pitch-deg");
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fgUntie("/orientation/heading-deg");
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fgUntie("/orientation/roll-rate-degps");
|
|
fgUntie("/orientation/pitch-rate-degps");
|
|
fgUntie("/orientation/yaw-rate-degps");
|
|
fgUntie("/orientation/side-slip-rad");
|
|
fgUntie("/orientation/side-slip-deg");
|
|
fgUntie("/orientation/alpha-deg");
|
|
fgUntie("/velocities/airspeed-kt");
|
|
fgUntie("/velocities/groundspeed-kt");
|
|
fgUntie("/velocities/mach");
|
|
fgUntie("/velocities/speed-north-fps");
|
|
fgUntie("/velocities/speed-east-fps");
|
|
fgUntie("/velocities/speed-down-fps");
|
|
fgUntie("/velocities/uBody-fps");
|
|
fgUntie("/velocities/vBody-fps");
|
|
fgUntie("/velocities/wBody-fps");
|
|
fgUntie("/velocities/vertical-speed-fps");
|
|
fgUntie("/velocities/glideslope");
|
|
fgUntie("/accelerations/nlf");
|
|
fgUntie("/accelerations/pilot/x-accel-fps_sec");
|
|
fgUntie("/accelerations/pilot/y-accel-fps_sec");
|
|
fgUntie("/accelerations/pilot/z-accel-fps_sec");
|
|
fgUntie("/accelerations/ned/north-accel-fps_sec");
|
|
fgUntie("/accelerations/ned/east-accel-fps_sec");
|
|
fgUntie("/accelerations/ned/down-accel-fps_sec");
|
|
}
|
|
|
|
/**
|
|
* Update the state of the FDM (i.e. run the equations of motion).
|
|
*/
|
|
void
|
|
FGInterface::update (double dt)
|
|
{
|
|
SG_LOG(SG_FLIGHT, SG_ALERT, "dummy update() ... SHOULDN'T BE CALLED!");
|
|
}
|
|
|
|
|
|
void FGInterface::_updatePositionM(const SGVec3d& cartPos)
|
|
{
|
|
cartesian_position_v = cartPos;
|
|
geodetic_position_v = SGGeod::fromCart(cartesian_position_v);
|
|
geocentric_position_v = SGGeoc::fromCart(cartesian_position_v);
|
|
_set_Sea_level_radius( SGGeodesy::SGGeodToSeaLevelRadius(geodetic_position_v)*SG_METER_TO_FEET );
|
|
_update_ground_elev_at_pos();
|
|
}
|
|
|
|
|
|
void FGInterface::_updatePosition(const SGGeod& geod)
|
|
{
|
|
geodetic_position_v = geod;
|
|
cartesian_position_v = SGVec3d::fromGeod(geodetic_position_v);
|
|
geocentric_position_v = SGGeoc::fromCart(cartesian_position_v);
|
|
|
|
_set_Sea_level_radius( SGGeodesy::SGGeodToSeaLevelRadius(geodetic_position_v)*SG_METER_TO_FEET );
|
|
_update_ground_elev_at_pos();
|
|
}
|
|
|
|
|
|
void FGInterface::_updatePosition(const SGGeoc& geoc)
|
|
{
|
|
geocentric_position_v = geoc;
|
|
cartesian_position_v = SGVec3d::fromGeoc(geocentric_position_v);
|
|
geodetic_position_v = SGGeod::fromCart(cartesian_position_v);
|
|
|
|
_set_Sea_level_radius( SGGeodesy::SGGeodToSeaLevelRadius(geodetic_position_v)*SG_METER_TO_FEET );
|
|
_update_ground_elev_at_pos();
|
|
}
|
|
|
|
|
|
void FGInterface::_updateGeodeticPosition( double lat, double lon, double alt )
|
|
{
|
|
_updatePosition(SGGeod::fromRadFt(lon, lat, alt));
|
|
}
|
|
|
|
|
|
void FGInterface::_updateGeocentricPosition( double lat, double lon,
|
|
double alt )
|
|
{
|
|
_updatePosition(SGGeoc::fromRadFt(lon, lat, get_Sea_level_radius() + alt));
|
|
}
|
|
|
|
void FGInterface::_update_ground_elev_at_pos( void ) {
|
|
double groundlevel_m = get_groundlevel_m(geodetic_position_v);
|
|
_set_Runway_altitude( groundlevel_m * SG_METER_TO_FEET );
|
|
}
|
|
|
|
// Positions
|
|
void FGInterface::set_Latitude(double lat) {
|
|
geodetic_position_v.setLatitudeRad(lat);
|
|
}
|
|
|
|
void FGInterface::set_Longitude(double lon) {
|
|
geodetic_position_v.setLongitudeRad(lon);
|
|
}
|
|
|
|
void FGInterface::set_Altitude(double alt) {
|
|
geodetic_position_v.setElevationFt(alt);
|
|
}
|
|
|
|
void FGInterface::set_AltitudeAGL(double altagl) {
|
|
altitude_agl=altagl;
|
|
}
|
|
|
|
// Velocities
|
|
void FGInterface::set_V_calibrated_kts(double vc) {
|
|
v_calibrated_kts = vc;
|
|
}
|
|
|
|
void FGInterface::set_Mach_number(double mach) {
|
|
mach_number = mach;
|
|
}
|
|
|
|
void FGInterface::set_Velocities_Local( double north,
|
|
double east,
|
|
double down ){
|
|
v_local_v[0] = north;
|
|
v_local_v[1] = east;
|
|
v_local_v[2] = down;
|
|
}
|
|
|
|
void FGInterface::set_Velocities_Wind_Body( double u,
|
|
double v,
|
|
double w){
|
|
v_wind_body_v[0] = u;
|
|
v_wind_body_v[1] = v;
|
|
v_wind_body_v[2] = w;
|
|
}
|
|
|
|
// Euler angles
|
|
void FGInterface::set_Euler_Angles( double phi,
|
|
double theta,
|
|
double psi ) {
|
|
euler_angles_v[0] = phi;
|
|
euler_angles_v[1] = theta;
|
|
euler_angles_v[2] = psi;
|
|
}
|
|
|
|
// Flight Path
|
|
void FGInterface::set_Climb_Rate( double roc) {
|
|
climb_rate = roc;
|
|
}
|
|
|
|
void FGInterface::set_Gamma_vert_rad( double gamma) {
|
|
gamma_vert_rad = gamma;
|
|
}
|
|
|
|
void FGInterface::set_Static_pressure(double p) { static_pressure = p; }
|
|
void FGInterface::set_Static_temperature(double T) { static_temperature = T; }
|
|
void FGInterface::set_Density(double rho) { density = rho; }
|
|
|
|
void FGInterface::set_Velocities_Local_Airmass (double wnorth,
|
|
double weast,
|
|
double wdown ) {
|
|
v_local_airmass_v[0] = wnorth;
|
|
v_local_airmass_v[1] = weast;
|
|
v_local_airmass_v[2] = wdown;
|
|
}
|
|
|
|
|
|
void FGInterface::_busdump(void) {
|
|
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"d_cg_rp_body_v: " << d_cg_rp_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_dot_local_v: " << v_dot_local_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_dot_body_v: " << v_dot_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"a_cg_body_v: " << a_cg_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"a_pilot_body_v: " << a_pilot_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"n_cg_body_v: " << n_cg_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_local_v: " << v_local_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_local_rel_ground_v: " << v_local_rel_ground_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_local_airmass_v: " << v_local_airmass_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_wind_body_v: " << v_wind_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"omega_body_v: " << omega_body_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"euler_rates_v: " << euler_rates_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"geocentric_rates_v: " << geocentric_rates_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"geocentric_position_v: " << geocentric_position_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"geodetic_position_v: " << geodetic_position_v);
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"euler_angles_v: " << euler_angles_v);
|
|
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"nlf: " << nlf );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_rel_wind: " << v_rel_wind );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_true_kts: " << v_true_kts );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_ground_speed: " << v_ground_speed );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_equiv_kts: " << v_equiv_kts );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"v_calibrated_kts: " << v_calibrated_kts );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"alpha: " << alpha );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"beta: " << beta );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"gamma_vert_rad: " << gamma_vert_rad );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"density: " << density );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"mach_number: " << mach_number );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"static_pressure: " << static_pressure );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"total_pressure: " << total_pressure );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"dynamic_pressure: " << dynamic_pressure );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"static_temperature: " << static_temperature );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"total_temperature: " << total_temperature );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"sea_level_radius: " << sea_level_radius );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"earth_position_angle: " << earth_position_angle );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"runway_altitude: " << runway_altitude );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"climb_rate: " << climb_rate );
|
|
SG_LOG(SG_FLIGHT,SG_INFO,"altitude_agl: " << altitude_agl );
|
|
}
|
|
|
|
bool
|
|
FGInterface::prepare_ground_cache_m(double ref_time, const double pt[3],
|
|
double rad)
|
|
{
|
|
return ground_cache.prepare_ground_cache(ref_time, SGVec3d(pt), rad);
|
|
}
|
|
|
|
bool FGInterface::prepare_ground_cache_ft(double ref_time, const double pt[3],
|
|
double rad)
|
|
{
|
|
// Convert units and do the real work.
|
|
SGVec3d pt_ft = SG_FEET_TO_METER*SGVec3d(pt);
|
|
return ground_cache.prepare_ground_cache(ref_time, pt_ft, rad*SG_FEET_TO_METER);
|
|
}
|
|
|
|
bool
|
|
FGInterface::is_valid_m(double *ref_time, double pt[3], double *rad)
|
|
{
|
|
SGVec3d _pt;
|
|
bool valid = ground_cache.is_valid(*ref_time, _pt, *rad);
|
|
assign(pt, _pt);
|
|
return valid;
|
|
}
|
|
|
|
bool FGInterface::is_valid_ft(double *ref_time, double pt[3], double *rad)
|
|
{
|
|
// Convert units and do the real work.
|
|
SGVec3d _pt;
|
|
bool found_ground = ground_cache.is_valid(*ref_time, _pt, *rad);
|
|
assign(pt, SG_METER_TO_FEET*_pt);
|
|
*rad *= SG_METER_TO_FEET;
|
|
return found_ground;
|
|
}
|
|
|
|
double
|
|
FGInterface::get_cat_m(double t, const double pt[3],
|
|
double end[2][3], double vel[2][3])
|
|
{
|
|
SGVec3d _end[2], _vel[2];
|
|
double dist = ground_cache.get_cat(t, SGVec3d(pt), _end, _vel);
|
|
for (int k=0; k<2; ++k) {
|
|
assign( end[k], _end[k] );
|
|
assign( vel[k], _vel[k] );
|
|
}
|
|
return dist;
|
|
}
|
|
|
|
double
|
|
FGInterface::get_cat_ft(double t, const double pt[3],
|
|
double end[2][3], double vel[2][3])
|
|
{
|
|
// Convert units and do the real work.
|
|
SGVec3d pt_m = SG_FEET_TO_METER*SGVec3d(pt);
|
|
SGVec3d _end[2], _vel[2];
|
|
double dist = ground_cache.get_cat(t, pt_m, _end, _vel);
|
|
for (int k=0; k<2; ++k) {
|
|
assign( end[k], SG_METER_TO_FEET*_end[k] );
|
|
assign( vel[k], SG_METER_TO_FEET*_vel[k] );
|
|
}
|
|
return dist*SG_METER_TO_FEET;
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_body_m(double t, simgear::BVHNode::Id id,
|
|
double bodyToWorld[16], double linearVel[3],
|
|
double angularVel[3])
|
|
{
|
|
SGMatrixd _bodyToWorld;
|
|
SGVec3d _linearVel, _angularVel;
|
|
if (!ground_cache.get_body(t, _bodyToWorld, _linearVel, _angularVel, id))
|
|
return false;
|
|
|
|
assign(linearVel, _linearVel);
|
|
assign(angularVel, _angularVel);
|
|
for (unsigned i = 0; i < 16; ++i)
|
|
bodyToWorld[i] = _bodyToWorld.data()[i];
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_agl_m(double t, const double pt[3], double max_altoff,
|
|
double contact[3], double normal[3],
|
|
double linearVel[3], double angularVel[3],
|
|
SGMaterial const*& material, simgear::BVHNode::Id& id)
|
|
{
|
|
SGVec3d pt_m = SGVec3d(pt) - max_altoff*ground_cache.get_down();
|
|
SGVec3d _contact, _normal, _linearVel, _angularVel;
|
|
material = 0;
|
|
if (!ground_cache.get_agl(t, pt_m, _contact, _normal, _linearVel,
|
|
_angularVel, id, material))
|
|
return false;
|
|
// correct the linear velocity, since the line intersector delivers
|
|
// values for the start point and the get_agl function should
|
|
// traditionally deliver for the contact point
|
|
_linearVel += cross(_angularVel, _contact - pt_m);
|
|
|
|
assign(contact, _contact);
|
|
assign(normal, _normal);
|
|
assign(linearVel, _linearVel);
|
|
assign(angularVel, _angularVel);
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_agl_ft(double t, const double pt[3], double max_altoff,
|
|
double contact[3], double normal[3],
|
|
double linearVel[3], double angularVel[3],
|
|
SGMaterial const*& material, simgear::BVHNode::Id& id)
|
|
{
|
|
// Convert units and do the real work.
|
|
SGVec3d pt_m = SGVec3d(pt) - max_altoff*ground_cache.get_down();
|
|
pt_m *= SG_FEET_TO_METER;
|
|
SGVec3d _contact, _normal, _linearVel, _angularVel;
|
|
material = 0;
|
|
if (!ground_cache.get_agl(t, pt_m, _contact, _normal, _linearVel,
|
|
_angularVel, id, material))
|
|
return false;
|
|
// correct the linear velocity, since the line intersector delivers
|
|
// values for the start point and the get_agl function should
|
|
// traditionally deliver for the contact point
|
|
_linearVel += cross(_angularVel, _contact - pt_m);
|
|
|
|
// Convert units back ...
|
|
assign( contact, SG_METER_TO_FEET*_contact );
|
|
assign( normal, _normal );
|
|
assign( linearVel, SG_METER_TO_FEET*_linearVel );
|
|
assign( angularVel, _angularVel );
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_nearest_m(double t, const double pt[3], double maxDist,
|
|
double contact[3], double normal[3],
|
|
double linearVel[3], double angularVel[3],
|
|
SGMaterial const*& material,
|
|
simgear::BVHNode::Id& id)
|
|
{
|
|
SGVec3d _contact, _linearVel, _angularVel;
|
|
if (!ground_cache.get_nearest(t, SGVec3d(pt), maxDist, _contact, _linearVel,
|
|
_angularVel, id, material))
|
|
return false;
|
|
|
|
assign(contact, _contact);
|
|
assign(linearVel, _linearVel);
|
|
assign(angularVel, _angularVel);
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_nearest_ft(double t, const double pt[3], double maxDist,
|
|
double contact[3], double normal[3],
|
|
double linearVel[3], double angularVel[3],
|
|
SGMaterial const*& material,
|
|
simgear::BVHNode::Id& id)
|
|
{
|
|
SGVec3d _contact, _linearVel, _angularVel;
|
|
if (!ground_cache.get_nearest(t, SG_FEET_TO_METER*SGVec3d(pt),
|
|
SG_FEET_TO_METER*maxDist, _contact, _linearVel,
|
|
_angularVel, id, material))
|
|
return false;
|
|
|
|
assign(contact, SG_METER_TO_FEET*_contact);
|
|
assign(linearVel, SG_METER_TO_FEET*_linearVel);
|
|
assign(angularVel, _angularVel);
|
|
return true;
|
|
}
|
|
|
|
double
|
|
FGInterface::get_groundlevel_m(double lat, double lon, double alt)
|
|
{
|
|
return get_groundlevel_m(SGGeod::fromRadM(lon, lat, alt));
|
|
}
|
|
|
|
double
|
|
FGInterface::get_groundlevel_m(const SGGeod& geod)
|
|
{
|
|
// Compute the cartesian position of the given lat/lon/alt.
|
|
SGVec3d pos = SGVec3d::fromGeod(geod);
|
|
|
|
// FIXME: how to handle t - ref_time differences ???
|
|
SGVec3d cpos;
|
|
double ref_time, radius;
|
|
// Prepare the ground cache for that position.
|
|
if (!is_valid_m(&ref_time, cpos.data(), &radius)) {
|
|
bool ok = prepare_ground_cache_m(ref_time, pos.data(), 10);
|
|
/// This is most likely the case when the given altitude is
|
|
/// too low, try with a new altitude of 10000m, that should be
|
|
/// sufficient to find a ground level below everywhere on our planet
|
|
if (!ok) {
|
|
pos = SGVec3d::fromGeod(SGGeod::fromRadM(geod.getLongitudeRad(), geod.getLatitudeRad(), 10000));
|
|
/// If there is still no ground, return sea level radius
|
|
if (!prepare_ground_cache_m(ref_time, pos.data(), 10))
|
|
return 0;
|
|
}
|
|
} else if (radius*radius <= distSqr(pos, cpos)) {
|
|
/// We reuse the old radius value, but only if it is at least 10 Meters ..
|
|
if (!(10 < radius)) // Well this strange compare is nan safe
|
|
radius = 10;
|
|
|
|
bool ok = prepare_ground_cache_m(ref_time, pos.data(), radius);
|
|
/// This is most likely the case when the given altitude is
|
|
/// too low, try with a new altitude of 10000m, that should be
|
|
/// sufficient to find a ground level below everywhere on our planet
|
|
if (!ok) {
|
|
pos = SGVec3d::fromGeod(SGGeod::fromRadM(geod.getLongitudeRad(), geod.getLatitudeRad(), 10000));
|
|
/// If there is still no ground, return sea level radius
|
|
if (!prepare_ground_cache_m(ref_time, pos.data(), radius))
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
double contact[3], normal[3], vel[3], angvel[3];
|
|
const SGMaterial* material;
|
|
simgear::BVHNode::Id id;
|
|
// Ignore the return value here, since it just tells us if
|
|
// the returns stem from the groundcache or from the coarse
|
|
// computations below the groundcache. The contact point is still something
|
|
// valid, the normals and the other returns just contain some defaults.
|
|
get_agl_m(ref_time, pos.data(), 2.0, contact, normal, vel, angvel,
|
|
material, id);
|
|
return SGGeod::fromCart(SGVec3d(contact)).getElevationM();
|
|
}
|
|
|
|
bool
|
|
FGInterface::caught_wire_m(double t, const double pt[4][3])
|
|
{
|
|
SGVec3d pt_m[4];
|
|
for (int i=0; i<4; ++i)
|
|
pt_m[i] = SGVec3d(pt[i]);
|
|
|
|
return ground_cache.caught_wire(t, pt_m);
|
|
}
|
|
|
|
bool
|
|
FGInterface::caught_wire_ft(double t, const double pt[4][3])
|
|
{
|
|
// Convert units and do the real work.
|
|
SGVec3d pt_m[4];
|
|
for (int i=0; i<4; ++i)
|
|
pt_m[i] = SG_FEET_TO_METER*SGVec3d(pt[i]);
|
|
|
|
return ground_cache.caught_wire(t, pt_m);
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_wire_ends_m(double t, double end[2][3], double vel[2][3])
|
|
{
|
|
SGVec3d _end[2], _vel[2];
|
|
bool ret = ground_cache.get_wire_ends(t, _end, _vel);
|
|
for (int k=0; k<2; ++k) {
|
|
assign( end[k], _end[k] );
|
|
assign( vel[k], _vel[k] );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
bool
|
|
FGInterface::get_wire_ends_ft(double t, double end[2][3], double vel[2][3])
|
|
{
|
|
// Convert units and do the real work.
|
|
SGVec3d _end[2], _vel[2];
|
|
bool ret = ground_cache.get_wire_ends(t, _end, _vel);
|
|
for (int k=0; k<2; ++k) {
|
|
assign( end[k], SG_METER_TO_FEET*_end[k] );
|
|
assign( vel[k], SG_METER_TO_FEET*_vel[k] );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
FGInterface::release_wire(void)
|
|
{
|
|
ground_cache.release_wire();
|
|
}
|
|
|
|
void fgToggleFDMdataLogging(void) {
|
|
cur_fdm_state->ToggleDataLogging();
|
|
}
|