48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
// Copyright (C) 2009 - 2012 Mathias Froehlich
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef AIEnvironment_hxx
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#define AIEnvironment_hxx
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#include <simgear/bvh/BVHNode.hxx>
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#include <simgear/math/SGGeometry.hxx>
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#include "AISubsystem.hxx"
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namespace fgai {
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class AIPhysics;
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class AIBVHPager;
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class AIEnvironment : public AISubsystem {
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public:
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virtual ~AIEnvironment();
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virtual void update(AIObject& object, const SGTimeStamp& dt);
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// Get these at some point from a weather module and an apropriate
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// hla attribute
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double getDensity() const
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{ return 1.29; }
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double getTemperature() const
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{ return 15 + 273.15; }
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/// The wind speed in cartesian coorindates in the earth centered frame
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SGVec3d getWindVelocity() const
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{ return SGVec3d::zeros(); }
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};
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} // namespace fgai
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#endif
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