630 lines
20 KiB
C++
630 lines
20 KiB
C++
// stgmerge.cxx -- combined STG models
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//
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// Copyright (C) 2015 Stuart Buchanan
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <iostream>
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#include <string>
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#include <cstdlib>
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#include <iomanip>
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#include <dirent.h>
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#include <osg/MatrixTransform>
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#include <osg/ArgumentParser>
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#include <osg/Image>
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgGA/StateSetManipulator>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/FileNameUtils>
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#include <osgDB/FileUtils>
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#include <osgDB/Registry>
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#include <osgDB/ReaderWriter>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgUtil/Optimizer>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/bvh/BVHNode.hxx>
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#include <simgear/bvh/BVHLineSegmentVisitor.hxx>
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#include <simgear/bvh/BVHPager.hxx>
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#include <simgear/bvh/BVHPageNode.hxx>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/SGGeodesy.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/sgstream.hxx>
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#include <simgear/misc/ResourceManager.hxx>
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#include <simgear/props/props.hxx>
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#include <simgear/props/props_io.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/model/BVHPageNodeOSG.hxx>
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#include <simgear/scene/model/ModelRegistry.hxx>
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#include <simgear/scene/tgdb/apt_signs.hxx>
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#include <simgear/scene/tgdb/userdata.hxx>
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#include <simgear/scene/util/OptionsReadFileCallback.hxx>
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#include <simgear/scene/util/OsgMath.hxx>
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#include <simgear/scene/util/RenderConstants.hxx>
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#include <simgear/scene/util/SGReaderWriterOptions.hxx>
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namespace sg = simgear;
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struct _ObjectStatic {
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_ObjectStatic() :
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_lon(0), _lat(0), _elev(0), _hdg(0), _pitch(0), _roll(0), _shared(false) {
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}
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std::string _token;
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std::string _name;
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double _lon, _lat, _elev;
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double _hdg, _pitch, _roll;
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bool _shared;
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osg::ref_ptr<sg::SGReaderWriterOptions> _options;
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};
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std::string fg_root;
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std::string fg_scenery;
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std::string input;
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std::string output;
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bool display_viewer = false;
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bool osg_optimizer = false;
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bool copy_files = false;
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int group_size = 5000;
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sg::SGReaderWriterOptions* staticOptions(const std::string& filePath,
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const osgDB::Options* options) {
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osg::ref_ptr<sg::SGReaderWriterOptions> staticOptions;
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staticOptions = sg::SGReaderWriterOptions::copyOrCreate(options);
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staticOptions->getDatabasePathList().clear();
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staticOptions->getDatabasePathList().push_back(filePath);
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staticOptions->setObjectCacheHint(osgDB::Options::CACHE_NONE);
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// Every model needs its own SGModelData to ensure load/unload is
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// working properly
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staticOptions->setModelData(
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staticOptions->getModelData() ?
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staticOptions->getModelData()->clone() : 0);
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return staticOptions.release();
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}
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sg::SGReaderWriterOptions* sharedOptions(const std::string& filePath,
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const osgDB::Options* options) {
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osg::ref_ptr<sg::SGReaderWriterOptions> sharedOptions;
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sharedOptions = sg::SGReaderWriterOptions::copyOrCreate(options);
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sharedOptions->getDatabasePathList().clear();
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SGPath path = filePath;
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path.append("..");
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path.append("..");
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path.append("..");
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sharedOptions->getDatabasePathList().push_back(path.str());
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// ensure Models directory synced via TerraSync is searched before the copy in
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// FG_ROOT, so that updated models can be used.
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std::string terrasync_root = options->getPluginStringData(
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"SimGear::TERRASYNC_ROOT");
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if (!terrasync_root.empty()) {
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sharedOptions->getDatabasePathList().push_back(terrasync_root);
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}
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std::string fg_root = options->getPluginStringData("SimGear::FG_ROOT");
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sharedOptions->getDatabasePathList().push_back(fg_root);
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// TODO how should we handle this for OBJECT_SHARED?
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sharedOptions->setModelData(
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sharedOptions->getModelData() ?
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sharedOptions->getModelData()->clone() : 0);
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return sharedOptions.release();
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}
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int processSTG(osg::ref_ptr<simgear::SGReaderWriterOptions> options,
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std::string stg) {
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// Get the STG file
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if (stg.empty()) {
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SG_LOG(SG_TERRAIN, SG_ALERT, "STG file empty");
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return EXIT_FAILURE;
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}
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SG_LOG(SG_TERRAIN, SG_ALERT, "Loading stg file " << stg);
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sg_gzifstream stream(stg);
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if (!stream.is_open()) {
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SG_LOG(SG_TERRAIN, SG_ALERT, "Unable to open STG file " << stg);
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return EXIT_FAILURE;
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}
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// Extract the bucket from the filename
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std::istringstream ss(osgDB::getStrippedName(stg));
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long index;
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ss >> index;
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if (ss.fail()) {
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SG_LOG(SG_TERRAIN, SG_ALERT,
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"Unable to determine bucket from STG filename " << ss.rdbuf());
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return EXIT_FAILURE;
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}
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SGBucket bucket = SGBucket(index);
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// We will group the object into group_size x group_size
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// block, so work out the number and dimensions in degrees
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// of each block.
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int lon_blocks = (int) ceil(bucket.get_width_m() / group_size);
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int lat_blocks = (int) ceil(bucket.get_height_m() / group_size);
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float lat_delta = bucket.get_height() / lat_blocks;
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float lon_delta = bucket.get_width() / lon_blocks;
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SG_LOG(SG_TERRAIN, SG_ALERT,
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"Splitting into (" << lon_blocks << "," << lat_blocks << ") blocks"
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<< "of size (" << lon_delta << "," << lat_delta << ") degrees\n");
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std::list<_ObjectStatic> _objectStaticList[lon_blocks][lat_blocks];
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std::string filePath = osgDB::getFilePath(stg);
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// Write out the STG files.
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SGPath stgpath(stg);
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std::string outpath = SGPath(SGPath(output), stgpath.file()).c_str();
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SG_LOG(SG_TERRAIN, SG_ALERT, "Writing to " << outpath);
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std::ofstream stgout(outpath.c_str(), std::ofstream::out);
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if (!stgout.is_open()) {
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SG_LOG(SG_TERRAIN, SG_ALERT,
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"Unable to open STG file to write " << outpath);
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return EXIT_FAILURE;
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}
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while (!stream.eof()) {
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// read a line
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std::string line;
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std::getline(stream, line);
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// strip comments
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std::string::size_type hash_pos = line.find('#');
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if (hash_pos == 0)
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stgout << line << "\n";
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if (hash_pos != std::string::npos)
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line.resize(hash_pos);
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// and process further
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std::stringstream in(line);
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std::string token;
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in >> token;
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// No comment
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if (token.empty())
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continue;
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// Then there is always a name
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std::string name;
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in >> name;
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SGPath path = filePath;
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path.append(name);
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// The following tokens are ignored
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// OBJECT_BASE - base scenery, not relevant
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// OBJECT - airport BTG files
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// OBJECT_STATIC_AGL - elevation needs to be calculated at runtime
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// OBJECT_SHARED_AGL - elevation needs to be calculated at runtime
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// OBJECT_SIGN - depends on materials library, which is runtime dependent
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if ((token == "OBJECT_STATIC") || (token == "OBJECT_SHARED")) {
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_ObjectStatic obj;
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osg::ref_ptr<sg::SGReaderWriterOptions> opt;
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if (token == "OBJECT_STATIC") {
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opt = staticOptions(filePath, options);
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//if (SGPath(name).lower_extension() == "ac")
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//opt->setInstantiateEffects(true); // Is this output correctly?
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obj._shared = false;
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} else if (token == "OBJECT_SHARED") {
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opt = sharedOptions(filePath, options);
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//if (SGPath(name).lower_extension() == "ac")
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//opt->setInstantiateEffects(true); // Is this output correctly?
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obj._shared = true;
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} else {
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SG_LOG(SG_TERRAIN, SG_ALERT, "Broken code - unexpected object '" << token << "'");
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}
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obj._token = token;
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obj._name = name;
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obj._options = opt;
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in >> obj._lon >> obj._lat >> obj._elev >> obj._hdg >> obj._pitch
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>> obj._roll;
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// Determine the correct bucket for this object.
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int x = (int) floor((obj._lon - bucket.get_corner(0).getLongitudeDeg()) / lon_delta);
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int y = (int) floor((obj._lat - bucket.get_corner(0).getLatitudeDeg()) / lat_delta);
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SG_LOG(SG_TERRAIN, SG_INFO,
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"Assigned (" << obj._lon << "," << obj._lat << ") to block (" << x << "," << y << ")");
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_objectStaticList[x][y].push_back(obj);
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} else {
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SG_LOG(SG_TERRAIN, SG_ALERT, "Ignoring token '" << token << "'");
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stgout << line << "\n";
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}
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}
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stream.close();
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for (int x = 0; x < lon_blocks; ++x) {
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for (int y = 0; y < lat_blocks; ++y) {
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if (_objectStaticList[x][y].size() == 0) {
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// Nothing to do, so skip
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continue;
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}
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//SG_LOG(SG_TERRAIN, SG_ALERT, "Object files " << _objectStaticList[x][y].size());
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osg::ref_ptr<osg::Group> group = new osg::Group;
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group->setName("STG merge");
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group->setDataVariance(osg::Object::STATIC);
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int files_loaded = 0;
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// Calculate center of this block
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const SGGeod center = SGGeod::fromDegM(
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bucket.get_center_lon() - 0.5 * bucket.get_width() + (double) ((x +0.5) * lon_delta),
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bucket.get_center_lat() - 0.5 * bucket.get_height() + (double) ((y + 0.5) * lat_delta),
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0.0);
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//SG_LOG(SG_TERRAIN, SG_ALERT,
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// "Center of block: " << center.getLongitudeDeg() << ", " << center.getLatitudeDeg());
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// Inverse used to translate individual matrices
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SGVec3d shift;
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SGGeodesy::SGGeodToCart(center , shift);
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for (std::list<_ObjectStatic>::iterator i = _objectStaticList[x][y].begin();
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i != _objectStaticList[x][y].end(); ++i) {
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// We don't process XML files, as they typically include animations which we can't output
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/*
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if (SGPath(i->_name).lower_extension() == "xml") {
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//SG_LOG(SG_TERRAIN, SG_ALERT, "Ignoring non-static "
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// << i->_token << " '" << i->_name << "'");
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std::cout << (i->_shared ? "OBJECT_SHARED " : "OBJECT_STATIC ");
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std::cout << i->_name << " " << i->_lon << " " << i->_lat << " " << i->_elev << " " << i->_hdg;
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std::cout << " " << i->_pitch << i->_roll << "\n";
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continue;
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}
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*/
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SG_LOG(SG_TERRAIN, SG_INFO, "Processing " << i->_name);
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osg::ref_ptr<osg::Node> node;
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node = osgDB::readRefNodeFile(i->_name, i->_options.get());
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if (!node.valid()) {
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SG_LOG(SG_TERRAIN, SG_ALERT,
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stg << ": Failed to load " << i->_token << " '" << i->_name << "'");
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continue;
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}
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files_loaded++;
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if (SGPath(i->_name).lower_extension() == "ac")
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node->setNodeMask(~sg::MODELLIGHT_BIT);
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const SGGeod q = SGGeod::fromDegM(i->_lon, i->_lat, i->_elev);
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SGVec3d coord;
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SGGeodesy::SGGeodToCart(q, coord);
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coord = coord - shift;
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// Create an matrix to convert from global coordinates to the
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// Z-Up local coordinate system used by scenery models.
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// This is simply the inverse of the normal scenery model
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// matrix.
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osg::Matrix m = makeZUpFrameRelative(center);
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osg::Matrix inv = osg::Matrix::inverse(m);
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osg::Vec3f v = toOsg(coord) * inv;
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osg::Matrix matrix;
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matrix.setTrans(v);
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matrix.preMultRotate(
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osg::Quat(SGMiscd::deg2rad(i->_hdg), osg::Vec3(0, 0, 1)));
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matrix.preMultRotate(
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osg::Quat(SGMiscd::deg2rad(i->_pitch), osg::Vec3(0, 1, 0)));
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matrix.preMultRotate(
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osg::Quat(SGMiscd::deg2rad(i->_roll), osg::Vec3(1, 0, 0)));
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osg::MatrixTransform* matrixTransform;
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matrixTransform = new osg::MatrixTransform(matrix);
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matrixTransform->setName("positionStaticObject");
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matrixTransform->setDataVariance(osg::Object::STATIC);
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matrixTransform->addChild(node.get());
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// Shift the models so they are centered on the center of the block.
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// We will place the object at the right position in the tile later.
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group->addChild(matrixTransform);
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}
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osgViewer::Viewer viewer;
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if (osg_optimizer || display_viewer) {
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// Create a viewer - required for some Optimizers and if we are to display
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// the results
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viewer.setSceneData(group.get());
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viewer.addEventHandler(new osgViewer::StatsHandler);
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viewer.addEventHandler(new osgViewer::WindowSizeHandler);
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viewer.addEventHandler(
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new osgGA::StateSetManipulator(
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viewer.getCamera()->getOrCreateStateSet()));
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viewer.setCameraManipulator(new osgGA::TrackballManipulator());
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viewer.realize();
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}
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if (osg_optimizer) {
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// Run the Optimizer
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osgUtil::Optimizer optimizer;
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// See osgUtil::Optimizer for list of optimizations available.
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//optimizer.optimize(group, osgUtil::Optimizer::ALL_OPTIMIZATIONS);
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int optimizationOptions = osgUtil::Optimizer::FLATTEN_STATIC_TRANSFORMS
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| osgUtil::Optimizer::REMOVE_REDUNDANT_NODES
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| osgUtil::Optimizer::COMBINE_ADJACENT_LODS
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| osgUtil::Optimizer::SHARE_DUPLICATE_STATE
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| osgUtil::Optimizer::MERGE_GEOMETRY
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| osgUtil::Optimizer::MAKE_FAST_GEOMETRY
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| osgUtil::Optimizer::SPATIALIZE_GROUPS
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| osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS
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| osgUtil::Optimizer::TEXTURE_ATLAS_BUILDER
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| osgUtil::Optimizer::CHECK_GEOMETRY
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| osgUtil::Optimizer::STATIC_OBJECT_DETECTION;
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optimizer.optimize(group, optimizationOptions);
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}
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// Serialize the result as a binary OSG file, including textures:
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std::string filename = stgpath.file();
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// Include both the STG name and the indexes for uniqueness.
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// ostringstream required for compilers that don't support C++11
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std::ostringstream oss;
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oss << x << y;
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filename.append(oss.str());
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filename.append(".osg");
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SGPath osgpath = SGPath(SGPath(output), filename);
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osgDB::writeNodeFile(*group, osgpath.c_str(),
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new osgDB::Options("WriteImageHint=IncludeData Compressor=zlib"));
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// Write out the required STG entry for this merged set of objects, centered
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// on the center of the tile.
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stgout << "OBJECT_STATIC " << osgpath.file() << " " << center.getLongitudeDeg()
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<< " " << center.getLatitudeDeg() << " 0.0 0.0 0.0 0.0\n";
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if (display_viewer) {
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viewer.run();
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}
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}
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}
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// Finished with this file.
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stgout.flush();
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stgout.close();
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return EXIT_SUCCESS;
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}
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int main(int argc, char** argv) {
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osg::ApplicationUsage* usage = new osg::ApplicationUsage();
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usage->setApplicationName("stgmerge");
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usage->setCommandLineUsage(
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"Merge static model files within a given STG file.");
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usage->addCommandLineOption("--input <dir>", "Scenery directory to read");
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usage->addCommandLineOption("--output <dir>",
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"Output directory for STGs and merged models");
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usage->addCommandLineOption("--fg-root <dir>", "FG root directory",
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"$FG_ROOT");
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usage->addCommandLineOption("--fg-scenery <dir>", "FG scenery path",
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"$FG_SCENERY");
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usage->addCommandLineOption("--group-size <N>", "Group size (m)", "5000");
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usage->addCommandLineOption("--optimize", "Optimize scene-graph");
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usage->addCommandLineOption("--viewer", "Display loaded objects");
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usage->addCommandLineOption("--copy-files", "Copy all contents of input directory into output directory");
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc, argv);
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arguments.setApplicationUsage(usage);
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if (arguments.read("--fg-root", fg_root)) {
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} else if (const char *fg_root_env = std::getenv("FG_ROOT")) {
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fg_root = fg_root_env;
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} else {
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fg_root = PKGLIBDIR;
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}
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if (arguments.read("--fg-scenery", fg_scenery)) {
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} else if (const char *fg_scenery_env = std::getenv("FG_SCENERY")) {
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fg_scenery = fg_scenery_env;
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} else {
|
|
SGPath path(fg_root);
|
|
path.append("Scenery");
|
|
fg_scenery = path.str();
|
|
}
|
|
|
|
if (!arguments.read("--input", input)) {
|
|
arguments.reportError("--input argument required.");
|
|
} else {
|
|
SGPath s(input);
|
|
if (!s.isDir()) {
|
|
arguments.reportError(
|
|
"--input directory does not exist or is not directory.");
|
|
} else if (!s.canRead()) {
|
|
arguments.reportError(
|
|
"--input directory cannot be read. Check permissions.");
|
|
}
|
|
}
|
|
|
|
if (!arguments.read("--output", output)) {
|
|
arguments.reportError("--output argument required.");
|
|
} else {
|
|
// Check directory exists, we can write to it, and we're not about to write
|
|
// to the same location as the STG file.
|
|
SGPath p(output);
|
|
SGPath s(input);
|
|
if (!p.isDir()) {
|
|
arguments.reportError("--output directory does not exist.");
|
|
}
|
|
|
|
if (!p.canWrite()) {
|
|
arguments.reportError(
|
|
"--output directory is not writeable. Check permissions.");
|
|
}
|
|
|
|
if (s == p) {
|
|
arguments.reportError(
|
|
"--output directory must differ from STG directory.");
|
|
}
|
|
}
|
|
|
|
if (arguments.read("--group-size")) {
|
|
if (! arguments.read("--group-size", group_size)) {
|
|
arguments.reportError(
|
|
"--group-size argument number be a positive integer.");
|
|
}
|
|
}
|
|
|
|
if (arguments.read("--viewer")) {
|
|
display_viewer = true;
|
|
}
|
|
|
|
if (arguments.read("--optimize")) {
|
|
osg_optimizer = true;
|
|
}
|
|
|
|
if (arguments.read("--copy-files")) {
|
|
copy_files = true;
|
|
}
|
|
|
|
if (arguments.errors()) {
|
|
arguments.writeErrorMessages(std::cout);
|
|
arguments.getApplicationUsage()->write(std::cout,
|
|
osg::ApplicationUsage::COMMAND_LINE_OPTION
|
|
| osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE, 80, true);
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
SGSharedPtr<SGPropertyNode> props = new SGPropertyNode;
|
|
try {
|
|
SGPath preferencesFile = fg_root;
|
|
preferencesFile.append("preferences.xml");
|
|
readProperties(preferencesFile.str(), props);
|
|
} catch (...) {
|
|
// In case of an error, at least make summer :)
|
|
props->getNode("sim/startup/season", true)->setStringValue("summer");
|
|
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"Problems loading FlightGear preferences.\n" << "Probably FG_ROOT is not properly set.");
|
|
}
|
|
|
|
/// now set up the simgears required model stuff
|
|
|
|
simgear::ResourceManager::instance()->addBasePath(fg_root,
|
|
simgear::ResourceManager::PRIORITY_DEFAULT);
|
|
// Just reference simgears reader writer stuff so that the globals get
|
|
// pulled in by the linker ...
|
|
simgear::ModelRegistry::instance();
|
|
|
|
sgUserDataInit(props.get());
|
|
SGMaterialLibPtr ml = new SGMaterialLib;
|
|
SGPath mpath(fg_root);
|
|
|
|
// TODO: Pick up correct materials.xml file. Urrgh - this can't be runtime dependent...
|
|
mpath.append("Materials/default/materials.xml");
|
|
try {
|
|
ml->load(fg_root, mpath.str(), props);
|
|
} catch (...) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"Problems loading FlightGear materials.\n" << "Probably FG_ROOT is not properly set.");
|
|
}
|
|
simgear::SGModelLib::init(fg_root, props);
|
|
|
|
// Set up the reader/writer options
|
|
osg::ref_ptr<simgear::SGReaderWriterOptions> options;
|
|
if (osgDB::Options* ropt = osgDB::Registry::instance()->getOptions())
|
|
options = new simgear::SGReaderWriterOptions(*ropt);
|
|
else
|
|
options = new simgear::SGReaderWriterOptions;
|
|
osgDB::convertStringPathIntoFilePathList(fg_scenery,
|
|
options->getDatabasePathList());
|
|
options->setMaterialLib(ml);
|
|
options->setPropertyNode(props);
|
|
options->setPluginStringData("SimGear::FG_ROOT", fg_root);
|
|
|
|
// Here, all arguments are processed
|
|
arguments.reportRemainingOptionsAsUnrecognized();
|
|
arguments.writeErrorMessages(std::cerr);
|
|
|
|
DIR *dir = NULL;
|
|
dir = opendir(input.c_str());
|
|
struct dirent *pent = NULL;
|
|
|
|
if (dir == NULL) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "Unable to open " << input);
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
// List of STG files to process
|
|
std::vector<std::string> stg_files;
|
|
|
|
pent = readdir(dir);
|
|
|
|
while (pent != NULL) {
|
|
|
|
std::string fname = pent->d_name;
|
|
|
|
if (SGPath(fname).lower_extension() == "stg") {
|
|
SG_LOG(SG_GENERAL, SG_ALERT, "STG " << fname);
|
|
stg_files.push_back(fname);
|
|
} else if (copy_files) {
|
|
// Copy it over if we're copying all files.
|
|
SGPath source = SGPath(input);
|
|
source.append(fname);
|
|
SGPath destination = SGPath(output);
|
|
destination.append(fname);
|
|
//SG_LOG(SG_GENERAL, SG_ALERT, "Copying " << source.c_str() << " to " << destination.c_str());
|
|
std::ifstream src(source.c_str(), std::ios::binary);
|
|
std::ofstream dst(destination.c_str(), std::ios::binary);
|
|
|
|
dst << src.rdbuf();
|
|
}
|
|
pent = readdir(dir);
|
|
}
|
|
|
|
closedir(dir);
|
|
|
|
// Now we've copied the data, process the STG files
|
|
std::vector<std::string>::const_iterator iter;
|
|
|
|
for (iter = stg_files.begin(); iter != stg_files.end(); ++iter) {
|
|
SGPath stg = SGPath(input);
|
|
stg.append(*iter);
|
|
processSTG(options, stg.c_str());
|
|
}
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|