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flightgear/utils/stgmerge/stgmerge.cxx
2016-12-03 08:13:39 -08:00

630 lines
20 KiB
C++

// stgmerge.cxx -- combined STG models
//
// Copyright (C) 2015 Stuart Buchanan
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <iostream>
#include <string>
#include <cstdlib>
#include <iomanip>
#include <dirent.h>
#include <osg/MatrixTransform>
#include <osg/ArgumentParser>
#include <osg/Image>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/StateSetManipulator>
#include <osgGA/TrackballManipulator>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/Registry>
#include <osgDB/ReaderWriter>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgUtil/Optimizer>
#include <simgear/bucket/newbucket.hxx>
#include <simgear/bvh/BVHNode.hxx>
#include <simgear/bvh/BVHLineSegmentVisitor.hxx>
#include <simgear/bvh/BVHPager.hxx>
#include <simgear/bvh/BVHPageNode.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/SGGeodesy.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/sgstream.hxx>
#include <simgear/misc/ResourceManager.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/model/BVHPageNodeOSG.hxx>
#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/scene/tgdb/apt_signs.hxx>
#include <simgear/scene/tgdb/userdata.hxx>
#include <simgear/scene/util/OptionsReadFileCallback.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/RenderConstants.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
namespace sg = simgear;
struct _ObjectStatic {
_ObjectStatic() :
_lon(0), _lat(0), _elev(0), _hdg(0), _pitch(0), _roll(0), _shared(false) {
}
std::string _token;
std::string _name;
double _lon, _lat, _elev;
double _hdg, _pitch, _roll;
bool _shared;
osg::ref_ptr<sg::SGReaderWriterOptions> _options;
};
std::string fg_root;
std::string fg_scenery;
std::string input;
std::string output;
bool display_viewer = false;
bool osg_optimizer = false;
bool copy_files = false;
int group_size = 5000;
sg::SGReaderWriterOptions* staticOptions(const std::string& filePath,
const osgDB::Options* options) {
osg::ref_ptr<sg::SGReaderWriterOptions> staticOptions;
staticOptions = sg::SGReaderWriterOptions::copyOrCreate(options);
staticOptions->getDatabasePathList().clear();
staticOptions->getDatabasePathList().push_back(filePath);
staticOptions->setObjectCacheHint(osgDB::Options::CACHE_NONE);
// Every model needs its own SGModelData to ensure load/unload is
// working properly
staticOptions->setModelData(
staticOptions->getModelData() ?
staticOptions->getModelData()->clone() : 0);
return staticOptions.release();
}
sg::SGReaderWriterOptions* sharedOptions(const std::string& filePath,
const osgDB::Options* options) {
osg::ref_ptr<sg::SGReaderWriterOptions> sharedOptions;
sharedOptions = sg::SGReaderWriterOptions::copyOrCreate(options);
sharedOptions->getDatabasePathList().clear();
SGPath path = filePath;
path.append("..");
path.append("..");
path.append("..");
sharedOptions->getDatabasePathList().push_back(path.str());
// ensure Models directory synced via TerraSync is searched before the copy in
// FG_ROOT, so that updated models can be used.
std::string terrasync_root = options->getPluginStringData(
"SimGear::TERRASYNC_ROOT");
if (!terrasync_root.empty()) {
sharedOptions->getDatabasePathList().push_back(terrasync_root);
}
std::string fg_root = options->getPluginStringData("SimGear::FG_ROOT");
sharedOptions->getDatabasePathList().push_back(fg_root);
// TODO how should we handle this for OBJECT_SHARED?
sharedOptions->setModelData(
sharedOptions->getModelData() ?
sharedOptions->getModelData()->clone() : 0);
return sharedOptions.release();
}
int processSTG(osg::ref_ptr<simgear::SGReaderWriterOptions> options,
std::string stg) {
// Get the STG file
if (stg.empty()) {
SG_LOG(SG_TERRAIN, SG_ALERT, "STG file empty");
return EXIT_FAILURE;
}
SG_LOG(SG_TERRAIN, SG_ALERT, "Loading stg file " << stg);
sg_gzifstream stream(stg);
if (!stream.is_open()) {
SG_LOG(SG_TERRAIN, SG_ALERT, "Unable to open STG file " << stg);
return EXIT_FAILURE;
}
// Extract the bucket from the filename
std::istringstream ss(osgDB::getStrippedName(stg));
long index;
ss >> index;
if (ss.fail()) {
SG_LOG(SG_TERRAIN, SG_ALERT,
"Unable to determine bucket from STG filename " << ss.rdbuf());
return EXIT_FAILURE;
}
SGBucket bucket = SGBucket(index);
// We will group the object into group_size x group_size
// block, so work out the number and dimensions in degrees
// of each block.
int lon_blocks = (int) ceil(bucket.get_width_m() / group_size);
int lat_blocks = (int) ceil(bucket.get_height_m() / group_size);
float lat_delta = bucket.get_height() / lat_blocks;
float lon_delta = bucket.get_width() / lon_blocks;
SG_LOG(SG_TERRAIN, SG_ALERT,
"Splitting into (" << lon_blocks << "," << lat_blocks << ") blocks"
<< "of size (" << lon_delta << "," << lat_delta << ") degrees\n");
std::list<_ObjectStatic> _objectStaticList[lon_blocks][lat_blocks];
std::string filePath = osgDB::getFilePath(stg);
// Write out the STG files.
SGPath stgpath(stg);
std::string outpath = SGPath(SGPath(output), stgpath.file()).c_str();
SG_LOG(SG_TERRAIN, SG_ALERT, "Writing to " << outpath);
std::ofstream stgout(outpath.c_str(), std::ofstream::out);
if (!stgout.is_open()) {
SG_LOG(SG_TERRAIN, SG_ALERT,
"Unable to open STG file to write " << outpath);
return EXIT_FAILURE;
}
while (!stream.eof()) {
// read a line
std::string line;
std::getline(stream, line);
// strip comments
std::string::size_type hash_pos = line.find('#');
if (hash_pos == 0)
stgout << line << "\n";
if (hash_pos != std::string::npos)
line.resize(hash_pos);
// and process further
std::stringstream in(line);
std::string token;
in >> token;
// No comment
if (token.empty())
continue;
// Then there is always a name
std::string name;
in >> name;
SGPath path = filePath;
path.append(name);
// The following tokens are ignored
// OBJECT_BASE - base scenery, not relevant
// OBJECT - airport BTG files
// OBJECT_STATIC_AGL - elevation needs to be calculated at runtime
// OBJECT_SHARED_AGL - elevation needs to be calculated at runtime
// OBJECT_SIGN - depends on materials library, which is runtime dependent
if ((token == "OBJECT_STATIC") || (token == "OBJECT_SHARED")) {
_ObjectStatic obj;
osg::ref_ptr<sg::SGReaderWriterOptions> opt;
if (token == "OBJECT_STATIC") {
opt = staticOptions(filePath, options);
//if (SGPath(name).lower_extension() == "ac")
//opt->setInstantiateEffects(true); // Is this output correctly?
obj._shared = false;
} else if (token == "OBJECT_SHARED") {
opt = sharedOptions(filePath, options);
//if (SGPath(name).lower_extension() == "ac")
//opt->setInstantiateEffects(true); // Is this output correctly?
obj._shared = true;
} else {
SG_LOG(SG_TERRAIN, SG_ALERT, "Broken code - unexpected object '" << token << "'");
}
obj._token = token;
obj._name = name;
obj._options = opt;
in >> obj._lon >> obj._lat >> obj._elev >> obj._hdg >> obj._pitch
>> obj._roll;
// Determine the correct bucket for this object.
int x = (int) floor((obj._lon - bucket.get_corner(0).getLongitudeDeg()) / lon_delta);
int y = (int) floor((obj._lat - bucket.get_corner(0).getLatitudeDeg()) / lat_delta);
SG_LOG(SG_TERRAIN, SG_INFO,
"Assigned (" << obj._lon << "," << obj._lat << ") to block (" << x << "," << y << ")");
_objectStaticList[x][y].push_back(obj);
} else {
SG_LOG(SG_TERRAIN, SG_ALERT, "Ignoring token '" << token << "'");
stgout << line << "\n";
}
}
stream.close();
for (int x = 0; x < lon_blocks; ++x) {
for (int y = 0; y < lat_blocks; ++y) {
if (_objectStaticList[x][y].size() == 0) {
// Nothing to do, so skip
continue;
}
//SG_LOG(SG_TERRAIN, SG_ALERT, "Object files " << _objectStaticList[x][y].size());
osg::ref_ptr<osg::Group> group = new osg::Group;
group->setName("STG merge");
group->setDataVariance(osg::Object::STATIC);
int files_loaded = 0;
// Calculate center of this block
const SGGeod center = SGGeod::fromDegM(
bucket.get_center_lon() - 0.5 * bucket.get_width() + (double) ((x +0.5) * lon_delta),
bucket.get_center_lat() - 0.5 * bucket.get_height() + (double) ((y + 0.5) * lat_delta),
0.0);
//SG_LOG(SG_TERRAIN, SG_ALERT,
// "Center of block: " << center.getLongitudeDeg() << ", " << center.getLatitudeDeg());
// Inverse used to translate individual matrices
SGVec3d shift;
SGGeodesy::SGGeodToCart(center , shift);
for (std::list<_ObjectStatic>::iterator i = _objectStaticList[x][y].begin();
i != _objectStaticList[x][y].end(); ++i) {
// We don't process XML files, as they typically include animations which we can't output
/*
if (SGPath(i->_name).lower_extension() == "xml") {
//SG_LOG(SG_TERRAIN, SG_ALERT, "Ignoring non-static "
// << i->_token << " '" << i->_name << "'");
std::cout << (i->_shared ? "OBJECT_SHARED " : "OBJECT_STATIC ");
std::cout << i->_name << " " << i->_lon << " " << i->_lat << " " << i->_elev << " " << i->_hdg;
std::cout << " " << i->_pitch << i->_roll << "\n";
continue;
}
*/
SG_LOG(SG_TERRAIN, SG_INFO, "Processing " << i->_name);
osg::ref_ptr<osg::Node> node;
node = osgDB::readRefNodeFile(i->_name, i->_options.get());
if (!node.valid()) {
SG_LOG(SG_TERRAIN, SG_ALERT,
stg << ": Failed to load " << i->_token << " '" << i->_name << "'");
continue;
}
files_loaded++;
if (SGPath(i->_name).lower_extension() == "ac")
node->setNodeMask(~sg::MODELLIGHT_BIT);
const SGGeod q = SGGeod::fromDegM(i->_lon, i->_lat, i->_elev);
SGVec3d coord;
SGGeodesy::SGGeodToCart(q, coord);
coord = coord - shift;
// Create an matrix to convert from global coordinates to the
// Z-Up local coordinate system used by scenery models.
// This is simply the inverse of the normal scenery model
// matrix.
osg::Matrix m = makeZUpFrameRelative(center);
osg::Matrix inv = osg::Matrix::inverse(m);
osg::Vec3f v = toOsg(coord) * inv;
osg::Matrix matrix;
matrix.setTrans(v);
matrix.preMultRotate(
osg::Quat(SGMiscd::deg2rad(i->_hdg), osg::Vec3(0, 0, 1)));
matrix.preMultRotate(
osg::Quat(SGMiscd::deg2rad(i->_pitch), osg::Vec3(0, 1, 0)));
matrix.preMultRotate(
osg::Quat(SGMiscd::deg2rad(i->_roll), osg::Vec3(1, 0, 0)));
osg::MatrixTransform* matrixTransform;
matrixTransform = new osg::MatrixTransform(matrix);
matrixTransform->setName("positionStaticObject");
matrixTransform->setDataVariance(osg::Object::STATIC);
matrixTransform->addChild(node.get());
// Shift the models so they are centered on the center of the block.
// We will place the object at the right position in the tile later.
group->addChild(matrixTransform);
}
osgViewer::Viewer viewer;
if (osg_optimizer || display_viewer) {
// Create a viewer - required for some Optimizers and if we are to display
// the results
viewer.setSceneData(group.get());
viewer.addEventHandler(new osgViewer::StatsHandler);
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
viewer.addEventHandler(
new osgGA::StateSetManipulator(
viewer.getCamera()->getOrCreateStateSet()));
viewer.setCameraManipulator(new osgGA::TrackballManipulator());
viewer.realize();
}
if (osg_optimizer) {
// Run the Optimizer
osgUtil::Optimizer optimizer;
// See osgUtil::Optimizer for list of optimizations available.
//optimizer.optimize(group, osgUtil::Optimizer::ALL_OPTIMIZATIONS);
int optimizationOptions = osgUtil::Optimizer::FLATTEN_STATIC_TRANSFORMS
| osgUtil::Optimizer::REMOVE_REDUNDANT_NODES
| osgUtil::Optimizer::COMBINE_ADJACENT_LODS
| osgUtil::Optimizer::SHARE_DUPLICATE_STATE
| osgUtil::Optimizer::MERGE_GEOMETRY
| osgUtil::Optimizer::MAKE_FAST_GEOMETRY
| osgUtil::Optimizer::SPATIALIZE_GROUPS
| osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS
| osgUtil::Optimizer::TEXTURE_ATLAS_BUILDER
| osgUtil::Optimizer::CHECK_GEOMETRY
| osgUtil::Optimizer::STATIC_OBJECT_DETECTION;
optimizer.optimize(group, optimizationOptions);
}
// Serialize the result as a binary OSG file, including textures:
std::string filename = stgpath.file();
// Include both the STG name and the indexes for uniqueness.
// ostringstream required for compilers that don't support C++11
std::ostringstream oss;
oss << x << y;
filename.append(oss.str());
filename.append(".osg");
SGPath osgpath = SGPath(SGPath(output), filename);
osgDB::writeNodeFile(*group, osgpath.c_str(),
new osgDB::Options("WriteImageHint=IncludeData Compressor=zlib"));
// Write out the required STG entry for this merged set of objects, centered
// on the center of the tile.
stgout << "OBJECT_STATIC " << osgpath.file() << " " << center.getLongitudeDeg()
<< " " << center.getLatitudeDeg() << " 0.0 0.0 0.0 0.0\n";
if (display_viewer) {
viewer.run();
}
}
}
// Finished with this file.
stgout.flush();
stgout.close();
return EXIT_SUCCESS;
}
int main(int argc, char** argv) {
osg::ApplicationUsage* usage = new osg::ApplicationUsage();
usage->setApplicationName("stgmerge");
usage->setCommandLineUsage(
"Merge static model files within a given STG file.");
usage->addCommandLineOption("--input <dir>", "Scenery directory to read");
usage->addCommandLineOption("--output <dir>",
"Output directory for STGs and merged models");
usage->addCommandLineOption("--fg-root <dir>", "FG root directory",
"$FG_ROOT");
usage->addCommandLineOption("--fg-scenery <dir>", "FG scenery path",
"$FG_SCENERY");
usage->addCommandLineOption("--group-size <N>", "Group size (m)", "5000");
usage->addCommandLineOption("--optimize", "Optimize scene-graph");
usage->addCommandLineOption("--viewer", "Display loaded objects");
usage->addCommandLineOption("--copy-files", "Copy all contents of input directory into output directory");
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc, argv);
arguments.setApplicationUsage(usage);
if (arguments.read("--fg-root", fg_root)) {
} else if (const char *fg_root_env = std::getenv("FG_ROOT")) {
fg_root = fg_root_env;
} else {
fg_root = PKGLIBDIR;
}
if (arguments.read("--fg-scenery", fg_scenery)) {
} else if (const char *fg_scenery_env = std::getenv("FG_SCENERY")) {
fg_scenery = fg_scenery_env;
} else {
SGPath path(fg_root);
path.append("Scenery");
fg_scenery = path.str();
}
if (!arguments.read("--input", input)) {
arguments.reportError("--input argument required.");
} else {
SGPath s(input);
if (!s.isDir()) {
arguments.reportError(
"--input directory does not exist or is not directory.");
} else if (!s.canRead()) {
arguments.reportError(
"--input directory cannot be read. Check permissions.");
}
}
if (!arguments.read("--output", output)) {
arguments.reportError("--output argument required.");
} else {
// Check directory exists, we can write to it, and we're not about to write
// to the same location as the STG file.
SGPath p(output);
SGPath s(input);
if (!p.isDir()) {
arguments.reportError("--output directory does not exist.");
}
if (!p.canWrite()) {
arguments.reportError(
"--output directory is not writeable. Check permissions.");
}
if (s == p) {
arguments.reportError(
"--output directory must differ from STG directory.");
}
}
if (arguments.read("--group-size")) {
if (! arguments.read("--group-size", group_size)) {
arguments.reportError(
"--group-size argument number be a positive integer.");
}
}
if (arguments.read("--viewer")) {
display_viewer = true;
}
if (arguments.read("--optimize")) {
osg_optimizer = true;
}
if (arguments.read("--copy-files")) {
copy_files = true;
}
if (arguments.errors()) {
arguments.writeErrorMessages(std::cout);
arguments.getApplicationUsage()->write(std::cout,
osg::ApplicationUsage::COMMAND_LINE_OPTION
| osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE, 80, true);
return EXIT_FAILURE;
}
SGSharedPtr<SGPropertyNode> props = new SGPropertyNode;
try {
SGPath preferencesFile = fg_root;
preferencesFile.append("preferences.xml");
readProperties(preferencesFile.str(), props);
} catch (...) {
// In case of an error, at least make summer :)
props->getNode("sim/startup/season", true)->setStringValue("summer");
SG_LOG(SG_GENERAL, SG_ALERT,
"Problems loading FlightGear preferences.\n" << "Probably FG_ROOT is not properly set.");
}
/// now set up the simgears required model stuff
simgear::ResourceManager::instance()->addBasePath(fg_root,
simgear::ResourceManager::PRIORITY_DEFAULT);
// Just reference simgears reader writer stuff so that the globals get
// pulled in by the linker ...
simgear::ModelRegistry::instance();
sgUserDataInit(props.get());
SGMaterialLibPtr ml = new SGMaterialLib;
SGPath mpath(fg_root);
// TODO: Pick up correct materials.xml file. Urrgh - this can't be runtime dependent...
mpath.append("Materials/default/materials.xml");
try {
ml->load(fg_root, mpath.str(), props);
} catch (...) {
SG_LOG(SG_GENERAL, SG_ALERT,
"Problems loading FlightGear materials.\n" << "Probably FG_ROOT is not properly set.");
}
simgear::SGModelLib::init(fg_root, props);
// Set up the reader/writer options
osg::ref_ptr<simgear::SGReaderWriterOptions> options;
if (osgDB::Options* ropt = osgDB::Registry::instance()->getOptions())
options = new simgear::SGReaderWriterOptions(*ropt);
else
options = new simgear::SGReaderWriterOptions;
osgDB::convertStringPathIntoFilePathList(fg_scenery,
options->getDatabasePathList());
options->setMaterialLib(ml);
options->setPropertyNode(props);
options->setPluginStringData("SimGear::FG_ROOT", fg_root);
// Here, all arguments are processed
arguments.reportRemainingOptionsAsUnrecognized();
arguments.writeErrorMessages(std::cerr);
DIR *dir = NULL;
dir = opendir(input.c_str());
struct dirent *pent = NULL;
if (dir == NULL) {
SG_LOG(SG_GENERAL, SG_ALERT, "Unable to open " << input);
return EXIT_FAILURE;
}
// List of STG files to process
std::vector<std::string> stg_files;
pent = readdir(dir);
while (pent != NULL) {
std::string fname = pent->d_name;
if (SGPath(fname).lower_extension() == "stg") {
SG_LOG(SG_GENERAL, SG_ALERT, "STG " << fname);
stg_files.push_back(fname);
} else if (copy_files) {
// Copy it over if we're copying all files.
SGPath source = SGPath(input);
source.append(fname);
SGPath destination = SGPath(output);
destination.append(fname);
//SG_LOG(SG_GENERAL, SG_ALERT, "Copying " << source.c_str() << " to " << destination.c_str());
std::ifstream src(source.c_str(), std::ios::binary);
std::ofstream dst(destination.c_str(), std::ios::binary);
dst << src.rdbuf();
}
pent = readdir(dir);
}
closedir(dir);
// Now we've copied the data, process the STG files
std::vector<std::string>::const_iterator iter;
for (iter = stg_files.begin(); iter != stg_files.end(); ++iter) {
SGPath stg = SGPath(input);
stg.append(*iter);
processSTG(options, stg.c_str());
}
return EXIT_SUCCESS;
}