e798c59696
calculation code between sun display, and other FG sections that use this for things like lighting.
175 lines
5.6 KiB
Makefile
175 lines
5.6 KiB
Makefile
# emacs make tag: -*- Mode: Makefile -*-
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#---------------------------------------------------------------------------
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# Define the version
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#---------------------------------------------------------------------------
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FG_VERSION_MAJOR = 0
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FG_VERSION_MINOR = 36
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FG_VERSION = $(FG_VERSION_MAJOR).$(FG_VERSION_MINOR)
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#---------------------------------------------------------------------------
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# Choose your weapons
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#---------------------------------------------------------------------------
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CC = g++
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CXX = g++
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LD = ld
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AR = ar
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RANLIB = ranlib
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FLEX = flex -f -L
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BISON = bison -v --no-lines
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RM = rm
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MV = mv
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CP = cp
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LN = ln -sf
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TAR = tar
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#---------------------------------------------------------------------------
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# Global Compile Options
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#
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# You may set FG_CFLAGS to include any of the following options depending on
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# your environment:
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#
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# -g - Compile with debugging symbols
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# -Wall - Enable full compiler warnings
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# -O2 - Enable compiler optimization
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#
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# Other potential compiler optimization flags:
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#
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# -O3 -fPIC -funroll-loops -mpentium -malign-loops=2
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# -malign-jumps=2 -malign-functions=2 -fexpensive-optimizations
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# -pedantic -ffast-math
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#
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#---------------------------------------------------------------------------
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GLOBAL_CFLAGS = -Wall -DVERSION=\"$(FG_VERSION)\"
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#---------------------------------------------------------------------------
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# Platform specific compile options, these should be set with FG_CFLAGS
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# below. These have been predefined for the supported platforms below.
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#
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# -DUSE_ITIMER - Use setitimer(), getitimer(), and signal() to mimic
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# a real time system and call the flight model routines
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# at a regular interval, rather than between screen updates
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# which can be highly variable. This can make the flight
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# model calculations much smoother.
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#
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# -DUSE_FTIME - Use ftime() to get an accurate current time instead of
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# gettimeofday()
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#
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# -DUSE_RAND - Use rand() instead of random()
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#
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# Debugging options.
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#
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# Uncomment the following two lines to enable OpenGL function call tracing.
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# This mechanism is provided courtesy of Steve Baker <sbaker@link.com>
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#---------------------------------------------------------------------------
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# FG_DEBUG_FLAGS = -DXGL_TRACE
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# FG_DEBUG_LIBS = ../XGL/libXGL.a
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#---------------------------------------------------------------------------
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# Uncomment one of the following sections depending on your system
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#
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# You may set FG_GRAPHICS to include any of the following options depending
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# on your environment:
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# Linux/Mesa
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#
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INTERFACE_LIBS = -lglut
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MESA_LIBS = -L/usr/lib/mesa -lMesatk -lMesaaux -lMesaGLU -lMesaGL
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X11_LIBS = -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11
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GRAPHICS_LIBS = $(MESA_LIBS) $(X11_LIBS)
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FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
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EXT =
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# SGI IRIX
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# (Surprisingly, this also works on our SunOS 4.x machine with the
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# way we have Mesa & Glut installed.)
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#
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# INTERFACE_LIBS = -lglut
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# GRAPHICS_LIBS = -lGLU -lGL -lXmu -lX11
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# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
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# EXT =
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# TAR = gtar
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# Sun/Solaris
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#
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# VERSION=\"$(VERSION)\"
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# INTERFACE_LIBS = -lglut
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# GRAPHICS_LIBS = -L/opt/X11R6/lib -lGLU -lGL -lXext -lXmu -lXi -lX11 -lsocket
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# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
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# EXT =
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# TAR = gtar
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# Cygnus Win32 (gcc based) compiled against SGI's opengl and a dynamic GLUT
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#
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# -*- Experimental -*-
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#
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# Currently builds without fatal error, but can't seem to run correctly.
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# Eventually may also work for compiling against IHV OpenGL drivers
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#
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# INTERFACE_LIBS = -lglut
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# GRAPHICS_LIBS = -lglu -lopengl -luser32 -lgdi32
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# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS) -I$(FG_ROOT)/Win32/include \
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# -DWIN32 -DUSE_RAND
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# LLDFLAGS = -L$(FG_ROOT)/Win32/lib
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# EXT = .exe
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# LN = cp
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# Cygnus Win32 (gcc based) with a static version of the GLUT toolkit
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# with MSOpenGL95.exe ...
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#
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# INTERFACE_LIBS = ../Win32/libglut.a
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# GRAPHICS_LIBS = -lglu32 -lopengl32 -luser32 -lgdi32
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# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS) -DWIN32 -DUSE_RAND
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# EXT = .exe
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# LN = cp
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# do not modify anything below this line
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#---------------------------------------------------------------------------
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OBJECTS = $(CFILES:.c=.o) $(CXXFILES:.cxx=.o)
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# DEPENDS = $(CFILES:.c=.d) $(CXXFILES:.cxx=.d)
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MAKEDEPENDFILE = depend
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CDEFS = $(LCDEFS)
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CFLAGS = $(FG_CFLAGS) -I$(FG_ROOT_SRC) $(LCFLAGS)
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CXXDEFS = $(LCXXDEFS)
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CXXFLAGS = $(FG_CFLAGS) $(LCXXFLAGS)
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LDDEFS = $(LLDDEFS)
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LDFLAGS = $(LLDFLAGS) -L$(FG_ROOT_LIB)
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DIRT = $(LDIRT)
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VPATH = $(FG_ROOT_LIB)
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COMMONRULES = $(FG_ROOT_SRC)/commonrules
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