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flightgear/src/Traffic/SchedFlight.hxx
durk d8a2726894 Traffic Manager II source code changes
- Decouple aircraft entities from Flights
- Dynamic runtime flight assignment for each aircraft
2008-11-16 13:45:24 +00:00

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4 KiB
C++

/* -*- Mode: C++ -*- *****************************************************
* SchedFlight.hxx
* Written by Durk Talsma. Started May 5, 2004
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
**************************************************************************/
/**************************************************************************
* ScheduledFlight is a class that is used by FlightGear's Traffic Manager
* A scheduled flight can be assigned to a schedule, which can be assigned
* to an aircraft. The traffic manager decides for each schedule which
* scheduled flight (if any) is currently active. I no scheduled flights
* are found active, it tries to position the aircraft associated with this
* schedule at departure airport of the next scheduled flight.
* The class ScheduledFlight is a software implimentation of this.
* In summary, this class stores arrival and departure information, as well
* as some administrative data, such as the callsign of this particular
* flight (used in future ATC scenarios), under which flight rules the
* flight is taking place, as well as a requested initial cruise altitude.
* Finally, the class contains a repeat period, wich indicates after how
* many seconds a flight should repeat in this schedule (which is usually
* after either a day or a week). If this value is zero, this flight won't
* repeat.
**************************************************************************/
#ifndef _FGSCHEDFLIGHT_HXX_
#define _FGSCHEDFLIGHT_HXX_
using namespace std;
using std::vector;
class FGScheduledFlight
{
private:
string callsign;
string fltRules;
FGAirport *departurePort;
FGAirport *arrivalPort;
string depId;
string arrId;
string requiredAircraft;
time_t departureTime;
time_t arrivalTime;
time_t repeatPeriod;
int cruiseAltitude;
bool initialized;
bool available;
public:
FGScheduledFlight();
FGScheduledFlight(const FGScheduledFlight &other);
// FGScheduledFlight(const string);
FGScheduledFlight(const string& cs,
const string& fr,
const string& depPrt,
const string& arrPrt,
int cruiseAlt,
const string& deptime,
const string& arrtime,
const string& rep,
const string& reqAC
);
~FGScheduledFlight();
void update();
bool initializeAirports();
void adjustTime(time_t now);
time_t getDepartureTime() { return departureTime; };
time_t getArrivalTime () { return arrivalTime; };
FGAirport *getDepartureAirport();
FGAirport *getArrivalAirport ();
int getCruiseAlt() { return cruiseAltitude; };
bool operator<(const FGScheduledFlight &other) const
{
return (departureTime < other.departureTime);
};
string& getFlightRules() { return fltRules; };
time_t processTimeString(const string& time);
const string& getCallSign() {return callsign; };
const string& getRequirement() { return requiredAircraft; }
void lock() { available = false; };
void release() { available = true; };
bool isAvailable() { return available; };
};
typedef vector<FGScheduledFlight*> FGScheduledFlightVec;
typedef vector<FGScheduledFlight*>::iterator FGScheduledFlightVecIterator;
typedef std::map < std::string, FGScheduledFlightVec > FGScheduledFlightMap;
bool compareScheduledFlights(FGScheduledFlight *a, FGScheduledFlight *b);
#endif