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flightgear/JSBsim/FGAircraft.cpp
curt 7cc178d182 Latest changes from Jon, plus ...
Tweaks for building with native SGI compilers.
1999-03-02 01:02:51 +00:00

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C++

/*******************************************************************************
Module: FGAircraft.cpp
Author: Jon S. Berndt
Date started: 12/12/98
Purpose: Encapsulates an aircraft
Called by: FGFDMExec
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
Models the aircraft reactions and forces. This class is instantiated by the
FGFDMExec class and scheduled as an FDM entry. LoadAircraft() is supplied with a
name of a valid, registered aircraft, and the data file is parsed.
HISTORY
--------------------------------------------------------------------------------
12/12/98 JSB Created
********************************************************************************
COMMENTS, REFERENCES, and NOTES
********************************************************************************
[1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
School, January 1994
[2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices",
JSC 12960, July 1977
[3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
NASA-Ames", NASA CR-2497, January 1975
[4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
Wiley & Sons, 1979 ISBN 0-471-03032-5
[5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons,
1982 ISBN 0-471-08936-2
The aerodynamic coefficients used in this model are:
Longitudinal
CL0 - Reference lift at zero alpha
CD0 - Reference drag at zero alpha
CDM - Drag due to Mach
CLa - Lift curve slope (w.r.t. alpha)
CDa - Drag curve slope (w.r.t. alpha)
CLq - Lift due to pitch rate
CLM - Lift due to Mach
CLadt - Lift due to alpha rate
Cmadt - Pitching Moment due to alpha rate
Cm0 - Reference Pitching moment at zero alpha
Cma - Pitching moment slope (w.r.t. alpha)
Cmq - Pitch damping (pitch moment due to pitch rate)
CmM - Pitch Moment due to Mach
Lateral
Cyb - Side force due to sideslip
Cyr - Side force due to yaw rate
Clb - Dihedral effect (roll moment due to sideslip)
Clp - Roll damping (roll moment due to roll rate)
Clr - Roll moment due to yaw rate
Cnb - Weathercocking stability (yaw moment due to sideslip)
Cnp - Rudder adverse yaw (yaw moment due to roll rate)
Cnr - Yaw damping (yaw moment due to yaw rate)
Control
CLDe - Lift due to elevator
CDDe - Drag due to elevator
CyDr - Side force due to rudder
CyDa - Side force due to aileron
CmDe - Pitch moment due to elevator
ClDa - Roll moment due to aileron
ClDr - Roll moment due to rudder
CnDr - Yaw moment due to rudder
CnDa - Yaw moment due to aileron
This class expects to be run in a directory which contains the subdirectory
structure shown below (where example aircraft X-15 is shown):
aircraft/
X-15/
X-15.dat reset00 reset01 reset02 ...
CDRAG/
a0 a M De
CSIDE/
b r Dr Da
CLIFT/
a0 a M adt De
CROLL/
b p r Da Dr
CPITCH/
a0 a adt q M De
CYAW/
b p r Dr Da
F-16/
F-16.dat reset00 reset01 ...
CDRAG/
a0 a M De
...
The General Idea
The file structure is arranged so that various modeled aircraft are stored in
their own subdirectory. Each aircraft subdirectory is named after the aircraft.
There should be a file present in the specific aircraft subdirectory (e.g.
aircraft/X-15) with the same name as the directory with a .dat appended. This
file contains mass properties information, name of aircraft, etc. for the
aircraft. In that same directory are reset files numbered starting from 0 (two
digit numbers), e.g. reset03. Within each reset file are values for important
state variables for specific flight conditions (altitude, airspeed, etc.). Also
within this directory are the directories containing lookup tables for the
stability derivatives for the aircraft.
********************************************************************************
INCLUDES
*******************************************************************************/
#include <dirent.h>
#include <sys/stat.h>
#include <sys/types.h>
#ifdef FGFS
# include <Include/compiler.h>
# ifdef FG_HAVE_STD_INCLUDES
# include <cmath>
# else
# include <math.h>
# endif
#else
# include <cmath>
#endif
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFDMExec.h"
#include "FGFCS.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
/*******************************************************************************
************************************ CODE **************************************
*******************************************************************************/
FGAircraft::FGAircraft(FGFDMExec* fdmex) : FGModel(fdmex)
{
int i;
Name = "FGAircraft";
for (i=0;i<6;i++) coeff_ctr[i] = 0;
Axis[LiftCoeff] = "CLIFT";
Axis[DragCoeff] = "CDRAG";
Axis[SideCoeff] = "CSIDE";
Axis[RollCoeff] = "CROLL";
Axis[PitchCoeff] = "CPITCH";
Axis[YawCoeff] = "CYAW";
}
FGAircraft::~FGAircraft(void)
{
}
bool FGAircraft::LoadAircraft(string aircraft_path, string engine_path, string fname)
{
string path;
string fullpath;
string filename;
string aircraftDef;
string tag;
DIR* dir;
DIR* coeffdir;
struct dirent* dirEntry;
struct dirent* coeffdirEntry;
struct stat st;
struct stat st2;
ifstream coeffInFile;
aircraftDef = aircraft_path + "/" + fname + "/" + fname + ".dat";
ifstream aircraftfile(aircraftDef.c_str());
if (aircraftfile) {
aircraftfile >> AircraftName; // String with no embedded spaces
aircraftfile >> WingArea; // square feet
aircraftfile >> WingSpan; // feet
aircraftfile >> cbar; // feet
aircraftfile >> Ixx; // slug ft^2
aircraftfile >> Iyy; // "
aircraftfile >> Izz; // "
aircraftfile >> Ixz; // "
aircraftfile >> EmptyWeight; // pounds
EmptyMass = EmptyWeight / GRAVITY;
aircraftfile >> tag;
numTanks = numEngines = 0;
numSelectedOxiTanks = numSelectedFuelTanks = 0;
while ( !(tag == "EOF") ) {
if (tag == "CGLOC") {
aircraftfile >> Xcg; // inches
aircraftfile >> Ycg; // inches
aircraftfile >> Zcg; // inches
} else if (tag == "EYEPOINTLOC") {
aircraftfile >> Xep; // inches
aircraftfile >> Yep; // inches
aircraftfile >> Zep; // inches
} else if (tag == "TANK") {
Tank[numTanks] = new FGTank(aircraftfile);
switch(Tank[numTanks]->GetType()) {
case FGTank::ttFUEL:
numSelectedFuelTanks++;
break;
case FGTank::ttOXIDIZER:
numSelectedOxiTanks++;
break;
}
numTanks++;
} else if (tag == "ENGINE") {
aircraftfile >> tag;
Engine[numEngines] = new FGEngine(FDMExec, engine_path, tag, numEngines);
numEngines++;
}
aircraftfile >> tag;
}
aircraftfile.close();
PutState();
// Read subdirectory for this aircraft for stability derivative lookup tables:
//
// Build up the path name to the aircraft file by appending the aircraft
// name to the "aircraft/" initial path. Initialize the directory entry
// structure dirEntry in preparation for reading through the directory.
// Build up a path to each file in the directory sequentially and "stat" it
// to see if the entry is a directory or a file. If the entry is a file, then
// compare it to each string in the Axis[] array to see which axis the
// directory represents: Lift, Drag, Side, Roll, Pitch, Yaw. When the match
// is found, go into that directory and search for any coefficient files.
// Build a new coefficient by passing the full pathname to the coefficient
// file to the FGCoefficient constructor.
//
// Note: axis_ctr=0 for the Lift "axis", 1 for Drag, 2 for Side force, 3 for
// Roll, 4 for Pitch, and 5 for Yaw. The term coeff_ctr merely keeps
// track of the number of coefficients registered for each of the
// previously mentioned axis.
path = aircraft_path + "/" + AircraftName + "/";
if (dir = opendir(path.c_str())) {
while (dirEntry = readdir(dir)) {
fullpath = path + dirEntry->d_name;
stat(fullpath.c_str(),&st);
if ((st.st_mode & S_IFMT) == S_IFDIR) {
for (int axis_ctr=0; axis_ctr < 6; axis_ctr++) {
if (dirEntry->d_name == Axis[axis_ctr]) {
if (coeffdir = opendir(fullpath.c_str())) {
while (coeffdirEntry = readdir(coeffdir)) {
if (coeffdirEntry->d_name[0] != '.') {
filename = path + Axis[axis_ctr] + "/" + coeffdirEntry->d_name;
stat(filename.c_str(),&st2);
if (st2.st_size > 6) {
Coeff[axis_ctr][coeff_ctr[axis_ctr]] = new FGCoefficient(FDMExec, filename);
coeff_ctr[axis_ctr]++;
}
}
}
}
}
}
}
}
} else {
cerr << "Could not open directory " << path << " for reading" << endl;
}
return true;
} else {
cerr << "Unable to open aircraft definition file " << fname << endl;
return false;
}
}
bool FGAircraft::Run(void)
{
if (!FGModel::Run()) { // if false then execute this Run()
GetState();
for (int i = 0; i < 3; i++) Forces[i] = Moments[i] = 0.0;
MassChange();
FProp(); FAero(); FGear(); FMass();
MProp(); MAero(); MGear(); MMass();
PutState();
} else { // skip Run() execution this time
}
return false;
}
void FGAircraft::MassChange()
{
// UPDATE TANK CONTENTS
//
// For each engine, cycle through the tanks and draw an equal amount of
// fuel (or oxidizer) from each active tank. The needed amount of fuel is
// determined by the engine in the FGEngine class. If more fuel is needed
// than is available in the tank, then that amount is considered a shortage,
// and will be drawn from the next tank. If the engine cannot be fed what it
// needs, it will be considered to be starved, and will shut down.
float Oshortage, Fshortage;
for (int e=0; e<numEngines; e++) {
Fshortage = Oshortage = 0.0;
for (int t=0; t<numTanks; t++) {
switch(Engine[e]->GetType()) {
case FGEngine::etRocket:
switch(Tank[t]->GetType()) {
case FGTank::ttFUEL:
if (Tank[t]->GetSelected()) {
Fshortage = Tank[t]->Reduce((Engine[e]->CalcFuelNeed()/
numSelectedFuelTanks)*(dt*rate) + Fshortage);
}
break;
case FGTank::ttOXIDIZER:
if (Tank[t]->GetSelected()) {
Oshortage = Tank[t]->Reduce((Engine[e]->CalcOxidizerNeed()/
numSelectedOxiTanks)*(dt*rate) + Oshortage);
}
break;
}
break;
case FGEngine::etPiston:
case FGEngine::etTurboJet:
case FGEngine::etTurboProp:
if (Tank[t]->GetSelected()) {
Fshortage = Tank[t]->Reduce((Engine[e]->CalcFuelNeed()/
numSelectedFuelTanks)*(dt*rate) + Fshortage);
}
break;
}
}
if ((Fshortage <= 0.0) || (Oshortage <= 0.0)) Engine[e]->SetStarved();
else Engine[e]->SetStarved(false);
}
Weight = EmptyWeight;
for (int t=0; t<numTanks; t++)
Weight += Tank[t]->GetContents();
Mass = Weight / GRAVITY;
}
void FGAircraft::FAero(void)
{
float F[3];
F[0] = F[1] = F[2] = 0.0;
for (int axis_ctr = 0; axis_ctr < 3; axis_ctr++)
for (int ctr=0; ctr < coeff_ctr[axis_ctr]; ctr++)
F[axis_ctr] += Coeff[axis_ctr][ctr]->Value();
Forces[0] += F[LiftCoeff]*sin(alpha) - F[DragCoeff]*cos(alpha) - F[SideCoeff]*sin(beta);
Forces[1] += F[SideCoeff]*cos(beta);
Forces[2] += -F[LiftCoeff]*cos(alpha) - F[DragCoeff]*sin(alpha);
}
void FGAircraft::FGear(void)
{
if (GearUp) {
} else {
}
}
void FGAircraft::FMass(void)
{
Forces[0] += -GRAVITY*sin(tht) * Mass;
Forces[1] += GRAVITY*sin(phi)*cos(tht) * Mass;
Forces[2] += GRAVITY*cos(phi)*cos(tht) * Mass;
}
void FGAircraft::FProp(void)
{
for (int i=0;i<numEngines;i++) {
Forces[0] += Engine[i]->CalcThrust();
}
}
void FGAircraft::MAero(void)
{
for (int axis_ctr = 0; axis_ctr < 3; axis_ctr++)
for (int ctr = 0; ctr < coeff_ctr[axis_ctr+3]; ctr++)
Moments[axis_ctr] += Coeff[axis_ctr+3][ctr]->Value();
}
void FGAircraft::MGear(void)
{
if (GearUp) {
} else {
}
}
void FGAircraft::MMass(void)
{
}
void FGAircraft::MProp(void)
{
}
void FGAircraft::GetState(void)
{
dt = State->Getdt();
alpha = Translation->Getalpha();
beta = Translation->Getbeta();
phi = Rotation->Getphi();
tht = Rotation->Gettht();
psi = Rotation->Getpsi();
}
void FGAircraft::PutState(void)
{
}