7cc178d182
Tweaks for building with native SGI compilers.
464 lines
14 KiB
C++
464 lines
14 KiB
C++
/*******************************************************************************
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Module: FGAircraft.cpp
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Author: Jon S. Berndt
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Date started: 12/12/98
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Purpose: Encapsulates an aircraft
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Called by: FGFDMExec
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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Models the aircraft reactions and forces. This class is instantiated by the
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FGFDMExec class and scheduled as an FDM entry. LoadAircraft() is supplied with a
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name of a valid, registered aircraft, and the data file is parsed.
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HISTORY
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--------------------------------------------------------------------------------
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12/12/98 JSB Created
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********************************************************************************
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COMMENTS, REFERENCES, and NOTES
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********************************************************************************
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[1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
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Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
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School, January 1994
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[2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices",
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JSC 12960, July 1977
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[3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
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NASA-Ames", NASA CR-2497, January 1975
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[4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
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Wiley & Sons, 1979 ISBN 0-471-03032-5
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[5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons,
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1982 ISBN 0-471-08936-2
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The aerodynamic coefficients used in this model are:
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Longitudinal
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CL0 - Reference lift at zero alpha
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CD0 - Reference drag at zero alpha
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CDM - Drag due to Mach
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CLa - Lift curve slope (w.r.t. alpha)
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CDa - Drag curve slope (w.r.t. alpha)
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CLq - Lift due to pitch rate
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CLM - Lift due to Mach
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CLadt - Lift due to alpha rate
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Cmadt - Pitching Moment due to alpha rate
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Cm0 - Reference Pitching moment at zero alpha
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Cma - Pitching moment slope (w.r.t. alpha)
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Cmq - Pitch damping (pitch moment due to pitch rate)
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CmM - Pitch Moment due to Mach
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Lateral
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Cyb - Side force due to sideslip
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Cyr - Side force due to yaw rate
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Clb - Dihedral effect (roll moment due to sideslip)
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Clp - Roll damping (roll moment due to roll rate)
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Clr - Roll moment due to yaw rate
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Cnb - Weathercocking stability (yaw moment due to sideslip)
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Cnp - Rudder adverse yaw (yaw moment due to roll rate)
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Cnr - Yaw damping (yaw moment due to yaw rate)
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Control
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CLDe - Lift due to elevator
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CDDe - Drag due to elevator
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CyDr - Side force due to rudder
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CyDa - Side force due to aileron
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CmDe - Pitch moment due to elevator
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ClDa - Roll moment due to aileron
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ClDr - Roll moment due to rudder
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CnDr - Yaw moment due to rudder
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CnDa - Yaw moment due to aileron
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This class expects to be run in a directory which contains the subdirectory
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structure shown below (where example aircraft X-15 is shown):
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aircraft/
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X-15/
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X-15.dat reset00 reset01 reset02 ...
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CDRAG/
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a0 a M De
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CSIDE/
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b r Dr Da
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CLIFT/
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a0 a M adt De
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CROLL/
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b p r Da Dr
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CPITCH/
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a0 a adt q M De
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CYAW/
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b p r Dr Da
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F-16/
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F-16.dat reset00 reset01 ...
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CDRAG/
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a0 a M De
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...
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The General Idea
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The file structure is arranged so that various modeled aircraft are stored in
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their own subdirectory. Each aircraft subdirectory is named after the aircraft.
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There should be a file present in the specific aircraft subdirectory (e.g.
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aircraft/X-15) with the same name as the directory with a .dat appended. This
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file contains mass properties information, name of aircraft, etc. for the
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aircraft. In that same directory are reset files numbered starting from 0 (two
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digit numbers), e.g. reset03. Within each reset file are values for important
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state variables for specific flight conditions (altitude, airspeed, etc.). Also
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within this directory are the directories containing lookup tables for the
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stability derivatives for the aircraft.
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********************************************************************************
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INCLUDES
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*******************************************************************************/
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#include <dirent.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#ifdef FGFS
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# include <Include/compiler.h>
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# ifdef FG_HAVE_STD_INCLUDES
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# include <cmath>
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# else
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# include <math.h>
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# endif
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#else
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# include <cmath>
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#endif
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#include "FGAircraft.h"
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#include "FGTranslation.h"
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#include "FGRotation.h"
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#include "FGAtmosphere.h"
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#include "FGState.h"
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#include "FGFDMExec.h"
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#include "FGFCS.h"
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#include "FGPosition.h"
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#include "FGAuxiliary.h"
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#include "FGOutput.h"
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/*******************************************************************************
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************************************ CODE **************************************
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*******************************************************************************/
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FGAircraft::FGAircraft(FGFDMExec* fdmex) : FGModel(fdmex)
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{
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int i;
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Name = "FGAircraft";
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for (i=0;i<6;i++) coeff_ctr[i] = 0;
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Axis[LiftCoeff] = "CLIFT";
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Axis[DragCoeff] = "CDRAG";
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Axis[SideCoeff] = "CSIDE";
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Axis[RollCoeff] = "CROLL";
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Axis[PitchCoeff] = "CPITCH";
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Axis[YawCoeff] = "CYAW";
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}
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FGAircraft::~FGAircraft(void)
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{
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}
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bool FGAircraft::LoadAircraft(string aircraft_path, string engine_path, string fname)
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{
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string path;
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string fullpath;
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string filename;
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string aircraftDef;
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string tag;
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DIR* dir;
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DIR* coeffdir;
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struct dirent* dirEntry;
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struct dirent* coeffdirEntry;
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struct stat st;
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struct stat st2;
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ifstream coeffInFile;
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aircraftDef = aircraft_path + "/" + fname + "/" + fname + ".dat";
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ifstream aircraftfile(aircraftDef.c_str());
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if (aircraftfile) {
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aircraftfile >> AircraftName; // String with no embedded spaces
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aircraftfile >> WingArea; // square feet
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aircraftfile >> WingSpan; // feet
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aircraftfile >> cbar; // feet
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aircraftfile >> Ixx; // slug ft^2
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aircraftfile >> Iyy; // "
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aircraftfile >> Izz; // "
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aircraftfile >> Ixz; // "
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aircraftfile >> EmptyWeight; // pounds
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EmptyMass = EmptyWeight / GRAVITY;
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aircraftfile >> tag;
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numTanks = numEngines = 0;
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numSelectedOxiTanks = numSelectedFuelTanks = 0;
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while ( !(tag == "EOF") ) {
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if (tag == "CGLOC") {
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aircraftfile >> Xcg; // inches
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aircraftfile >> Ycg; // inches
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aircraftfile >> Zcg; // inches
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} else if (tag == "EYEPOINTLOC") {
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aircraftfile >> Xep; // inches
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aircraftfile >> Yep; // inches
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aircraftfile >> Zep; // inches
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} else if (tag == "TANK") {
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Tank[numTanks] = new FGTank(aircraftfile);
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switch(Tank[numTanks]->GetType()) {
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case FGTank::ttFUEL:
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numSelectedFuelTanks++;
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break;
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case FGTank::ttOXIDIZER:
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numSelectedOxiTanks++;
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break;
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}
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numTanks++;
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} else if (tag == "ENGINE") {
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aircraftfile >> tag;
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Engine[numEngines] = new FGEngine(FDMExec, engine_path, tag, numEngines);
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numEngines++;
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}
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aircraftfile >> tag;
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}
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aircraftfile.close();
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PutState();
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// Read subdirectory for this aircraft for stability derivative lookup tables:
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//
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// Build up the path name to the aircraft file by appending the aircraft
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// name to the "aircraft/" initial path. Initialize the directory entry
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// structure dirEntry in preparation for reading through the directory.
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// Build up a path to each file in the directory sequentially and "stat" it
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// to see if the entry is a directory or a file. If the entry is a file, then
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// compare it to each string in the Axis[] array to see which axis the
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// directory represents: Lift, Drag, Side, Roll, Pitch, Yaw. When the match
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// is found, go into that directory and search for any coefficient files.
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// Build a new coefficient by passing the full pathname to the coefficient
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// file to the FGCoefficient constructor.
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//
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// Note: axis_ctr=0 for the Lift "axis", 1 for Drag, 2 for Side force, 3 for
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// Roll, 4 for Pitch, and 5 for Yaw. The term coeff_ctr merely keeps
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// track of the number of coefficients registered for each of the
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// previously mentioned axis.
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path = aircraft_path + "/" + AircraftName + "/";
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if (dir = opendir(path.c_str())) {
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while (dirEntry = readdir(dir)) {
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fullpath = path + dirEntry->d_name;
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stat(fullpath.c_str(),&st);
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if ((st.st_mode & S_IFMT) == S_IFDIR) {
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for (int axis_ctr=0; axis_ctr < 6; axis_ctr++) {
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if (dirEntry->d_name == Axis[axis_ctr]) {
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if (coeffdir = opendir(fullpath.c_str())) {
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while (coeffdirEntry = readdir(coeffdir)) {
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if (coeffdirEntry->d_name[0] != '.') {
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filename = path + Axis[axis_ctr] + "/" + coeffdirEntry->d_name;
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stat(filename.c_str(),&st2);
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if (st2.st_size > 6) {
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Coeff[axis_ctr][coeff_ctr[axis_ctr]] = new FGCoefficient(FDMExec, filename);
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coeff_ctr[axis_ctr]++;
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}
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}
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}
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}
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}
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}
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}
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}
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} else {
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cerr << "Could not open directory " << path << " for reading" << endl;
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}
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return true;
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} else {
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cerr << "Unable to open aircraft definition file " << fname << endl;
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return false;
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}
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}
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bool FGAircraft::Run(void)
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{
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if (!FGModel::Run()) { // if false then execute this Run()
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GetState();
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for (int i = 0; i < 3; i++) Forces[i] = Moments[i] = 0.0;
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MassChange();
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FProp(); FAero(); FGear(); FMass();
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MProp(); MAero(); MGear(); MMass();
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PutState();
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} else { // skip Run() execution this time
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}
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return false;
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}
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void FGAircraft::MassChange()
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{
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// UPDATE TANK CONTENTS
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//
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// For each engine, cycle through the tanks and draw an equal amount of
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// fuel (or oxidizer) from each active tank. The needed amount of fuel is
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// determined by the engine in the FGEngine class. If more fuel is needed
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// than is available in the tank, then that amount is considered a shortage,
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// and will be drawn from the next tank. If the engine cannot be fed what it
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// needs, it will be considered to be starved, and will shut down.
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float Oshortage, Fshortage;
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for (int e=0; e<numEngines; e++) {
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Fshortage = Oshortage = 0.0;
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for (int t=0; t<numTanks; t++) {
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switch(Engine[e]->GetType()) {
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case FGEngine::etRocket:
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switch(Tank[t]->GetType()) {
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case FGTank::ttFUEL:
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if (Tank[t]->GetSelected()) {
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Fshortage = Tank[t]->Reduce((Engine[e]->CalcFuelNeed()/
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numSelectedFuelTanks)*(dt*rate) + Fshortage);
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}
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break;
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case FGTank::ttOXIDIZER:
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if (Tank[t]->GetSelected()) {
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Oshortage = Tank[t]->Reduce((Engine[e]->CalcOxidizerNeed()/
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numSelectedOxiTanks)*(dt*rate) + Oshortage);
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}
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break;
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}
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break;
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case FGEngine::etPiston:
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case FGEngine::etTurboJet:
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case FGEngine::etTurboProp:
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if (Tank[t]->GetSelected()) {
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Fshortage = Tank[t]->Reduce((Engine[e]->CalcFuelNeed()/
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numSelectedFuelTanks)*(dt*rate) + Fshortage);
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}
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break;
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}
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}
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if ((Fshortage <= 0.0) || (Oshortage <= 0.0)) Engine[e]->SetStarved();
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else Engine[e]->SetStarved(false);
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}
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Weight = EmptyWeight;
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for (int t=0; t<numTanks; t++)
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Weight += Tank[t]->GetContents();
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Mass = Weight / GRAVITY;
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}
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void FGAircraft::FAero(void)
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{
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float F[3];
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F[0] = F[1] = F[2] = 0.0;
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for (int axis_ctr = 0; axis_ctr < 3; axis_ctr++)
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for (int ctr=0; ctr < coeff_ctr[axis_ctr]; ctr++)
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F[axis_ctr] += Coeff[axis_ctr][ctr]->Value();
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Forces[0] += F[LiftCoeff]*sin(alpha) - F[DragCoeff]*cos(alpha) - F[SideCoeff]*sin(beta);
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Forces[1] += F[SideCoeff]*cos(beta);
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Forces[2] += -F[LiftCoeff]*cos(alpha) - F[DragCoeff]*sin(alpha);
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}
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void FGAircraft::FGear(void)
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{
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if (GearUp) {
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} else {
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}
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}
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void FGAircraft::FMass(void)
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{
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Forces[0] += -GRAVITY*sin(tht) * Mass;
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Forces[1] += GRAVITY*sin(phi)*cos(tht) * Mass;
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Forces[2] += GRAVITY*cos(phi)*cos(tht) * Mass;
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}
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void FGAircraft::FProp(void)
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{
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for (int i=0;i<numEngines;i++) {
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Forces[0] += Engine[i]->CalcThrust();
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}
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}
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void FGAircraft::MAero(void)
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{
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for (int axis_ctr = 0; axis_ctr < 3; axis_ctr++)
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for (int ctr = 0; ctr < coeff_ctr[axis_ctr+3]; ctr++)
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Moments[axis_ctr] += Coeff[axis_ctr+3][ctr]->Value();
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}
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void FGAircraft::MGear(void)
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{
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if (GearUp) {
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} else {
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}
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}
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void FGAircraft::MMass(void)
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{
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}
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void FGAircraft::MProp(void)
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{
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}
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void FGAircraft::GetState(void)
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{
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dt = State->Getdt();
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alpha = Translation->Getalpha();
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beta = Translation->Getbeta();
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phi = Rotation->Getphi();
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tht = Rotation->Gettht();
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psi = Rotation->Getpsi();
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}
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void FGAircraft::PutState(void)
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{
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}
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