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flightgear/src/Main/fg_props.cxx
James Turner 86f6b94300 Use new thread-safe particles manager.
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2020-08-17 10:00:42 +01:00

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// fg_props.cxx -- support for FlightGear properties.
//
// Written by David Megginson, started 2000.
//
// Copyright (C) 2000, 2001 David Megginson - david@megginson.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include "config.h"
#include <simgear/compiler.h>
#include <simgear/structure/exception.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/misc/strutils.hxx>
#include <simgear/timing/sg_time.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/model/particles.hxx>
#include <simgear/sound/soundmgr.hxx>
#include <GUI/gui.h>
#include "globals.hxx"
#include "fg_props.hxx"
static bool frozen = false; // FIXME: temporary
using std::string;
////////////////////////////////////////////////////////////////////////
// Default property bindings (not yet handled by any module).
////////////////////////////////////////////////////////////////////////
struct LogClassMapping {
sgDebugClass c;
string name;
LogClassMapping(sgDebugClass cc, string nname) { c = cc; name = nname; }
};
LogClassMapping log_class_mappings [] = {
LogClassMapping(SG_NONE, "none"),
LogClassMapping(SG_TERRAIN, "terrain"),
LogClassMapping(SG_ASTRO, "astro"),
LogClassMapping(SG_FLIGHT, "flight"),
LogClassMapping(SG_INPUT, "input"),
LogClassMapping(SG_GL, "gl"),
LogClassMapping(SG_VIEW, "view"),
LogClassMapping(SG_COCKPIT, "cockpit"),
LogClassMapping(SG_GENERAL, "general"),
LogClassMapping(SG_MATH, "math"),
LogClassMapping(SG_EVENT, "event"),
LogClassMapping(SG_AIRCRAFT, "aircraft"),
LogClassMapping(SG_AUTOPILOT, "autopilot"),
LogClassMapping(SG_IO, "io"),
LogClassMapping(SG_CLIPPER, "clipper"),
LogClassMapping(SG_NETWORK, "network"),
LogClassMapping(SG_INSTR, "instrumentation"),
LogClassMapping(SG_ATC, "atc"),
LogClassMapping(SG_NASAL, "nasal"),
LogClassMapping(SG_SYSTEMS, "systems"),
LogClassMapping(SG_AI, "ai"),
LogClassMapping(SG_ENVIRONMENT, "environment"),
LogClassMapping(SG_SOUND, "sound"),
LogClassMapping(SG_NAVAID, "navaid"),
LogClassMapping(SG_GUI, "gui"),
LogClassMapping(SG_TERRASYNC, "terrasync"),
LogClassMapping(SG_UNDEFD, "")
};
/**
* Get the logging classes.
*/
// XXX Making the result buffer be global is a band-aid that hopefully
// delays its destruction 'til after its last use.
namespace
{
string loggingResult;
}
static const char *
getLoggingClasses ()
{
sgDebugClass classes = sglog().get_log_classes();
loggingResult.clear();
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
if ((classes&log_class_mappings[i].c) > 0) {
if (!loggingResult.empty())
loggingResult += '|';
loggingResult += log_class_mappings[i].name;
}
}
return loggingResult.c_str();
}
static void
addLoggingClass (const string &name)
{
sgDebugClass classes = sglog().get_log_classes();
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
if (name == log_class_mappings[i].name) {
sglog().set_log_classes(sgDebugClass(classes|log_class_mappings[i].c));
return;
}
}
SG_LOG(SG_GENERAL, SG_WARN, "Unknown logging class: " << name);
}
/**
* Set the logging classes.
*/
void
setLoggingClasses (const char * c)
{
string classes = c;
sglog().set_log_classes(SG_NONE);
if (classes == "none") {
SG_LOG(SG_GENERAL, SG_INFO, "Disabled all logging classes");
return;
}
if (classes.empty() || classes == "all") { // default
sglog().set_log_classes(SG_ALL);
SG_LOG(SG_GENERAL, SG_INFO, "Enabled all logging classes: "
<< getLoggingClasses());
return;
}
string rest = classes;
string name = "";
string::size_type sep = rest.find('|');
if (sep == string::npos)
sep = rest.find(',');
while (sep != string::npos) {
name = rest.substr(0, sep);
rest = rest.substr(sep+1);
addLoggingClass(name);
sep = rest.find('|');
if (sep == string::npos)
sep = rest.find(',');
}
addLoggingClass(rest);
SG_LOG(SG_GENERAL, SG_INFO, "Set logging classes to "
<< getLoggingClasses());
}
/**
* Get the logging priority.
*/
static const char *
getLoggingPriority ()
{
switch (sglog().get_log_priority()) {
case SG_BULK:
return "bulk";
case SG_DEBUG:
return "debug";
case SG_INFO:
return "info";
case SG_WARN:
return "warn";
case SG_ALERT:
case SG_POPUP:
return "alert";
default:
SG_LOG(SG_GENERAL, SG_WARN, "Internal: Unknown logging priority number: "
<< sglog().get_log_priority());
return "unknown";
}
}
/**
* Set the logging priority.
*/
void
setLoggingPriority (const char * p)
{
if (p == 0)
return;
string priority = p;
if (priority.empty()) {
sglog().set_log_priority(SG_INFO);
} else {
try {
sglog().set_log_priority(logstream::priorityFromString(priority));
} catch (std::exception& e) {
SG_LOG(SG_GENERAL, SG_WARN, "Unknown logging priority: " << priority);
}
}
SG_LOG(SG_GENERAL, SG_DEBUG, "Logging priority is " << getLoggingPriority());
}
/**
* Return the current frozen state.
*/
static bool
getFreeze ()
{
return frozen;
}
/**
* Set the current frozen state.
*/
static void
setFreeze (bool f)
{
frozen = f;
// Pause the particle system
auto p = simgear::ParticlesGlobalManager::instance();
p->setFrozen(f);
}
/**
* Return the number of milliseconds elapsed since simulation started.
*/
static double
getElapsedTime_sec ()
{
return globals->get_sim_time_sec();
}
/**
* Return the current Zulu time.
*/
static const char *
getDateString ()
{
static char buf[64]; // FIXME
SGTime * st = globals->get_time_params();
if (!st) {
buf[0] = 0;
return buf;
}
struct tm * t = st->getGmt();
sprintf(buf, "%.4d-%.2d-%.2dT%.2d:%.2d:%.2d",
t->tm_year + 1900, t->tm_mon + 1, t->tm_mday,
t->tm_hour, t->tm_min, t->tm_sec);
return buf;
}
/**
* Set the current Zulu time.
*/
static void
setDateString (const char * date_string)
{
SGTime * st = globals->get_time_params();
struct tm * current_time = st->getGmt();
struct tm new_time;
// Scan for basic ISO format
// YYYY-MM-DDTHH:MM:SS
int ret = sscanf(date_string, "%d-%d-%dT%d:%d:%d",
&(new_time.tm_year), &(new_time.tm_mon),
&(new_time.tm_mday), &(new_time.tm_hour),
&(new_time.tm_min), &(new_time.tm_sec));
// Be pretty picky about this, so
// that strange things don't happen
// if the save file has been edited
// by hand.
if (ret != 6) {
SG_LOG(SG_INPUT, SG_WARN, "Date/time string " << date_string
<< " not in YYYY-MM-DDTHH:MM:SS format; skipped");
return;
}
// OK, it looks like we got six
// values, one way or another.
new_time.tm_year -= 1900;
new_time.tm_mon -= 1;
// Now, tell flight gear to use
// the new time. This was far
// too difficult, by the way.
long int warp =
mktime(&new_time) - mktime(current_time) + globals->get_warp();
fgSetInt("/sim/time/warp", warp);
}
/**
* Return the GMT as a string.
*/
static const char *
getGMTString ()
{
static char buf[16];
SGTime * st = globals->get_time_params();
if (!st) {
buf[0] = 0;
return buf;
}
struct tm *t = st->getGmt();
snprintf(buf, 16, "%.2d:%.2d:%.2d",
t->tm_hour, t->tm_min, t->tm_sec);
return buf;
}
////////////////////////////////////////////////////////////////////////
// Tie the properties.
////////////////////////////////////////////////////////////////////////
SGConstPropertyNode_ptr FGProperties::_longDeg;
SGConstPropertyNode_ptr FGProperties::_latDeg;
SGConstPropertyNode_ptr FGProperties::_lonLatformat;
using namespace simgear;
const char* FGProperties::getLongitudeString ()
{
const double d = _longDeg->getDoubleValue();
auto format = static_cast<strutils::LatLonFormat>(_lonLatformat->getIntValue());
const char c = d < 0.0 ? 'W' : 'E';
static char longitudeBuffer[64];
const auto s = strutils::formatLatLonValueAsString(d, format, c);
memcpy(longitudeBuffer, s.c_str(), s.size() + 1);
return longitudeBuffer;
}
const char* FGProperties::getLatitudeString ()
{
const double d = _latDeg->getDoubleValue();
auto format = static_cast<strutils::LatLonFormat>(_lonLatformat->getIntValue());
const char c = d < 0.0 ? 'S' : 'N';
static char latitudeBuffer[64];
const auto s = strutils::formatLatLonValueAsString(d, format, c);
memcpy(latitudeBuffer, s.c_str(), s.size() + 1);
return latitudeBuffer;
}
FGProperties::FGProperties ()
{
}
FGProperties::~FGProperties ()
{
}
void
FGProperties::init ()
{
}
static SGPropertyNode_ptr initDoubleNode(const std::string& path, const double v)
{
auto r = fgGetNode(path, true);
if (r->getType() == simgear::props::NONE) {
r->setDoubleValue(v);
}
return r;
}
void
FGProperties::bind ()
{
_longDeg = fgGetNode("/position/longitude-deg", true);
_latDeg = fgGetNode("/position/latitude-deg", true);
_lonLatformat = fgGetNode("/sim/lon-lat-format", true);
_offset = fgGetNode("/sim/time/local-offset", true);
// utc date/time
_uyear = fgGetNode("/sim/time/utc/year", true);
_umonth = fgGetNode("/sim/time/utc/month", true);
_uday = fgGetNode("/sim/time/utc/day", true);
_uhour = fgGetNode("/sim/time/utc/hour", true);
_umin = fgGetNode("/sim/time/utc/minute", true);
_usec = fgGetNode("/sim/time/utc/second", true);
_uwday = fgGetNode("/sim/time/utc/weekday", true);
_udsec = fgGetNode("/sim/time/utc/day-seconds", true);
// real local date/time
_ryear = fgGetNode("/sim/time/real/year", true);
_rmonth = fgGetNode("/sim/time/real/month", true);
_rday = fgGetNode("/sim/time/real/day", true);
_rhour = fgGetNode("/sim/time/real/hour", true);
_rmin = fgGetNode("/sim/time/real/minute", true);
_rsec = fgGetNode("/sim/time/real/second", true);
_rwday = fgGetNode("/sim/time/real/weekday", true);
_tiedProperties.setRoot(globals->get_props());
// Simulation
_tiedProperties.Tie("/sim/logging/priority", getLoggingPriority, setLoggingPriority);
_tiedProperties.Tie("/sim/logging/classes", getLoggingClasses, setLoggingClasses);
_tiedProperties.Tie("/sim/freeze/master", getFreeze, setFreeze);
_tiedProperties.Tie<double>("/sim/time/elapsed-sec", getElapsedTime_sec);
_tiedProperties.Tie("/sim/time/gmt", getDateString, setDateString);
fgSetArchivable("/sim/time/gmt");
_tiedProperties.Tie<const char*>("/sim/time/gmt-string", getGMTString);
// Position
_tiedProperties.Tie<const char*>("/position/latitude-string", getLatitudeString);
_tiedProperties.Tie<const char*>("/position/longitude-string", getLongitudeString);
_headingMagnetic = initDoubleNode("/orientation/heading-magnetic-deg", 0.0);
_trackMagnetic = initDoubleNode("/orientation/track-magnetic-deg", 0.0);
_magVar = initDoubleNode("/environment/magnetic-variation-deg", 0.0);
_trueHeading = initDoubleNode("/orientation/heading-deg", 0.0);
_trueTrack = initDoubleNode("/orientation/track-deg", 0.0);
}
void
FGProperties::unbind ()
{
_tiedProperties.Untie();
// drop static references to properties
_longDeg = 0;
_latDeg = 0;
_lonLatformat = 0;
}
void
FGProperties::update (double dt)
{
_offset->setIntValue(globals->get_time_params()->get_local_offset());
// utc date/time
struct tm *u = globals->get_time_params()->getGmt();
_uyear->setIntValue(u->tm_year + 1900);
_umonth->setIntValue(u->tm_mon + 1);
_uday->setIntValue(u->tm_mday);
_uhour->setIntValue(u->tm_hour);
_umin->setIntValue(u->tm_min);
_usec->setIntValue(u->tm_sec);
_uwday->setIntValue(u->tm_wday);
_udsec->setIntValue(u->tm_hour * 3600 + u->tm_min * 60 + u->tm_sec);
// real local date/time
time_t real = time(0);
struct tm *r = localtime(&real);
_ryear->setIntValue(r->tm_year + 1900);
_rmonth->setIntValue(r->tm_mon + 1);
_rday->setIntValue(r->tm_mday);
_rhour->setIntValue(r->tm_hour);
_rmin->setIntValue(r->tm_min);
_rsec->setIntValue(r->tm_sec);
_rwday->setIntValue(r->tm_wday);
const double magvar = _magVar->getDoubleValue();
const auto hdgMag = SGMiscd::normalizePeriodic(0, 360.0, _trueHeading->getDoubleValue() - magvar);
_headingMagnetic->setDoubleValue(hdgMag);
const auto trackMag = SGMiscd::normalizePeriodic(0, 360.0, _trueTrack->getDoubleValue() - magvar);
_trackMagnetic->setDoubleValue(trackMag);
}
// Register the subsystem.
SGSubsystemMgr::Registrant<FGProperties> registrantFGProperties;
////////////////////////////////////////////////////////////////////////
// Save and restore.
////////////////////////////////////////////////////////////////////////
/**
* Save the current state of the simulator to a stream.
*/
bool
fgSaveFlight (std::ostream &output, bool write_all)
{
fgSetBool("/sim/presets/onground", false);
fgSetArchivable("/sim/presets/onground");
fgSetBool("/sim/presets/trim", false);
fgSetArchivable("/sim/presets/trim");
fgSetString("/sim/presets/speed-set", "UVW");
fgSetArchivable("/sim/presets/speed-set");
try {
writeProperties(output, globals->get_props(), write_all);
} catch (const sg_exception &e) {
guiErrorMessage("Error saving flight: ", e);
return false;
}
return true;
}
/**
* Restore the current state of the simulator from a stream.
*/
bool
fgLoadFlight (std::istream &input)
{
SGPropertyNode props;
try {
readProperties(input, &props);
} catch (const sg_exception &e) {
guiErrorMessage("Error reading saved flight: ", e);
return false;
}
fgSetBool("/sim/presets/onground", false);
fgSetBool("/sim/presets/trim", false);
fgSetString("/sim/presets/speed-set", "UVW");
copyProperties(&props, globals->get_props());
return true;
}
bool
fgLoadProps (const std::string& path, SGPropertyNode * props, bool in_fg_root, int default_mode)
{
SGPath fullpath;
if (in_fg_root) {
SGPath loadpath(globals->get_fg_root());
loadpath.append(path);
fullpath = loadpath;
} else {
fullpath = SGPath::fromUtf8(path);
}
try {
readProperties(fullpath, props, default_mode);
} catch (const sg_exception &e) {
guiErrorMessage("Error reading properties: ", e);
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////
// Property convenience functions.
////////////////////////////////////////////////////////////////////////
SGPropertyNode *
fgGetNode (const char * path, bool create)
{
return globals->get_props()->getNode(path, create);
}
SGPropertyNode *
fgGetNode (const char * path, int index, bool create)
{
return globals->get_props()->getNode(path, index, create);
}
bool
fgHasNode (const char * path)
{
return (fgGetNode(path, false) != 0);
}
void
fgAddChangeListener (SGPropertyChangeListener * listener, const char * path)
{
fgGetNode(path, true)->addChangeListener(listener);
}
void
fgAddChangeListener (SGPropertyChangeListener * listener,
const char * path, int index)
{
fgGetNode(path, index, true)->addChangeListener(listener);
}
bool
fgGetBool (const char * name, bool defaultValue)
{
return globals->get_props()->getBoolValue(name, defaultValue);
}
int
fgGetInt (const char * name, int defaultValue)
{
return globals->get_props()->getIntValue(name, defaultValue);
}
long
fgGetLong (const char * name, long defaultValue)
{
return globals->get_props()->getLongValue(name, defaultValue);
}
float
fgGetFloat (const char * name, float defaultValue)
{
return globals->get_props()->getFloatValue(name, defaultValue);
}
double
fgGetDouble (const char * name, double defaultValue)
{
return globals->get_props()->getDoubleValue(name, defaultValue);
}
const char *
fgGetString (const char * name, const char * defaultValue)
{
return globals->get_props()->getStringValue(name, defaultValue);
}
bool
fgSetBool (const char * name, bool val)
{
return globals->get_props()->setBoolValue(name, val);
}
bool
fgSetInt (const char * name, int val)
{
return globals->get_props()->setIntValue(name, val);
}
bool
fgSetLong (const char * name, long val)
{
return globals->get_props()->setLongValue(name, val);
}
bool
fgSetFloat (const char * name, float val)
{
return globals->get_props()->setFloatValue(name, val);
}
bool
fgSetDouble (const char * name, double val)
{
return globals->get_props()->setDoubleValue(name, val);
}
bool
fgSetString (const char * name, const char * val)
{
return globals->get_props()->setStringValue(name, val);
}
void
fgSetArchivable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_DEBUG,
"Attempt to set archive flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::ARCHIVE, state);
}
void
fgSetReadable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_DEBUG,
"Attempt to set read flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::READ, state);
}
void
fgSetWritable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_DEBUG,
"Attempt to set write flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::WRITE, state);
}
void
fgUntie(const char * name)
{
SGPropertyNode* node = globals->get_props()->getNode(name);
if (!node) {
SG_LOG(SG_GENERAL, SG_WARN, "fgUntie: unknown property " << name);
return;
}
if (!node->isTied()) {
return;
}
if (!node->untie()) {
SG_LOG(SG_GENERAL, SG_WARN, "Failed to untie property " << name);
}
}
// end of fg_props.cxx