1
0
Fork 0
flightgear/Main/GLUTkey.c
curt d19c5f0b6f Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:25 +00:00

311 lines
8.2 KiB
C

/**************************************************************************
* tkglkey.c -- handle tkgl keyboard events
*
* Written by Curtis Olson, started May 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#ifdef WIN32
# include <windows.h>
#endif
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <stdio.h>
#include "GLUTkey.h"
#include "views.h"
#include "../Include/constants.h"
#include "../Aircraft/aircraft.h"
#include "../Weather/weather.h"
extern int show_hud; /* HUD state */
/* Handle keyboard events */
void GLUTkey(unsigned char k, int x, int y) {
struct fgCONTROLS *c;
struct fgVIEW *v;
struct fgWEATHER *w;
c = &current_aircraft.controls;
v = &current_view;
w = &current_weather;
printf("Key hit = %d", k);
if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
printf(" SHIFTED\n");
switch (k) {
case 49: /* numeric keypad 1 */
v->goal_view_offset = FG_PI * 0.75;
return;
case 50: /* numeric keypad 2 */
v->goal_view_offset = FG_PI;
return;
case 51: /* numeric keypad 3 */
v->goal_view_offset = FG_PI * 1.25;
return;
case 52: /* numeric keypad 4 */
v->goal_view_offset = FG_PI * 0.50;
return;
case 54: /* numeric keypad 6 */
v->goal_view_offset = FG_PI * 1.50;
return;
case 55: /* numeric keypad 7 */
v->goal_view_offset = FG_PI * 0.25;
return;
case 56: /* numeric keypad 8 */
v->goal_view_offset = 0.00;
return;
case 57: /* numeric keypad 9 */
v->goal_view_offset = FG_PI * 1.75;
return;
case 72: /* H key */
show_hud = !show_hud;
return;
case 90: /* Z key */
w->visibility /= 1.10;
xglFogf(GL_FOG_END, w->visibility);
printf("Fog density = %.4f\n", w->visibility);
return;
}
} else {
printf("\n");
switch (k) {
case 50: /* numeric keypad 2 */
fgElevMove(-0.05);
return;
case 56: /* numeric keypad 8 */
fgElevMove(0.05);
return;
case 49: /* numeric keypad 1 */
fgElevTrimMove(-0.001);
return;
case 55: /* numeric keypad 7 */
fgElevTrimMove(0.001);
return;
case 52: /* numeric keypad 4 */
fgAileronMove(-0.05);
return;
case 54: /* numeric keypad 6 */
fgAileronMove(0.05);
return;
case 48: /* numeric keypad Ins */
fgRudderMove(-0.05);
return;
case 13: /* numeric keypad Enter */
fgRudderMove(0.05);
return;
case 53: /* numeric keypad 5 */
fgAileronSet(0.0);
fgElevSet(0.0);
fgRudderSet(0.0);
return;
case 57: /* numeric keypad 9 (Pg Up) */
fgThrottleMove(0, 0.01);
return;
case 51: /* numeric keypad 3 (Pg Dn) */
fgThrottleMove(0, -0.01);
return;
case 122: /* z key */
w->visibility *= 1.10;
xglFogf(GL_FOG_END, w->visibility);
printf("Fog density = %.4f\n", w->visibility);
return;
case 27: /* ESC */
exit(0);
}
}
}
/* Handle "special" keyboard events */
void GLUTspecialkey(int k, int x, int y) {
struct fgCONTROLS *c;
struct fgVIEW *v;
c = &current_aircraft.controls;
v = &current_view;
printf("Special key hit = %d", k);
if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
printf(" SHIFTED\n");
switch (k) {
case GLUT_KEY_END: /* numeric keypad 1 */
v->goal_view_offset = FG_PI * 0.75;
return;
case GLUT_KEY_DOWN: /* numeric keypad 2 */
v->goal_view_offset = FG_PI;
return;
case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 */
v->goal_view_offset = FG_PI * 1.25;
return;
case GLUT_KEY_LEFT: /* numeric keypad 4 */
v->goal_view_offset = FG_PI * 0.50;
return;
case GLUT_KEY_RIGHT: /* numeric keypad 6 */
v->goal_view_offset = FG_PI * 1.50;
return;
case GLUT_KEY_HOME: /* numeric keypad 7 */
v->goal_view_offset = FG_PI * 0.25;
return;
case GLUT_KEY_UP: /* numeric keypad 8 */
v->goal_view_offset = 0.00;
return;
case GLUT_KEY_PAGE_UP: /* numeric keypad 9 */
v->goal_view_offset = FG_PI * 1.75;
return;
}
} else {
printf("\n");
switch (k) {
case GLUT_KEY_UP:
fgElevMove(0.05);
return;
case GLUT_KEY_DOWN:
fgElevMove(-0.05);
return;
case GLUT_KEY_LEFT:
fgAileronMove(-0.05);
return;
case GLUT_KEY_RIGHT:
fgAileronMove(0.05);
return;
case GLUT_KEY_HOME: /* numeric keypad 1 */
fgElevTrimMove(-0.001);
return;
case GLUT_KEY_END: /* numeric keypad 7 */
fgElevTrimMove(0.001);
return;
case GLUT_KEY_INSERT: /* numeric keypad Ins */
fgRudderMove(-0.05);
return;
case 13: /* numeric keypad Enter */
fgRudderMove(0.05);
return;
case 53: /* numeric keypad 5 */
fgAileronSet(0.0);
fgElevSet(0.0);
fgRudderSet(0.0);
return;
case GLUT_KEY_PAGE_UP: /* numeric keypad 9 (Pg Up) */
fgThrottleMove(0, 0.01);
return;
case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 (Pg Dn) */
fgThrottleMove(0, -0.01);
return;
}
}
}
/* $Log$
/* Revision 1.23 1997/12/15 23:54:44 curt
/* Add xgl wrappers for debugging.
/* Generate terrain normals on the fly.
/*
* Revision 1.22 1997/12/10 22:37:45 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.21 1997/08/27 21:32:23 curt
* Restructured view calculation code. Added stars.
*
* Revision 1.20 1997/08/27 03:30:13 curt
* Changed naming scheme of basic shared structures.
*
* Revision 1.19 1997/08/25 20:27:21 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.18 1997/08/22 21:34:38 curt
* Doing a bit of reorganizing and house cleaning.
*
* Revision 1.17 1997/07/19 22:34:02 curt
* Moved PI definitions to ../constants.h
* Moved random() stuff to ../Utils/ and renamed fg_random()
*
* Revision 1.16 1997/07/18 23:41:24 curt
* Tweaks for building with Cygnus Win32 compiler.
*
* Revision 1.15 1997/07/16 20:04:47 curt
* Minor tweaks to aid Win32 port.
*
* Revision 1.14 1997/07/12 03:50:20 curt
* Added an #include <Windows32/Base.h> to help compiling for Win32
*
* Revision 1.13 1997/06/25 15:39:46 curt
* Minor changes to compile with rsxnt/win32.
*
* Revision 1.12 1997/06/21 17:12:52 curt
* Capitalized subdirectory names.
*
* Revision 1.11 1997/06/18 04:10:31 curt
* A couple more runway tweaks ...
*
* Revision 1.10 1997/06/18 02:21:23 curt
* Hacked in a runway
*
* Revision 1.9 1997/06/02 03:40:06 curt
* A tiny bit more view tweaking.
*
* Revision 1.8 1997/06/02 03:01:38 curt
* Working on views (side, front, back, transitions, etc.)
*
* Revision 1.7 1997/05/31 19:16:25 curt
* Elevator trim added.
*
* Revision 1.6 1997/05/31 04:13:52 curt
* WE CAN NOW FLY!!!
*
* Continuing work on the LaRCsim flight model integration.
* Added some MSFS-like keyboard input handling.
*
* Revision 1.5 1997/05/30 23:26:19 curt
* Added elevator/aileron controls.
*
* Revision 1.4 1997/05/27 17:44:31 curt
* Renamed & rearranged variables and routines. Added some initial simple
* timer/alarm routines so the flight model can be updated on a regular interval.
*
* Revision 1.3 1997/05/23 15:40:25 curt
* Added GNU copyright headers.
* Fog now works!
*
* Revision 1.2 1997/05/23 00:35:12 curt
* Trying to get fog to work ...
*
* Revision 1.1 1997/05/21 15:57:50 curt
* Renamed due to added GLUT support.
*
* Revision 1.2 1997/05/19 18:22:41 curt
* Parameter tweaking ... starting to stub in fog support.
*
* Revision 1.1 1997/05/16 16:05:51 curt
* Initial revision.
*
*/