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flightgear/src/Model
david a8576b9e95 Make an animation with no object name apply to the model as a whole.
This replaces the old "range" subtree with something more general.
2002-04-20 17:07:47 +00:00
..
.cvsignore Moved FGAircraftModel subsystem out into its own directory, and 2002-04-05 03:19:34 +00:00
acmodel.cxx Remove header dependencies where possible, to speed up rebuilds. 2002-04-20 14:07:03 +00:00
acmodel.hxx Remove header dependencies where possible, to speed up rebuilds. 2002-04-20 14:07:03 +00:00
Makefile.am Added support for additional animated, dynamic 3D models configured in 2002-04-12 12:45:49 +00:00
model.cxx Make an animation with no object name apply to the model as a whole. 2002-04-20 17:07:47 +00:00
model.hxx Make an animation with no object name apply to the model as a whole. 2002-04-20 17:07:47 +00:00
modelmgr.cxx Remove header dependencies where possible, to speed up rebuilds. 2002-04-20 14:07:03 +00:00
modelmgr.hxx Remove header dependencies where possible, to speed up rebuilds. 2002-04-20 14:07:03 +00:00
README Updated docs for this directory. 2002-04-20 14:05:49 +00:00
TODO Updated docs for this directory. 2002-04-20 14:05:49 +00:00

Last updated $Date$

This directory contains code for loading, positioning, orienting, and
animating 3D models.

acmodel.cxx
acmodel.hxx
  This module defines the FGAircraftModel subsystem, which manages the 3D
  model representing the aircraft the user is flying.

model.cxx
model.hxx
  This module defines the FG3DModel class, which represents any 3D
  model in the FlightGear world.

modelmgr.cxx
modelmgr.hxx
  This module defines the FGModelMgr subsystem, which manages all 3D
  models except for the aircraft.