1
0
Fork 0
flightgear/src/Main/fg_init.cxx
curt 42a5ee93d7 This patch includes the FGLocation class, a few fixes, cleanup in viewer code.
Synced to CVS 19:36 EDT 2002-04-10 (after this evenings JSMsim and Base
package updates).

Description:
Added FGLocation class which is new home for calculating matrix rotations.
Viewer can now be configured to access rotations created by the model rather
than repeating the same calculations again.

Changed model initialization for the time being so that its location data is
available for the viewer (currently required by other subsystems).  At some
point we can move this back to fg_init along with the viewer initialization.

Seperated the update from the draw function in the model code.  The viewer
code needs the same matrix data, and moving the update portion at this time
does not increase the number of matrix math iterations.

Moved the model draw so that it always appears "in front" of lights and clouds.

Reogranized viewer update routine for using the FGLocation class and
simplified some more tasks.  The routine is fairly easy to follow now, with
the steps ordered and spelled out in comments.

Viewmgr only updates the current (visible) view now, with the exception of an
old reference to "chase view" that will be corrected in forthcoming changes.
Also will be doing some work on the viewmgr outputs.

Model is now clears the z-buffer in all modes.  This will be changed with the
next viewmgr update.  The only side effect is that models always disappear
when over 5km distant from the eye point (can't really see them anyway:-)).

Other than a flag to indicate "internal" view I don't anticipate the
configuration interface for viewmgr/views will be changed a lot for now.  It
is close to done.  The next viewmgr update will however rework the outputs so
may change location.

This code will run with the previous version of preferences.xml, but will run
faster with the newer version.  I am attaching a preferences.xml that should
not be commited before the code.  All the changes are in the /sim/view section
and should show a simpler view configuration that references model locations.
 Note that I've added a 2nd tower view in "lookfrom" mode for illustration
purposes. You can look around using the mouse.  You may want to remove that or
comment it out.
2002-04-11 04:26:07 +00:00

1101 lines
33 KiB
C++

// fg_init.cxx -- Flight Gear top level initialization routines
//
// Written by Curtis Olson, started August 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
// For BC 5.01 this must be included before OpenGL includes.
#ifdef SG_MATH_EXCEPTION_CLASH
# include <math.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h> // strcmp()
#if defined( unix ) || defined( __CYGWIN__ )
# include <unistd.h> // for gethostname()
#endif
// work around a stdc++ lib bug in some versions of linux, but doesn't
// seem to hurt to have this here for all versions of Linux.
#ifdef linux
# define _G_NO_EXTERN_TEMPLATES
#endif
#include <simgear/compiler.h>
#include <simgear/misc/exception.hxx>
#include STL_STRING
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/timing/sg_time.hxx>
#include <simgear/timing/lowleveltime.h>
#include <Aircraft/aircraft.hxx>
#include <FDM/UIUCModel/uiuc_aircraftdir.h>
#include <Airports/runways.hxx>
#include <Airports/simple.hxx>
#include <ATC/ATCdisplay.hxx>
#include <ATC/ATCmgr.hxx>
#include <ATC/atislist.hxx>
#include <ATC/towerlist.hxx>
#include <ATC/approachlist.hxx>
#include <ATC/AIMgr.hxx>
#include <Autopilot/auto_gui.hxx>
#include <Autopilot/newauto.hxx>
#include <Cockpit/cockpit.hxx>
#include <Cockpit/radiostack.hxx>
#include <Cockpit/panel.hxx>
#include <Cockpit/panel_io.hxx>
#include <FDM/ADA.hxx>
#include <FDM/Balloon.h>
#include <FDM/External.hxx>
#include <FDM/ExternalNet.hxx>
#include <FDM/JSBSim/JSBSim.hxx>
#include <FDM/LaRCsim.hxx>
#include <FDM/MagicCarpet.hxx>
#include <FDM/NullFDM.hxx>
#include <FDM/YASim/YASim.hxx>
#include <Include/general.hxx>
#include <Input/input.hxx>
// #include <Joystick/joystick.hxx>
#include <Objects/matlib.hxx>
#include <Model/acmodel.hxx>
#include <Navaids/fixlist.hxx>
#include <Navaids/ilslist.hxx>
#include <Navaids/mkrbeacons.hxx>
#include <Navaids/navlist.hxx>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Sound/fg_fx.hxx>
#include <Sound/soundmgr.hxx>
#include <Time/FGEventMgr.hxx>
#include <boost/bind.hpp>
#include <Time/light.hxx>
#include <Time/sunpos.hxx>
#include <Time/moonpos.hxx>
#include <Time/tmp.hxx>
#ifndef FG_NEW_ENVIRONMENT
# include <WeatherCM/FGLocalWeatherDatabase.h>
#else
# include <Environment/environment_mgr.hxx>
#endif
#include "fg_init.hxx"
#include "fg_io.hxx"
#include "fg_commands.hxx"
#include "fg_props.hxx"
#include "options.hxx"
#include "globals.hxx"
#include "logger.hxx"
#include "viewmgr.hxx"
#if defined(FX) && defined(XMESA)
#include <GL/xmesa.h>
#endif
SG_USING_STD(string);
extern const char *default_root;
// Read in configuration (file and command line) and just set fg_root
bool fgInitFGRoot ( int argc, char **argv ) {
string root;
char* envp;
// First parse command line options looking for fg-root, this will
// override anything specified in a config file
root = fgScanForRoot(argc, argv);
#if defined( unix ) || defined( __CYGWIN__ )
// Next check home directory for .fgfsrc.hostname file
if ( root.empty() ) {
envp = ::getenv( "HOME" );
if ( envp != NULL ) {
SGPath config( envp );
config.append( ".fgfsrc" );
char name[256];
gethostname( name, 256 );
config.concat( "." );
config.concat( name );
root = fgScanForRoot(config.str());
}
}
#endif
// Next check home directory for .fgfsrc file
if ( root.empty() ) {
envp = ::getenv( "HOME" );
if ( envp != NULL ) {
SGPath config( envp );
config.append( ".fgfsrc" );
root = fgScanForRoot(config.str());
}
}
// Next check if fg-root is set as an env variable
if ( root.empty() ) {
envp = ::getenv( "FG_ROOT" );
if ( envp != NULL ) {
root = envp;
}
}
// Otherwise, default to a random compiled-in location if we can't
// find fg-root any other way.
if ( root.empty() ) {
#if defined( __CYGWIN__ )
root = "/FlightGear";
#elif defined( WIN32 )
root = "\\FlightGear";
#elif defined( macintosh )
root = "";
#else
root = PKGLIBDIR;
#endif
}
SG_LOG(SG_INPUT, SG_INFO, "fg_root = " << root );
globals->set_fg_root(root);
return true;
}
// Return the current base package version
string fgBasePackageVersion() {
SGPath base_path( globals->get_fg_root() );
base_path.append("version");
sg_gzifstream in( base_path.str() );
if ( !in.is_open() ) {
SGPath old_path( globals->get_fg_root() );
old_path.append( "Thanks" );
sg_gzifstream old( old_path.str() );
if ( !old.is_open() ) {
return "[none]";
} else {
return "[old version]";
}
}
string version;
in >> version;
return version;
}
// Read in configuration (file and command line)
bool fgInitConfig ( int argc, char **argv ) {
// First, set some sane default values
fgSetDefaults();
// Read global preferences from $FG_ROOT/preferences.xml
SGPath props_path(globals->get_fg_root());
props_path.append("preferences.xml");
SG_LOG(SG_INPUT, SG_INFO, "Reading global preferences");
readProperties(props_path.str(), globals->get_props());
SG_LOG(SG_INPUT, SG_INFO, "Finished Reading global preferences");
// Read the default aircraft config file.
string aircraft = fgGetString("/sim/aircraft", "");
if (aircraft.size() > 0) {
SGPath aircraft_path(globals->get_fg_root());
aircraft_path.append("Aircraft");
aircraft_path.append(aircraft);
aircraft_path.concat("-set.xml");
SG_LOG(SG_INPUT, SG_INFO, "Reading default aircraft: " << aircraft
<< " from " << aircraft_path.str());
try {
readProperties(aircraft_path.str(), globals->get_props());
} catch (const sg_exception &e) {
string message = "Error reading default aircraft: ";
message += e.getFormattedMessage();
SG_LOG(SG_INPUT, SG_ALERT, message);
exit(2);
}
} else {
SG_LOG(SG_INPUT, SG_ALERT, "No default aircraft specified");
}
// Attempt to locate and parse the various config files in order
// from least precidence to greatest precidence
// Check for $fg_root/system.fgfsrc
SGPath config( globals->get_fg_root() );
config.append( "system.fgfsrc" );
fgParseOptions(config.str());
char name[256];
#if defined( unix ) || defined( __CYGWIN__ )
// Check for $fg_root/system.fgfsrc.hostname
gethostname( name, 256 );
config.concat( "." );
config.concat( name );
fgParseOptions(config.str());
#endif
// Check for ~/.fgfsrc
char* envp = ::getenv( "HOME" );
if ( envp != NULL ) {
config.set( envp );
config.append( ".fgfsrc" );
fgParseOptions(config.str());
}
#if defined( unix ) || defined( __CYGWIN__ )
// Check for ~/.fgfsrc.hostname
gethostname( name, 256 );
config.concat( "." );
config.concat( name );
fgParseOptions(config.str());
#endif
// Parse remaining command line options
// These will override anything specified in a config file
fgParseArgs(argc, argv);
return true;
}
// find basic airport location info from airport database
bool fgFindAirportID( const string& id, FGAirport *a ) {
if ( id.length() ) {
SGPath path( globals->get_fg_root() );
path.append( "Airports" );
path.append( "simple.mk4" );
FGAirports airports( path.c_str() );
SG_LOG( SG_GENERAL, SG_INFO, "Searching for airport code = " << id );
if ( ! airports.search( id, a ) ) {
SG_LOG( SG_GENERAL, SG_ALERT,
"Failed to find " << id << " in " << path.str() );
return false;
}
} else {
return false;
}
SG_LOG( SG_GENERAL, SG_INFO,
"Position for " << id << " is ("
<< a->longitude << ", "
<< a->latitude << ")" );
return true;
}
// Set current_options lon/lat given an airport id
bool fgSetPosFromAirportID( const string& id ) {
FGAirport a;
// double lon, lat;
SG_LOG( SG_GENERAL, SG_INFO,
"Attempting to set starting position from airport code " << id );
if ( fgFindAirportID( id, &a ) ) {
fgSetDouble("/position/longitude-deg", a.longitude );
fgSetDouble("/position/latitude-deg", a.latitude );
SG_LOG( SG_GENERAL, SG_INFO,
"Position for " << id << " is ("
<< a.longitude << ", "
<< a.latitude << ")" );
return true;
} else {
return false;
}
}
// Set current tower position lon/lat given an airport id
bool fgSetTowerPosFromAirportID( const string& id, double hdg ) {
FGAirport a;
// tower height hard coded for now...
float towerheight=50.0f;
// make a little off the heading for 1 runway airports...
float fudge_lon = fabs(sin(hdg)) * .003f;
float fudge_lat = .003f - fudge_lon;
if ( fgFindAirportID( id, &a ) ) {
fgSetDouble("/sim/tower/longitude-deg", a.longitude + fudge_lon);
fgSetDouble("/sim/tower/latitude-deg", a.latitude + fudge_lat);
fgSetDouble("/sim/tower/altitude-ft", a.elevation + towerheight);
return true;
} else {
return false;
}
}
// Set current_options lon/lat given an airport id and heading (degrees)
bool fgSetPosFromAirportIDandHdg( const string& id, double tgt_hdg ) {
FGRunway r;
FGRunway found_r;
double found_dir = 0.0;
if ( id.length() ) {
// set initial position from runway and heading
SGPath path( globals->get_fg_root() );
path.append( "Airports" );
path.append( "runways.mk4" );
FGRunways runways( path.c_str() );
SG_LOG( SG_GENERAL, SG_INFO,
"Attempting to set starting position from runway code "
<< id << " heading " << tgt_hdg );
// SGPath inpath( globals->get_fg_root() );
// inpath.append( "Airports" );
// inpath.append( "apt_simple" );
// airports.load( inpath.c_str() );
// SGPath outpath( globals->get_fg_root() );
// outpath.append( "Airports" );
// outpath.append( "simple.gdbm" );
// airports.dump_gdbm( outpath.c_str() );
if ( ! runways.search( id, &r ) ) {
SG_LOG( SG_GENERAL, SG_ALERT,
"Failed to find " << id << " in database." );
return false;
}
double diff;
double min_diff = 360.0;
while ( r.id == id ) {
// forward direction
diff = tgt_hdg - r.heading;
while ( diff < -180.0 ) { diff += 360.0; }
while ( diff > 180.0 ) { diff -= 360.0; }
diff = fabs(diff);
SG_LOG( SG_GENERAL, SG_INFO,
"Runway " << r.rwy_no << " heading = " << r.heading <<
" diff = " << diff );
if ( diff < min_diff ) {
min_diff = diff;
found_r = r;
found_dir = 0;
}
// reverse direction
diff = tgt_hdg - r.heading - 180.0;
while ( diff < -180.0 ) { diff += 360.0; }
while ( diff > 180.0 ) { diff -= 360.0; }
diff = fabs(diff);
SG_LOG( SG_GENERAL, SG_INFO,
"Runway -" << r.rwy_no << " heading = " <<
r.heading + 180.0 <<
" diff = " << diff );
if ( diff < min_diff ) {
min_diff = diff;
found_r = r;
found_dir = 180.0;
}
runways.next( &r );
}
SG_LOG( SG_GENERAL, SG_INFO, "closest runway = " << found_r.rwy_no
<< " + " << found_dir );
} else {
return false;
}
double heading = found_r.heading + found_dir;
while ( heading >= 360.0 ) { heading -= 360.0; }
double lat2, lon2, az2;
double azimuth = found_r.heading + found_dir + 180.0;
while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
SG_LOG( SG_GENERAL, SG_INFO,
"runway = " << found_r.lon << ", " << found_r.lat
<< " length = " << found_r.length * SG_FEET_TO_METER * 0.5
<< " heading = " << azimuth );
geo_direct_wgs_84 ( 0, found_r.lat, found_r.lon,
azimuth, found_r.length * SG_FEET_TO_METER * 0.5 - 5.0,
&lat2, &lon2, &az2 );
if ( fabs( fgGetDouble("/sim/startup/offset-distance") ) > SG_EPSILON ) {
double olat, olon;
double odist = fgGetDouble("/sim/startup/offset-distance");
odist *= SG_NM_TO_METER;
double oaz = azimuth;
if ( fabs(fgGetDouble("/sim/startup/offset-azimuth")) > SG_EPSILON ) {
oaz = fgGetDouble("/sim/startup/offset-azimuth") + 180;
}
while ( oaz >= 360.0 ) { oaz -= 360.0; }
geo_direct_wgs_84 ( 0, lat2, lon2, oaz, odist, &olat, &olon, &az2 );
lat2=olat;
lon2=olon;
}
fgSetDouble("/position/longitude-deg", lon2 );
fgSetDouble("/position/latitude-deg", lat2 );
fgSetDouble("/orientation/heading-deg", heading );
SG_LOG( SG_GENERAL, SG_INFO,
"Position for " << id << " is ("
<< lon2 << ", "
<< lat2 << ") new heading is "
<< heading );
return true;
}
void fgSetPosFromGlideSlope(void) {
double gs = fgGetDouble("/velocities/glideslope");
double od = fgGetDouble("/sim/startup/offset-distance");
double alt = fgGetDouble("/position/altitude-ft");
//if glideslope and offset-distance are set and altitude is
//not, calculate the initial altitude
if( fabs(gs) > 0.01 && fabs(od) > 0.1 && alt < -9990 ) {
od *= SG_NM_TO_METER * SG_METER_TO_FEET;
alt = fabs(od*tan(gs));
fgSetDouble("/position/altitude-ft",alt);
fgSetBool("/sim/startup/onground", false);
SG_LOG(SG_GENERAL,SG_INFO, "Calculated altitude as: " << alt << " ft");
} else if( fabs(gs) > 0.01 && alt > 0 && fabs(od) < 0.1) {
od = alt/tan(gs);
od *= -1*SG_FEET_TO_METER * SG_METER_TO_NM;
fgSetDouble("/sim/startup/offset-distance",od);
SG_LOG(SG_GENERAL,SG_INFO, "Calculated offset distance as: "
<< od << " nm");
} else if( fabs(gs) > 0.01 ) {
SG_LOG(SG_GENERAL,SG_ALERT, "Glideslope given but not altitude"
<< " or offset-distance. Resetting"
<< " glideslope to zero" );
fgSetDouble("/velocities/glideslope",0);
}
}
// General house keeping initializations
bool fgInitGeneral( void ) {
string root;
#if defined(FX) && defined(XMESA)
char *mesa_win_state;
#endif
SG_LOG( SG_GENERAL, SG_INFO, "General Initialization" );
SG_LOG( SG_GENERAL, SG_INFO, "======= ==============" );
root = globals->get_fg_root();
if ( ! root.length() ) {
// No root path set? Then bail ...
SG_LOG( SG_GENERAL, SG_ALERT,
"Cannot continue without a path to the base package "
<< "being defined." );
exit(-1);
}
SG_LOG( SG_GENERAL, SG_INFO, "FG_ROOT = " << '"' << root << '"' << endl );
#if defined(FX) && defined(XMESA)
// initialize full screen flag
globals->set_fullscreen(false);
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
globals->set_fullscreen(true);
}
}
}
#endif
return true;
}
// Initialize the flight model subsystem. This just creates the
// object. The actual fdm initialization is delayed until we get a
// proper scenery elevation hit. This is checked for in main.cxx
void fgInitFDM() {
if ( cur_fdm_state ) {
delete cur_fdm_state;
cur_fdm_state = 0;
}
double dt = 1.0 / fgGetInt("/sim/model-hz");
aircraft_dir = fgGetString("/sim/aircraft-dir");
const string &model = fgGetString("/sim/flight-model");
try {
if (model == "larcsim") {
cur_fdm_state = new FGLaRCsim( dt );
} else if (model == "jsb") {
cur_fdm_state = new FGJSBsim( dt );
} else if (model == "ada") {
cur_fdm_state = new FGADA( dt );
} else if (model == "balloon") {
cur_fdm_state = new FGBalloonSim( dt );
} else if (model == "magic") {
cur_fdm_state = new FGMagicCarpet( dt );
} else if (model == "external") {
cur_fdm_state = new FGExternal( dt );
} else if (model == "network") {
cur_fdm_state = new FGExternalNet( dt, 5501, 5502, 5503, "10.0.2.4" );
} else if (model == "null") {
cur_fdm_state = new FGNullFDM( dt );
} else if (model == "yasim") {
cur_fdm_state = new YASim( dt );
} else {
SG_LOG(SG_GENERAL, SG_ALERT,
"Unrecognized flight model '" << model
<< "', cannot init flight dynamics model.");
exit(-1);
}
} catch ( ... ) {
SG_LOG(SG_GENERAL, SG_ALERT, "FlightGear aborting\n\n");
exit(-1);
}
}
// Initialize view parameters
void fgInitView() {
globals->get_viewmgr()->update(0);
}
SGTime *fgInitTime() {
// Initialize time
static const SGPropertyNode *longitude
= fgGetNode("/position/longitude-deg");
static const SGPropertyNode *latitude
= fgGetNode("/position/latitude-deg");
static const SGPropertyNode *cur_time_override
= fgGetNode("/sim/time/cur-time-override", true);
SGPath zone( globals->get_fg_root() );
zone.append( "Timezone" );
SGTime *t = new SGTime( longitude->getDoubleValue()
* SGD_DEGREES_TO_RADIANS,
latitude->getDoubleValue()
* SGD_DEGREES_TO_RADIANS,
zone.str(),
cur_time_override->getLongValue() );
// Handle potential user specified time offsets
time_t cur_time = t->get_cur_time();
time_t currGMT = sgTimeGetGMT( gmtime(&cur_time) );
time_t systemLocalTime = sgTimeGetGMT( localtime(&cur_time) );
time_t aircraftLocalTime =
sgTimeGetGMT( fgLocaltime(&cur_time, t->get_zonename() ) );
// Okay, we now have six possible scenarios
int offset = fgGetInt("/sim/startup/time-offset");
const string &offset_type = fgGetString("/sim/startup/time-offset-type");
if (offset_type == "system-offset") {
globals->set_warp( offset );
} else if (offset_type == "gmt-offset") {
globals->set_warp( offset - (currGMT - systemLocalTime) );
} else if (offset_type == "latitude-offset") {
globals->set_warp( offset - (aircraftLocalTime - systemLocalTime) );
} else if (offset_type == "system") {
globals->set_warp( offset - cur_time );
} else if (offset_type == "gmt") {
globals->set_warp( offset - currGMT );
} else if (offset_type == "latitude") {
globals->set_warp( offset - (aircraftLocalTime - systemLocalTime) -
cur_time );
} else {
SG_LOG( SG_GENERAL, SG_ALERT,
"FG_TIME::Unsupported offset type " << offset_type );
exit( -1 );
}
SG_LOG( SG_GENERAL, SG_INFO, "After time init, warp = "
<< globals->get_warp() );
globals->set_warp_delta( 0 );
t->update( 0.0, 0.0,
cur_time_override->getLongValue(),
globals->get_warp() );
return t;
}
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
// Returns non-zero if a problem encountered.
bool fgInitSubsystems( void ) {
static const SGPropertyNode *longitude
= fgGetNode("/position/longitude-deg");
static const SGPropertyNode *latitude
= fgGetNode("/position/latitude-deg");
static const SGPropertyNode *altitude
= fgGetNode("/position/altitude-ft");
fgLIGHT *l = &cur_light_params;
SG_LOG( SG_GENERAL, SG_INFO, "Initialize Subsystems");
SG_LOG( SG_GENERAL, SG_INFO, "========== ==========");
////////////////////////////////////////////////////////////////////
// Initialize the material property subsystem.
////////////////////////////////////////////////////////////////////
SGPath mpath( globals->get_fg_root() );
mpath.append( "materials.xml" );
if ( ! material_lib.load( mpath.str() ) ) {
SG_LOG( SG_GENERAL, SG_ALERT, "Error loading material lib!" );
exit(-1);
}
////////////////////////////////////////////////////////////////////
// Initialize the scenery management subsystem.
////////////////////////////////////////////////////////////////////
scenery.init();
scenery.bind();
if ( global_tile_mgr.init() ) {
// Load the local scenery data
double visibility_meters = fgGetDouble("/environment/visibility-m");
global_tile_mgr.update( longitude->getDoubleValue(),
latitude->getDoubleValue(),
visibility_meters );
} else {
SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
}
SG_LOG( SG_GENERAL, SG_DEBUG,
"Current terrain elevation after tile mgr init " <<
scenery.get_cur_elev() );
////////////////////////////////////////////////////////////////////
// Initialize the flight model subsystem.
////////////////////////////////////////////////////////////////////
fgInitFDM();
// allocates structures so must happen before any of the flight
// model or control parameters are set
fgAircraftInit(); // In the future this might not be the case.
////////////////////////////////////////////////////////////////////
// Initialize the event manager subsystem.
////////////////////////////////////////////////////////////////////
global_events.init();
// Output event stats every 60 seconds
global_events.Register( "fgEVENT_MGR::PrintStats()",
boost::bind( &FGEventMgr::print_stats,
&global_events ),
60000 );
////////////////////////////////////////////////////////////////////
// Initialize the view manager subsystem.
////////////////////////////////////////////////////////////////////
fgInitView();
////////////////////////////////////////////////////////////////////
// Initialize the lighting subsystem.
////////////////////////////////////////////////////////////////////
// fgUpdateSunPos() needs a few position and view parameters set
// so it can calculate local relative sun angle and a few other
// things for correctly orienting the sky.
fgUpdateSunPos();
fgUpdateMoonPos();
global_events.Register( "fgUpdateSunPos()", &fgUpdateSunPos,
60000);
global_events.Register( "fgUpdateMoonPos()", &fgUpdateMoonPos,
60000);
// Initialize Lighting interpolation tables
l->Init();
// update the lighting parameters (based on sun angle)
global_events.Register( "fgLight::Update()",
boost::bind( &fgLIGHT::Update, &cur_light_params ),
30000 );
////////////////////////////////////////////////////////////////////
// Initialize the logger.
////////////////////////////////////////////////////////////////////
globals->set_logger(new FGLogger);
globals->get_logger()->init();
globals->get_logger()->bind();
////////////////////////////////////////////////////////////////////
// Initialize the local time subsystem.
////////////////////////////////////////////////////////////////////
// update the current timezone each 30 minutes
global_events.Register( "fgUpdateLocalTime()", &fgUpdateLocalTime,
30*60*1000 );
////////////////////////////////////////////////////////////////////
// Initialize the weather subsystem.
////////////////////////////////////////////////////////////////////
// Initialize the weather modeling subsystem
#ifndef FG_NEW_ENVIRONMENT
// Initialize the WeatherDatabase
SG_LOG(SG_GENERAL, SG_INFO, "Creating LocalWeatherDatabase");
sgVec3 position;
sgSetVec3( position, current_aircraft.fdm_state->get_Latitude(),
current_aircraft.fdm_state->get_Longitude(),
current_aircraft.fdm_state->get_Altitude() * SG_FEET_TO_METER );
double init_vis = fgGetDouble("/environment/visibility-m");
FGLocalWeatherDatabase::DatabaseWorkingType working_type;
if (!strcmp(fgGetString("/environment/weather/working-type"), "internet"))
{
working_type = FGLocalWeatherDatabase::use_internet;
} else {
working_type = FGLocalWeatherDatabase::default_mode;
}
if ( init_vis > 0 ) {
FGLocalWeatherDatabase::theFGLocalWeatherDatabase =
new FGLocalWeatherDatabase( position,
globals->get_fg_root(),
working_type,
init_vis );
} else {
FGLocalWeatherDatabase::theFGLocalWeatherDatabase =
new FGLocalWeatherDatabase( position,
globals->get_fg_root(),
working_type );
}
// cout << theFGLocalWeatherDatabase << endl;
// cout << "visibility = "
// << theFGLocalWeatherDatabase->getWeatherVisibility() << endl;
WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase;
// register the periodic update of the weather
global_events.Register( "weather update", &fgUpdateWeatherDatabase,
30000);
#else
globals->get_environment_mgr()->init();
globals->get_environment_mgr()->bind();
#endif
////////////////////////////////////////////////////////////////////
// Initialize vor/ndb/ils/fix list management and query systems
////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, "Loading Navaids");
SG_LOG(SG_GENERAL, SG_INFO, " VOR/NDB");
current_navlist = new FGNavList;
SGPath p_nav( globals->get_fg_root() );
p_nav.append( "Navaids/default.nav" );
current_navlist->init( p_nav );
SG_LOG(SG_GENERAL, SG_INFO, " ILS and Marker Beacons");
current_beacons = new FGMarkerBeacons;
current_beacons->init();
current_ilslist = new FGILSList;
SGPath p_ils( globals->get_fg_root() );
p_ils.append( "Navaids/default.ils" );
current_ilslist->init( p_ils );
SG_LOG(SG_GENERAL, SG_INFO, " Fixes");
current_fixlist = new FGFixList;
SGPath p_fix( globals->get_fg_root() );
p_fix.append( "Navaids/default.fix" );
current_fixlist->init( p_fix );
////////////////////////////////////////////////////////////////////
// Initialize ATC list management and query systems
////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, " ATIS");
current_atislist = new FGATISList;
SGPath p_atis( globals->get_fg_root() );
p_atis.append( "ATC/default.atis" );
current_atislist->init( p_atis );
SG_LOG(SG_GENERAL, SG_INFO, " Tower");
current_towerlist = new FGTowerList;
SGPath p_tower( globals->get_fg_root() );
p_tower.append( "ATC/default.tower" );
current_towerlist->init( p_tower );
SG_LOG(SG_GENERAL, SG_INFO, " Approach");
current_approachlist = new FGApproachList;
SGPath p_approach( globals->get_fg_root() );
p_approach.append( "ATC/default.approach" );
current_approachlist->init( p_approach );
////////////////////////////////////////////////////////////////////
// Initialise ATC display system
////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, " ATC Display");
globals->set_ATC_display(new FGATCDisplay);
globals->get_ATC_display()->init();
////////////////////////////////////////////////////////////////////
// Initialise the ATC Manager
////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, " ATC Manager");
globals->set_ATC_mgr(new FGATCMgr);
globals->get_ATC_mgr()->init();
////////////////////////////////////////////////////////////////////
// Initialise the AI Manager
////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, " AI Manager");
globals->set_AI_mgr(new FGAIMgr);
globals->get_AI_mgr()->init();
////////////////////////////////////////////////////////////////////
// Initialize the built-in commands.
////////////////////////////////////////////////////////////////////
fgInitCommands();
#ifdef ENABLE_AUDIO_SUPPORT
////////////////////////////////////////////////////////////////////
// Initialize the sound subsystem.
////////////////////////////////////////////////////////////////////
globals->set_soundmgr(new FGSoundMgr);
globals->get_soundmgr()->init();
globals->get_soundmgr()->bind();
////////////////////////////////////////////////////////////////////
// Initialize the sound-effects subsystem.
////////////////////////////////////////////////////////////////////
globals->set_fx(new FGFX);
globals->get_fx()->init();
globals->get_fx()->bind();
#endif
////////////////////////////////////////////////////////////////////
// Initialize the radio stack subsystem.
////////////////////////////////////////////////////////////////////
// A textbook example of how FGSubsystem
// should work...
current_radiostack = new FGRadioStack;
current_radiostack->init();
current_radiostack->bind();
////////////////////////////////////////////////////////////////////
// Initialize the cockpit subsystem
////////////////////////////////////////////////////////////////////
if( fgCockpitInit( &current_aircraft )) {
// Cockpit initialized ok.
} else {
SG_LOG( SG_GENERAL, SG_ALERT, "Error in Cockpit initialization!" );
exit(-1);
}
////////////////////////////////////////////////////////////////////
// Initialize the autopilot subsystem.
////////////////////////////////////////////////////////////////////
globals->set_autopilot(new FGAutopilot);
globals->get_autopilot()->init();
globals->get_autopilot()->bind();
// FIXME: these should go in the
// GUI initialization code, not here.
fgAPAdjustInit();
NewTgtAirportInit();
NewHeadingInit();
NewAltitudeInit();
////////////////////////////////////////////////////////////////////
// Initialize I/O subsystem.
////////////////////////////////////////////////////////////////////
#if ! defined( macintosh )
fgIOInit();
#endif
// Initialize the 2D panel.
string panel_path = fgGetString("/sim/panel/path",
"Panels/Default/default.xml");
current_panel = fgReadPanel(panel_path);
if (current_panel == 0) {
SG_LOG( SG_INPUT, SG_ALERT,
"Error reading new panel from " << panel_path );
} else {
SG_LOG( SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path );
current_panel->init();
current_panel->bind();
}
////////////////////////////////////////////////////////////////////
// Initialize the default (kludged) properties.
////////////////////////////////////////////////////////////////////
fgInitProps();
////////////////////////////////////////////////////////////////////
// Initialize the controls subsystem.
////////////////////////////////////////////////////////////////////
globals->get_controls()->init();
globals->get_controls()->bind();
////////////////////////////////////////////////////////////////////
// Initialize the input subsystem.
////////////////////////////////////////////////////////////////////
current_input.init();
current_input.bind();
////////////////////////////////////////////////////////////////////////
// End of subsystem initialization.
////////////////////////////////////////////////////////////////////
SG_LOG( SG_GENERAL, SG_INFO, endl);
// Save the initial state for future
// reference.
globals->saveInitialState();
return true;
}
void fgReInitSubsystems( void )
{
static const SGPropertyNode *longitude
= fgGetNode("/position/longitude-deg");
static const SGPropertyNode *latitude
= fgGetNode("/position/latitude-deg");
static const SGPropertyNode *altitude
= fgGetNode("/position/altitude-ft");
static const SGPropertyNode *master_freeze
= fgGetNode("/sim/freeze/master");
SG_LOG( SG_GENERAL, SG_INFO,
"/position/altitude = " << altitude->getDoubleValue() );
bool freeze = master_freeze->getBoolValue();
if ( !freeze ) {
fgSetBool("/sim/freeze/master", true);
}
// Initialize the Scenery Management subsystem
scenery.init();
#if 0
if( global_tile_mgr.init() ) {
Load the local scenery data
global_tile_mgr.update( longitude->getDoubleValue(),
latitude->getDoubleValue() );
} else {
SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
}
#endif
fgInitFDM();
// allocates structures so must happen before any of the flight
// model or control parameters are set
fgAircraftInit(); // In the future this might not be the case.
fgInitView();
globals->get_controls()->reset_all();
globals->get_autopilot()->reset();
fgUpdateSunPos();
fgUpdateMoonPos();
cur_light_params.Update();
fgUpdateLocalTime();
if ( !freeze ) {
fgSetBool("/sim/freeze/master", false);
}
}