58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
// jsinput.h -- wait for and identify input from joystick
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//
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// Written by Tony Peden, started May 2001
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//
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// Copyright (C) 2001 Tony Peden (apeden@earthlink.net)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef _JSINPUT_H
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#define _JSINPUT_H
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#include "jssuper.h"
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class jsInput {
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private:
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jsSuper *jss;
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bool pretty_display;
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float axes[_JS_MAX_AXES];
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float axes_iv[MAX_JOYSTICKS][_JS_MAX_AXES];
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int button_iv[MAX_JOYSTICKS];
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int joystick,axis,button;
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float axis_threshold;
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public:
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jsInput(jsSuper *jss);
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~jsInput(void);
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inline void displayValues(bool bb) { pretty_display=bb; }
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int getInput(void);
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inline int getInputJoystick(void) { return joystick; }
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inline int getInputAxis(void) { return axis; }
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inline int getInputButton(void) { return button; }
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inline float getReturnThreshold(void) { return axis_threshold; }
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inline void setReturnThreshold(float ff)
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{ if(fabs(ff) <= 1.0) axis_threshold=ff; }
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};
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#endif
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