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flightgear/src/FDM/MagicCarpet.cxx
david aabdd355f0 Modified FGSubsystem::update() to take an int parameter for delta time
(i.e. multiloop).  Most subsystems currently ignore the parameter, but
eventually, it will allow all subsystems to update by time rather than
by framerate.
2001-12-22 17:33:27 +00:00

105 lines
3.4 KiB
C++

// MagicCarpet.cxx -- interface to the "Magic Carpet" flight model
//
// Written by Curtis Olson, started October 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
#include <Controls/controls.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include "MagicCarpet.hxx"
FGMagicCarpet::FGMagicCarpet( double dt ) {
set_delta_t( dt );
}
FGMagicCarpet::~FGMagicCarpet() {
}
// Initialize the Magic Carpet flight model, dt is the time increment
// for each subsequent iteration through the EOM
void FGMagicCarpet::init() {
common_init();
}
// Run an iteration of the EOM (equations of motion)
void FGMagicCarpet::update( int multiloop ) {
// cout << "FGLaRCsim::update()" << endl;
double time_step = get_delta_t() * multiloop;
// speed and distance traveled
double speed = globals->get_controls()->get_throttle( 0 ) * 2000; // meters/sec
double dist = speed * time_step;
double kts = speed * SG_METER_TO_NM * 3600.0;
_set_V_equiv_kts( kts );
_set_V_calibrated_kts( kts );
_set_V_ground_speed( kts );
// angle of turn
double turn_rate = globals->get_controls()->get_aileron() * SGD_PI_4; // radians/sec
double turn = turn_rate * time_step;
// update euler angles
_set_Euler_Angles( get_Phi(), get_Theta(),
fmod(get_Psi() + turn, SGD_2PI) );
_set_Euler_Rates(0,0,0);
// update (lon/lat) position
double lat2, lon2, az2;
if ( speed > SG_EPSILON ) {
geo_direct_wgs_84 ( get_Altitude(),
get_Latitude() * SGD_RADIANS_TO_DEGREES,
get_Longitude() * SGD_RADIANS_TO_DEGREES,
get_Psi() * SGD_RADIANS_TO_DEGREES,
dist, &lat2, &lon2, &az2 );
_set_Longitude( lon2 * SGD_DEGREES_TO_RADIANS );
_set_Latitude( lat2 * SGD_DEGREES_TO_RADIANS );
}
// cout << "lon error = " << fabs(end.x()*SGD_RADIANS_TO_DEGREES - lon2)
// << " lat error = " << fabs(end.y()*SGD_RADIANS_TO_DEGREES - lat2)
// << endl;
double sl_radius, lat_geoc;
sgGeodToGeoc( get_Latitude(), get_Altitude(), &sl_radius, &lat_geoc );
// update altitude
double real_climb_rate = -globals->get_controls()->get_elevator() * 5000; // feet/sec
_set_Climb_Rate( real_climb_rate / 500.0 );
double climb = real_climb_rate * time_step;
_set_Geocentric_Position( lat_geoc, get_Longitude(),
sl_radius + get_Altitude() + climb );
// cout << "sea level radius (ft) = " << sl_radius << endl;
// cout << "(setto) sea level radius (ft) = " << get_Sea_level_radius() << endl;
_set_Sea_level_radius( sl_radius * SG_METER_TO_FEET);
_set_Altitude( get_Altitude() + climb );
}