0d3f387214
explicit ctor
80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
#ifndef PERFORMANCEDATA_HXX
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#define PERFORMANCEDATA_HXX
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class FGAIAircraft;
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class SGPropertyNode;
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/**
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Data storage for aircraft performance data. This is used to properly simulate the flight of AIAircrafts.
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@author Thomas F<>rster <t.foerster@biologie.hu-berlin.de>
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*/
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class PerformanceData
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{
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public:
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PerformanceData();
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explicit PerformanceData(PerformanceData* clone);
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void initFromProps(SGPropertyNode* props);
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~PerformanceData() = default;
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double actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool needMaxBrake);
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double actualBankAngle(FGAIAircraft* ac, double tgt_roll, double dt);
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double actualPitch(FGAIAircraft* ac, double tgt_pitch, double dt);
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double actualHeading(FGAIAircraft* ac, double tgt_heading, double dt);
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double actualAltitude(FGAIAircraft* ac, double tgt_altitude, double dt);
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double actualVerticalSpeed(FGAIAircraft* ac, double tgt_vs, double dt);
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bool gearExtensible(const FGAIAircraft* ac);
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double climbRate() const { return _climbRate; };
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double descentRate() const { return _descentRate; };
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double vRotate() const { return _vRotate; };
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double maximumBankAngle() const { return _maxbank; };
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double acceleration() const { return _acceleration; };
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double deceleration() const { return _deceleration; };
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double vTaxi() const { return _vTaxi; };
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double vTakeoff() const { return _vTakeOff; };
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double vClimb() const { return _vClimb; };
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double vDescent() const { return _vDescent; };
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double vApproach() const { return _vApproach; };
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double vTouchdown() const { return _vTouchdown; };
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double vCruise() const { return _vCruise; };
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double wingSpan() const { return _wingSpan; };
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double wingChord() const { return _wingChord; };
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double weight() const { return _weight; };
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double decelerationOnGround() const;
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/**
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@brief Last-resort fallback performance data. This is to avoid special-casing
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logic in the AIAircraft code, by ensuring we always have a valid _performance pointer.
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*/
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static PerformanceData* getDefaultData();
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private:
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double _acceleration;
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double _deceleration;
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double _climbRate;
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double _descentRate;
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double _vRotate;
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double _vTakeOff;
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double _vClimb;
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double _vCruise;
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double _vDescent;
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double _vApproach;
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double _vTouchdown;
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double _vTaxi;
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double _rollrate;
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double _maxbank;
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// Data for aerodynamic wake computation
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double _wingSpan;
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double _wingChord;
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double _weight;
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};
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#endif
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