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flightgear/src/AIModel/performancedb.hxx

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#ifndef PERFORMANCEDB_HXX
#define PERFORMANCEDB_HXX
#include <string>
#include <map>
#include <vector>
class PerformanceData;
class SGPath;
#include <simgear/structure/subsystem_mgr.hxx>
/**
* Registry for performance data.
*
* Allows to store performance data for later reuse/retrieval. Just
* a simple map for now.
*
* @author Thomas F<>rster <t.foerster@biologie.hu-berlin.de>
*/
//TODO provide std::map interface?
class PerformanceDB : public SGSubsystem
{
public:
PerformanceDB();
virtual ~PerformanceDB();
// Subsystem API.
void init() override;
void shutdown() override;
void update(double dt) override;
// Subsystem identification.
static const char* staticSubsystemClassId() { return "aircraft-performance-db"; }
bool havePerformanceDataForAircraftType(const std::string& acType) const;
/**
* get performance data for an aircraft type / class. Type is specific, eg
* '738' or 'A319'. Class is more generic, such as 'jet_transport'.
*/
PerformanceData* getDataFor(const std::string& acType, const std::string& acClass) const;
PerformanceData* getDefaultPerformance() const;
private:
void load(const SGPath& path);
void registerPerformanceData(const std::string& id, PerformanceData* data);
typedef std::map<std::string, PerformanceData*> PerformanceDataDict;
PerformanceDataDict _db;
const std::string& findAlias(const std::string& acType) const;
typedef std::pair<std::string, std::string> StringPair;
/// alias list, to allow type/class names to share data. This is used to merge
/// related types together. Note it's ordered, and not a map since we permit
/// partial matches when merging - the first matching alias is used.
std::vector<StringPair> _aliases;
};
#endif