62a359cc4a
* Use "const string&" rather than "string" in function calls when appropriate. * Use "const Point3D&" instead of "Pint3D" in function calls when appropriate. * Improved course calculation in calc_gc_course_dist() * Safer thread handling code. Vassilii Khachaturov: Dont use "const Point3D&" for return types unless you're absolutely sure. Erik Hofman: * Use SGD_(2)PI(_[24]) as defined in simgear/constants.h rather than calculating it by hand every time.
139 lines
4.5 KiB
C++
139 lines
4.5 KiB
C++
// AIMgr.hxx - definition of FGAIMgr
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// - a global management class for FlightGear generated AI traffic
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//
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// Written by David Luff, started March 2002.
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//
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// Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef _FG_AIMGR_HXX
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#define _FG_AIMGR_HXX
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <Main/fg_props.hxx>
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#include <list>
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#include "ATCmgr.hxx"
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#include "AIEntity.hxx"
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SG_USING_STD(list);
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class FGAIMgr : public SGSubsystem
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{
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private:
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FGATCMgr* ATC;
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// This is purely for synactic convienience to avoid writing globals->get_ATC_mgr()-> all through the code!
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// A list of pointers to all currently active AI stuff
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typedef list <FGAIEntity*> ai_list_type;
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typedef ai_list_type::iterator ai_list_iterator;
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typedef ai_list_type::const_iterator ai_list_const_iterator;
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// Everything put in this list should be created dynamically
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// on the heap and ***DELETED WHEN REMOVED!!!!!***
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ai_list_type ai_list;
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ai_list_iterator ai_list_itr;
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// Any member function of FGATCMgr is permitted to leave this iterator pointing
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// at any point in or at the end of the list.
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// Hence any new access must explicitly first check for atc_list.end() before dereferencing.
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// A list of airport or airplane ID's
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typedef list < string > ID_list_type;
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typedef ID_list_type::iterator ID_list_iterator;
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// Temporary storage of ID of planes scheduled for removeal
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ID_list_type removalList;
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// A map of airport-IDs that have taxiway network files against bucket number
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typedef map < int, ID_list_type* > ai_apt_map_type;
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typedef ai_apt_map_type::iterator ai_apt_map_iterator;
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ai_apt_map_type facilities;
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// A map of airport ID's that we've activated AI traffic at
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typedef map < string, int > ai_activated_map_type;
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typedef ai_activated_map_type::iterator ai_activated_map_iterator;
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ai_activated_map_type activated;
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// AI traffic lists mapped by airport
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typedef map < string, ai_list_type > ai_traffic_map_type;
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typedef ai_traffic_map_type::iterator ai_traffic_map_iterator;
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ai_traffic_map_type traffic;
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// A map of callsigns that we have used (eg CFGFS or N0546D - the code will generate Cessna-four-six-delta from this later)
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typedef map < string, int > ai_callsigns_map_type;
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typedef ai_callsigns_map_type::iterator ai_callsigns_map_iterator;
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ai_callsigns_map_type ai_callsigns_used;
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// Position of the Users Aircraft
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double lon;
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double lat;
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double elev;
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// Pointers to current users position
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SGPropertyNode *lon_node;
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SGPropertyNode *lat_node;
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SGPropertyNode *elev_node;
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public:
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FGAIMgr();
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~FGAIMgr();
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void init();
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void bind();
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void unbind();
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void update(double dt);
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// Signal that it is OK to remove a plane of callsign s
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// (To be called by the plane itself).
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void ScheduleRemoval(const string& s);
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private:
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ssgBranch* _defaultModel; // Cessna 172!
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ssgBranch* _piperModel; // pa28-161
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bool initDone; // Hack - guard against update getting called before init
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// Remove a class from the ai_list and delete it from memory
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//void RemoveFromList(const char* id, atc_type tp);
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// Activate AI traffic at an airport
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void ActivateAirport(const string& ident);
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// Hack - Generate AI traffic at an airport with no facilities file, with the first plane being at least min_dist out.
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void GenerateSimpleAirportTraffic(const string& ident, double min_dist = 0.0);
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// Search for valid airports in the vicinity of the user and activate them if necessary
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void SearchByPos(double range);
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string GenerateCallsign();
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string GenerateUniqueCallsign();
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string GenerateShortForm(const string& callsign, const string& plane_str = "Cessna-", bool local = false);
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// TODO - implement a proper robust system for registering and loading AI GA aircraft models
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bool _havePiperModel;
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};
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#endif // _FG_AIMGR_HXX
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