03741a6936
1. Do not stop scanning STG files after OBJECT_BASE is found. 2. Load OBJECT_BASE only once. 3. Load OBJECT only when no OBJECT_BASE has been found or when OBJECT_BASE was found in the same file (probably should be only the latter, if we constrain OBJECT_BASE always to come first). 4. Always load OBJECT_STATIC and OBJECT_SHARED. |
||
---|---|---|
.. | ||
.cvsignore | ||
design | ||
FGTileLoader.cxx | ||
FGTileLoader.hxx | ||
hitlist.cxx | ||
hitlist.hxx | ||
Makefile.am | ||
maptest.cxx | ||
newcache.cxx | ||
newcache.hxx | ||
scenery.cxx | ||
scenery.hxx | ||
test.cxx | ||
tileentry.cxx | ||
tileentry.hxx | ||
tilemgr.cxx | ||
tilemgr.hxx |