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flightgear/src/Instrumentation/render_area_2d.hxx
frohlich b0f9d24f9d Modified Files:
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
 	src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx
 	src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx
 	src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx
 	src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx
 	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx
 	src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx
 	src/Cockpit/hud.cxx src/Cockpit/hud.hxx
 	src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx
 	src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx
 	src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx
 	src/FDM/groundcache.cxx src/FDM/groundcache.hxx
 	src/GUI/gui_funcs.cxx src/Input/input.cxx
 	src/Instrumentation/od_gauge.cxx
 	src/Instrumentation/od_gauge.hxx
 	src/Instrumentation/render_area_2d.cxx
 	src/Instrumentation/render_area_2d.hxx
 	src/Instrumentation/wxradar.cxx
 	src/Instrumentation/wxradar.hxx
 	src/Instrumentation/HUD/HUD.cxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
 	src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx
 	src/Main/viewmgr.cxx src/Model/acmodel.cxx
 	src/Model/acmodel.hxx src/Model/model_panel.cxx
 	src/Model/model_panel.hxx src/Model/modelmgr.cxx
 	src/Model/modelmgr.hxx src/Model/panelnode.cxx
 	src/Model/panelnode.hxx src/Navaids/awynet.cxx
 	src/Scenery/Makefile.am src/Scenery/hitlist.cxx
 	src/Scenery/hitlist.hxx src/Scenery/newcache.cxx
 	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
 	src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx
 	src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx
 	src/Scripting/NasalSys.hxx src/Time/light.cxx
	Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00

114 lines
3.3 KiB
C++

// RenderArea2D.hxx - a class to manage 2D polygon-based drawing
// for a complex instrument (eg. GPS).
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _RENDER_AREA_2D
#define _RENDER_AREA_2D
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <plib/sg.h>
#include <simgear/compiler.h>
#include <vector>
SG_USING_STD(vector);
enum RA2DDrawingType {
RA2D_LINE,
RA2D_QUAD,
RA2D_PIXEL
};
struct RA2DPrimitive {
RA2DPrimitive();
RA2DDrawingType type;
int x1, y1, x2, y2;
bool invert;
bool debug;
};
class RenderArea2D {
public:
RenderArea2D(int logx, int logy, int sizex, int sizey, int posx, int posy);
~RenderArea2D();
void draw();
void SetPixelColor(const float* rgba);
void SetBackgroundColor(const float* rgba);
void SetPosition(int posx, int posy);
void SetLogicalSize(int logx, int logy);
void SetActualSize(int sizex, int sizey);
// Set clipping region in logical units
void SetClipRegion(int x1, int y1, int x2, int y2);
// Set clip region to be the same as the rendered area (default)
void ResetClipRegion();
// Drawing specified in logical units
void DrawLine(int x1, int y1, int x2, int y2);
void DrawQuad(int x1, int y1, int x2, int y2, bool invert = false);
void DrawBackground();
// Draw a pixel specified by *logical* position
void DrawPixel(int x, int y, bool invert = false);
// The old drawing functions have been renamed in order to buffer the drawing for FG
//
// Drawing specified in logical units
void oldDrawLine(int x1, int y1, int x2, int y2);
void oldDrawQuad(int x1, int y1, int x2, int y2, bool invert = false);
void oldDrawBackground();
// Draw a pixel specified by *logical* position
void oldDrawPixel(int x, int y, bool invert = false);
// Flush the buffer pipeline
void Flush();
// Turn debugging on or off.
inline void SetDebugging(bool b) { _ra2d_debug = b; }
private:
int _logx, _logy; // logical size of rendered area
int _sizex, _sizey; // Actual size of rendered area
int _posx, _posy; // Position of rendered area
int _clipx1, _clipx2, _clipy1, _clipy2; // Current clipping region in *logical* units
float _backgroundColor[4];
float _pixelColor[4];
// Actual drawing routines copied from Atlas
void doSetColor( const float *rgb );
void doDrawQuad( const sgVec2 *p, const sgVec3 *normals );
void doDrawQuad( const sgVec2 *p, const sgVec3 *normals, const sgVec4 *color );
vector<RA2DPrimitive> drawing_list;
// Control whether to output debugging output
bool _ra2d_debug;
};
#endif