26 lines
524 B
C
26 lines
524 B
C
/**************************************************************************
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* scenery.h -- data structures and routines for processing terrain meshes
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*
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* Written by Curtis Olson, started May 1997.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#ifndef SCENERY_H
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#define SCENERY_H
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/* parse a scenery file */
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int parse_scenery(char *file);
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#endif SCENERY_H
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/* $Log$
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/* Revision 1.1 1997/05/16 16:07:07 curt
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/* Initial revision.
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/*
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*/
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