e920dc7509
Thus runs in parallel to the existing implementation on Linux and Mac, but can (soon) replace the Mac code and will run on Windows eventually.
59 lines
1.2 KiB
C
59 lines
1.2 KiB
C
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#cmakedefine FG_NDEBUG
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#cmakedefine ENABLE_SIMD
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#cmakedefine ENABLE_SP_FDM
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#cmakedefine JSBSIM_USE_GROUNDREACTIONS
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// JSBSim needs this, to switch from standalone to in-FG mode
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#define FGFS
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#define PU_USE_NONE // PLIB needs this to avoid linking to GLUT
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#cmakedefine ENABLE_PLIB_JOYSTICK
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// threads are required (used to be optional)
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#define ENABLE_THREADS 1
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// audio support is assumed
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#define ENABLE_AUDIO_SUPPORT 1
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#cmakedefine HAVE_SYS_TIME_H
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#cmakedefine HAVE_WINDOWS_H
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#cmakedefine HAVE_MKFIFO
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#define VERSION "@FLIGHTGEAR_VERSION@"
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#define HAVE_VERSION_H 1 // version.h is assumed for CMake builds
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#cmakedefine ENABLE_UIUC_MODEL
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#cmakedefine ENABLE_LARCSIM
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#cmakedefine ENABLE_YASIM
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#cmakedefine ENABLE_JSBSIM
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#define PKGLIBDIR "@FG_DATA_DIR@"
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#define FGSRCDIR "@PROJECT_SOURCE_DIR@"
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#define FGBUILDDIR "@PROJECT_BINARY_DIR@"
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#define WEB_BROWSER "@WEB_BROWSER@"
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// Ensure FG_HAVE_xxx always have a value
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#define FG_HAVE_HLA (@FG_HAVE_HLA@ + 0)
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#define FG_HAVE_GPERFTOOLS (@FG_HAVE_GPERFTOOLS@ + 0)
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#cmakedefine SYSTEM_SQLITE
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#cmakedefine ENABLE_IAX
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#cmakedefine HAVE_DBUS
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#cmakedefine HAVE_CRASHRPT
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#cmakedefine ENABLE_FLITE
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#cmakedefine ENABLE_HID_INPUT
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#cmakedefine HAVE_QT
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#define FG_BUILD_TYPE "@FG_BUILD_TYPE@"
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#define HAVE_PUI
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