193 lines
5.5 KiB
C++
193 lines
5.5 KiB
C++
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGState.h
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Author: Jon S. Berndt
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Date started: 11/17/98
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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HISTORY
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--------------------------------------------------------------------------------
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11/17/98 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SENTRY
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#ifndef FGSTATE_H
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#define FGSTATE_H
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#ifdef FGFS
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# include <simgear/compiler.h>
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# ifdef SG_HAVE_STD_INCLUDES
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# include <fstream>
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# else
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# include <fstream.h>
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# endif
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#else
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# if defined(sgi) && !defined(__GNUC__) && (_COMPILER_VERSION < 740)
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# include <fstream.h>
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# else
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# include <fstream>
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# endif
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#endif
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#include <string>
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#include <map>
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#include "FGJSBBase.h"
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#include "FGInitialCondition.h"
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#include "FGMatrix33.h"
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#include "FGColumnVector3.h"
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#include "FGQuaternion.h"
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#include "FGFDMExec.h"
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#include "FGAtmosphere.h"
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#include "FGFCS.h"
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#include "FGPropagate.h"
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#include "FGAuxiliary.h"
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#include "FGAerodynamics.h"
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#include "FGOutput.h"
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#include "FGAircraft.h"
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#include "FGGroundReactions.h"
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#include "FGPropulsion.h"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_STATE "$Id$"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FORWARD DECLARATIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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namespace JSBSim {
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DOCUMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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/** Encapsulates the calculation of aircraft state.
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@author Jon S. Berndt
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@version $Id$
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*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DECLARATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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class FGState : public FGJSBBase
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{
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public:
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/** Constructor
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@param Executive a pointer to the parent executive object */
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FGState(FGFDMExec*);
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/// Destructor
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~FGState();
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/** Initializes the simulation state based on parameters from an Initial Conditions object.
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@param FGIC pointer to an initial conditions object.
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@see FGInitialConditions.
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*/
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void Initialize(FGInitialCondition *FGIC);
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/// Returns the simulation time in seconds.
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inline double Getsim_time(void) const { return sim_time; }
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/// Returns the simulation delta T.
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inline double Getdt(void) { return dt; }
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/// Suspends the simulation and sets the delta T to zero.
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inline void Suspend(void) {saved_dt = dt; dt = 0.0;}
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/// Resumes the simulation by resetting delta T to the correct value.
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inline void Resume(void) {dt = saved_dt;}
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/** Sets the current sim time.
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@param cur_time the current time
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@return the current time.
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*/
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inline double Setsim_time(double cur_time) {
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sim_time = cur_time;
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return sim_time;
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}
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/** Sets the integration time step for the simulation executive.
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@param delta_t the time step in seconds.
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*/
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inline void Setdt(double delta_t) { dt = delta_t; }
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/** Increments the simulation time.
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@return the new simulation time.
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*/
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inline double IncrTime(void) {
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sim_time+=dt;
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return sim_time;
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}
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/** Calculates and returns the stability-to-body axis transformation matrix.
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@return a reference to the stability-to-body transformation matrix.
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*/
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FGMatrix33& GetTs2b(void);
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/** Calculates and returns the body-to-stability axis transformation matrix.
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@return a reference to the stability-to-body transformation matrix.
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*/
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FGMatrix33& GetTb2s(void);
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/** Prints a summary of simulator state (speed, altitude,
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configuration, etc.)
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*/
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void ReportState(void);
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void bind();
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void unbind();
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private:
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double sim_time, dt;
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double saved_dt;
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FGFDMExec* FDMExec;
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FGMatrix33 mTs2b;
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FGMatrix33 mTb2s;
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FGAircraft* Aircraft;
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FGPropagate* Propagate;
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FGOutput* Output;
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FGAtmosphere* Atmosphere;
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FGFCS* FCS;
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FGAerodynamics* Aerodynamics;
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FGGroundReactions* GroundReactions;
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FGPropulsion* Propulsion;
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FGAuxiliary* Auxiliary;
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FGPropertyManager* PropertyManager;
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void Debug(int from);
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};
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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#endif
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