2af076e6cb
- decouple dynamic airport data from the static (nav-db) data.
266 lines
7.7 KiB
C++
266 lines
7.7 KiB
C++
// groundnet.hxx - A number of classes to handle taxiway
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// assignments by the AI code
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//
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// Written by Durk Talsma, started June 2005.
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//
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// Copyright (C) 2004 Durk Talsma.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef _GROUNDNETWORK_HXX_
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#define _GROUNDNETWORK_HXX_
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#include <simgear/compiler.h>
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#include <string>
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#include "gnnode.hxx"
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#include "parking.hxx"
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#include <ATC/trafficcontrol.hxx>
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class FGAirportDynamicsXMLLoader;
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class Block
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{
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private:
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int id;
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time_t blocktime;
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time_t touch;
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public:
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Block(int i, time_t bt, time_t curr) { id = i; blocktime= bt; touch = curr; };
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~Block() {};
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int getId() { return id; };
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void updateTimeStamps(time_t bt, time_t now) { blocktime = (bt < blocktime) ? bt : blocktime; touch = now; };
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const time_t getBlockTime() const { return blocktime; };
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time_t getTimeStamp() { return touch; };
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bool operator< (const Block &other) const { return blocktime < other.blocktime; };
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};
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/***************************************************************************************
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* class FGTaxiSegment
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**************************************************************************************/
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class FGTaxiSegment
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{
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private:
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// weak (non-owning) pointers deliberately here:
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// the ground-network owns the nodes
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const FGTaxiNode* startNode;
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const FGTaxiNode* endNode;
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bool isActive;
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BlockList blockTimes;
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int index;
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FGTaxiSegment *oppositeDirection; // also deliberatley weak
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friend class FGGroundNetwork;
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public:
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FGTaxiSegment(FGTaxiNode* start, FGTaxiNode* end);
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void setIndex (int val) {
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index = val;
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};
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void setDimensions(double elevation);
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void block(int id, time_t blockTime, time_t now);
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void unblock(time_t now);
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bool hasBlock(time_t now);
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FGTaxiNodeRef getEnd() const;
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FGTaxiNodeRef getStart() const;
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double getLength() const;
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// compute the center of the arc
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SGGeod getCenter() const;
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double getHeading() const;
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int getIndex() {
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return index;
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};
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int getPenalty(int nGates);
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bool operator<(const FGTaxiSegment &other) const {
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return index < other.index;
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};
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FGTaxiSegment *opposite() {
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return oppositeDirection;
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};
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};
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/***************************************************************************************
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* class FGTaxiRoute
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**************************************************************************************/
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class FGTaxiRoute
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{
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private:
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FGTaxiNodeVector nodes;
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intVec routes;
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double distance;
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FGTaxiNodeVector::iterator currNode;
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intVec::iterator currRoute;
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public:
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FGTaxiRoute() {
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distance = 0;
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currNode = nodes.begin();
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currRoute = routes.begin();
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};
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FGTaxiRoute(const FGTaxiNodeVector& nds, intVec rts, double dist, int dpth) {
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nodes = nds;
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routes = rts;
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distance = dist;
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currNode = nodes.begin();
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currRoute = routes.begin();
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};
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FGTaxiRoute& operator= (const FGTaxiRoute &other) {
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nodes = other.nodes;
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routes = other.routes;
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distance = other.distance;
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currNode = nodes.begin();
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currRoute = routes.begin();
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return *this;
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};
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FGTaxiRoute(const FGTaxiRoute& copy) :
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nodes(copy.nodes),
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routes(copy.routes),
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distance(copy.distance),
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currNode(nodes.begin()),
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currRoute(routes.begin())
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{};
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bool operator< (const FGTaxiRoute &other) const {
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return distance < other.distance;
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};
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bool empty () {
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return nodes.empty();
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};
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bool next(FGTaxiNodeRef& nde, int *rte);
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void first() {
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currNode = nodes.begin();
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currRoute = routes.begin();
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};
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int size() {
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return nodes.size();
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};
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int nodesLeft() {
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return nodes.end() - currNode;
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};
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};
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/**************************************************************************************
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* class FGGroundNetWork
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*************************************************************************************/
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class FGGroundNetwork : public FGATCController
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{
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private:
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friend class FGAirportDynamicsXMLLoader;
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FGAirportDynamics* dynamics; // weak back-pointer to our owner
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bool hasNetwork;
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bool networkInitialized;
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time_t nextSave;
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//int maxDepth;
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int count;
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int version;
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FGTaxiSegmentVector segments;
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TrafficVector activeTraffic;
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TrafficVectorIterator currTraffic;
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double totalDistance, maxDistance;
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FGTowerController *towerController;
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FGAirport *parent;
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FGParkingList m_parkings;
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FGTaxiNodeVector m_nodes;
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FGTaxiNodeRef findNodeByIndex(int index) const;
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//void printRoutingError(string);
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void checkSpeedAdjustment(int id, double lat, double lon,
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double heading, double speed, double alt);
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void checkHoldPosition(int id, double lat, double lon,
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double heading, double speed, double alt);
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void addSegment(const FGTaxiNodeRef& from, const FGTaxiNodeRef& to);
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void addParking(const FGParkingRef& park);
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FGTaxiNodeVector segmentsFrom(const FGTaxiNodeRef& from) const;
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public:
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FGGroundNetwork();
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~FGGroundNetwork();
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void setVersion (int v) { version = v;};
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int getVersion() { return version; };
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void init(FGAirportDynamics* pr);
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bool exists() {
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return hasNetwork;
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};
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void setTowerController(FGTowerController *twrCtrlr) {
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towerController = twrCtrlr;
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};
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FGTaxiNodeRef findNearestNode(const SGGeod& aGeod) const;
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FGTaxiNodeRef findNearestNodeOnRunway(const SGGeod& aGeod, FGRunway* aRunway = NULL) const;
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FGTaxiSegment *findSegment(unsigned int idx) const;
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const FGParkingList& allParkings() const;
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/**
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* Find the taxiway segment joining two (ground-net) nodes. Returns
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* NULL if no such segment exists.
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* It is permitted to pass HULL for the 'to' indicating that any
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* segment originating at 'from' is acceptable.
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*/
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FGTaxiSegment *findSegment(const FGTaxiNode* from, const FGTaxiNode* to) const;
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FGTaxiRoute findShortestRoute(FGTaxiNode* start, FGTaxiNode* end, bool fullSearch=true);
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virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
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double lat, double lon, double hdg, double spd, double alt,
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double radius, int leg, FGAIAircraft *aircraft);
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virtual void signOff(int id);
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virtual void updateAircraftInformation(int id, double lat, double lon, double heading, double speed, double alt, double dt);
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virtual bool hasInstruction(int id);
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virtual FGATCInstruction getInstruction(int id);
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bool checkTransmissionState(int minState, int MaxState, TrafficVectorIterator i, time_t now, AtcMsgId msgId,
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AtcMsgDir msgDir);
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bool checkForCircularWaits(int id);
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virtual void render(bool);
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virtual std::string getName();
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virtual void update(double dt);
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void addVersion(int v) {version = v; };
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};
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#endif
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