b9e4775a7a
- finish cleanup/optimization of instrumentation system (started by mfranz) - improve configuration of special properties by addressing them directly
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
// Wx Radar background texture
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//
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// Written by Harald JOHNSEN, started May 2005.
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//
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// Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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//
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#ifndef _INST_WXRADAR_HXX
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#define _INST_WXRADAR_HXX
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#include <osg/ref_ptr>
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#include <osg/Texture2D>
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#include <simgear/props/props.hxx>
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/environment/visual_enviro.hxx>
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class FGODGauge;
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class wxRadarBg : public SGSubsystem {
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public:
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wxRadarBg ( SGPropertyNode *node );
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wxRadarBg ();
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virtual ~wxRadarBg ();
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virtual void init ();
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virtual void update (double dt);
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private:
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string _name;
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int _num;
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SGPropertyNode_ptr _serviceable_node;
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SGPropertyNode_ptr _Instrument;
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osg::ref_ptr<osg::Texture2D> resultTexture;
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osg::ref_ptr<osg::Texture2D> wxEcho;
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string last_switchKnob;
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bool sim_init_done;
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FGODGauge *odg;
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list_of_SGWxRadarEcho radarEchoBuffer;
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};
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#endif // _INST_WXRADAR_HXX
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