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flightgear/src/Airports/simple.cxx
ehofman 289f2f5f0d James Turner:
This is a little intrusive on the KLN89 code, but avoids the wasteful cloning of the airports, runways and navaids which current happens, and also combines the ugly string ordering code.
2008-08-22 11:22:22 +00:00

488 lines
13 KiB
C++

//
// simple.cxx -- a really simplistic class to manage airport ID,
// lat, lon of the center of one of it's runways, and
// elevation in feet.
//
// Written by Curtis Olson, started April 1998.
// Updated by Durk Talsma, started December, 2004.
//
// Copyright (C) 1998 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <math.h>
#include <algorithm>
#include <simgear/compiler.h>
#include <plib/sg.h>
#include <plib/ul.h>
#include <Environment/environment_mgr.hxx>
#include <Environment/environment.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
//#include <simgear/route/waypoint.hxx>
#include <simgear/debug/logstream.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Airports/runways.hxx>
#include <Airports/dynamics.hxx>
#include <string>
#include "simple.hxx"
#include "xmlloader.hxx"
using std::sort;
using std::random_shuffle;
/***************************************************************************
* FGAirport
***************************************************************************/
FGAirport::FGAirport() : _dynamics(0)
{
}
FGAirport::FGAirport(const string &id, const SGGeod& location, const SGGeod& tower_location,
const string &name, bool has_metar, bool is_airport, bool is_seaport,
bool is_heliport) :
_id(id),
_location(location),
_tower_location(tower_location),
_name(name),
_has_metar(has_metar),
_is_airport(is_airport),
_is_seaport(is_seaport),
_is_heliport(is_heliport),
_dynamics(0)
{
}
FGAirport::~FGAirport()
{
delete _dynamics;
}
FGAirportDynamics * FGAirport::getDynamics()
{
if (_dynamics != 0) {
return _dynamics;
} else {
//cerr << "Trying to load dynamics for " << _id << endl;
_dynamics = new FGAirportDynamics(this);
XMLLoader::load(_dynamics);
FGRunwayPreference rwyPrefs(this);
XMLLoader::load(&rwyPrefs);
_dynamics->setRwyUse(rwyPrefs);
}
return _dynamics;
}
unsigned int FGAirport::numRunways() const
{
return mRunways.size();
}
FGRunway FGAirport::getRunwayByIndex(unsigned int aIndex) const
{
assert(aIndex >= 0 && aIndex < mRunways.size());
return mRunways[aIndex];
}
bool FGAirport::hasRunwayWithIdent(const string& aIdent) const
{
bool dummy;
return (getIteratorForRunwayIdent(aIdent, dummy) != mRunways.end());
}
FGRunway FGAirport::getRunwayByIdent(const string& aIdent) const
{
bool reversed;
FGRunwayVector::const_iterator it = getIteratorForRunwayIdent(aIdent, reversed);
if (it == mRunways.end()) {
SG_LOG(SG_GENERAL, SG_ALERT, "no such runway '" << aIdent << "' at airport " << _id);
throw sg_range_exception("unknown runway " + aIdent + " at airport:" + _id, "FGAirport::getRunwayByIdent");
}
if (!reversed) {
return *it;
}
FGRunway result(*it);
result._heading += 180.0;
result._rwy_no = FGRunway::reverseIdent(it->_rwy_no);
return result;
}
FGRunwayVector::const_iterator
FGAirport::getIteratorForRunwayIdent(const string& aIdent, bool& aReversed) const
{
string ident(aIdent);
if ((aIdent.size() == 1) || !isdigit(aIdent[1])) {
ident = "0" + aIdent;
}
string reversedRunway = FGRunway::reverseIdent(ident);
FGRunwayVector::const_iterator it = mRunways.begin();
for (; it != mRunways.end(); ++it) {
if (it->_rwy_no == ident) {
aReversed = false;
return it;
}
if (it->_rwy_no == reversedRunway) {
aReversed = true;
return it;
}
}
return it; // end()
}
static double normaliseBearing(double aBearing)
{
while (aBearing < -180.0) {
aBearing += 360.0;
}
while (aBearing > 180.0) {
aBearing -= 180.0;
}
return aBearing;
}
FGRunway FGAirport::findBestRunwayForHeading(double aHeading) const
{
FGRunwayVector::const_iterator it = mRunways.begin();
FGRunway result;
double currentBestQuality = 0.0;
SGPropertyNode *param = fgGetNode("/sim/airport/runways/search", true);
double lengthWeight = param->getDoubleValue("length-weight", 0.01);
double widthWeight = param->getDoubleValue("width-weight", 0.01);
double surfaceWeight = param->getDoubleValue("surface-weight", 10);
double deviationWeight = param->getDoubleValue("deviation-weight", 1);
for (; it != mRunways.end(); ++it) {
double good = it->score(lengthWeight, widthWeight, surfaceWeight);
// first side
double dev = normaliseBearing(aHeading - it->_heading);
double bad = fabs(deviationWeight * dev) + 1e-20;
double quality = good / bad;
if (quality > currentBestQuality) {
currentBestQuality = quality;
result = *it;
}
dev = normaliseBearing(aHeading - it->_heading - 180.0);
bad = fabs(deviationWeight * dev) + 1e-20;
quality = good / bad;
if (quality > currentBestQuality) {
currentBestQuality = quality;
result = *it;
result._heading += 180.0;
result._rwy_no = FGRunway::reverseIdent(it->_rwy_no);
}
}
return result;
}
unsigned int FGAirport::numTaxiways() const
{
return mTaxiways.size();
}
FGRunway FGAirport::getTaxiwayByIndex(unsigned int aIndex) const
{
assert(aIndex >= 0 && aIndex < mTaxiways.size());
return mTaxiways[aIndex];
}
void FGAirport::addRunway(const FGRunway& aRunway)
{
if (aRunway.isTaxiway()) {
mTaxiways.push_back(aRunway);
} else {
mRunways.push_back(aRunway);
}
}
FGRunway FGAirport::getActiveRunwayForUsage() const
{
static FGEnvironmentMgr* envMgr = NULL;
if (!envMgr) {
envMgr = (FGEnvironmentMgr *) globals->get_subsystem("environment");
}
FGEnvironment stationWeather(envMgr->getEnvironment(_location));
double windSpeed = stationWeather.get_wind_speed_kt();
double hdg = stationWeather.get_wind_from_heading_deg();
if (windSpeed <= 0.0) {
hdg = 270; // This forces West-facing rwys to be used in no-wind situations
// which is consistent with Flightgear's initial setup.
}
return findBestRunwayForHeading(hdg);
}
/******************************************************************************
* FGAirportList
*****************************************************************************/
// Populates a list of subdirectories of $FG_ROOT/Airports/AI so that
// the add() method doesn't have to try opening 2 XML files in each of
// thousands of non-existent directories. FIXME: should probably add
// code to free this list after parsing of apt.dat is finished;
// non-issue at the moment, however, as there are no AI subdirectories
// in the base package.
//
// Note: 2005/12/23: This is probably not necessary anymore, because I'm
// Switching to runtime airport dynamics loading (DT).
FGAirportList::FGAirportList()
{
// ulDir* d;
// ulDirEnt* dent;
// SGPath aid( globals->get_fg_root() );
// aid.append( "/Airports/AI" );
// if((d = ulOpenDir(aid.c_str())) == NULL)
// return;
// while((dent = ulReadDir(d)) != NULL) {
// SG_LOG( SG_GENERAL, SG_DEBUG, "Dent: " << dent->d_name );
// ai_dirs.insert(dent->d_name);
// }
// ulCloseDir(d);
}
FGAirportList::~FGAirportList( void )
{
for (unsigned int i = 0; i < airports_array.size(); ++i) {
delete airports_array[i];
}
}
// add an entry to the list
FGAirport* FGAirportList::add( const string &id, const SGGeod& location, const SGGeod& tower_location,
const string &name, bool has_metar, bool is_airport, bool is_seaport,
bool is_heliport)
{
FGAirport* a = new FGAirport(id, location, tower_location, name, has_metar,
is_airport, is_seaport, is_heliport);
airports_by_id[a->getId()] = a;
// try and read in an auxilary file
airports_array.push_back( a );
SG_LOG( SG_GENERAL, SG_BULK, "Adding " << id << " pos = " << location.getLongitudeDeg()
<< ", " << location.getLatitudeDeg() << " elev = " << location.getElevationFt() );
return a;
}
// search for the specified id
FGAirport* FGAirportList::search( const string& id)
{
airport_map_iterator itr = airports_by_id.find(id);
return (itr == airports_by_id.end() ? NULL : itr->second);
}
// wrap an FGIdentOrdering in an STL-compatible functor. not the most
// efficent / pretty thing in the world, but avoids template nastiness in the
// headers, and we're only doing O(log(N)) comparisoms per search
class orderingFunctor
{
public:
orderingFunctor(FGIdentOrdering* aOrder) :
mOrdering(aOrder)
{ assert(aOrder); }
bool operator()(const airport_map::value_type& aA, const std::string& aB) const
{
return mOrdering->compare(aA.first,aB);
}
private:
FGIdentOrdering* mOrdering;
};
const FGAirport* FGAirportList::findFirstById(const std::string& aIdent, FGIdentOrdering* aOrder)
{
airport_map_iterator itr;
if (aOrder) {
orderingFunctor func(aOrder);
itr = std::lower_bound(airports_by_id.begin(),airports_by_id.end(), aIdent, func);
} else {
itr = airports_by_id.lower_bound(aIdent);
}
if (itr == airports_by_id.end()) {
return NULL;
}
return itr->second;
}
// search for the airport nearest the specified position
FGAirport* FGAirportList::search(double lon_deg, double lat_deg, double max_range)
{
static FGAirportSearchFilter accept_any;
return search(lon_deg, lat_deg, max_range, accept_any);
}
// search for the airport nearest the specified position and
// passing the filter
FGAirport* FGAirportList::search(double lon_deg, double lat_deg,
double max_range,
FGAirportSearchFilter& filter)
{
double min_dist = max_range;
airport_list_iterator it = airports_array.begin();
airport_list_iterator end = airports_array.end();
airport_list_iterator closest = end;
for (; it != end; ++it) {
if (!filter.pass(*it))
continue;
// crude manhatten distance based on lat/lon difference
double d = fabs(lon_deg - (*it)->getLongitude())
+ fabs(lat_deg - (*it)->getLatitude());
if (d < min_dist) {
closest = it;
min_dist = d;
}
}
return closest != end ? *closest : 0;
}
int
FGAirportList::size () const
{
return airports_array.size();
}
const FGAirport *FGAirportList::getAirport( unsigned int index ) const
{
if (index < airports_array.size()) {
return(airports_array[index]);
} else {
return(NULL);
}
}
/**
* Mark the specified airport record as not having metar
*/
void FGAirportList::no_metar( const string &id )
{
if(airports_by_id.find(id) != airports_by_id.end()) {
airports_by_id[id]->setMetar(false);
}
}
/**
* Mark the specified airport record as (yes) having metar
*/
void FGAirportList::has_metar( const string &id )
{
if(airports_by_id.find(id) != airports_by_id.end()) {
airports_by_id[id]->setMetar(true);
}
}
// find basic airport location info from airport database
const FGAirport *fgFindAirportID( const string& id)
{
const FGAirport* result = NULL;
if ( id.length() ) {
SG_LOG( SG_GENERAL, SG_BULK, "Searching for airport code = " << id );
result = globals->get_airports()->search( id );
if ( result == NULL ) {
SG_LOG( SG_GENERAL, SG_ALERT,
"Failed to find " << id << " in apt.dat.gz" );
return NULL;
}
} else {
return NULL;
}
SG_LOG( SG_GENERAL, SG_BULK,
"Position for " << id << " is ("
<< result->getLongitude() << ", "
<< result->getLatitude() << ")" );
return result;
}
// get airport elevation
double fgGetAirportElev( const string& id )
{
SG_LOG( SG_GENERAL, SG_BULK,
"Finding elevation for airport: " << id );
const FGAirport *a=fgFindAirportID( id);
if (a) {
return a->getElevation();
} else {
return -9999.0;
}
}
// get airport position
Point3D fgGetAirportPos( const string& id )
{
SG_LOG( SG_ATC, SG_BULK,
"Finding position for airport: " << id );
const FGAirport *a = fgFindAirportID( id);
if (a) {
return Point3D(a->getLongitude(), a->getLatitude(), a->getElevation());
} else {
return Point3D(0.0, 0.0, -9999.0);
}
}