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flightgear/src/Scenery
mfranz 00e0546cab FGTileEntry::load(): store objects in a vector, then generate terrain or
sea tile, and finally process the objects. This guarantees that all objects
are placed relative to a valid tile center, rather than to the origin (0/0/0).
This is important for objects in sea tiles, and allows to display objects
of *.stg files that came sooner in FG_SCENERY.
2005-12-02 21:46:33 +00:00
..
.cvsignore -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
design source tree reorganization prior to flightgear 0.7 2009-09-14 14:26:20 +02:00
FGTileLoader.cxx A long, long time ago, a bug was inadvertently introduced into the threaded 2005-11-22 17:02:31 +00:00
FGTileLoader.hxx A long, long time ago, a bug was inadvertently introduced into the threaded 2005-11-22 17:02:31 +00:00
hitlist.cxx Ladislav Michnovic: 2005-10-16 09:05:40 +00:00
hitlist.hxx The view frustum is defined in plib apps using calls to ssgSetFOV() and 2005-02-25 19:41:53 +00:00
Makefile.am Tidy up the autoconf/automake configuration a bit. 2002-08-25 19:40:04 +00:00
maptest.cxx source tree reorganization prior to flightgear 0.7 2009-09-14 14:26:20 +02:00
newcache.cxx Fix my mailing address by replacing it with my web page. 2004-11-19 22:10:41 +00:00
newcache.hxx Alex Romosan: 2005-10-26 09:03:49 +00:00
scenery.cxx Mathias Fröhlich: 2005-11-09 17:08:04 +00:00
scenery.hxx Mathias Fröhlich: 2005-11-09 17:08:04 +00:00
test.cxx source tree reorganization prior to flightgear 0.7 2009-09-14 14:26:20 +02:00
tileentry.cxx FGTileEntry::load(): store objects in a vector, then generate terrain or 2005-12-02 21:46:33 +00:00
tileentry.hxx Alex Romosan: 2005-10-26 09:03:49 +00:00
tilemgr.cxx A long, long time ago, a bug was inadvertently introduced into the threaded 2005-11-22 17:02:31 +00:00
tilemgr.hxx A long, long time ago, a bug was inadvertently introduced into the threaded 2005-11-22 17:02:31 +00:00