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flightgear/src/Main/fg_init.hxx
James Turner fe357ba2a9 Refactor aircraft-dir visiting.
Cap maximum depth to avoid bug 865
2013-11-16 14:24:37 +00:00

70 lines
1.8 KiB
C++

//
// fg_init.hxx -- Flight Gear top level initialization routines
//
// Written by Curtis Olson, started August 1997.
//
// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _FG_INIT_HXX
#define _FG_INIT_HXX
#include <string>
#include <simgear/misc/sg_path.hxx>
// forward decls
class SGPropertyNode;
// Return the current base package version
std::string fgBasePackageVersion();
bool fgInitHome();
// Read in configuration (file and command line)
int fgInitConfig ( int argc, char **argv );
// log various settings / configuration state
void fgOutputSettings();
// Initialize the localization
SGPropertyNode *fgInitLocale(const char *language);
// Init navaids and waypoints
bool fgInitNav ();
// General house keeping initializations
bool fgInitGeneral ();
// Create all the subsystems needed by the sim
void fgCreateSubsystems();
// called after the subsystems have been bound and initialised,
// to peform final init
void fgPostInitSubsystems();
// Reset: this is what the 'reset' command (and hence, GUI) is attached to
void fgReInitSubsystems();
#endif // _FG_INIT_HXX