fc6eee819b
Began adding support for tri-fanning (or maybe other arrangments too.)
136 lines
3.9 KiB
C++
136 lines
3.9 KiB
C++
// triangle.hxx -- "Triangle" interface class
|
|
//
|
|
// Written by Curtis Olson, started March 1999.
|
|
//
|
|
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License as
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
//
|
|
// $Id$
|
|
// (Log is kept at end of this file)
|
|
|
|
|
|
#ifndef _TRIANGLE_HXX
|
|
#define _TRIANGLE_HXX
|
|
|
|
|
|
#ifndef __cplusplus
|
|
# error This library requires C++
|
|
#endif
|
|
|
|
|
|
#include <Include/compiler.h>
|
|
|
|
#include <Array/array.hxx>
|
|
#include <Clipper/clipper.hxx>
|
|
#include <Math/point3d.hxx>
|
|
#include <Polygon/names.hxx>
|
|
|
|
#define REAL double
|
|
extern "C" {
|
|
#include <Triangle/triangle.h>
|
|
}
|
|
|
|
#include "trieles.hxx"
|
|
#include "trinodes.hxx"
|
|
#include "tripoly.hxx"
|
|
#include "trisegs.hxx"
|
|
|
|
|
|
class FGTriangle {
|
|
|
|
private:
|
|
|
|
// list of nodes
|
|
FGTriNodes in_nodes;
|
|
FGTriNodes out_nodes;
|
|
|
|
// list of segments
|
|
FGTriSegments trisegs;
|
|
|
|
// polygon list
|
|
tripoly_list polylist[FG_MAX_AREA_TYPES];
|
|
|
|
// triangle list
|
|
triele_list elelist;
|
|
|
|
public:
|
|
|
|
// Constructor and destructor
|
|
FGTriangle( void );
|
|
~FGTriangle( void );
|
|
|
|
// add nodes from the dem fit
|
|
int add_nodes();
|
|
|
|
// populate this class based on the specified gpc_polys list
|
|
int build( const point_list& corner_list,
|
|
const point_list& fit_list,
|
|
const FGgpcPolyList& gpc_polys );
|
|
|
|
// front end triangulator for polygon list
|
|
int run_triangulate();
|
|
|
|
inline FGTriNodes get_out_nodes() const { return out_nodes; }
|
|
inline triele_list get_elelist() const { return elelist; }
|
|
};
|
|
|
|
|
|
#endif // _TRIANGLE_HXX
|
|
|
|
|
|
// $Log$
|
|
// Revision 1.10 1999/03/29 13:11:08 curt
|
|
// Shuffled stl type names a bit.
|
|
// Began adding support for tri-fanning (or maybe other arrangments too.)
|
|
//
|
|
// Revision 1.9 1999/03/27 05:30:13 curt
|
|
// Handle corner nodes separately from the rest of the fitted nodes.
|
|
// Add fitted nodes in after corners and polygon nodes since the fitted nodes
|
|
// are less important. Subsequent nodes will "snap" to previous nodes if
|
|
// they are "close enough."
|
|
// Need to manually divide segments to prevent "T" intersetions which can
|
|
// confound the triangulator. Hey, I got to use a recursive method!
|
|
// Pass along correct triangle attributes to output file generator.
|
|
// Do fine grained node snapping for corners and polygons, but course grain
|
|
// node snapping for fitted terrain nodes.
|
|
//
|
|
// Revision 1.8 1999/03/23 22:02:52 curt
|
|
// Refinements in naming and organization.
|
|
//
|
|
// Revision 1.7 1999/03/22 23:49:03 curt
|
|
// Modifications to facilitate conversion to output format.
|
|
//
|
|
// Revision 1.6 1999/03/20 20:32:56 curt
|
|
// First mostly successful tile triangulation works. There's plenty of tweaking
|
|
// to do, but we are marching in the right direction.
|
|
//
|
|
// Revision 1.5 1999/03/20 02:21:53 curt
|
|
// Continue shaping the code towards triangulation bliss. Added code to
|
|
// calculate some point guaranteed to be inside a polygon.
|
|
//
|
|
// Revision 1.4 1999/03/19 22:29:05 curt
|
|
// Working on preparationsn for triangulation.
|
|
//
|
|
// Revision 1.3 1999/03/19 00:27:11 curt
|
|
// Continued work on triangulation preparation.
|
|
//
|
|
// Revision 1.2 1999/03/18 04:31:12 curt
|
|
// Let's not pass copies of huge structures on the stack ... ye might see a
|
|
// segfault ... :-)
|
|
//
|
|
// Revision 1.1 1999/03/17 23:51:59 curt
|
|
// Initial revision.
|
|
//
|