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flightgear/src/Instrumentation/HUD/HUD_gauge.cxx
mfranz 4419aa2cb3 - make the alignment function a static HUD member (for namespace
encapsulation, but a real namespace would probably be better)
- extend alignment to optionally adjust x/y, and to return absolute
  l/r/b/t coordinates (as opposed to plib's relative ones!)
- implement tape gaps as per Curt's order  :-)
- shuffling stuff around for fun
2006-08-01 15:31:15 +00:00

275 lines
10 KiB
C++

// HUD_gauge.cxx -- HUD Gauge Instrument
//
// Written by Michele America, started September 1997.
//
// Copyright (C) 1997 Michele F. America [micheleamerica#geocities:com]
// Copyright (C) 2006 Melchior FRANZ [mfranz#aon:at]
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "HUD.hxx"
HUD::Gauge::Gauge(HUD *hud, const SGPropertyNode *n, float x, float y) :
Scale(hud, n, x, y)
{
}
// As implemented, draw only correctly draws a horizontal or vertical
// scale. It should contain a variation that permits clock type displays.
// Now is supports "tickless" displays such as control surface indicators.
// This routine should be worked over before using. Current value would be
// fetched and not used if not commented out. Clearly that is intollerable.
void HUD::Gauge::draw(void)
{
if (!_input.isValid())
return;
float marker_xs, marker_xe;
float marker_ys, marker_ye;
float text_y;
int i;
const int BUFSIZE = 80;
char buf[BUFSIZE];
bool condition;
int disp_val = 0;
float vmin = _input.min();
float vmax = _input.max();
float cur_value = _input.getFloatValue();
float right = _x + _w;
float top = _y + _h;
float bottom_4 = _h / 4.0; // FIXME
// Draw the basic markings for the scale...
if (option_vert()) { // Vertical scale
// Bottom tick bar
draw_line(_x, _y, right, _y);
// Top tick bar
draw_line(_x, top, right, top);
marker_xs = _x;
marker_xe = right;
if (option_left()) { // Read left, so line down right side
draw_line(right, _y, right, top);
marker_xs = marker_xe - _w / 3.0; // Adjust tick
}
if (option_right()) { // Read right, so down left sides
draw_line(_x, _y, _x, top);
marker_xe = _x + _w / 3.0; // Adjust tick
}
// At this point marker x_start and x_end values are transposed.
// To keep this from confusing things they are now interchanged.
if (option_both()) {
marker_ye = marker_xs;
marker_xs = marker_xe;
marker_xe = marker_ye;
}
// Work through from bottom to top of scale. Calculating where to put
// minor and major ticks.
if (!option_noticks()) { // If not no ticks...:)
// Calculate x marker offsets
int last = (int)vmax + 1;
i = (int)vmin;
for (; i < last; i++) {
// Calculate the location of this tick
marker_ys = _y + (i - vmin) * factor()/* +.5f*/;
// We compute marker_ys even though we don't know if we will use
// either major or minor divisions. Simpler.
if (_minor_divs) { // Minor tick marks
if (!(i % (int)_minor_divs)) {
if (option_left() && option_right()) {
draw_line(_x, marker_ys, marker_xs - 3, marker_ys);
draw_line(marker_xe + 3, marker_ys, right, marker_ys);
} else if (option_left()) {
draw_line(marker_xs + 3, marker_ys, marker_xe, marker_ys);
} else {
draw_line(marker_xs, marker_ys, marker_xe - 3, marker_ys);
}
}
}
// Now we work on the major divisions. Since these are also labeled
// and no labels are drawn otherwise, we label inside this if
// statement.
if (_major_divs) { // Major tick mark
if (!(i % (int)_major_divs)) {
if (option_left() && option_right()) {
draw_line(_x, marker_ys, marker_xs, marker_ys);
draw_line(marker_xe, marker_ys, right, marker_ys);
} else {
draw_line(marker_xs, marker_ys, marker_xe, marker_ys);
}
if (!option_notext()) {
disp_val = i;
snprintf(buf, BUFSIZE, "%d",
int(disp_val * _input.factor()/*+.5*/)); /// was data_scaling(), which makes no sense
if (option_left() && option_right())
draw_text(_center_x, marker_ys, buf, CENTER);
else if (option_left())
draw_text(marker_xs, marker_ys, buf, RIGHT|VCENTER);
else
draw_text(marker_xe, marker_ys, buf, LEFT|VCENTER);
}
}
}
}
}
// Now that the scale is drawn, we draw in the pointer(s).
text_y = _y + ((cur_value - vmin) * factor() /*+.5f*/);
if (option_right()) {
glBegin(GL_LINE_STRIP);
glVertex2f(_x, text_y + 5);
glVertex2f(marker_xe, text_y);
glVertex2f(_x, text_y - 5);
glEnd();
}
if (option_left()) {
glBegin(GL_LINE_STRIP);
glVertex2f(right, text_y + 5);
glVertex2f(marker_xs, text_y);
glVertex2f(right, text_y - 5);
glEnd();
}
// End if VERTICAL SCALE TYPE
} else { // Horizontal scale by default
// left tick bar
draw_line(_x, _y, _x, top);
// right tick bar
draw_line(right, _y, right, top );
marker_ys = _y; // Starting point for
marker_ye = top; // tick y location calcs
marker_xs = _x + (cur_value - vmin) * factor() /*+ .5f*/;
if (option_top()) {
// Bottom box line
draw_line(_x, _y, right, _y);
marker_ye = _y + _h / 2.0; // Tick point adjust
// Bottom arrow
glBegin(GL_LINE_STRIP);
glVertex2f(marker_xs - bottom_4, _y);
glVertex2f(marker_xs, marker_ye);
glVertex2f(marker_xs + bottom_4, _y);
glEnd();
}
if (option_bottom()) {
// Top box line
draw_line(_x, top, right, top);
// Tick point adjust
marker_ys = top - _h / 2.0;
// Top arrow
glBegin(GL_LINE_STRIP);
glVertex2f(marker_xs + bottom_4, top);
glVertex2f(marker_xs, marker_ys );
glVertex2f(marker_xs - bottom_4, top);
glEnd();
}
int last = (int)vmax + 1;
i = (int)vmin;
for (; i <last ; i++) {
condition = true;
if (!_modulo && i < _input.min())
condition = false;
if (condition) {
marker_xs = _x + (i - vmin) * factor()/* +.5f*/;
// marker_xs = _x + (int)((i - vmin) * factor() + .5f);
if (_minor_divs) {
if (!(i % (int)_minor_divs)) {
// draw in ticks only if they aren't too close to the edge.
if (((marker_xs + 5) > _x)
|| ((marker_xs - 5) < right)) {
if (option_both()) {
draw_line(marker_xs, _y, marker_xs, marker_ys - 4);
draw_line(marker_xs, marker_ye + 4, marker_xs, top);
} else if (option_top()) {
draw_line(marker_xs, marker_ys, marker_xs, marker_ye - 4);
} else {
draw_line(marker_xs, marker_ys + 4, marker_xs, marker_ye);
}
}
}
}
if (_major_divs) {
if (!(i % (int)_major_divs)) {
if (_modulo) {
if (disp_val < 0) {
while (disp_val < 0)
disp_val += _modulo;
}
disp_val = i % (int)_modulo;
} else {
disp_val = i;
}
snprintf(buf, BUFSIZE, "%d",
int(disp_val * _input.factor()/* +.5*/)); // was data_scaling(), which makes no sense
// Draw major ticks and text only if far enough from the edge.
if (((marker_xs - 10) > _x)
&& ((marker_xs + 10) < right)) {
if (option_both()) {
draw_line(marker_xs, _y, marker_xs, marker_ys);
draw_line(marker_xs, marker_ye, marker_xs, top);
if (!option_notext())
draw_text(marker_xs, marker_ys, buf, CENTER);
} else {
draw_line(marker_xs, marker_ys, marker_xs, marker_ye);
if (!option_notext()) {
if (option_top())
draw_text(marker_xs, top, buf, TOP|HCENTER);
else
draw_text(marker_xs, _y, buf, BOTTOM|HCENTER);
}
}
}
}
}
}
}
}
}