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ehofman 1dfe93d550 David Culp:
Here's the newest AI stuff.

The AIManager at init() creates a new scenario.  Right now the
default_scenario is hard coded in, but eventually the AIManager should get
the scenario filename from preferences.xml.

The scenario defines which AI objects will be created.  Right now it only
creates AIAircraft, but this is easily extended.  The scenario also defines
which flightplan will be assigned to the airplane.  Scenario config files go
in data/Data/AI.

The Airplane gets a pointer to a FlightPlan object.  Each airplane should get
its own flightplan object, even if two airplanes have the same flight plan.
This is because  the flightplan maintains the iterator pointing to the
current waypoint, and two airplanes might be at different locations (for
instance if they were created at different times).  The flight plan files go
in data/Data/AI/FlightPlans.

When the airplane gets to the waypoint named "END" it vanishes.  The
AIAircraft destructor deletes its flight plan (if it has one).

The last waypoint is a place holder only.  I called mine
<WPT><NAME>"EOF"</NAME></WPT>.
2004-05-15 09:07:55 +00:00
docs-mini Updated to document the new 3d positional tags that are available for 2004-04-29 19:32:03 +00:00
examples/netfdm Add an example implementation for the NetFDM structure. 2004-04-27 08:55:04 +00:00
man Cameron Moore: 2003-10-23 15:53:32 +00:00
package Initial 0.9.4 setup file. 2004-03-29 20:57:11 +00:00
scripts Add a function to do plots with any channel being X and any other channel 2004-02-27 23:28:23 +00:00
src David Culp: 2004-05-15 09:07:55 +00:00
tests MIPSpro 7.4 fixes 2003-12-27 22:27:27 +00:00
utils Add a tool to test the integrity of the animation files by Josh Babcock. 2004-05-14 11:54:06 +00:00
.cvsignore Ignore generated GPL. 2004-04-04 20:56:26 +00:00
acinclude.m4 Fix a typo. 2002-09-03 04:52:32 +00:00
am2dsp.cfg Updated am2dsp.cfg from Bernie. 2002-04-22 22:42:23 +00:00
AUTHORS Initial revision. 1998-05-23 18:09:09 +00:00
autogen.sh Fixes to better support the native irix compilers. 2002-09-06 17:30:21 +00:00
ChangeLog Updated ... 2001-06-18 22:25:59 +00:00
configure.ac Add -framework AGL which is required after recent gui code changes. 2004-05-14 02:05:51 +00:00
FlightGear.dsp Various final tweaks for the 0.9.4.pre1 release. 2004-03-22 20:19:18 +00:00
FlightGear.dsw Initial revision. 2000-10-16 22:02:10 +00:00
Makefile.am Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
NEWS Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
README Updates. 2000-02-15 23:32:26 +00:00
Thanks Updated Andrei's entry. 2003-12-29 20:54:12 +00:00

Welcome to the FlightGear Flight Simulator project.
===================================================

The primary web page for this project is: http://www.flightgear.org

For basic installation instructions see the "INSTALL" file.

Before you can run FlightGear you will also need to download and
install the "base" package which is a collection of textures, sounds,
sample scenery, and other data files need by the sim.

For additional install help for specific platforms please browse the
"docs-mini/" subdirectory.

More complete documentation is available from our web page as a
separate distribution.

Please take a look at the "Thanks" file for a list of people who have
contributed to this project.  If you have contributed something but
don't find your name in this file.  Please send a polite reminder to
curt@flightgear.org

For a summary of changes/additions by version see the "NEWS" file.

This project is GPL'd.  For complete details on our licensing please
see the "COPYING" file.

For information on available mailing lists, mailing list archives, and
other available source code and documenation, please visit our web
site.

FlightGear is a product of the collaboration of large international
group of volunteers.  FlightGear is a work in progress.  FlightGear
comes with no warrantee.  We hope you enjoy FlightGear and/or find it
of some value!