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flightgear/src/Airports/dynamics.hxx
durk 721d849c79 - Added ultra-light traffic is now a separate traffic class that can have its
own preferential runway support. In future versions, we might want to
condider having a more generic mechanism for this.
- Keep a history of active runway for each class, so that runway assignments
are more consistent after whether updates or time-related schedule changes.
2007-07-21 11:05:20 +00:00

102 lines
2.9 KiB
C++

// dynamics.hxx - a class to manage the higher order airport ground activities
// Written by Durk Talsma, started December 2004.
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _AIRPORT_DYNAMICS_HXX_
#define _AIRPORT_DYNAMICS_HXX_
#ifndef __cplusplus
# error This library requires C++
#endif
#include <simgear/xml/easyxml.hxx>
#include "parking.hxx"
#include "groundnetwork.hxx"
#include "runwayprefs.hxx"
#include "trafficcontrol.hxx"
class FGAirport;
class FGAirportDynamics {
private:
FGAirport* _ap;
FGParkingVec parkings;
FGRunwayPreference rwyPrefs;
FGGroundNetwork groundNetwork;
FGTowerController towerController;
time_t lastUpdate;
string prevTrafficType;
stringVec landing;
stringVec takeoff;
stringVec milActive, comActive, genActive, ulActive;
stringVec *currentlyActive;
// Experimental keep a running average of wind dir and speed to prevent
// Erratic runway changes.
// Note: I should add these to the copy constructor and assigment operator to be
// constistent
//double avWindHeading [10];
//double avWindSpeed [10];
string chooseRunwayFallback();
public:
FGAirportDynamics(FGAirport* ap);
FGAirportDynamics(const FGAirportDynamics &other);
~FGAirportDynamics();
void init();
double getLongitude() const;
// Returns degrees
double getLatitude() const;
// Returns ft
double getElevation() const;
const string& getId() const;
void getActiveRunway(const string& trafficType, int action, string& runway);
void addParking(FGParking& park);
bool getAvailableParking(double *lat, double *lon,
double *heading, int *gate, double rad, const string& fltype,
const string& acType, const string& airline);
void getParking (int id, double *lat, double* lon, double *heading);
FGParking *getParking(int i);
void releaseParking(int id);
string getParkingName(int i);
//FGAirport *getAddress() { return this; };
//const string &getName() const { return _name;};
// Returns degrees
FGGroundNetwork *getGroundNetwork() { return &groundNetwork; };
FGTowerController *getTowerController() { return &towerController; };
void setRwyUse(const FGRunwayPreference& ref);
};
#endif