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flightgear/3rdparty/iaxclient/lib/portmixer/px_none/px_none.c
Clément de l'Hamaide c022bb8d51 Move IAXClient library into 3rdparty directory
Remove ENABLE_IAX option
Add an improved FGCom standalone as part of FG in utils directory
2013-09-27 16:05:45 +02:00

216 lines
4 KiB
C
Executable file

/*
* PortMixer
* Empty implementation (as a placeholder on platforms where
* it hasn't been implemented yet)
*
* Copyright (c) 2002
*
* Written by Dominic Mazzoni
*
* PortMixer is intended to work side-by-side with PortAudio,
* the Portable Real-Time Audio Library by Ross Bencina and
* Phil Burk.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* Any person wishing to distribute modifications to the Software is
* requested to send the modifications to the original developer so that
* they can be incorporated into the canonical version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <stdlib.h>
#include "portaudio.h"
#include "portmixer.h"
typedef struct PxInfo
{
int dummy;
} PxInfo;
int Px_GetNumMixers( void *pa_stream )
{
return 0;
}
const char *Px_GetMixerName( void *pa_stream, int index )
{
return NULL;
}
PxMixer *Px_OpenMixer( void *pa_stream, int index )
{
return NULL;
}
/*
Px_CloseMixer() closes a mixer opened using Px_OpenMixer and frees any
memory associated with it.
*/
void Px_CloseMixer(PxMixer *mixer)
{
}
/*
Master (output) volume
*/
PxVolume Px_GetMasterVolume( PxMixer *mixer )
{
PxInfo *info = (PxInfo *)mixer;
return 0.0;
}
void Px_SetMasterVolume( PxMixer *mixer, PxVolume volume )
{
PxInfo *info = (PxInfo *)mixer;
}
/*
PCM output volume
*/
PxVolume Px_GetPCMOutputVolume( PxMixer *mixer )
{
PxInfo *info = (PxInfo *)mixer;
return 0.0;
}
void Px_SetPCMOutputVolume( PxMixer *mixer, PxVolume volume )
{
PxInfo *info = (PxInfo *)mixer;
}
/*
All output volumes
*/
int Px_GetNumOutputVolumes( PxMixer *mixer )
{
PxInfo *info = (PxInfo *)mixer;
return 0;
}
const char *Px_GetOutputVolumeName( PxMixer *mixer, int i )
{
PxInfo *info = (PxInfo *)mixer;
return NULL;
}
PxVolume Px_GetOutputVolume( PxMixer *mixer, int i )
{
PxInfo *info = (PxInfo *)mixer;
return NULL;
}
void Px_SetOutputVolume( PxMixer *mixer, int i, PxVolume volume )
{
PxInfo *info = (PxInfo *)mixer;
}
/*
Input sources
*/
int Px_GetNumInputSources( PxMixer *mixer )
{
PxInfo *info = (PxInfo *)mixer;
return 0;
}
const char *Px_GetInputSourceName( PxMixer *mixer, int i)
{
PxInfo *info = (PxInfo *)mixer;
return NULL;
}
int Px_GetCurrentInputSource( PxMixer *mixer )
{
PxInfo *info = (PxInfo *)mixer;
return -1; /* none */
}
void Px_SetCurrentInputSource( PxMixer *mixer, int i )
{
PxInfo *info = (PxInfo *)mixer;
}
/*
Input volume
*/
PxVolume Px_GetInputVolume( PxMixer *mixer )
{
PxInfo *info = (PxInfo *)mixer;
return 0.0;
}
void Px_SetInputVolume( PxMixer *mixer, PxVolume volume )
{
PxInfo *info = (PxInfo *)mixer;
}
/*
Balance
*/
int Px_SupportsOutputBalance( PxMixer *mixer )
{
return 0;
}
PxBalance Px_GetOutputBalance( PxMixer *mixer )
{
return 0.0;
}
void Px_SetOutputBalance( PxMixer *mixer, PxBalance balance )
{
}
/*
Playthrough
*/
int Px_SupportsPlaythrough( PxMixer *mixer )
{
return 0;
}
PxBalance Px_GetPlaythrough( PxMixer *mixer )
{
return 0.0;
}
void Px_SetPlaythrough( PxMixer *mixer, PxBalance balance )
{
}