37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
// Property interpolation manager for SGPropertyNodes
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//
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// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#include "FGInterpolator.hxx"
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#include "fg_props.hxx"
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#include <simgear/scene/util/ColorInterpolator.hxx>
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//------------------------------------------------------------------------------
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FGInterpolator::FGInterpolator()
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{
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addInterpolatorFactory<simgear::ColorInterpolator>("color");
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setRealtimeProperty( fgGetNode("/sim/time/delta-realtime-sec", true) );
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SGPropertyNode::setInterpolationMgr(this);
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}
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//------------------------------------------------------------------------------
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FGInterpolator::~FGInterpolator()
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{
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if( SGPropertyNode::getInterpolationMgr() == this )
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SGPropertyNode::setInterpolationMgr(0);
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}
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