94 lines
2.4 KiB
C++
94 lines
2.4 KiB
C++
// FGAIAircraft - AIBase derived class creates an AI aircraft
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//
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// Written by David Culp, started October 2003.
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//
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// Copyright (C) 2003 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef _FG_AIAircraft_HXX
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#define _FG_AIAircraft_HXX
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#include "AIManager.hxx"
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#include "AIBase.hxx"
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#include <string>
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SG_USING_STD(string);
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class FGAIAircraft : public FGAIBase {
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private:
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typedef struct {
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double accel;
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double decel;
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double climb_rate;
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double descent_rate;
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double takeoff_speed;
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double climb_speed;
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double cruise_speed;
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double descent_speed;
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double land_speed;
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} PERF_STRUCT;
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public:
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enum aircraft_e {LIGHT=0, WW2_FIGHTER, JET_TRANSPORT, JET_FIGHTER};
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static const PERF_STRUCT settings[];
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FGAIAircraft();
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~FGAIAircraft();
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bool init();
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virtual void bind();
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virtual void unbind();
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void update(double dt);
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void SetPerformance(const PERF_STRUCT *ps);
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void AccelTo(double speed);
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void PitchTo(double angle);
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void RollTo(double angle);
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void YawTo(double angle);
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void ClimbTo(double altitude);
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void TurnTo(double heading);
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protected:
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static FGAIAircraft *_self;
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private:
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bool hdg_lock;
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bool alt_lock;
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double dt;
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const PERF_STRUCT *performance;
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void Run(double dt);
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double sign(double x);
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static bool _getGearDown();
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};
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inline bool FGAIAircraft::_getGearDown() {
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return ((fgGetFloat("/position/altitude-agl-ft") < 150.0)
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&& (fgGetFloat("/orientation/pitch-deg") < 0.0)
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&& (fgGetFloat("/velocities/airspeed-kt")
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< _self->performance->land_speed*1.5));
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}
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#endif // _FG_AIAircraft_HXX
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