1137 lines
33 KiB
C++
1137 lines
33 KiB
C++
// dialog.cxx: implementation of an XML-configurable dialog box.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <Input/input.hxx>
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#include <Scripting/NasalSys.hxx>
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#include <Main/fg_os.hxx>
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#include "dialog.hxx"
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#include "new_gui.hxx"
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#include "AirportList.hxx"
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#include "property_list.hxx"
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#include "layout.hxx"
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enum format_type { f_INVALID, f_INT, f_LONG, f_FLOAT, f_DOUBLE, f_STRING };
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static const int FORMAT_BUFSIZE = 255;
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/**
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* Makes sure the format matches '%[ -+#]?\d*(\.\d*)?(l?[df]|s)', with
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* only one number or string placeholder and otherwise arbitrary prefix
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* and postfix containing only quoted percent signs (%%).
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*/
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static format_type
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validate_format(const char *f)
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{
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bool l = false;
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format_type type;
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for (; *f; f++) {
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if (*f == '%') {
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if (f[1] == '%')
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f++;
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else
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break;
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}
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}
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if (*f++ != '%')
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return f_INVALID;
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while (*f == ' ' || *f == '+' || *f == '-' || *f == '#' || *f == '0')
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f++;
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while (*f && isdigit(*f))
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f++;
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if (*f == '.') {
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f++;
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while (*f && isdigit(*f))
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f++;
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}
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if (*f == 'l')
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l = true, f++;
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if (*f == 'd') {
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type = l ? f_LONG : f_INT;
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} else if (*f == 'f')
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type = l ? f_DOUBLE : f_FLOAT;
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else if (*f == 's') {
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if (l)
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return f_INVALID;
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type = f_STRING;
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} else
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return f_INVALID;
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for (++f; *f; f++) {
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if (*f == '%') {
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if (f[1] == '%')
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f++;
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else
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return f_INVALID;
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}
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}
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return type;
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}
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////////////////////////////////////////////////////////////////////////
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// Implementation of GUIInfo.
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////////////////////////////////////////////////////////////////////////
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/**
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* User data for a GUI object.
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*/
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struct GUIInfo
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{
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GUIInfo(FGDialog *d);
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virtual ~GUIInfo();
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void apply_format(SGPropertyNode *);
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FGDialog *dialog;
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SGPropertyNode_ptr node;
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vector <SGBinding *> bindings;
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int key;
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string label, legend, text, format;
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format_type fmt_type;
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};
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GUIInfo::GUIInfo (FGDialog *d) :
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dialog(d),
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key(-1),
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fmt_type(f_INVALID)
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{
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}
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GUIInfo::~GUIInfo ()
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{
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for (unsigned int i = 0; i < bindings.size(); i++) {
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delete bindings[i];
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bindings[i] = 0;
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}
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}
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void GUIInfo::apply_format(SGPropertyNode *n)
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{
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char buf[FORMAT_BUFSIZE + 1];
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if (fmt_type == f_INT)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getIntValue());
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else if (fmt_type == f_LONG)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getLongValue());
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else if (fmt_type == f_FLOAT)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getFloatValue());
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else if (fmt_type == f_DOUBLE)
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getDoubleValue());
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else
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snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getStringValue());
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buf[FORMAT_BUFSIZE] = '\0';
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text = buf;
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}
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/**
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* Key handler.
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*/
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int fgPopup::checkKey(int key, int updown)
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{
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if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
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return false;
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puObject *input = getActiveInputField(this);
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if (input)
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return input->checkKey(key, updown);
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puObject *object = getKeyObject(this, key);
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if (!object)
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return puPopup::checkKey(key, updown);
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// invokeCallback() isn't enough; we need to simulate a mouse button press
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object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
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(object->getABox()->min[0] + object->getABox()->max[0]) / 2,
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(object->getABox()->min[1] + object->getABox()->max[1]) / 2);
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object->checkHit(PU_LEFT_BUTTON, PU_UP,
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(object->getABox()->min[0] + object->getABox()->max[0]) / 2,
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(object->getABox()->min[1] + object->getABox()->max[1]) / 2);
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return true;
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}
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puObject *fgPopup::getKeyObject(puObject *object, int key)
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{
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puObject *ret;
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if (object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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if ((ret = getKeyObject(obj, key)))
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return ret;
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GUIInfo *info = (GUIInfo *)object->getUserData();
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if (info && info->key == key)
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return object;
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return 0;
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}
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puObject *fgPopup::getActiveInputField(puObject *object)
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{
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puObject *ret;
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if (object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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if ((ret = getActiveInputField(obj)))
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return ret;
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if (object->getType() & PUCLASS_INPUT && ((puInput *)object)->isAcceptingInput())
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return object;
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return 0;
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}
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/**
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* Mouse handler.
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*/
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int fgPopup::checkHit(int button, int updown, int x, int y)
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{
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int result = 0;
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if (updown != PU_DRAG && !_dragging)
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result = puPopup::checkHit(button, updown, x, y);
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if (!_draggable)
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return result;
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// This is annoying. We would really want a true result from the
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// superclass to indicate "handled by child object", but all it
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// tells us is that the pointer is inside the dialog. So do the
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// intersection test (again) to make sure we don't start a drag
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// when inside controls.
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if (updown == PU_DOWN && !_dragging) {
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if (!result)
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return 0;
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int global_drag = fgGetKeyModifiers() & KEYMOD_SHIFT;
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int global_resize = fgGetKeyModifiers() & KEYMOD_CTRL;
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int hit = getHitObjects(this, x, y);
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if (hit & PUCLASS_LIST) // ctrl-click in property browser (toggle bool)
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return result;
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if (!global_resize && hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
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|PUCLASS_LARGEINPUT|PUCLASS_SCROLLBAR))
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return result;
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getPosition(&_dlgX, &_dlgY);
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getSize(&_dlgW, &_dlgH);
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_start_cursor = fgGetMouseCursor();
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_dragging = true;
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_startX = x;
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_startY = y;
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// check and prepare for resizing
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static const int cursor[] = {
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MOUSE_CURSOR_POINTER, MOUSE_CURSOR_LEFTSIDE, MOUSE_CURSOR_RIGHTSIDE, 0,
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MOUSE_CURSOR_TOPSIDE, MOUSE_CURSOR_TOPLEFT, MOUSE_CURSOR_TOPRIGHT, 0,
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MOUSE_CURSOR_BOTTOMSIDE, MOUSE_CURSOR_BOTTOMLEFT, MOUSE_CURSOR_BOTTOMRIGHT, 0,
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};
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_resizing = 0;
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if (!global_drag && _resizable) {
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int hmargin = global_resize ? _dlgW / 3 : 10;
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int vmargin = global_resize ? _dlgH / 3 : 10;
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if (y - _dlgY < vmargin)
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_resizing |= BOTTOM;
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else if (_dlgY + _dlgH - y < vmargin)
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_resizing |= TOP;
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if (x - _dlgX < hmargin)
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_resizing |= LEFT;
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else if (_dlgX + _dlgW - x < hmargin)
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_resizing |= RIGHT;
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if (!_resizing && global_resize)
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_resizing = BOTTOM|RIGHT;
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_cursor = cursor[_resizing];
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if (_resizing && _resizable)
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fgSetMouseCursor(_cursor);
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}
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} else if (updown == PU_DRAG && _dragging) {
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if (_resizing) {
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GUIInfo *info = (GUIInfo *)getUserData();
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if (_resizable && info && info->node) {
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int w = _dlgW;
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int h = _dlgH;
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if (_resizing & LEFT)
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w += _startX - x;
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if (_resizing & RIGHT)
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w += x - _startX;
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if (_resizing & TOP)
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h += y - _startY;
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if (_resizing & BOTTOM)
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h += _startY - y;
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int prefw, prefh;
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LayoutWidget wid(info->node);
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wid.calcPrefSize(&prefw, &prefh);
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if (w < prefw)
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w = prefw;
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if (h < prefh)
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h = prefh;
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int x = _dlgX;
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int y = _dlgY;
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if (_resizing & LEFT)
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x += _dlgW - w;
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if (_resizing & BOTTOM)
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y += _dlgH - h;
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wid.layout(x, y, w, h);
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setSize(w, h);
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setPosition(x, y);
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applySize(static_cast<puObject *>(this));
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getFirstChild()->setSize(w, h); // dialog background puFrame
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}
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} else {
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setPosition(x + _dlgX - _startX, y + _dlgY - _startY);
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}
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} else if (_dragging) {
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fgSetMouseCursor(_start_cursor);
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_dragging = false;
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}
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return result;
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}
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int fgPopup::getHitObjects(puObject *object, int x, int y)
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{
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if (!object->isVisible())
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return 0;
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int type = 0;
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if (object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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type |= getHitObjects(obj, x, y);
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int cx, cy, cw, ch;
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object->getAbsolutePosition(&cx, &cy);
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object->getSize(&cw, &ch);
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if (x >= cx && x < cx + cw && y >= cy && y < cy + ch)
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type |= object->getType();
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return type;
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}
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void fgPopup::applySize(puObject *object)
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{
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// compound plib widgets use setUserData() for internal purposes, so refuse
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// to descend into anything that has other bits set than the following
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const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
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|PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
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|PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
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int type = object->getType();
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if (type & PUCLASS_GROUP && !(type & ~validUserData))
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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applySize(obj);
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GUIInfo *info = (GUIInfo *)object->getUserData();
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if (!info)
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return;
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SGPropertyNode *n = info->node;
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if (!n) {
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SG_LOG(SG_GENERAL, SG_ALERT, "fgPopup::applySize: no props");
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return;
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}
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int x = n->getIntValue("x");
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int y = n->getIntValue("y");
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int w = n->getIntValue("width", 4);
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int h = n->getIntValue("height", 4);
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object->setPosition(x, y);
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object->setSize(w, h);
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}
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////////////////////////////////////////////////////////////////////////
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// Callbacks.
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////////////////////////////////////////////////////////////////////////
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/**
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* Action callback.
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*/
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static void
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action_callback (puObject *object)
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{
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GUIInfo *info = (GUIInfo *)object->getUserData();
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NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
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gui->setActiveDialog(info->dialog);
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int nBindings = info->bindings.size();
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for (int i = 0; i < nBindings; i++) {
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info->bindings[i]->fire();
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if (gui->getActiveDialog() == 0)
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break;
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}
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gui->setActiveDialog(0);
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}
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////////////////////////////////////////////////////////////////////////
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// Static helper functions.
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////////////////////////////////////////////////////////////////////////
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/**
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* Copy a property value to a PUI object.
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*/
|
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static void
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copy_to_pui (SGPropertyNode *node, puObject *object)
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{
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GUIInfo *info = (GUIInfo *)object->getUserData();
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if (!info) {
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SG_LOG(SG_GENERAL, SG_ALERT, "dialog: widget without GUIInfo!");
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return; // this can't really happen
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}
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// Treat puText objects specially, so their "values" can be set
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// from properties.
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if (object->getType() & PUCLASS_TEXT) {
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if (info->fmt_type != f_INVALID)
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info->apply_format(node);
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else
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info->text = node->getStringValue();
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object->setLabel(info->text.c_str());
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return;
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}
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switch (node->getType()) {
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case SGPropertyNode::BOOL:
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case SGPropertyNode::INT:
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case SGPropertyNode::LONG:
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object->setValue(node->getIntValue());
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break;
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case SGPropertyNode::FLOAT:
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case SGPropertyNode::DOUBLE:
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object->setValue(node->getFloatValue());
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break;
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default:
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info->text = node->getStringValue();
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object->setValue(info->text.c_str());
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break;
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}
|
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}
|
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|
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static void
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copy_from_pui (puObject *object, SGPropertyNode *node)
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{
|
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// puText objects are immutable, so should not be copied out
|
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if (object->getType() & PUCLASS_TEXT)
|
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return;
|
||
|
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switch (node->getType()) {
|
||
case SGPropertyNode::BOOL:
|
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case SGPropertyNode::INT:
|
||
case SGPropertyNode::LONG:
|
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node->setIntValue(object->getIntegerValue());
|
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break;
|
||
case SGPropertyNode::FLOAT:
|
||
case SGPropertyNode::DOUBLE:
|
||
node->setFloatValue(object->getFloatValue());
|
||
break;
|
||
default:
|
||
const char *s = object->getStringValue();
|
||
if (s)
|
||
node->setStringValue(s);
|
||
break;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGDialog.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
FGDialog::FGDialog (SGPropertyNode *props) :
|
||
_object(0),
|
||
_gui((NewGUI *)globals->get_subsystem("gui")),
|
||
_props(props)
|
||
{
|
||
_module = string("__dlg:") + props->getStringValue("name", "[unnamed]");
|
||
SGPropertyNode *nasal = props->getNode("nasal");
|
||
if (nasal) {
|
||
_nasal_close = nasal->getNode("close");
|
||
SGPropertyNode *open = nasal->getNode("open");
|
||
if (open) {
|
||
const char *s = open->getStringValue();
|
||
FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
|
||
nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), props);
|
||
}
|
||
}
|
||
display(props);
|
||
}
|
||
|
||
FGDialog::~FGDialog ()
|
||
{
|
||
int x, y;
|
||
_object->getAbsolutePosition(&x, &y);
|
||
_props->setIntValue("lastx", x);
|
||
_props->setIntValue("lasty", y);
|
||
|
||
FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
|
||
if (_nasal_close) {
|
||
const char *s = _nasal_close->getStringValue();
|
||
nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
|
||
}
|
||
nas->deleteModule(_module.c_str());
|
||
|
||
puDeleteObject(_object);
|
||
|
||
unsigned int i;
|
||
// Delete all the info objects we
|
||
// were forced to keep around because
|
||
// PUI cannot delete its own user data.
|
||
for (i = 0; i < _info.size(); i++) {
|
||
delete (GUIInfo *)_info[i];
|
||
_info[i] = 0;
|
||
}
|
||
// Finally, delete the property links.
|
||
for (i = 0; i < _propertyObjects.size(); i++) {
|
||
delete _propertyObjects[i];
|
||
_propertyObjects[i] = 0;
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::updateValues (const char *objectName)
|
||
{
|
||
if (objectName && !objectName[0])
|
||
objectName = 0;
|
||
|
||
for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
|
||
const string &name = _propertyObjects[i]->name;
|
||
if (objectName && name != objectName)
|
||
continue;
|
||
|
||
puObject *obj = _propertyObjects[i]->object;
|
||
if ((obj->getType() & PUCLASS_LIST) && (dynamic_cast<GUI_ID *>(obj)->id & FGCLASS_LIST)) {
|
||
fgList *pl = static_cast<fgList *>(obj);
|
||
pl->update();
|
||
} else
|
||
copy_to_pui(_propertyObjects[i]->node, obj);
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::applyValues (const char *objectName)
|
||
{
|
||
if (objectName && !objectName[0])
|
||
objectName = 0;
|
||
|
||
for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
|
||
const string &name = _propertyObjects[i]->name;
|
||
if (objectName && name != objectName)
|
||
continue;
|
||
|
||
copy_from_pui(_propertyObjects[i]->object,
|
||
_propertyObjects[i]->node);
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::update ()
|
||
{
|
||
for (unsigned int i = 0; i < _liveObjects.size(); i++) {
|
||
puObject *obj = _liveObjects[i]->object;
|
||
if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
|
||
continue;
|
||
|
||
copy_to_pui(_liveObjects[i]->node, obj);
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::display (SGPropertyNode *props)
|
||
{
|
||
if (_object != 0) {
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "This widget is already active");
|
||
return;
|
||
}
|
||
|
||
int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
|
||
int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
|
||
|
||
bool userx = props->hasValue("x");
|
||
bool usery = props->hasValue("y");
|
||
bool userw = props->hasValue("width");
|
||
bool userh = props->hasValue("height");
|
||
|
||
// Let the layout widget work in the same property subtree.
|
||
LayoutWidget wid(props);
|
||
|
||
SGPropertyNode *fontnode = props->getNode("font");
|
||
if (fontnode) {
|
||
FGFontCache *fc = globals->get_fontcache();
|
||
_font = fc->get(fontnode);
|
||
} else {
|
||
_font = _gui->getDefaultFont();
|
||
}
|
||
wid.setDefaultFont(_font, int(_font->getPointSize()));
|
||
|
||
int pw = 0, ph = 0;
|
||
int px, py, savex, savey;
|
||
if (!userw || !userh)
|
||
wid.calcPrefSize(&pw, &ph);
|
||
pw = props->getIntValue("width", pw);
|
||
ph = props->getIntValue("height", ph);
|
||
px = savex = props->getIntValue("x", (screenw - pw) / 2);
|
||
py = savey = props->getIntValue("y", (screenh - ph) / 2);
|
||
|
||
// Negative x/y coordinates are interpreted as distance from the top/right
|
||
// corner rather than bottom/left.
|
||
if (userx && px < 0)
|
||
px = screenw - pw + px;
|
||
if (usery && py < 0)
|
||
py = screenh - ph + py;
|
||
|
||
// Define "x", "y", "width" and/or "height" in the property tree if they
|
||
// are not specified in the configuration file.
|
||
wid.layout(px, py, pw, ph);
|
||
|
||
// Use the dimension and location properties as specified in the
|
||
// configuration file or from the layout widget.
|
||
_object = makeObject(props, screenw, screenh);
|
||
|
||
// Remove automatically generated properties, so the layout looks
|
||
// the same next time around, or restore x and y to preserve negative coords.
|
||
if (userx)
|
||
props->setIntValue("x", savex);
|
||
else
|
||
props->removeChild("x");
|
||
|
||
if (usery)
|
||
props->setIntValue("y", savey);
|
||
else
|
||
props->removeChild("y");
|
||
|
||
if (!userw) props->removeChild("width");
|
||
if (!userh) props->removeChild("height");
|
||
|
||
if (_object != 0) {
|
||
_object->reveal();
|
||
} else {
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "Widget "
|
||
<< props->getStringValue("name", "[unnamed]")
|
||
<< " does not contain a proper GUI definition");
|
||
}
|
||
}
|
||
|
||
puObject *
|
||
FGDialog::makeObject (SGPropertyNode *props, int parentWidth, int parentHeight)
|
||
{
|
||
if (!props->getBoolValue("enabled", true))
|
||
return 0;
|
||
|
||
bool presetSize = props->hasValue("width") && props->hasValue("height");
|
||
int width = props->getIntValue("width", parentWidth);
|
||
int height = props->getIntValue("height", parentHeight);
|
||
int x = props->getIntValue("x", (parentWidth - width) / 2);
|
||
int y = props->getIntValue("y", (parentHeight - height) / 2);
|
||
string type = props->getName();
|
||
|
||
if (type.empty())
|
||
type = "dialog";
|
||
|
||
if (type == "dialog") {
|
||
puPopup *obj;
|
||
bool draggable = props->getBoolValue("draggable", true);
|
||
bool resizable = props->getBoolValue("resizable", false);
|
||
if (props->getBoolValue("modal", false))
|
||
obj = new puDialogBox(x, y);
|
||
else
|
||
obj = new fgPopup(x, y, resizable, draggable);
|
||
setupGroup(obj, props, width, height, true);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "group") {
|
||
puGroup *obj = new puGroup(x, y);
|
||
setupGroup(obj, props, width, height, false);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "frame") {
|
||
puGroup *obj = new puGroup(x, y);
|
||
setupGroup(obj, props, width, height, true);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "hrule" || type == "vrule") {
|
||
puFrame *obj = new puFrame(x, y, x + width, y + height);
|
||
obj->setBorderThickness(0);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
|
||
return obj;
|
||
|
||
} else if (type == "list") {
|
||
int slider_width = props->getIntValue("slider", 20);
|
||
fgList *obj = new fgList(x, y, x + width, y + height, props, slider_width);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "airport-list") {
|
||
AirportList *obj = new AirportList(x, y, x + width, y + height);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "property-list") {
|
||
PropertyList *obj = new PropertyList(x, y, x + width, y + height, globals->get_props());
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "input") {
|
||
puInput *obj = new puInput(x, y, x + width, y + height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "text") {
|
||
puText *obj = new puText(x, y);
|
||
setupObject(obj, props);
|
||
|
||
// Layed-out objects need their size set, and non-layout ones
|
||
// get a different placement.
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
else
|
||
obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
|
||
setColor(obj, props, LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "checkbox") {
|
||
puButton *obj;
|
||
obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "radio") {
|
||
puButton *obj;
|
||
obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "button") {
|
||
puButton *obj;
|
||
const char *legend = props->getStringValue("legend", "[none]");
|
||
if (props->getBoolValue("one-shot", true))
|
||
obj = new puOneShot(x, y, legend);
|
||
else
|
||
obj = new puButton(x, y, legend);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "combo") {
|
||
fgComboBox *obj = new fgComboBox(x, y, x + width, y + height, props,
|
||
props->getBoolValue("editable", false));
|
||
setupObject(obj, props);
|
||
setColor(obj, props, EDITFIELD);
|
||
return obj;
|
||
|
||
} else if (type == "slider") {
|
||
bool vertical = props->getBoolValue("vertical", false);
|
||
puSlider *obj = new puSlider(x, y, (vertical ? height : width), vertical);
|
||
obj->setMinValue(props->getFloatValue("min", 0.0));
|
||
obj->setMaxValue(props->getFloatValue("max", 1.0));
|
||
obj->setStepSize(props->getFloatValue("step"));
|
||
obj->setSliderFraction(props->getFloatValue("fraction"));
|
||
#if PLIB_VERSION > 185
|
||
obj->setPageStepSize(props->getFloatValue("pagestep"));
|
||
#endif
|
||
setupObject(obj, props);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "dial") {
|
||
puDial *obj = new puDial(x, y, width);
|
||
obj->setMinValue(props->getFloatValue("min", 0.0));
|
||
obj->setMaxValue(props->getFloatValue("max", 1.0));
|
||
obj->setWrap(props->getBoolValue("wrap", true));
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "textbox") {
|
||
int slider_width = props->getIntValue("slider", 20);
|
||
int wrap = props->getBoolValue("wrap", true);
|
||
#if PLIB_VERSION > 185
|
||
puaLargeInput *obj = new puaLargeInput(x, y,
|
||
x + width, x + height, 11, slider_width, wrap);
|
||
#else
|
||
puaLargeInput *obj = new puaLargeInput(x, y,
|
||
x + width, x + height, 2, slider_width, wrap);
|
||
#endif
|
||
|
||
if (props->getBoolValue("editable"))
|
||
obj->enableInput();
|
||
else
|
||
obj->disableInput();
|
||
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
|
||
int top = props->getIntValue("top-line", 0);
|
||
obj->setTopLineInWindow(top < 0 ? unsigned(-1) >> 1 : top);
|
||
return obj;
|
||
|
||
} else if (type == "select") {
|
||
fgSelectBox *obj = new fgSelectBox(x, y, x + width, y + height, props);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, EDITFIELD);
|
||
return obj;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::setupObject (puObject *object, SGPropertyNode *props)
|
||
{
|
||
GUIInfo *info = new GUIInfo(this);
|
||
object->setUserData(info);
|
||
_info.push_back(info);
|
||
object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
||
object->makeReturnDefault(props->getBoolValue("default"));
|
||
info->node = props;
|
||
|
||
if (props->hasValue("legend")) {
|
||
info->legend = props->getStringValue("legend");
|
||
object->setLegend(info->legend.c_str());
|
||
}
|
||
|
||
if (props->hasValue("label")) {
|
||
info->label = props->getStringValue("label");
|
||
object->setLabel(info->label.c_str());
|
||
}
|
||
|
||
if (props->hasValue("border"))
|
||
object->setBorderThickness( props->getIntValue("border", 2) );
|
||
|
||
if (SGPropertyNode *nft = props->getNode("font", false)) {
|
||
FGFontCache *fc = globals->get_fontcache();
|
||
puFont *lfnt = fc->get(nft);
|
||
object->setLabelFont(*lfnt);
|
||
object->setLegendFont(*lfnt);
|
||
} else {
|
||
object->setLabelFont(*_font);
|
||
}
|
||
|
||
if (props->hasValue("property")) {
|
||
const char *name = props->getStringValue("name");
|
||
if (name == 0)
|
||
name = "";
|
||
const char *propname = props->getStringValue("property");
|
||
SGPropertyNode_ptr node = fgGetNode(propname, true);
|
||
copy_to_pui(node, object);
|
||
|
||
PropertyObject *po = new PropertyObject(name, object, node);
|
||
_propertyObjects.push_back(po);
|
||
if (props->getBoolValue("live"))
|
||
_liveObjects.push_back(po);
|
||
}
|
||
|
||
SGPropertyNode *dest = fgGetNode("/sim/bindings/gui", true);
|
||
vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
|
||
if (bindings.size() > 0) {
|
||
info->key = props->getIntValue("keynum", -1);
|
||
if (props->hasValue("key"))
|
||
info->key = getKeyCode(props->getStringValue("key", ""));
|
||
|
||
for (unsigned int i = 0; i < bindings.size(); i++) {
|
||
unsigned int j = 0;
|
||
SGPropertyNode_ptr binding;
|
||
while (dest->getChild("binding", j))
|
||
j++;
|
||
|
||
const char *cmd = bindings[i]->getStringValue("command");
|
||
if (!strcmp(cmd, "nasal"))
|
||
bindings[i]->setStringValue("module", _module.c_str());
|
||
|
||
binding = dest->getChild("binding", j, true);
|
||
copyProperties(bindings[i], binding);
|
||
info->bindings.push_back(new SGBinding(binding, globals->get_props()));
|
||
}
|
||
object->setCallback(action_callback);
|
||
}
|
||
|
||
string type = props->getName();
|
||
if (type == "input" && props->getBoolValue("live"))
|
||
object->setDownCallback(action_callback);
|
||
|
||
if (type == "text") {
|
||
const char *format = props->getStringValue("format", 0);
|
||
if (format) {
|
||
info->fmt_type = validate_format(format);
|
||
if (info->fmt_type != f_INVALID)
|
||
info->format = format;
|
||
else
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "DIALOG: invalid <format> '"
|
||
<< format << '\'');
|
||
}
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::setupGroup(puGroup *group, SGPropertyNode *props,
|
||
int width, int height, bool makeFrame)
|
||
{
|
||
setupObject(group, props);
|
||
|
||
if (makeFrame) {
|
||
puFrame* f = new puFrame(0, 0, width, height);
|
||
setColor(f, props);
|
||
}
|
||
|
||
int nChildren = props->nChildren();
|
||
for (int i = 0; i < nChildren; i++)
|
||
makeObject(props->getChild(i), width, height);
|
||
group->close();
|
||
}
|
||
|
||
void
|
||
FGDialog::setColor(puObject *object, SGPropertyNode *props, int which)
|
||
{
|
||
string type = props->getName();
|
||
if (type.empty())
|
||
type = "dialog";
|
||
if (type == "textbox" && props->getBoolValue("editable"))
|
||
type += "-editable";
|
||
|
||
FGColor c(_gui->getColor("background"));
|
||
c.merge(_gui->getColor(type));
|
||
c.merge(props->getNode("color"));
|
||
if (c.isValid())
|
||
object->setColourScheme(c.red(), c.green(), c.blue(), c.alpha());
|
||
|
||
const struct {
|
||
int mask;
|
||
int id;
|
||
const char *name;
|
||
const char *cname;
|
||
} pucol[] = {
|
||
{ BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
|
||
{ FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
|
||
{ HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
|
||
{ LABEL, PUCOL_LABEL, "label", "color-label" },
|
||
{ LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
|
||
{ MISC, PUCOL_MISC, "misc", "color-misc" },
|
||
{ EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
|
||
};
|
||
|
||
const int numcol = sizeof(pucol) / sizeof(pucol[0]);
|
||
|
||
for (int i = 0; i < numcol; i++) {
|
||
bool dirty = false;
|
||
c.clear();
|
||
c.setAlpha(1.0);
|
||
|
||
dirty |= c.merge(_gui->getColor(type + '-' + pucol[i].name));
|
||
if (which & pucol[i].mask)
|
||
dirty |= c.merge(props->getNode("color"));
|
||
|
||
if ((pucol[i].mask == LABEL) && !c.isValid())
|
||
dirty |= c.merge(_gui->getColor("label"));
|
||
|
||
dirty |= c.merge(props->getNode(pucol[i].cname));
|
||
|
||
if (c.isValid() && dirty)
|
||
object->setColor(pucol[i].id, c.red(), c.green(), c.blue(), c.alpha());
|
||
}
|
||
}
|
||
|
||
|
||
static struct {
|
||
const char *name;
|
||
int key;
|
||
} keymap[] = {
|
||
{"backspace", 8},
|
||
{"tab", 9},
|
||
{"return", 13},
|
||
{"enter", 13},
|
||
{"esc", 27},
|
||
{"escape", 27},
|
||
{"space", ' '},
|
||
{"&", '&'},
|
||
{"and", '&'},
|
||
{"<", '<'},
|
||
{">", '>'},
|
||
{"f1", PU_KEY_F1},
|
||
{"f2", PU_KEY_F2},
|
||
{"f3", PU_KEY_F3},
|
||
{"f4", PU_KEY_F4},
|
||
{"f5", PU_KEY_F5},
|
||
{"f6", PU_KEY_F6},
|
||
{"f7", PU_KEY_F7},
|
||
{"f8", PU_KEY_F8},
|
||
{"f9", PU_KEY_F9},
|
||
{"f10", PU_KEY_F10},
|
||
{"f11", PU_KEY_F11},
|
||
{"f12", PU_KEY_F12},
|
||
{"left", PU_KEY_LEFT},
|
||
{"up", PU_KEY_UP},
|
||
{"right", PU_KEY_RIGHT},
|
||
{"down", PU_KEY_DOWN},
|
||
{"pageup", PU_KEY_PAGE_UP},
|
||
{"pagedn", PU_KEY_PAGE_DOWN},
|
||
{"home", PU_KEY_HOME},
|
||
{"end", PU_KEY_END},
|
||
{"insert", PU_KEY_INSERT},
|
||
{0, -1},
|
||
};
|
||
|
||
int
|
||
FGDialog::getKeyCode(const char *str)
|
||
{
|
||
enum {
|
||
CTRL = 0x1,
|
||
SHIFT = 0x2,
|
||
ALT = 0x4,
|
||
};
|
||
|
||
while (*str == ' ')
|
||
str++;
|
||
|
||
char *buf = new char[strlen(str) + 1];
|
||
strcpy(buf, str);
|
||
char *s = buf + strlen(buf);
|
||
while (s > str && s[-1] == ' ')
|
||
s--;
|
||
*s = 0;
|
||
s = buf;
|
||
|
||
int mod = 0;
|
||
while (1) {
|
||
if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
|
||
s += 5, mod |= CTRL;
|
||
else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
|
||
s += 6, mod |= SHIFT;
|
||
else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
|
||
s += 4, mod |= ALT;
|
||
else
|
||
break;
|
||
}
|
||
|
||
int key = -1;
|
||
if (strlen(s) == 1 && isascii(*s)) {
|
||
key = *s;
|
||
if (mod & SHIFT)
|
||
key = toupper(key);
|
||
if (mod & CTRL)
|
||
key = toupper(key) - '@';
|
||
if (mod & ALT)
|
||
; // Alt not propagated to the gui
|
||
} else {
|
||
for (char *t = s; *t; t++)
|
||
*t = tolower(*t);
|
||
for (int i = 0; keymap[i].name; i++) {
|
||
if (!strcmp(s, keymap[i].name)) {
|
||
key = keymap[i].key;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
delete[] buf;
|
||
return key;
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGDialog::PropertyObject.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
FGDialog::PropertyObject::PropertyObject(const char *n,
|
||
puObject *o, SGPropertyNode_ptr p) :
|
||
name(n),
|
||
object(o),
|
||
node(p)
|
||
{
|
||
}
|
||
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of fgValueList and derived pui widgets
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
fgValueList::fgValueList(SGPropertyNode *p) :
|
||
_props(p)
|
||
{
|
||
make_list();
|
||
}
|
||
|
||
void
|
||
fgValueList::update()
|
||
{
|
||
destroy_list();
|
||
make_list();
|
||
}
|
||
|
||
fgValueList::~fgValueList()
|
||
{
|
||
destroy_list();
|
||
}
|
||
|
||
void
|
||
fgValueList::make_list()
|
||
{
|
||
vector<SGPropertyNode_ptr> value_nodes = _props->getChildren("value");
|
||
_list = new char *[value_nodes.size() + 1];
|
||
unsigned int i;
|
||
for (i = 0; i < value_nodes.size(); i++)
|
||
_list[i] = strdup((char *)value_nodes[i]->getStringValue());
|
||
_list[i] = 0;
|
||
}
|
||
|
||
void
|
||
fgValueList::destroy_list()
|
||
{
|
||
for (int i = 0; _list[i] != 0; i++)
|
||
if (_list[i])
|
||
free(_list[i]);
|
||
delete[] _list;
|
||
}
|
||
|
||
|
||
|
||
void
|
||
fgList::update()
|
||
{
|
||
fgValueList::update();
|
||
int top = getTopItem();
|
||
newList(_list);
|
||
setTopItem(top);
|
||
}
|
||
|
||
// end of dialog.cxx
|